◆ ActivateLineDrawing()
void Tape.ActivateLineDrawing |
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◆ Awake()
◆ DeactivateLineDrawing()
void Tape.DeactivateLineDrawing |
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◆ OnDisable()
◆ OnEnable()
new void Tape.OnEnable |
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◆ OnHit()
override void Tape.OnHit |
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RaycastHit |
hit | ) |
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◆ ResetGadget()
void Tape.ResetGadget |
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◆ Update()
◆ UpdateLineDrawing()
void Tape.UpdateLineDrawing |
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◆ linePositions
List<Vector3> Tape.linePositions = new List<Vector3>() |
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◆ linePreviewMaterial
Material Tape.linePreviewMaterial |
◆ lineRenderer
LineRenderer Tape.lineRenderer |
◆ maxHeight
float Tape.maxHeight = 2.5f |
◆ TapeModeFirstPointSelected
Fact Tape.TapeModeFirstPointSelected = null |
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◆ TapeModeIsFirstPointSelected
bool Tape.TapeModeIsFirstPointSelected = false |
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The documentation for this class was generated from the following file:
- D:/Users/marco/Dokuments/OneDrive/FAU/Informatik/UFrameIT/FrameIT/Windows/MaZiFAU/Assets/Scripts/InteractionEngine/Gadgets/Tape.cs