FrameIT
LineTool Class Reference
Inheritance diagram for LineTool:
Gadget

Public Member Functions

override void OnHit (RaycastHit hit)
 Called when CommunicationEvents.TriggerEvent is invoked, a.k.a. when Player clicks in GameWorld. More...
 

Public Attributes

LineRenderer lineRenderer
 
Material linePreviewMaterial
 
- Public Attributes inherited from Gadget
int id = -1
 Position in tool belt. More...
 
string UiName = "Name Not Set"
 Tool Name More...
 
float MaxRange
 Maximum range for this Tool. For consistency use GadgetDistances in GlobalBehaviour. More...
 
Sprite Sprite
 Which sprite to use More...
 
LayerMask ignoreLayerMask
 Layers to ignore for thid gadget by default. More...
 
WorldCursor Cursor
 Which cursor to use More...
 

Private Member Functions

new void Awake ()
 
new void OnEnable ()
 
void OnDisable ()
 
void Update ()
 
void ResetGadget ()
 
void ActivateLineDrawing ()
 
void UpdateLineDrawing ()
 
void DeactivateLineDrawing ()
 

Private Attributes

bool LineModeIsFirstPointSelected = false
 
Fact LineModeFirstPointSelected = null
 
bool lineDrawingActivated
 
List< Vector3 > linePositions = new List<Vector3>()
 

Additional Inherited Members

- Protected Member Functions inherited from Gadget
void Awake ()
 
void OnEnable ()
 

Member Function Documentation

◆ ActivateLineDrawing()

void LineTool.ActivateLineDrawing ( )
private

◆ Awake()

new void LineTool.Awake ( )
private

◆ DeactivateLineDrawing()

void LineTool.DeactivateLineDrawing ( )
private

◆ OnDisable()

void LineTool.OnDisable ( )
private

◆ OnEnable()

new void LineTool.OnEnable ( )
private

◆ OnHit()

override void LineTool.OnHit ( RaycastHit  hit)
virtual

Called when CommunicationEvents.TriggerEvent is invoked, a.k.a. when Player clicks in GameWorld.

Parameters
hitthe position where it was clicked

Reimplemented from Gadget.

◆ ResetGadget()

void LineTool.ResetGadget ( )
private

◆ Update()

void LineTool.Update ( )
private

◆ UpdateLineDrawing()

void LineTool.UpdateLineDrawing ( )
private

Member Data Documentation

◆ lineDrawingActivated

bool LineTool.lineDrawingActivated
private

◆ LineModeFirstPointSelected

Fact LineTool.LineModeFirstPointSelected = null
private

◆ LineModeIsFirstPointSelected

bool LineTool.LineModeIsFirstPointSelected = false
private

◆ linePositions

List<Vector3> LineTool.linePositions = new List<Vector3>()
private

◆ linePreviewMaterial

Material LineTool.linePreviewMaterial

◆ lineRenderer

LineRenderer LineTool.lineRenderer

The documentation for this class was generated from the following file: