- r -
- RadiusFact() : RadiusFact
- RAW() : REST_JSON_API.RAW
- RayFact() : RayFact
- ReadFromJsonFile< T >() : JSONsavable
- RealLitFact() : RealLitFact
- RebindAction() : InputActionDisplay
- RecalculateTransform() : AbstractAngleFact, AbstractLineFact, AngleCircleLineFact, AreaCircleFact, CircleFact, ConeVolumeFact, CylinderVolumeFact, DynamicListFact, DynamicTupleFact, EqualCirclesFact, Fact, FunctionCallFact, FunctionFact, GeneralFact, ListFact, OnCircleFact, OnLineFact, OrthogonalCircleLineFact, ParallelLineFact, PointFact, QuadFact, RadiusFact, RayFact, RealLitFact, TestFact, TriangleFact, TruncatedConeVolumeFact, TupleFact, UnEqualCirclesFact
- RecursivelySetAllButtonsOfMenueToDefaultColors() : SetButtonColours_default
- redo() : FactRecorder
- Refresh_pressed() : SaveNetwAddr_mobile
- RegisterVirtualAxis() : PlayerCtrl.CrossPlatformInputManager, PlayerCtrl.VirtualInput
- RegisterVirtualButton() : PlayerCtrl.CrossPlatformInputManager, PlayerCtrl.VirtualInput
- ReInitializeFactOrganizer< T >() : FactRecorder
- ReInitializeMe() : Fact
- ReLabel() : FactObject
- Released() : PlayerCtrl.CrossPlatformInputManager.VirtualButton
- ReloadManualy_StreamToDataPath() : StreamingAssetLoader
- ReloadManualy_StreamToDataPathWithHandler() : StreamingAssetLoader
- ReloadManualy_StreamToPers() : StreamingAssetLoader
- ReloadStreamingAsset() : StreamingAssetLoader
- ReloadStreamingAsset_Bttn() : ResetSaveDataButton_mobile
- RemapGamepadAction() : ControlsRemapping
- RemapKeyboardAction() : ControlsRemapping
- Remove() : FactRecorder, PlayerCtrl.CrossPlatformInputManager.VirtualAxis, PlayerCtrl.CrossPlatformInputManager.VirtualButton
- RemoveFact() : DisplayFacts
- rename() : Fact
- ReReadFiles() : StreamingAssetLoader
- RereadFiles_DataPath() : StreamingAssetLoader
- RereadFiles_DataPath_withHandler() : StreamingAssetLoader
- RereadFiles_PersistentDataPath() : StreamingAssetLoader
- RereadFileUW4() : StreamingAssetLoader
- RereadFileUWR() : StreamingAssetLoader
- RereadFileWithUnityWebRequest() : StreamingAssetLoader
- Reset() : EditLoader
- ResetAll_Bttn() : ResetSaveDataButton_mobile
- ResetDataPath() : StreamingAssetLoader
- resetDataPath_Bttn() : ResetSaveDataButton_mobile
- ResetGadget() : Gadget
- ResetPayload() : RenderedScrollFact
- ResetPersistentDataPath() : StreamingAssetLoader
- ResetPlay() : Stage
- ResetPlayerConfig() : StreamingAssetLoader
- resetPlayerConfig_Bttn() : ResetSaveDataButton_mobile
- ResetPlayerSaveGame() : StreamingAssetLoader
- resetPlayerSaveGame_Bttn() : ResetSaveDataButton_mobile
- ResetSaves() : Stage
- ResetSentence() : CharacterDialog
- ResetToDefault() : UnityEngine.InputSystem.PlayerControls.RebindUI.RebindActionUI
- resetToStart() : TaskCharakterAnimation
- ResolveActionAndBinding() : UnityEngine.InputSystem.PlayerControls.RebindUI.RebindActionUI
- ResumeGame() : Pause_Menue_mobile
- ReverseKeyVal< K, V >() : DictionaryExtensions
- ReverseKeyValInto< K, V >() : DictionaryExtensions
- reversestep() : FactRecorder
- RevertMode() : MenueLoader
- RightAngleFact() : RightAngleFact
- RotateVectorFromTo() : Math3d
- RotateView() : Characters.FirstPerson.FirstPersonController1, Characters.FirstPerson.RigidbodyFirstPersonController1
- RotDiffToSpeedVec() : Math3d