|
FrameIT
|
This is the complete list of members for GameObjectExtensions, including all inherited members.
| DestroyAllChildren(this GameObject root) | GameObjectExtensions | static |
| ForAllChildren(this GameObject root, Action< GameObject > func_on_child) | GameObjectExtensions | static |
| GetDirectChildren(this GameObject root) | GameObjectExtensions | static |
| GetNthChild(this GameObject root, IEnumerable< int > pos) | GameObjectExtensions | static |
| IsRoot(this GameObject root) | GameObjectExtensions | static |
| SetActiveAllChildren(this GameObject root, bool active) | GameObjectExtensions | static |
| SetActiveByTagRecursive(this GameObject root, string tag, bool enable) | GameObjectExtensions | static |