FrameIT
FactSpawner Class Reference
Inheritance diagram for FactSpawner:

Public Member Functions

void FactAction (Fact fact)
 
Func< Fact, FactgetAction (Fact fact)
 
Fact SpawnPoint (Fact pointFact)
 
Fact SpawnLine (Fact fact)
 
Fact SpawnRay (Fact fact)
 
Fact SpawnAngle (Fact fact)
 
void DeleteObject (Fact fact)
 
void animateNonExistingFactTrigger (Fact fact)
 
IEnumerator animateNonExistingFact (Fact fact)
 

Public Attributes

GameObject Sphere
 
GameObject Line
 
GameObject Ray
 
GameObject Angle
 

Private Member Functions

void Start ()
 

Private Attributes

GameObject FactRepresentation
 

Member Function Documentation

◆ animateNonExistingFact()

IEnumerator FactSpawner.animateNonExistingFact ( Fact  fact)

◆ animateNonExistingFactTrigger()

void FactSpawner.animateNonExistingFactTrigger ( Fact  fact)

◆ DeleteObject()

void FactSpawner.DeleteObject ( Fact  fact)

◆ FactAction()

void FactSpawner.FactAction ( Fact  fact)

◆ getAction()

Func< Fact, Fact > FactSpawner.getAction ( Fact  fact)

◆ SpawnAngle()

Fact FactSpawner.SpawnAngle ( Fact  fact)

◆ SpawnLine()

Fact FactSpawner.SpawnLine ( Fact  fact)

◆ SpawnPoint()

Fact FactSpawner.SpawnPoint ( Fact  pointFact)

◆ SpawnRay()

Fact FactSpawner.SpawnRay ( Fact  fact)

◆ Start()

void FactSpawner.Start ( )
private

Member Data Documentation

◆ Angle

GameObject FactSpawner.Angle

◆ FactRepresentation

GameObject FactSpawner.FactRepresentation
private

◆ Line

GameObject FactSpawner.Line

◆ Ray

GameObject FactSpawner.Ray

◆ Sphere

GameObject FactSpawner.Sphere

The documentation for this class was generated from the following file: