FrameIT
|
Public Attributes | |
KeyCode | Key = KeyCode.F1 |
string | modifier |
string | modundo |
string | modredo |
string | modreset |
string | modsave |
string | modload |
UnityStandardAssets.Characters.FirstPerson.FirstPersonController | CamControl |
bool | LockOnly = true |
MeshRenderer | CursorRenderer |
Package Attributes | |
Canvas | UICanvas |
Private Member Functions | |
void | Start () |
void | Update () |
|
private |
|
private |
UnityStandardAssets.Characters.FirstPerson.FirstPersonController HideUI.CamControl |
MeshRenderer HideUI.CursorRenderer |
KeyCode HideUI.Key = KeyCode.F1 |
bool HideUI.LockOnly = true |
string HideUI.modifier |
string HideUI.modload |
string HideUI.modredo |
string HideUI.modreset |
string HideUI.modsave |
string HideUI.modundo |
|
package |