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void | OnMovement (InputAction.CallbackContext context) |
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void | OnLookCamera (InputAction.CallbackContext context) |
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void | OnFire1_or_Interacting (InputAction.CallbackContext context) |
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void | OnCamerazoom (InputAction.CallbackContext context) |
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void | OnCancel_or_PauseMenue (InputAction.CallbackContext context) |
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void | OnToolMode (InputAction.CallbackContext context) |
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void | OnMathMode (InputAction.CallbackContext context) |
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void | OnTalking (InputAction.CallbackContext context) |
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void | OnRun (InputAction.CallbackContext context) |
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void | OnJump (InputAction.CallbackContext context) |
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void | OnModifier (InputAction.CallbackContext context) |
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void | OnLoad (InputAction.CallbackContext context) |
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void | OnSave (InputAction.CallbackContext context) |
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void | OnReset (InputAction.CallbackContext context) |
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void | OnUndo (InputAction.CallbackContext context) |
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void | OnRedo (InputAction.CallbackContext context) |
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◆ OnCamerazoom()
void ControlMapping.IActionmap1Actions.OnCamerazoom |
( |
InputAction.CallbackContext |
context | ) |
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◆ OnCancel_or_PauseMenue()
void ControlMapping.IActionmap1Actions.OnCancel_or_PauseMenue |
( |
InputAction.CallbackContext |
context | ) |
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◆ OnFire1_or_Interacting()
void ControlMapping.IActionmap1Actions.OnFire1_or_Interacting |
( |
InputAction.CallbackContext |
context | ) |
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◆ OnJump()
void ControlMapping.IActionmap1Actions.OnJump |
( |
InputAction.CallbackContext |
context | ) |
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◆ OnLoad()
void ControlMapping.IActionmap1Actions.OnLoad |
( |
InputAction.CallbackContext |
context | ) |
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◆ OnLookCamera()
void ControlMapping.IActionmap1Actions.OnLookCamera |
( |
InputAction.CallbackContext |
context | ) |
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◆ OnMathMode()
void ControlMapping.IActionmap1Actions.OnMathMode |
( |
InputAction.CallbackContext |
context | ) |
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◆ OnModifier()
void ControlMapping.IActionmap1Actions.OnModifier |
( |
InputAction.CallbackContext |
context | ) |
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◆ OnMovement()
void ControlMapping.IActionmap1Actions.OnMovement |
( |
InputAction.CallbackContext |
context | ) |
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◆ OnRedo()
void ControlMapping.IActionmap1Actions.OnRedo |
( |
InputAction.CallbackContext |
context | ) |
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◆ OnReset()
void ControlMapping.IActionmap1Actions.OnReset |
( |
InputAction.CallbackContext |
context | ) |
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◆ OnRun()
void ControlMapping.IActionmap1Actions.OnRun |
( |
InputAction.CallbackContext |
context | ) |
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◆ OnSave()
void ControlMapping.IActionmap1Actions.OnSave |
( |
InputAction.CallbackContext |
context | ) |
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◆ OnTalking()
void ControlMapping.IActionmap1Actions.OnTalking |
( |
InputAction.CallbackContext |
context | ) |
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◆ OnToolMode()
void ControlMapping.IActionmap1Actions.OnToolMode |
( |
InputAction.CallbackContext |
context | ) |
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◆ OnUndo()
void ControlMapping.IActionmap1Actions.OnUndo |
( |
InputAction.CallbackContext |
context | ) |
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The documentation for this interface was generated from the following file:
- D:/Users/marco/Dokuments/OneDrive/FAU/Informatik/!UFrameIT/FrameIT/MaZiFAU/Assets/Scripts/UI/PlayerControls/ControlMapping.cs