FrameIT
CircleGenerator Member List

This is the complete list of members for CircleGenerator, including all inherited members.

AlternateNormalsShapeGenerator
Awake()ShapeGeneratorprivate
CreateCircle(float radius, int sideCount, Vector3 offset, bool invert=false)CircleGeneratorstatic
CreateCircle(float radius, int sideCount, bool invert=false)CircleGeneratorstatic
CreateMesh((Vector3[] vertices, int[] triangles) meshValues)ShapeGeneratorprotectedstatic
CreatePlane(Vector3[] vertices, bool invert=false)ShapeGeneratorprotectedstatic
CreatePrism((Vector3[] vertices, int[] triangles) top,(Vector3[] vertices, int[] triangles) bottom, int[] boundary_top, int[] boundary_bottom)ShapeGeneratorprotectedstatic
GenerateShapeForAll()ShapeGeneratorprotected
GenerateTopology()ShapeGeneratorprotected
GetCirclePoints(float circleRadius, int pointCount)ShapeGeneratorprotectedstatic
GetCirclePoints(float circleRadius, int pointCount, Vector3 offset)ShapeGeneratorprotectedstatic
GetUnweightedNormals(Mesh mesh)ShapeGeneratorstatic
MeshsShapeGenerator
NormalOffsetShapeGenerator
override(Vector3[] vertices, int[] triangles) GenerateTopology()CircleGeneratorprotected
radiusCircleGenerator
sideCountCircleGenerator
Vector3CircleGeneratorstatic
verticesShapeGeneratorprotected
verticesShapeGeneratorprotectedstatic