From 22731bf0cbe2dd9d89a3cdeca853f7e19b896392 Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Tobias=20Sch=C3=B6ner?= <tobias.stonehead@gmail.com>
Date: Thu, 12 Jan 2023 23:34:41 +0100
Subject: [PATCH] refactor: remove obsolete whitespace; reorder variable

---
 Assets/Scripts/InventoryStuff/DisplayFacts.cs | 12 +++---------
 1 file changed, 3 insertions(+), 9 deletions(-)

diff --git a/Assets/Scripts/InventoryStuff/DisplayFacts.cs b/Assets/Scripts/InventoryStuff/DisplayFacts.cs
index d39ed949..9713b8f2 100644
--- a/Assets/Scripts/InventoryStuff/DisplayFacts.cs
+++ b/Assets/Scripts/InventoryStuff/DisplayFacts.cs
@@ -33,16 +33,13 @@ public class DisplayFacts : MonoBehaviour
     public GameObject prefab_EqualFact;
     public GameObject prefab_UnEqualFact;
 
-    public GameObject prefab_TestFact;
-
-
-
-
-
     public GameObject prefab_CircleFact;
     public GameObject prefab_OnCircleFact;
     public GameObject prefab_AngleCircleLineFact;
 
+    public GameObject prefab_TestFact;
+
+
     //Start is called before the first frame update
     void Start()
     {
@@ -68,9 +65,6 @@ void Start()
             {typeof(UnEqualCirclesFact), prefab_UnEqualFact },
 
             {typeof(TestFact), prefab_TestFact },
-
-
-
         };
 
         AddFactEvent.AddListener(AddFact);
-- 
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