◆ ActivateCurveDrawing()
void AngleTool.ActivateCurveDrawing |
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◆ Awake()
new void AngleTool.Awake |
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◆ DeactivateCurveDrawing()
void AngleTool.DeactivateCurveDrawing |
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◆ OnDisable()
void AngleTool.OnDisable |
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◆ OnEnable()
new void AngleTool.OnEnable |
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◆ OnHit()
override void AngleTool.OnHit |
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RaycastHit |
hit | ) |
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◆ ResetGadget()
void AngleTool.ResetGadget |
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◆ Update()
void AngleTool.Update |
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◆ UpdateCurveDrawing()
void AngleTool.UpdateCurveDrawing |
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Vector3 |
currentPosition | ) |
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◆ angleMiddlePoint
Vector3 AngleTool.angleMiddlePoint |
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◆ angleModeFirstPointSelected
PointFact AngleTool.angleModeFirstPointSelected = null |
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◆ angleModeIsFirstPointSelected
bool AngleTool.angleModeIsFirstPointSelected = false |
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◆ angleModeIsSecondPointSelected
bool AngleTool.angleModeIsSecondPointSelected = false |
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◆ angleModeSecondPointSelected
PointFact AngleTool.angleModeSecondPointSelected = null |
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◆ anglePreviewMaterial
Material AngleTool.anglePreviewMaterial |
◆ curveDrawingActivated
bool AngleTool.curveDrawingActivated |
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◆ curveDrawingVertexCount
int AngleTool.curveDrawingVertexCount = 36 |
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◆ curveEndPoint
Vector3 AngleTool.curveEndPoint |
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◆ curveRadius
float AngleTool.curveRadius |
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◆ linePositions
List<Vector3> AngleTool.linePositions = new List<Vector3>() |
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◆ lineRenderer
LineRenderer AngleTool.lineRenderer |
The documentation for this class was generated from the following file:
- D:/Users/marco/Dokuments/OneDrive/FAU/Informatik/UFrameIT/FrameIT/Windows/MaZiFAU/Assets/Scripts/InteractionEngine/Gadgets/AngleTool.cs