◆ Awake()
void PopupBehavior.Awake |
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◆ generateHelpfulMessageAndAnimateScrollParam()
◆ HidePopUp()
void PopupBehavior.HidePopUp |
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◆ OnFailedScrollInput()
this method creates a helpful error message and shows the popup. For it to work properly, the setScroll and setParameterDisplays must have been set.
- Parameters
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◆ parseFactFromError()
◆ ShowTimedPopUp()
void PopupBehavior.ShowTimedPopUp |
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◆ canvas
GameObject PopupBehavior.canvas |
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◆ CloseButton
Button PopupBehavior.CloseButton |
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◆ errorMessage
string PopupBehavior.errorMessage |
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◆ InvalidAssignmentMessage
string PopupBehavior.InvalidAssignmentMessage = "Invalid Assignment" |
◆ message
TMP_Text PopupBehavior.message |
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◆ NonTotalMessage
string PopupBehavior.NonTotalMessage = "Scroll application not complete" |
◆ ServerErrorMessage
string PopupBehavior.ServerErrorMessage = "unknown server error" |
◆ UnknownErrorMessage
string PopupBehavior.UnknownErrorMessage = "Unkown error - did you apply all facts?" |
◆ MessageText
string PopupBehavior.MessageText |
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getset |
The documentation for this class was generated from the following file:
- D:/Users/marco/Dokuments/OneDrive/FAU/Informatik/!UFrameIT/FrameIT/MaZiFAU/Assets/Scripts/UI/InGame/PopupBehavior.cs