FrameIT
Characters.FirstPerson.HeadBob1 Class Reference
Inheritance diagram for Characters.FirstPerson.HeadBob1:

Public Attributes

Camera Camera
 
CurveControlledBob motionBob = new CurveControlledBob()
 
LerpControlledBob jumpAndLandingBob = new LerpControlledBob()
 
RigidbodyFirstPersonController1 rigidbodyFirstPersonController
 
float StrideInterval
 
float RunningStrideLengthen
 

Private Member Functions

void Start ()
 
void Update ()
 

Private Attributes

bool m_PreviouslyGrounded
 
Vector3 m_OriginalCameraPosition
 

Member Function Documentation

◆ Start()

void Characters.FirstPerson.HeadBob1.Start ( )
private

◆ Update()

void Characters.FirstPerson.HeadBob1.Update ( )
private

Member Data Documentation

◆ Camera

Camera Characters.FirstPerson.HeadBob1.Camera

◆ jumpAndLandingBob

LerpControlledBob Characters.FirstPerson.HeadBob1.jumpAndLandingBob = new LerpControlledBob()

◆ m_OriginalCameraPosition

Vector3 Characters.FirstPerson.HeadBob1.m_OriginalCameraPosition
private

◆ m_PreviouslyGrounded

bool Characters.FirstPerson.HeadBob1.m_PreviouslyGrounded
private

◆ motionBob

CurveControlledBob Characters.FirstPerson.HeadBob1.motionBob = new CurveControlledBob()

◆ rigidbodyFirstPersonController

RigidbodyFirstPersonController1 Characters.FirstPerson.HeadBob1.rigidbodyFirstPersonController

◆ RunningStrideLengthen

float Characters.FirstPerson.HeadBob1.RunningStrideLengthen

◆ StrideInterval

float Characters.FirstPerson.HeadBob1.StrideInterval

The documentation for this class was generated from the following file: