FrameIT
PlayerCtrl.PlatformSpecific.StandaloneInput Member List

This is the complete list of members for PlayerCtrl.PlatformSpecific.StandaloneInput, including all inherited members.

AxisExists(string name)PlayerCtrl.VirtualInput
ButtonExists(string name)PlayerCtrl.VirtualInput
GetAxis(string name, bool raw)PlayerCtrl.PlatformSpecific.StandaloneInputvirtual
GetButton(string name)PlayerCtrl.PlatformSpecific.StandaloneInputvirtual
GetButtonDown(string name)PlayerCtrl.PlatformSpecific.StandaloneInputvirtual
GetButtonUp(string name)PlayerCtrl.PlatformSpecific.StandaloneInputvirtual
m_AlwaysUseVirtualPlayerCtrl.VirtualInputprotected
m_VirtualAxesPlayerCtrl.VirtualInputprotected
m_VirtualButtonsPlayerCtrl.VirtualInputprotected
MousePosition()PlayerCtrl.PlatformSpecific.StandaloneInputvirtual
RegisterVirtualAxis(CrossPlatformInputManager.VirtualAxis axis)PlayerCtrl.VirtualInput
RegisterVirtualButton(CrossPlatformInputManager.VirtualButton button)PlayerCtrl.VirtualInput
SetAxis(string name, float value)PlayerCtrl.PlatformSpecific.StandaloneInputvirtual
SetAxisNegative(string name)PlayerCtrl.PlatformSpecific.StandaloneInputvirtual
SetAxisPositive(string name)PlayerCtrl.PlatformSpecific.StandaloneInputvirtual
SetAxisZero(string name)PlayerCtrl.PlatformSpecific.StandaloneInputvirtual
SetButtonDown(string name)PlayerCtrl.PlatformSpecific.StandaloneInputvirtual
SetButtonUp(string name)PlayerCtrl.PlatformSpecific.StandaloneInputvirtual
SetVirtualMousePositionX(float f)PlayerCtrl.VirtualInput
SetVirtualMousePositionY(float f)PlayerCtrl.VirtualInput
SetVirtualMousePositionZ(float f)PlayerCtrl.VirtualInput
UnRegisterVirtualAxis(string name)PlayerCtrl.VirtualInput
UnRegisterVirtualButton(string name)PlayerCtrl.VirtualInput
VirtualAxisReference(string name)PlayerCtrl.VirtualInput
virtualMousePositionPlayerCtrl.VirtualInput