FrameIT
UI_OnOff_InputModule Class Reference
Inheritance diagram for UI_OnOff_InputModule:

Public Attributes

GameObject myself_GObj
 
int myInputModule_ID
 

Private Member Functions

void Start ()
 
void Update ()
 
void ActivateUIC ()
 Activates all Pages. More...
 
void ClearUIC ()
 Deactivates all Pages. More...
 

Private Attributes

bool cA = true
 
int before = -99
 

Member Function Documentation

◆ ActivateUIC()

void UI_OnOff_InputModule.ActivateUIC ( )
private

Activates all Pages.

◆ ClearUIC()

void UI_OnOff_InputModule.ClearUIC ( )
private

Deactivates all Pages.

◆ Start()

void UI_OnOff_InputModule.Start ( )
private

◆ Update()

void UI_OnOff_InputModule.Update ( )
private

Member Data Documentation

◆ before

int UI_OnOff_InputModule.before = -99
private

◆ cA

bool UI_OnOff_InputModule.cA = true
private

◆ myInputModule_ID

int UI_OnOff_InputModule.myInputModule_ID

◆ myself_GObj

GameObject UI_OnOff_InputModule.myself_GObj

The documentation for this class was generated from the following file: