FrameIT
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This is the complete list of members for ShapeGenerator, including all inherited members.
AlternateNormals | ShapeGenerator | |
Awake() | ShapeGenerator | private |
CreateMesh((Vector3[] vertices, int[] triangles) meshValues) | ShapeGenerator | protectedstatic |
CreatePlane(Vector3[] vertices, bool invert=false) | ShapeGenerator | protectedstatic |
CreatePrism((Vector3[] vertices, int[] triangles) top,(Vector3[] vertices, int[] triangles) bottom, int[] boundary_top, int[] boundary_bottom) | ShapeGenerator | protectedstatic |
GenerateShapeForAll() | ShapeGenerator | protected |
GenerateTopology() | ShapeGenerator | protected |
GetCirclePoints(float circleRadius, int pointCount) | ShapeGenerator | protectedstatic |
GetCirclePoints(float circleRadius, int pointCount, Vector3 offset) | ShapeGenerator | protectedstatic |
GetUnweightedNormals(Mesh mesh) | ShapeGenerator | static |
Meshs | ShapeGenerator | |
NormalOffset | ShapeGenerator | |
vertices | ShapeGenerator | protected |
vertices | ShapeGenerator | protectedstatic |