◆ AnimateFunctionCalls()
void FactSpawner.AnimateFunctionCalls |
( |
| ) |
|
◆ AnimateNonExistingFactTrigger()
void FactSpawner.AnimateNonExistingFactTrigger |
( |
Fact |
fact | ) |
|
◆ OnDisable()
void FactSpawner.OnDisable |
( |
| ) |
|
|
private |
◆ OnEnable()
void FactSpawner.OnEnable |
( |
| ) |
|
|
private |
◆ SpawnAngle()
◆ SpawnCircle()
void FactSpawner.SpawnCircle |
( |
CircleFact |
circleFact, |
|
|
Transform |
parent = null |
|
) |
| |
◆ SpawnCone()
◆ SpawnFactRepresentation()
void FactSpawner.SpawnFactRepresentation |
( |
Fact |
fact | ) |
|
◆ SpawnLine()
void FactSpawner.SpawnLine |
( |
LineFact |
fact | ) |
|
◆ SpawnPoint()
void FactSpawner.SpawnPoint |
( |
PointFact |
fact | ) |
|
◆ SpawnQuad()
void FactSpawner.SpawnQuad |
( |
QuadFact |
fact | ) |
|
◆ SpawnRay()
void FactSpawner.SpawnRay |
( |
RayFact |
fact | ) |
|
◆ SpawnRing()
void FactSpawner.SpawnRing |
( |
CircleFact |
circleFact, |
|
|
Transform |
parent = null |
|
) |
| |
◆ SpawnRingAndCircle()
void FactSpawner.SpawnRingAndCircle |
( |
CircleFact |
fact | ) |
|
◆ SpawnTris()
◆ SpawnTruncatedCone()
◆ Angle
GameObject FactSpawner.Angle |
◆ Circle
GameObject FactSpawner.Circle |
◆ Cone
GameObject FactSpawner.Cone |
◆ Line
GameObject FactSpawner.Line |
◆ Prism
GameObject FactSpawner.Prism |
◆ Ray
GameObject FactSpawner.Ray |
◆ Ring
GameObject FactSpawner.Ring |
◆ Sphere
GameObject FactSpawner.Sphere |
The documentation for this class was generated from the following file:
- D:/Users/marco/Dokuments/OneDrive/FAU/Informatik/!UFrameIT/FrameIT/MaZiFAU/Assets/Scripts/InteractionEngine/FactHandling/FactSpawner.cs