FrameIT
MainPlayerMode_Ctrl Class Reference
Inheritance diagram for MainPlayerMode_Ctrl:

Public Attributes

GameObject myself_GObj
 
GameObject FirstPerson_GObj
 
GameObject FirstPersonOldInpOrig_GObj
 
GameObject ThirdPerson_Shoulder_GObj
 
GameObject ThirdPerson_dampedCam_GObj
 
GameObject ThirdPerson_manualCam_GObj
 
GameObject Escaperoom_GObj
 
GameObject Sidescroller_GObj
 
GameObject Moorhuhn_GObj
 
GameObject NoInput_GObj
 
GameObject Camera_ofActivePlayer
 

Private Member Functions

void Start ()
 
void Update ()
 
void Update2 ()
 
void ClearUIC ()
 Deactivates all Pages. More...
 

Private Attributes

int GpMode_before = -99
 

Member Function Documentation

◆ ClearUIC()

void MainPlayerMode_Ctrl.ClearUIC ( )
private

Deactivates all Pages.

◆ Start()

void MainPlayerMode_Ctrl.Start ( )
private

◆ Update()

void MainPlayerMode_Ctrl.Update ( )
private

◆ Update2()

void MainPlayerMode_Ctrl.Update2 ( )
private

Member Data Documentation

◆ Camera_ofActivePlayer

GameObject MainPlayerMode_Ctrl.Camera_ofActivePlayer

◆ Escaperoom_GObj

GameObject MainPlayerMode_Ctrl.Escaperoom_GObj

◆ FirstPerson_GObj

GameObject MainPlayerMode_Ctrl.FirstPerson_GObj

◆ FirstPersonOldInpOrig_GObj

GameObject MainPlayerMode_Ctrl.FirstPersonOldInpOrig_GObj

◆ GpMode_before

int MainPlayerMode_Ctrl.GpMode_before = -99
private

◆ Moorhuhn_GObj

GameObject MainPlayerMode_Ctrl.Moorhuhn_GObj

◆ myself_GObj

GameObject MainPlayerMode_Ctrl.myself_GObj

◆ NoInput_GObj

GameObject MainPlayerMode_Ctrl.NoInput_GObj

◆ Sidescroller_GObj

GameObject MainPlayerMode_Ctrl.Sidescroller_GObj

◆ ThirdPerson_dampedCam_GObj

GameObject MainPlayerMode_Ctrl.ThirdPerson_dampedCam_GObj

◆ ThirdPerson_manualCam_GObj

GameObject MainPlayerMode_Ctrl.ThirdPerson_manualCam_GObj

◆ ThirdPerson_Shoulder_GObj

GameObject MainPlayerMode_Ctrl.ThirdPerson_Shoulder_GObj

The documentation for this class was generated from the following file: