FrameIT
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This is the complete list of members for Stage, including all inherited members.
_IJGetHierarchie(List< Directories > hierarchie_base) | IJSONsavable< Stage > | virtual |
_IJGetName(string name) | IJSONsavable< Stage > | virtual |
_IJGetRawObject(out T payload, string path) | IJSONsavable< Stage > | virtual |
_IJPostProcess(T payload) | IJSONsavable< Stage > | virtual |
_IJPreProcess(T payload) | IJSONsavable< Stage > | virtual |
AllowedGadgets | Stage | |
AllowedScrolls | Stage | |
category | Stage | |
CheckSolved() | Stage | |
ClearAll() | Stage | |
ClearALLRecords() | Stage | |
ClearPlay() | Stage | |
ClearSolution() | Stage | |
completed_once | Stage | |
creatorMode | Stage | |
delete() | Stage | |
IJSONsavable< Stage >.delete(List< Directories > hierarchie, string name, bool use_install_folder=false) | IJSONsavable< Stage > | static |
delete_children(List< Directories > hierarchie, string name, bool use_install_folder=false, int skip_last_children=0) | IJSONsavable< Stage > | static |
deletet_record(PlayerRecord record, bool b_store=true) | Stage | |
description | Stage | |
factState | Stage | |
hiddenState | Stage | private |
hierarchie | IJSONsavable< Stage > | protectedstatic |
InitFields(string category, int number, string name, string description, string scene, bool local) | Stage | |
InitOOP() | Stage | private |
Instance | IJSONsavable< Stage > | static |
JsonAutoPostProcessFields | IJSONsavable< Stage > | static |
JsonAutoPreProcessFields | IJSONsavable< Stage > | static |
JsonSaveableFields | IJSONsavable< Stage > | static |
JsonSeperateFields | IJSONsavable< Stage > | static |
load(List< Directories > hierarchie, string name, out T payload, bool use_install_folder=false, bool deep_load=true, bool post_process=true) | IJSONsavable< Stage > | static |
load_children(List< Directories > hierarchie, string name, ref T raw_payload, bool use_install_folder=false, bool deep_load=true, bool post_process=true) | IJSONsavable< Stage > | static |
name | Stage | |
number | Stage | |
path | Stage | |
player_record | Stage | |
player_record_list | Stage | |
postprocess(T payload) | IJSONsavable< Stage > | static |
preprocess(T payload) | IJSONsavable< Stage > | static |
push_record(double seconds_s=-1, bool force_push=false) | Stage | |
record_index | Stage | private |
record_name | Stage | private |
ResetPlay() | Stage | |
ResetSaves() | Stage | |
savegame | Stage | |
scene | Stage | |
set_record(string record_index) | Stage | |
SetMode(bool create) | Stage | |
ShallowLoad(out Stage set, string path) | Stage | static |
solution | Stage | |
solution_approches | Stage | |
Stage() | Stage | privatestatic |
Stage() | Stage | |
Stage(string category, int number, string name, string description, string scene, bool local=true) | Stage | |
store(bool reset_player=false, bool force_stage_file=false) | Stage | |
IJSONsavable< Stage >.store(List< Directories > hierarchie, string name, bool use_install_folder=false, bool overwrite=true, bool deep_store=true) | IJSONsavable< Stage > | |
IJSONsavable< Stage >.store(List< Directories > hierarchie, string name, T payload, bool use_install_folder=false, bool overwrite=true, bool deep_store=true) | IJSONsavable< Stage > | static |
store_children(List< Directories > hierarchie, string name, bool use_install_folder=false, bool overwrite=true, bool deep_store=true) | IJSONsavable< Stage > | |
store_children(List< Directories > hierarchie, string name, T payload, bool use_install_folder=false, bool overwrite=true, bool deep_store=true) | IJSONsavable< Stage > | static |
use_install_folder | Stage |