FrameIT
StartServer Class Reference
Inheritance diagram for StartServer:

Public Attributes

int autostart = 0
 
int autoend = 0
 
int autoprepareGame = 0
 
int autocheckIfServerIsRunning = 0
 

Static Public Attributes

static Process process
 
static ProcessStartInfo processInfo
 

Private Member Functions

void Start ()
 
void Update ()
 
void PrepareGame ()
 
IEnumerator ServerRoutine1 ()
 
IEnumerator ServerRoutine ()
 

Private Attributes

TMPro.TextMeshProUGUI WaitingText
 

Member Function Documentation

◆ PrepareGame()

void StartServer.PrepareGame ( )
private

◆ ServerRoutine()

IEnumerator StartServer.ServerRoutine ( )
private

◆ ServerRoutine1()

IEnumerator StartServer.ServerRoutine1 ( )
private

◆ Start()

void StartServer.Start ( )
private

◆ Update()

void StartServer.Update ( )
private

Member Data Documentation

◆ autocheckIfServerIsRunning

int StartServer.autocheckIfServerIsRunning = 0

◆ autoend

int StartServer.autoend = 0

◆ autoprepareGame

int StartServer.autoprepareGame = 0

◆ autostart

int StartServer.autostart = 0

◆ process

Process StartServer.process
static

◆ processInfo

ProcessStartInfo StartServer.processInfo
static

◆ WaitingText

TMPro.TextMeshProUGUI StartServer.WaitingText
private

The documentation for this class was generated from the following file: