diff --git a/Assets/Scripts/InventoryStuff/DisplayFacts.cs b/Assets/Scripts/InventoryStuff/DisplayFacts.cs
index d39ed9498a3cb790dac7b56e24be18d8c2637d32..9713b8f2dba2b94671f9093bfe3448ad85f86fb8 100644
--- a/Assets/Scripts/InventoryStuff/DisplayFacts.cs
+++ b/Assets/Scripts/InventoryStuff/DisplayFacts.cs
@@ -33,16 +33,13 @@ public class DisplayFacts : MonoBehaviour
     public GameObject prefab_EqualFact;
     public GameObject prefab_UnEqualFact;
 
-    public GameObject prefab_TestFact;
-
-
-
-
-
     public GameObject prefab_CircleFact;
     public GameObject prefab_OnCircleFact;
     public GameObject prefab_AngleCircleLineFact;
 
+    public GameObject prefab_TestFact;
+
+
     //Start is called before the first frame update
     void Start()
     {
@@ -68,9 +65,6 @@ void Start()
             {typeof(UnEqualCirclesFact), prefab_UnEqualFact },
 
             {typeof(TestFact), prefab_TestFact },
-
-
-
         };
 
         AddFactEvent.AddListener(AddFact);