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UnityEngine.AI.NavMeshAgent | agent [getprivate set] |
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ThirdPersonCharacter | character [getprivate set] |
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◆ SetTarget()
void UnityStandardAssets.Characters.ThirdPerson.AICharacterControl.SetTarget |
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Transform |
target | ) |
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◆ Start()
void UnityStandardAssets.Characters.ThirdPerson.AICharacterControl.Start |
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private |
◆ Update()
void UnityStandardAssets.Characters.ThirdPerson.AICharacterControl.Update |
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private |
◆ target
Transform UnityStandardAssets.Characters.ThirdPerson.AICharacterControl.target |
◆ agent
UnityEngine.AI.NavMeshAgent UnityStandardAssets.Characters.ThirdPerson.AICharacterControl.agent |
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getprivate set |
◆ character
ThirdPersonCharacter UnityStandardAssets.Characters.ThirdPerson.AICharacterControl.character |
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getprivate set |
The documentation for this class was generated from the following file:
- D:/Users/marco/Dokuments/OneDrive/FAU/Informatik/!UFrameIT/FrameIT/MaZiFAU/Assets/Scripts/UI/Characters/ThirdPersonCharacter/Scripts/AICharacterControl.cs