◆ Awake()
| void OpenFactExplorer.Awake |
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private |
◆ DoOpenFactExplorer()
| void OpenFactExplorer.DoOpenFactExplorer |
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◆ DoSetActive()
| bool OpenFactExplorer.DoSetActive |
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◆ HandleTouches()
| void OpenFactExplorer.HandleTouches |
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◆ OnPointerClick()
| void OpenFactExplorer.OnPointerClick |
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PointerEventData |
eventData | ) |
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◆ Update()
| void OpenFactExplorer.Update |
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◆ beganTouch
| bool OpenFactExplorer.beganTouch = false |
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◆ CachedDragHandling
◆ CachedFactWrapper
◆ factExplorer
| Transform OpenFactExplorer.factExplorer |
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staticprivate |
◆ factExplorerPrefab
| GameObject OpenFactExplorer.factExplorerPrefab |
◆ LONG_PRESS_DURATION
| const float OpenFactExplorer.LONG_PRESS_DURATION = 0.5f |
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staticprivate |
◆ pressTime
| float OpenFactExplorer.pressTime = 0f |
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private |
The documentation for this class was generated from the following file:
- D:/Users/marco/Dokuments/OneDrive/FAU/Informatik/!UFrameIT/FrameIT/MaZiFAU/Assets/Scripts/UI/FactExplorer/OpenFactExplorer.cs