◆ ActivateLineDrawing()
| void LineTool.ActivateLineDrawing |
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◆ Awake()
| new void LineTool.Awake |
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◆ DeactivateLineDrawing()
| void LineTool.DeactivateLineDrawing |
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◆ OnDisable()
| void LineTool.OnDisable |
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◆ OnEnable()
| new void LineTool.OnEnable |
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◆ OnHit()
| override void LineTool.OnHit |
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RaycastHit |
hit | ) |
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◆ ResetGadget()
| void LineTool.ResetGadget |
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◆ Update()
◆ UpdateLineDrawing()
| void LineTool.UpdateLineDrawing |
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◆ lineDrawingActivated
| bool LineTool.lineDrawingActivated |
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◆ LineModeFirstPointSelected
| Fact LineTool.LineModeFirstPointSelected = null |
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◆ LineModeIsFirstPointSelected
| bool LineTool.LineModeIsFirstPointSelected = false |
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◆ linePositions
| List<Vector3> LineTool.linePositions = new List<Vector3>() |
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◆ linePreviewMaterial
| Material LineTool.linePreviewMaterial |
◆ lineRenderer
| LineRenderer LineTool.lineRenderer |
The documentation for this class was generated from the following file:
- D:/Users/marco/Dokuments/OneDrive/FAU/Informatik/UFrameIT/FrameIT/Windows/MaZiFAU/Assets/Scripts/InteractionEngine/Gadgets/LineTool.cs