◆ ActivateLineDrawing()
void LineTool.ActivateLineDrawing |
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◆ Awake()
new void LineTool.Awake |
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◆ DeactivateLineDrawing()
void LineTool.DeactivateLineDrawing |
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◆ OnDisable()
void LineTool.OnDisable |
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◆ OnEnable()
new void LineTool.OnEnable |
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◆ OnHit()
override void LineTool.OnHit |
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RaycastHit |
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◆ ResetGadget()
void LineTool.ResetGadget |
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◆ Update()
◆ UpdateLineDrawing()
void LineTool.UpdateLineDrawing |
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◆ lineDrawingActivated
bool LineTool.lineDrawingActivated |
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◆ LineModeFirstPointSelected
Fact LineTool.LineModeFirstPointSelected = null |
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◆ LineModeIsFirstPointSelected
bool LineTool.LineModeIsFirstPointSelected = false |
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◆ linePositions
List<Vector3> LineTool.linePositions = new List<Vector3>() |
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◆ linePreviewMaterial
Material LineTool.linePreviewMaterial |
◆ lineRenderer
LineRenderer LineTool.lineRenderer |
The documentation for this class was generated from the following file:
- D:/Users/marco/Dokuments/OneDrive/FAU/Informatik/UFrameIT/FrameIT/Windows/MaZiFAU/Assets/Scripts/InteractionEngine/Gadgets/LineTool.cs