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FrameIT
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This is the complete list of members for StageStatic, including all inherited members.
| Category | StageStatic | static |
| ContainsKey(string key) | StageStatic | static |
| ContainsKey(string key, bool local) | StageStatic | static |
| ContainsNumber(string category, int i, bool local) | StageStatic | static |
| current_name | StageStatic | static |
| Delete(Stage stage) | StageStatic | static |
| GenerateWorldList() | StageStatic | privatestatic |
| GetStage(string name, bool local) | StageStatic | static |
| last_error | StageStatic | static |
| LoadCreate() | StageStatic | static |
| LoadInitStage(string name, bool local=false, bool restore_session=true, GameObject gameObject=null) | StageStatic | static |
| LoadInitStage(bool restore_session, GameObject gameObject=null) | StageStatic | static |
| LoadNewStage(string category, int id, string name, string description, string scene) | StageStatic | static |
| local_stage | StageStatic | static |
| Mode enum name | StageStatic | |
| mode | StageStatic | static |
| NextNumber(bool local, string category) | StageStatic | static |
| SetMode(Mode mode, GameObject gameObject=null) | StageStatic | static |
| SetStage(string name, bool local) | StageStatic | static |
| ShallowLoadStages() | StageStatic | static |
| stage | StageStatic | static |
| StageLocal | StageStatic | static |
| StageOfficial | StageStatic | static |
| Validate(string category, int id, string name, string description, string scene, bool local=true) | StageStatic | static |
| Worlds | StageStatic | static |