FrameIT
WorldCursor Class Reference
Inheritance diagram for WorldCursor:

Public Member Functions

void setLayerMask (int layerMask)
 

Public Attributes

RaycastHit[] Hits
 
Fact[] HitFacts
 
float IntersectionDistance = 0.1f
 
string deactivateSnapKey
 
float MaxRange = 10f
 
bool useCamCurser = false
 

Private Member Functions

void Awake ()
 
void Start ()
 
void Update ()
 
void UpdateMaxRange ()
 
void ClickHandler ()
 

Private Attributes

Camera Cam
 
int layerMask
 

Member Function Documentation

◆ Awake()

void WorldCursor.Awake ( )
private

◆ ClickHandler()

void WorldCursor.ClickHandler ( )
private

◆ setLayerMask()

void WorldCursor.setLayerMask ( int  layerMask)

◆ Start()

void WorldCursor.Start ( )
private

◆ Update()

void WorldCursor.Update ( )
private

◆ UpdateMaxRange()

void WorldCursor.UpdateMaxRange ( )
private

Member Data Documentation

◆ Cam

Camera WorldCursor.Cam
private

◆ deactivateSnapKey

string WorldCursor.deactivateSnapKey

◆ HitFacts

Fact [] WorldCursor.HitFacts

◆ Hits

RaycastHit [] WorldCursor.Hits

◆ IntersectionDistance

float WorldCursor.IntersectionDistance = 0.1f

◆ layerMask

int WorldCursor.layerMask
private

◆ MaxRange

float WorldCursor.MaxRange = 10f

◆ useCamCurser

bool WorldCursor.useCamCurser = false

The documentation for this class was generated from the following file: