◆ Update()
void ThirdPersonMovementScript_yt.Update |
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private |
◆ cam
Transform ThirdPersonMovementScript_yt.cam |
◆ controller
CharacterController ThirdPersonMovementScript_yt.controller |
◆ gravity
float ThirdPersonMovementScript_yt.gravity = -9.81f |
◆ groundCheck
Transform ThirdPersonMovementScript_yt.groundCheck |
◆ groundDistance
float ThirdPersonMovementScript_yt.groundDistance = 0.4f |
◆ groundMask
LayerMask ThirdPersonMovementScript_yt.groundMask |
◆ isGrounded
bool ThirdPersonMovementScript_yt.isGrounded |
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private |
◆ jumpHeight
float ThirdPersonMovementScript_yt.jumpHeight = 3 |
◆ speed
float ThirdPersonMovementScript_yt.speed = 6 |
◆ turnSmoothTime
float ThirdPersonMovementScript_yt.turnSmoothTime = 0.1f |
◆ turnSmoothVelocity
float ThirdPersonMovementScript_yt.turnSmoothVelocity |
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private |
◆ velocity
Vector3 ThirdPersonMovementScript_yt.velocity |
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private |
The documentation for this class was generated from the following file:
- D:/Users/marco/Dokuments/OneDrive/FAU/Informatik/!UFrameIT/FrameIT/MaZiFAU/Assets/Scripts/UI/Characters/ThirdPersonCharacter/Scripts/ThirdPersonMovementScript_yt.cs