FrameIT
HideUI Class Reference
Inheritance diagram for HideUI:

Public Attributes

KeyCode Key = KeyCode.F1
 
string modifier
 
string modundo
 
string modredo
 
string modreset
 
string modsave
 
string modload
 
UnityStandardAssets.Characters.FirstPerson.FirstPersonController CamControl
 
bool LockOnly = true
 
MeshRenderer CursorRenderer
 

Package Attributes

Canvas UICanvas
 

Private Member Functions

void Start ()
 
void Update ()
 

Member Function Documentation

◆ Start()

void HideUI.Start ( )
private

◆ Update()

void HideUI.Update ( )
private

Member Data Documentation

◆ CamControl

UnityStandardAssets.Characters.FirstPerson.FirstPersonController HideUI.CamControl

◆ CursorRenderer

MeshRenderer HideUI.CursorRenderer

◆ Key

KeyCode HideUI.Key = KeyCode.F1

◆ LockOnly

bool HideUI.LockOnly = true

◆ modifier

string HideUI.modifier

◆ modload

string HideUI.modload

◆ modredo

string HideUI.modredo

◆ modreset

string HideUI.modreset

◆ modsave

string HideUI.modsave

◆ modundo

string HideUI.modundo

◆ UICanvas

Canvas HideUI.UICanvas
package

The documentation for this class was generated from the following file: