FrameIT
CreateLoader Class Reference
Inheritance diagram for CreateLoader:
MenueLoader EditLoader

Public Member Functions

void Init ()
 
void Create ()
 
- Public Member Functions inherited from MenueLoader
void RevertMode ()
 Reverts to last opend Page. More...
 
void SetMode (int select)
 Deactivates all Pages, then activates Page select . More...
 

Public Attributes

TMPro.TMP_InputField Category
 
TMPro.TMP_InputField Id
 
TMPro.TMP_InputField Name
 
TMPro.TMP_InputField Description
 
TMPro.TMP_Dropdown WorldDropdown
 
GameObject Messenger
 
- Public Attributes inherited from MenueLoader
MenueLoader pageMenue
 
UnityEngine.UI.ScrollRect scroll = null
 
GameObject Pages
 

Protected Member Functions

void OnEnable ()
 
new void Start ()
 
void Error (StageStatic.StageErrorStruct error)
 
- Protected Member Functions inherited from MenueLoader
void Start ()
 

Protected Attributes

string invalid_world = "Invalid"
 

Properties

string category [getset]
 
int? id [getset]
 
new string name [getset]
 
string description [getset]
 
string? scene [getset]
 

Member Function Documentation

◆ Create()

void CreateLoader.Create ( )

◆ Error()

void CreateLoader.Error ( StageStatic.StageErrorStruct  error)
protected

◆ Init()

void CreateLoader.Init ( )

◆ OnEnable()

void CreateLoader.OnEnable ( )
protected

◆ Start()

new void CreateLoader.Start ( )
protected

Member Data Documentation

◆ Category

TMPro.TMP_InputField CreateLoader.Category

◆ Description

TMPro.TMP_InputField CreateLoader.Description

◆ Id

TMPro.TMP_InputField CreateLoader.Id

◆ invalid_world

string CreateLoader.invalid_world = "Invalid"
protected

◆ Messenger

GameObject CreateLoader.Messenger

◆ Name

TMPro.TMP_InputField CreateLoader.Name

◆ WorldDropdown

TMPro.TMP_Dropdown CreateLoader.WorldDropdown

Property Documentation

◆ category

string CreateLoader.category
getsetprotected

◆ description

string CreateLoader.description
getsetprotected

◆ id

int? CreateLoader.id
getsetprotected

◆ name

new string CreateLoader.name
getsetprotected

◆ scene

string? CreateLoader.scene
getsetprotected

The documentation for this class was generated from the following file: