◆ OnEnable()
void PlayerCtrl.ButtonHandler.OnEnable |
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◆ SetAxisNegativeState()
void PlayerCtrl.ButtonHandler.SetAxisNegativeState |
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◆ SetAxisNeutralState()
void PlayerCtrl.ButtonHandler.SetAxisNeutralState |
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◆ SetAxisPositiveState()
void PlayerCtrl.ButtonHandler.SetAxisPositiveState |
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◆ SetDownState()
void PlayerCtrl.ButtonHandler.SetDownState |
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◆ SetUpState()
void PlayerCtrl.ButtonHandler.SetUpState |
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◆ Update()
void PlayerCtrl.ButtonHandler.Update |
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◆ Name
string PlayerCtrl.ButtonHandler.Name |
The documentation for this class was generated from the following file:
- D:/Users/marco/Dokuments/OneDrive/FAU/Informatik/!UFrameIT/FrameIT/MaZiFAU/Assets/Scripts/UI/PlayerControls/ButtonHandler.cs