◆ PrepareGame()
| void StartServer.PrepareGame |
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◆ ServerRoutine()
| IEnumerator StartServer.ServerRoutine |
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◆ ServerRoutine1()
| IEnumerator StartServer.ServerRoutine1 |
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◆ Start()
| void StartServer.Start |
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◆ Update()
| void StartServer.Update |
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◆ autocheckIfServerIsRunning
| int StartServer.autocheckIfServerIsRunning = 0 |
◆ autoend
| int StartServer.autoend = 0 |
◆ autoprepareGame
| int StartServer.autoprepareGame = 0 |
◆ autostart
| int StartServer.autostart = 0 |
◆ process
| Process StartServer.process |
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◆ processInfo
| ProcessStartInfo StartServer.processInfo |
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◆ WaitingText
| TMPro.TextMeshProUGUI StartServer.WaitingText |
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The documentation for this class was generated from the following file:
- D:/Users/marco/Dokuments/OneDrive/FAU/Informatik/!UFrameIT/FrameIT/MaZiFAU/Assets/Scripts/StartServer.cs