FrameIT
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Public Member Functions | |
new void | Init () |
void | SetStage (string name, bool local) |
void | Reset () |
void | Delete () |
void | Clone () |
void | Save () |
void | Edit () |
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void | Init () |
void | Create () |
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void | RevertMode () |
Reverts to last opend Page. More... | |
void | SetMode (int select) |
Deactivates all Pages, then activates Page select . More... | |
Private Member Functions | |
void | _Delete () |
bool | _Clone (bool overwrite) |
bool | _Save () |
Private Attributes | |
Stage | original_stage |
Additional Inherited Members | |
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TMPro.TMP_InputField | Category |
TMPro.TMP_InputField | Id |
TMPro.TMP_InputField | Name |
TMPro.TMP_InputField | Description |
TMPro.TMP_Dropdown | WorldDropdown |
GameObject | Messenger |
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MenueLoader | pageMenue |
UnityEngine.UI.ScrollRect | scroll = null |
GameObject | Pages |
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void | OnEnable () |
new void | Start () |
void | Error (StageStatic.StageErrorStruct error) |
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void | Start () |
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string | invalid_world = "Invalid" |
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string | category [getset] |
int? | id [getset] |
new string | name [getset] |
string | description [getset] |
string? | scene [getset] |
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private |
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private |
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private |
void EditLoader.Clone | ( | ) |
void EditLoader.Delete | ( | ) |
void EditLoader.Edit | ( | ) |
new void EditLoader.Init | ( | ) |
void EditLoader.Reset | ( | ) |
void EditLoader.Save | ( | ) |
void EditLoader.SetStage | ( | string | name, |
bool | local | ||
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private |