◆ Awake()
| void SoundManager.Awake |
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◆ ChangeVolume()
| void SoundManager.ChangeVolume |
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◆ Load()
| void SoundManager.Load |
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◆ OnDestroy()
| void SoundManager.OnDestroy |
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◆ Save()
| void SoundManager.Save |
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◆ Start()
| void SoundManager.Start |
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◆ defaultVolume
| const float SoundManager.defaultVolume = 0.5f |
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◆ volumeSlider
| Slider SoundManager.volumeSlider |
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◆ Instance
The documentation for this class was generated from the following file:
- D:/Users/marco/Dokuments/OneDrive/FAU/Informatik/!UFrameIT/FrameIT/MaZiFAU/Assets/Scripts/SoundManager.cs