◆ CheckArray()
| bool IngameUI_OnOffButton_mobile.CheckArray |
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◆ OnPointerDown()
| void IngameUI_OnOffButton_mobile.OnPointerDown |
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PointerEventData |
data | ) |
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◆ OnPointerUp()
| void IngameUI_OnOffButton_mobile.OnPointerUp |
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PointerEventData |
data | ) |
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◆ Start()
| void IngameUI_OnOffButton_mobile.Start |
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private |
◆ Update()
| void IngameUI_OnOffButton_mobile.Update |
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private |
◆ checkedA
| bool IngameUI_OnOffButton_mobile.checkedA = false |
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private |
◆ myUI_ID
| int IngameUI_OnOffButton_mobile.myUI_ID |
◆ setValueTo
| int IngameUI_OnOffButton_mobile.setValueTo |
The documentation for this class was generated from the following file: