◆ Start()
| void Characters.FirstPerson.HeadBob1.Start |
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◆ Update()
| void Characters.FirstPerson.HeadBob1.Update |
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private |
◆ Camera
| Camera Characters.FirstPerson.HeadBob1.Camera |
◆ jumpAndLandingBob
| LerpControlledBob Characters.FirstPerson.HeadBob1.jumpAndLandingBob = new LerpControlledBob() |
◆ m_OriginalCameraPosition
| Vector3 Characters.FirstPerson.HeadBob1.m_OriginalCameraPosition |
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private |
◆ m_PreviouslyGrounded
| bool Characters.FirstPerson.HeadBob1.m_PreviouslyGrounded |
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private |
◆ motionBob
| CurveControlledBob Characters.FirstPerson.HeadBob1.motionBob = new CurveControlledBob() |
◆ rigidbodyFirstPersonController
◆ RunningStrideLengthen
| float Characters.FirstPerson.HeadBob1.RunningStrideLengthen |
◆ StrideInterval
| float Characters.FirstPerson.HeadBob1.StrideInterval |
The documentation for this class was generated from the following file:
- D:/Users/marco/Dokuments/OneDrive/FAU/Informatik/!UFrameIT/FrameIT/MaZiFAU/Assets/Scripts/UI/Characters/FirstPersonCharacter/Scripts/HeadBob1.cs