◆ AnimateFunctionCalls()
| void FactSpawner.AnimateFunctionCalls |
( |
| ) |
|
◆ AnimateNonExistingFactTrigger()
| void FactSpawner.AnimateNonExistingFactTrigger |
( |
Fact |
fact | ) |
|
◆ OnDisable()
| void FactSpawner.OnDisable |
( |
| ) |
|
|
private |
◆ OnEnable()
| void FactSpawner.OnEnable |
( |
| ) |
|
|
private |
◆ SpawnAngle()
◆ SpawnCircle()
| void FactSpawner.SpawnCircle |
( |
CircleFact |
circleFact, |
|
|
Transform |
parent = null |
|
) |
| |
◆ SpawnCone()
◆ SpawnFactRepresentation()
| void FactSpawner.SpawnFactRepresentation |
( |
Fact |
fact | ) |
|
◆ SpawnLine()
| void FactSpawner.SpawnLine |
( |
LineFact |
fact | ) |
|
◆ SpawnPoint()
| void FactSpawner.SpawnPoint |
( |
PointFact |
fact | ) |
|
◆ SpawnQuad()
| void FactSpawner.SpawnQuad |
( |
QuadFact |
fact | ) |
|
◆ SpawnRay()
| void FactSpawner.SpawnRay |
( |
RayFact |
fact | ) |
|
◆ SpawnRing()
| void FactSpawner.SpawnRing |
( |
CircleFact |
circleFact, |
|
|
Transform |
parent = null |
|
) |
| |
◆ SpawnRingAndCircle()
| void FactSpawner.SpawnRingAndCircle |
( |
CircleFact |
fact | ) |
|
◆ SpawnTris()
◆ SpawnTruncatedCone()
◆ Angle
| GameObject FactSpawner.Angle |
◆ Circle
| GameObject FactSpawner.Circle |
◆ Cone
| GameObject FactSpawner.Cone |
◆ Line
| GameObject FactSpawner.Line |
◆ Prism
| GameObject FactSpawner.Prism |
◆ Ray
| GameObject FactSpawner.Ray |
◆ Ring
| GameObject FactSpawner.Ring |
◆ Sphere
| GameObject FactSpawner.Sphere |
The documentation for this class was generated from the following file:
- D:/Users/marco/Dokuments/OneDrive/FAU/Informatik/!UFrameIT/FrameIT/MaZiFAU/Assets/Scripts/InteractionEngine/FactHandling/FactSpawner.cs