◆ changePosition()
void PointAndClick_changeCam.changePosition |
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◆ Start()
void PointAndClick_changeCam.Start |
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◆ Update()
void PointAndClick_changeCam.Update |
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◆ myCamera_GObj
GameObject PointAndClick_changeCam.myCamera_GObj |
◆ Position
int PointAndClick_changeCam.Position = 1 |
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◆ Position1_GObj
GameObject PointAndClick_changeCam.Position1_GObj |
◆ Position2_GObj
GameObject PointAndClick_changeCam.Position2_GObj |
◆ Position3_GObj
GameObject PointAndClick_changeCam.Position3_GObj |
The documentation for this class was generated from the following file: