FrameIT
PlayerCtrl.PlatformSpecific.MobileInput Member List

This is the complete list of members for PlayerCtrl.PlatformSpecific.MobileInput, including all inherited members.

AddAxes(string name)PlayerCtrl.PlatformSpecific.MobileInputprivate
AddButton(string name)PlayerCtrl.PlatformSpecific.MobileInputprivate
AxisExists(string name)PlayerCtrl.VirtualInput
ButtonExists(string name)PlayerCtrl.VirtualInput
GetAxis(string name, bool raw)PlayerCtrl.PlatformSpecific.MobileInputvirtual
GetButton(string name)PlayerCtrl.PlatformSpecific.MobileInputvirtual
GetButtonDown(string name)PlayerCtrl.PlatformSpecific.MobileInputvirtual
GetButtonUp(string name)PlayerCtrl.PlatformSpecific.MobileInputvirtual
m_AlwaysUseVirtualPlayerCtrl.VirtualInputprotected
m_VirtualAxesPlayerCtrl.VirtualInputprotected
m_VirtualButtonsPlayerCtrl.VirtualInputprotected
MousePosition()PlayerCtrl.PlatformSpecific.MobileInputvirtual
RegisterVirtualAxis(CrossPlatformInputManager.VirtualAxis axis)PlayerCtrl.VirtualInput
RegisterVirtualButton(CrossPlatformInputManager.VirtualButton button)PlayerCtrl.VirtualInput
SetAxis(string name, float value)PlayerCtrl.PlatformSpecific.MobileInputvirtual
SetAxisNegative(string name)PlayerCtrl.PlatformSpecific.MobileInputvirtual
SetAxisPositive(string name)PlayerCtrl.PlatformSpecific.MobileInputvirtual
SetAxisZero(string name)PlayerCtrl.PlatformSpecific.MobileInputvirtual
SetButtonDown(string name)PlayerCtrl.PlatformSpecific.MobileInputvirtual
SetButtonUp(string name)PlayerCtrl.PlatformSpecific.MobileInputvirtual
SetVirtualMousePositionX(float f)PlayerCtrl.VirtualInput
SetVirtualMousePositionY(float f)PlayerCtrl.VirtualInput
SetVirtualMousePositionZ(float f)PlayerCtrl.VirtualInput
UnRegisterVirtualAxis(string name)PlayerCtrl.VirtualInput
UnRegisterVirtualButton(string name)PlayerCtrl.VirtualInput
VirtualAxisReference(string name)PlayerCtrl.VirtualInput
virtualMousePositionPlayerCtrl.VirtualInput