FrameIT
DisplayScrolls Class Reference
Inheritance diagram for DisplayScrolls:

Public Member Functions

Vector3 GetPosition (int i)
 

Public Attributes

string preferredStartScrollName
 
int tryScrollListTimes = 2
 
List< Scrollscrolls
 
GameObject[] ScrollButtons
 
GameObject ScrollPrefab
 
GameObject DetailScreen
 
int x_Start
 
int y_Start
 
int X_Pacece_Between_Items
 
int y_Pacece_Between_Items
 
int number_of_Column
 

Private Member Functions

void Update ()
 
void Start ()
 
IEnumerator getScrollsfromServer ()
 
void BuildScrolls (string jsonString)
 

Member Function Documentation

◆ BuildScrolls()

void DisplayScrolls.BuildScrolls ( string  jsonString)
private

◆ GetPosition()

Vector3 DisplayScrolls.GetPosition ( int  i)

◆ getScrollsfromServer()

IEnumerator DisplayScrolls.getScrollsfromServer ( )
private

◆ Start()

void DisplayScrolls.Start ( )
private

◆ Update()

void DisplayScrolls.Update ( )
private

Member Data Documentation

◆ DetailScreen

GameObject DisplayScrolls.DetailScreen

◆ number_of_Column

int DisplayScrolls.number_of_Column

◆ preferredStartScrollName

string DisplayScrolls.preferredStartScrollName

◆ ScrollButtons

GameObject [] DisplayScrolls.ScrollButtons

◆ ScrollPrefab

GameObject DisplayScrolls.ScrollPrefab

◆ scrolls

List<Scroll> DisplayScrolls.scrolls

◆ tryScrollListTimes

int DisplayScrolls.tryScrollListTimes = 2

◆ X_Pacece_Between_Items

int DisplayScrolls.X_Pacece_Between_Items

◆ x_Start

int DisplayScrolls.x_Start

◆ y_Pacece_Between_Items

int DisplayScrolls.y_Pacece_Between_Items

◆ y_Start

int DisplayScrolls.y_Start

The documentation for this class was generated from the following file: