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FrameIT
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Public Attributes | |
| KeyCode | Key = KeyCode.F1 |
| string | modifier |
| string | modundo |
| string | modredo |
| string | modreset |
| string | modsave |
| string | modload |
| UnityStandardAssets.Characters.FirstPerson.FirstPersonController | CamControl |
| bool | LockOnly = true |
| MeshRenderer | CursorRenderer |
Package Attributes | |
| Canvas | UICanvas |
Private Member Functions | |
| void | Start () |
| void | Update () |
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private |
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private |
| UnityStandardAssets.Characters.FirstPerson.FirstPersonController HideUI.CamControl |
| MeshRenderer HideUI.CursorRenderer |
| KeyCode HideUI.Key = KeyCode.F1 |
| bool HideUI.LockOnly = true |
| string HideUI.modifier |
| string HideUI.modload |
| string HideUI.modredo |
| string HideUI.modreset |
| string HideUI.modsave |
| string HideUI.modundo |
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package |