diff --git a/Assets/Scripts/InventoryStuff/DisplayFacts.cs b/Assets/Scripts/InventoryStuff/DisplayFacts.cs index d39ed9498a3cb790dac7b56e24be18d8c2637d32..9713b8f2dba2b94671f9093bfe3448ad85f86fb8 100644 --- a/Assets/Scripts/InventoryStuff/DisplayFacts.cs +++ b/Assets/Scripts/InventoryStuff/DisplayFacts.cs @@ -33,16 +33,13 @@ public class DisplayFacts : MonoBehaviour public GameObject prefab_EqualFact; public GameObject prefab_UnEqualFact; - public GameObject prefab_TestFact; - - - - - public GameObject prefab_CircleFact; public GameObject prefab_OnCircleFact; public GameObject prefab_AngleCircleLineFact; + public GameObject prefab_TestFact; + + //Start is called before the first frame update void Start() { @@ -68,9 +65,6 @@ void Start() {typeof(UnEqualCirclesFact), prefab_UnEqualFact }, {typeof(TestFact), prefab_TestFact }, - - - }; AddFactEvent.AddListener(AddFact);