|
| void | OnMovement (InputAction.CallbackContext context) |
| |
| void | OnLookCamera (InputAction.CallbackContext context) |
| |
| void | OnFire1_or_Interacting (InputAction.CallbackContext context) |
| |
| void | OnCamerazoom (InputAction.CallbackContext context) |
| |
| void | OnCancel_or_PauseMenue (InputAction.CallbackContext context) |
| |
| void | OnToolMode (InputAction.CallbackContext context) |
| |
| void | OnMathMode (InputAction.CallbackContext context) |
| |
| void | OnTalking (InputAction.CallbackContext context) |
| |
| void | OnRun (InputAction.CallbackContext context) |
| |
| void | OnJump (InputAction.CallbackContext context) |
| |
| void | OnModifier (InputAction.CallbackContext context) |
| |
| void | OnLoad (InputAction.CallbackContext context) |
| |
| void | OnSave (InputAction.CallbackContext context) |
| |
| void | OnReset (InputAction.CallbackContext context) |
| |
| void | OnUndo (InputAction.CallbackContext context) |
| |
| void | OnRedo (InputAction.CallbackContext context) |
| |
◆ OnCamerazoom()
| void ControlMapping.IActionmap1Actions.OnCamerazoom |
( |
InputAction.CallbackContext |
context | ) |
|
◆ OnCancel_or_PauseMenue()
| void ControlMapping.IActionmap1Actions.OnCancel_or_PauseMenue |
( |
InputAction.CallbackContext |
context | ) |
|
◆ OnFire1_or_Interacting()
| void ControlMapping.IActionmap1Actions.OnFire1_or_Interacting |
( |
InputAction.CallbackContext |
context | ) |
|
◆ OnJump()
| void ControlMapping.IActionmap1Actions.OnJump |
( |
InputAction.CallbackContext |
context | ) |
|
◆ OnLoad()
| void ControlMapping.IActionmap1Actions.OnLoad |
( |
InputAction.CallbackContext |
context | ) |
|
◆ OnLookCamera()
| void ControlMapping.IActionmap1Actions.OnLookCamera |
( |
InputAction.CallbackContext |
context | ) |
|
◆ OnMathMode()
| void ControlMapping.IActionmap1Actions.OnMathMode |
( |
InputAction.CallbackContext |
context | ) |
|
◆ OnModifier()
| void ControlMapping.IActionmap1Actions.OnModifier |
( |
InputAction.CallbackContext |
context | ) |
|
◆ OnMovement()
| void ControlMapping.IActionmap1Actions.OnMovement |
( |
InputAction.CallbackContext |
context | ) |
|
◆ OnRedo()
| void ControlMapping.IActionmap1Actions.OnRedo |
( |
InputAction.CallbackContext |
context | ) |
|
◆ OnReset()
| void ControlMapping.IActionmap1Actions.OnReset |
( |
InputAction.CallbackContext |
context | ) |
|
◆ OnRun()
| void ControlMapping.IActionmap1Actions.OnRun |
( |
InputAction.CallbackContext |
context | ) |
|
◆ OnSave()
| void ControlMapping.IActionmap1Actions.OnSave |
( |
InputAction.CallbackContext |
context | ) |
|
◆ OnTalking()
| void ControlMapping.IActionmap1Actions.OnTalking |
( |
InputAction.CallbackContext |
context | ) |
|
◆ OnToolMode()
| void ControlMapping.IActionmap1Actions.OnToolMode |
( |
InputAction.CallbackContext |
context | ) |
|
◆ OnUndo()
| void ControlMapping.IActionmap1Actions.OnUndo |
( |
InputAction.CallbackContext |
context | ) |
|
The documentation for this interface was generated from the following file:
- D:/Users/marco/Dokuments/OneDrive/FAU/Informatik/!UFrameIT/FrameIT/MaZiFAU/Assets/Scripts/UI/PlayerControls/ControlMapping.cs