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FrameIT
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This is the complete list of members for ShapeGenerator, including all inherited members.
| AlternateNormals | ShapeGenerator | |
| Awake() | ShapeGenerator | private |
| CreateMesh((Vector3[] vertices, int[] triangles) meshValues) | ShapeGenerator | protectedstatic |
| CreatePlane(Vector3[] vertices, bool invert=false) | ShapeGenerator | protectedstatic |
| CreatePrism((Vector3[] vertices, int[] triangles) top,(Vector3[] vertices, int[] triangles) bottom, int[] boundary_top, int[] boundary_bottom) | ShapeGenerator | protectedstatic |
| GenerateShapeForAll() | ShapeGenerator | protected |
| GenerateTopology() | ShapeGenerator | protected |
| GetCirclePoints(float circleRadius, int pointCount) | ShapeGenerator | protectedstatic |
| GetCirclePoints(float circleRadius, int pointCount, Vector3 offset) | ShapeGenerator | protectedstatic |
| GetUnweightedNormals(Mesh mesh) | ShapeGenerator | static |
| Meshs | ShapeGenerator | |
| NormalOffset | ShapeGenerator | |
| vertices | ShapeGenerator | protected |
| vertices | ShapeGenerator | protectedstatic |