FrameIT
ThirdPersonMovementScript_yt Class Reference
Inheritance diagram for ThirdPersonMovementScript_yt:

Public Attributes

CharacterController controller
 
Transform cam
 
float speed = 6
 
float gravity = -9.81f
 
float jumpHeight = 3
 
Transform groundCheck
 
float groundDistance = 0.4f
 
LayerMask groundMask
 
float turnSmoothTime = 0.1f
 

Private Member Functions

void Update ()
 

Private Attributes

Vector3 velocity
 
bool isGrounded
 
float turnSmoothVelocity
 

Member Function Documentation

◆ Update()

void ThirdPersonMovementScript_yt.Update ( )
private

Member Data Documentation

◆ cam

Transform ThirdPersonMovementScript_yt.cam

◆ controller

CharacterController ThirdPersonMovementScript_yt.controller

◆ gravity

float ThirdPersonMovementScript_yt.gravity = -9.81f

◆ groundCheck

Transform ThirdPersonMovementScript_yt.groundCheck

◆ groundDistance

float ThirdPersonMovementScript_yt.groundDistance = 0.4f

◆ groundMask

LayerMask ThirdPersonMovementScript_yt.groundMask

◆ isGrounded

bool ThirdPersonMovementScript_yt.isGrounded
private

◆ jumpHeight

float ThirdPersonMovementScript_yt.jumpHeight = 3

◆ speed

float ThirdPersonMovementScript_yt.speed = 6

◆ turnSmoothTime

float ThirdPersonMovementScript_yt.turnSmoothTime = 0.1f

◆ turnSmoothVelocity

float ThirdPersonMovementScript_yt.turnSmoothVelocity
private

◆ velocity

Vector3 ThirdPersonMovementScript_yt.velocity
private

The documentation for this class was generated from the following file: