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FrameIT
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Allowes for Pages of MenueLoader to contain Lists. More...
Public Member Functions | |
| abstract void | Init () |
| Creates listing More... | |
| virtual void | ListButtons (List< T > list) |
Public Member Functions inherited from MenueLoader | |
| void | RevertMode () |
| Reverts to last opend Page. More... | |
| void | SetMode (int select) |
| Deactivates all Pages, then activates Page select . More... | |
Public Attributes | |
| GameObject | List |
| GameObject to which new EntryHeader entries are being added. More... | |
| GameObject | EntryHeader |
| Template for new entries to be added to List More... | |
Public Attributes inherited from MenueLoader | |
| MenueLoader | pageMenue |
| UnityEngine.UI.ScrollRect | scroll = null |
| GameObject | Pages |
Protected Member Functions | |
| void | OnEnable () |
| void | OnDisable () |
| virtual void | Clear () |
| Removes all list-entries More... | |
| abstract void | Default () |
| Creates a Default listing. More... | |
| abstract void | ListButtonsWrapped (List< T > list) |
Protected Member Functions inherited from MenueLoader | |
| void | Start () |
Allowes for Pages of MenueLoader to contain Lists.
| T | Type to list |
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protectedvirtual |
Removes all list-entries
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protectedpure virtual |
Creates a Default listing.
Implemented in StageLoader.
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pure virtual |
Creates listing
Implemented in StageLoader.
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virtual |
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protectedpure virtual |
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protected |
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protected |
| GameObject ListLoader< T >.EntryHeader |
Template for new entries to be added to List
| GameObject ListLoader< T >.List |
GameObject to which new EntryHeader entries are being added.