◆ Awake()
◆ OnDisable()
void TestInput.OnDisable |
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◆ OnEnable()
void TestInput.OnEnable |
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◆ Start()
◆ Update()
void TestInput.Update |
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◆ currentImageColorAlpha
float TestInput.currentImageColorAlpha = 0.5f |
◆ image
◆ imageColorToBeUsed
Color TestInput.imageColorToBeUsed = Color.green |
◆ imageColorToBeUsed_w
Color TestInput.imageColorToBeUsed_w = Color.white |
◆ input_ControlMapping
The documentation for this class was generated from the following file:
- D:/Users/marco/Dokuments/OneDrive/FAU/Informatik/!UFrameIT/FrameIT/MaZiFAU/Assets/Scripts/UI/PlayerControls/TestInput.cs