FrameIT
PlayerCtrl.TiltInput Class Reference
Inheritance diagram for PlayerCtrl.TiltInput:

Classes

class  AxisMapping
 

Public Types

enum  AxisOptions { ForwardAxis , SidewaysAxis }
 

Public Attributes

AxisMapping mapping
 
AxisOptions tiltAroundAxis = AxisOptions.ForwardAxis
 
float fullTiltAngle = 25
 
float centreAngleOffset = 0
 

Private Member Functions

void OnEnable ()
 
void Update ()
 
void OnDisable ()
 

Private Attributes

CrossPlatformInputManager.VirtualAxis m_SteerAxis
 

Member Enumeration Documentation

◆ AxisOptions

Enumerator
ForwardAxis 
SidewaysAxis 

Member Function Documentation

◆ OnDisable()

void PlayerCtrl.TiltInput.OnDisable ( )
private

◆ OnEnable()

void PlayerCtrl.TiltInput.OnEnable ( )
private

◆ Update()

void PlayerCtrl.TiltInput.Update ( )
private

Member Data Documentation

◆ centreAngleOffset

float PlayerCtrl.TiltInput.centreAngleOffset = 0

◆ fullTiltAngle

float PlayerCtrl.TiltInput.fullTiltAngle = 25

◆ m_SteerAxis

CrossPlatformInputManager.VirtualAxis PlayerCtrl.TiltInput.m_SteerAxis
private

◆ mapping

AxisMapping PlayerCtrl.TiltInput.mapping

◆ tiltAroundAxis

AxisOptions PlayerCtrl.TiltInput.tiltAroundAxis = AxisOptions.ForwardAxis

The documentation for this class was generated from the following file: