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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using static CommunicationEvents;
public class Remover : Gadget
{
/// \copydoc Gadget.s_type
[Newtonsoft.Json.JsonProperty]
protected static new string s_type = "Remover";
var hid = hit.transform.GetComponent<FactObject>()?.URI;
StageStatic.stage.factState.Remove(hid, false, this);