FrameIT
SystemOptionsMenue_mobile Class Reference
Inheritance diagram for SystemOptionsMenue_mobile:

Public Member Functions

void ChangeAutoOSrecognition ()
 
void ChangeAutoSettingsAdaption ()
 
void ChangeOpsysModes ()
 
void ChangeFrameITUIvers ()
 
void touchAreaVisibilityBttn ()
 
void setMouse ()
 

Public Attributes

GameObject AutoOSreq_ButtonT
 
GameObject AutoOSreq_ButtonUT
 
GameObject Opsys_ButtonT
 
GameObject Opsys_ButtonUT
 
GameObject FrameITUI_ButtonT
 
GameObject FrameITUI_ButtonUT
 
GameObject AutoSettingsAdap_Button
 
GameObject AutoSettingsAdap_ButtonUT
 

Private Member Functions

void Start ()
 
void Update ()
 
void UpdateUI_6 ()
 

Private Attributes

Color colChangeable = new Color(1f, 1f, 1f, 0.5f)
 
Color colChangeable2 = new Color(1f, 1f, 1f, 0.5f)
 

Member Function Documentation

◆ ChangeAutoOSrecognition()

void SystemOptionsMenue_mobile.ChangeAutoOSrecognition ( )

◆ ChangeAutoSettingsAdaption()

void SystemOptionsMenue_mobile.ChangeAutoSettingsAdaption ( )

◆ ChangeFrameITUIvers()

void SystemOptionsMenue_mobile.ChangeFrameITUIvers ( )

◆ ChangeOpsysModes()

void SystemOptionsMenue_mobile.ChangeOpsysModes ( )

◆ setMouse()

void SystemOptionsMenue_mobile.setMouse ( )

◆ Start()

void SystemOptionsMenue_mobile.Start ( )
private

◆ touchAreaVisibilityBttn()

void SystemOptionsMenue_mobile.touchAreaVisibilityBttn ( )

◆ Update()

void SystemOptionsMenue_mobile.Update ( )
private

◆ UpdateUI_6()

void SystemOptionsMenue_mobile.UpdateUI_6 ( )
private

Member Data Documentation

◆ AutoOSreq_ButtonT

GameObject SystemOptionsMenue_mobile.AutoOSreq_ButtonT

◆ AutoOSreq_ButtonUT

GameObject SystemOptionsMenue_mobile.AutoOSreq_ButtonUT

◆ AutoSettingsAdap_Button

GameObject SystemOptionsMenue_mobile.AutoSettingsAdap_Button

◆ AutoSettingsAdap_ButtonUT

GameObject SystemOptionsMenue_mobile.AutoSettingsAdap_ButtonUT

◆ colChangeable

Color SystemOptionsMenue_mobile.colChangeable = new Color(1f, 1f, 1f, 0.5f)
private

◆ colChangeable2

Color SystemOptionsMenue_mobile.colChangeable2 = new Color(1f, 1f, 1f, 0.5f)
private

◆ FrameITUI_ButtonT

GameObject SystemOptionsMenue_mobile.FrameITUI_ButtonT

◆ FrameITUI_ButtonUT

GameObject SystemOptionsMenue_mobile.FrameITUI_ButtonUT

◆ Opsys_ButtonT

GameObject SystemOptionsMenue_mobile.Opsys_ButtonT

◆ Opsys_ButtonUT

GameObject SystemOptionsMenue_mobile.Opsys_ButtonUT

The documentation for this class was generated from the following file: