◆ Awake()
| void PopupBehavior.Awake |
( |
| ) |
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private |
◆ generateHelpfulMessageAndAnimateScrollParam()
◆ HidePopUp()
| void PopupBehavior.HidePopUp |
( |
| ) |
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◆ OnFailedScrollInput()
this method creates a helpful error message and shows the popup. For it to work properly, the setScroll and setParameterDisplays must have been set.
- Parameters
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◆ parseFactFromError()
◆ ShowTimedPopUp()
| void PopupBehavior.ShowTimedPopUp |
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| ) |
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◆ canvas
| GameObject PopupBehavior.canvas |
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private |
◆ CloseButton
| Button PopupBehavior.CloseButton |
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private |
◆ errorMessage
| string PopupBehavior.errorMessage |
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private |
◆ InvalidAssignmentMessage
| string PopupBehavior.InvalidAssignmentMessage = "Invalid Assignment" |
◆ message
| TMP_Text PopupBehavior.message |
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private |
◆ NonTotalMessage
| string PopupBehavior.NonTotalMessage = "Scroll application not complete" |
◆ ServerErrorMessage
| string PopupBehavior.ServerErrorMessage = "unknown server error" |
◆ UnknownErrorMessage
| string PopupBehavior.UnknownErrorMessage = "Unkown error - did you apply all facts?" |
◆ MessageText
| string PopupBehavior.MessageText |
|
getset |
The documentation for this class was generated from the following file:
- D:/Users/marco/Dokuments/OneDrive/FAU/Informatik/!UFrameIT/FrameIT/MaZiFAU/Assets/Scripts/UI/InGame/PopupBehavior.cs