◆ OnClickHintButton()
void RenderedScrollFact.OnClickHintButton |
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◆ OnHintAvailable()
void RenderedScrollFact.OnHintAvailable |
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List< string > |
uris | ) |
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◆ Start()
void RenderedScrollFact.Start |
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private |
◆ _label
string RenderedScrollFact._label |
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private |
◆ factUri
string RenderedScrollFact.factUri |
◆ ID
int RenderedScrollFact.ID |
◆ LabelMesh
TextMeshProUGUI RenderedScrollFact.LabelMesh |
◆ ScrollParameterObject
GameObject RenderedScrollFact.ScrollParameterObject |
◆ Label
string RenderedScrollFact.Label |
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getset |
The documentation for this class was generated from the following file:
- D:/Users/marco/Dokuments/OneDrive/FAU/Informatik/UFrameIT/FrameIT/Windows/MaZiFAU/Assets/Scripts/InventoryStuff/RenderedScrollFact.cs