FrameIT
IngameUI_OnOffButton_mobile Class Reference
Inheritance diagram for IngameUI_OnOffButton_mobile:

Public Member Functions

void OnPointerDown (PointerEventData data)
 
void OnPointerUp (PointerEventData data)
 

Public Attributes

int myUI_ID
 
int setValueTo
 

Private Member Functions

void Start ()
 
void Update ()
 
bool CheckArray ()
 

Private Attributes

bool checkedA = false
 

Member Function Documentation

◆ CheckArray()

bool IngameUI_OnOffButton_mobile.CheckArray ( )
private

◆ OnPointerDown()

void IngameUI_OnOffButton_mobile.OnPointerDown ( PointerEventData  data)

◆ OnPointerUp()

void IngameUI_OnOffButton_mobile.OnPointerUp ( PointerEventData  data)

◆ Start()

void IngameUI_OnOffButton_mobile.Start ( )
private

◆ Update()

void IngameUI_OnOffButton_mobile.Update ( )
private

Member Data Documentation

◆ checkedA

bool IngameUI_OnOffButton_mobile.checkedA = false
private

◆ myUI_ID

int IngameUI_OnOffButton_mobile.myUI_ID

◆ setValueTo

int IngameUI_OnOffButton_mobile.setValueTo

The documentation for this class was generated from the following file: