FrameIT
ControlMapping.Actionmap1Actions Struct Reference

Public Member Functions

 Actionmap1Actions (@ControlMapping wrapper)
 
InputActionMap Get ()
 
void Enable ()
 
void Disable ()
 
void SetCallbacks (IActionmap1Actions instance)
 

Static Public Member Functions

static implicit operator InputActionMap (Actionmap1Actions set)
 

Properties

InputAction Movement [get]
 
InputAction LookCamera [get]
 
InputAction Fire1_or_Interacting [get]
 
InputAction Camerazoom [get]
 
InputAction Cancel_or_PauseMenue [get]
 
InputAction ToolMode [get]
 
InputAction MathMode [get]
 
InputAction Talking [get]
 
InputAction Run [get]
 
InputAction Jump [get]
 
InputAction Modifier [get]
 
InputAction Load [get]
 
InputAction Save [get]
 
InputAction Reset [get]
 
InputAction Undo [get]
 
InputAction Redo [get]
 
bool enabled [get]
 

Private Attributes

ControlMapping m_Wrapper
 

Constructor & Destructor Documentation

◆ Actionmap1Actions()

ControlMapping.Actionmap1Actions.Actionmap1Actions ( @ControlMapping  wrapper)

Member Function Documentation

◆ Disable()

void ControlMapping.Actionmap1Actions.Disable ( )

◆ Enable()

void ControlMapping.Actionmap1Actions.Enable ( )

◆ Get()

InputActionMap ControlMapping.Actionmap1Actions.Get ( )

◆ operator InputActionMap()

static implicit ControlMapping.Actionmap1Actions.operator InputActionMap ( Actionmap1Actions  set)
static

◆ SetCallbacks()

void ControlMapping.Actionmap1Actions.SetCallbacks ( IActionmap1Actions  instance)

Member Data Documentation

◆ m_Wrapper

ControlMapping ControlMapping.Actionmap1Actions.m_Wrapper
private

Property Documentation

◆ Camerazoom

InputAction ControlMapping.Actionmap1Actions.Camerazoom
get

◆ Cancel_or_PauseMenue

InputAction ControlMapping.Actionmap1Actions.Cancel_or_PauseMenue
get

◆ enabled

bool ControlMapping.Actionmap1Actions.enabled
get

◆ Fire1_or_Interacting

InputAction ControlMapping.Actionmap1Actions.Fire1_or_Interacting
get

◆ Jump

InputAction ControlMapping.Actionmap1Actions.Jump
get

◆ Load

InputAction ControlMapping.Actionmap1Actions.Load
get

◆ LookCamera

InputAction ControlMapping.Actionmap1Actions.LookCamera
get

◆ MathMode

InputAction ControlMapping.Actionmap1Actions.MathMode
get

◆ Modifier

InputAction ControlMapping.Actionmap1Actions.Modifier
get

◆ Movement

InputAction ControlMapping.Actionmap1Actions.Movement
get

◆ Redo

InputAction ControlMapping.Actionmap1Actions.Redo
get

◆ Reset

InputAction ControlMapping.Actionmap1Actions.Reset
get

◆ Run

InputAction ControlMapping.Actionmap1Actions.Run
get

◆ Save

InputAction ControlMapping.Actionmap1Actions.Save
get

◆ Talking

InputAction ControlMapping.Actionmap1Actions.Talking
get

◆ ToolMode

InputAction ControlMapping.Actionmap1Actions.ToolMode
get

◆ Undo

InputAction ControlMapping.Actionmap1Actions.Undo
get

The documentation for this struct was generated from the following file: