FrameIT
WorldFactInteraction Class Reference

This class handles displaying Fact tooltips, when hovering over a fact in the Gameworld More...

Inheritance diagram for WorldFactInteraction:

Private Member Functions

void Update ()
 
void LateUpdate ()
 
void UpdateDisplay ()
 
void InstantiateNewDisplay (FactObject factObj)
 
bool WasOtherUIHit ()
 Returns true if any UI other than currentDisplay was hit More...
 

Private Attributes

LayerMask factLayerMask
 
Transform HidingCanvas
 
GameObject currentDisplay
 
Transform lastHit = null
 
bool canRun = false
 

Detailed Description

This class handles displaying Fact tooltips, when hovering over a fact in the Gameworld

Member Function Documentation

◆ InstantiateNewDisplay()

void WorldFactInteraction.InstantiateNewDisplay ( FactObject  factObj)
private

◆ LateUpdate()

void WorldFactInteraction.LateUpdate ( )
private

◆ Update()

void WorldFactInteraction.Update ( )
private

◆ UpdateDisplay()

void WorldFactInteraction.UpdateDisplay ( )
private

◆ WasOtherUIHit()

bool WorldFactInteraction.WasOtherUIHit ( )
private

Returns true if any UI other than currentDisplay was hit

Returns

Member Data Documentation

◆ canRun

bool WorldFactInteraction.canRun = false
private

◆ currentDisplay

GameObject WorldFactInteraction.currentDisplay
private

◆ factLayerMask

LayerMask WorldFactInteraction.factLayerMask
private

◆ HidingCanvas

Transform WorldFactInteraction.HidingCanvas
private

◆ lastHit

Transform WorldFactInteraction.lastHit = null
private

The documentation for this class was generated from the following file: