diff --git a/Assets/Resources/Prefabs/Stage_Default.prefab b/Assets/Resources/Prefabs/Stage_Default.prefab
index 82ae4a1523656700496eba182af68bd807bf3656..7143286797edb2a9fb753f5fbb4f5d42eb86d223 100644
--- a/Assets/Resources/Prefabs/Stage_Default.prefab
+++ b/Assets/Resources/Prefabs/Stage_Default.prefab
@@ -377,12 +377,12 @@ PrefabInstance:
     - target: {fileID: 1063267681976544647, guid: b996060e27da25c498842defc1996d84,
         type: 3}
       propertyPath: m_Value
-      value: 0
+      value: 1
       objectReference: {fileID: 0}
     - target: {fileID: 1063267682090589445, guid: b996060e27da25c498842defc1996d84,
         type: 3}
       propertyPath: m_AnchoredPosition.x
-      value: 0
+      value: -0.00012207031
       objectReference: {fileID: 0}
     - target: {fileID: 1063267682145540348, guid: b996060e27da25c498842defc1996d84,
         type: 3}
@@ -594,6 +594,11 @@ PrefabInstance:
       propertyPath: m_AnchoredPosition.x
       value: 0
       objectReference: {fileID: 0}
+    - target: {fileID: 6233676630648857052, guid: b996060e27da25c498842defc1996d84,
+        type: 3}
+      propertyPath: m_SizeDelta.y
+      value: 0
+      objectReference: {fileID: 0}
     m_RemovedComponents: []
   m_SourcePrefab: {fileID: 100100000, guid: b996060e27da25c498842defc1996d84, type: 3}
 --- !u!224 &3020720018354060037 stripped
diff --git a/Assets/Resources/Prefabs/UI/FrameITUI.prefab b/Assets/Resources/Prefabs/UI/FrameITUI.prefab
index 1096aa5b5be6bf1355c770f9a6e0bfcf1c160ff1..eb373ee0c994c56ac36d96b87cd7341954dbde67 100644
--- a/Assets/Resources/Prefabs/UI/FrameITUI.prefab
+++ b/Assets/Resources/Prefabs/UI/FrameITUI.prefab
@@ -957,6 +957,7 @@ GameObject:
   - component: {fileID: 1063267681730612748}
   - component: {fileID: 1063267681730612749}
   - component: {fileID: 1063267681730612746}
+  - component: {fileID: 7992155641363241229}
   m_Layer: 5
   m_Name: Scrollscreen
   m_TagString: Untagged
@@ -974,15 +975,16 @@ RectTransform:
   m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
-  m_Children: []
+  m_Children:
+  - {fileID: 6233676630648857052}
   m_Father: {fileID: 1063267681848407549}
   m_RootOrder: 4
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 1, y: 1}
   m_AnchorMax: {x: 1, y: 1}
-  m_AnchoredPosition: {x: -53, y: -540}
-  m_SizeDelta: {x: 105, y: 1080}
-  m_Pivot: {x: 0.5, y: 0.5}
+  m_AnchoredPosition: {x: 0, y: 0}
+  m_SizeDelta: {x: 110, y: 1080}
+  m_Pivot: {x: 1, y: 1}
 --- !u!222 &1063267681730612748
 CanvasRenderer:
   m_ObjectHideFlags: 0
@@ -1039,11 +1041,42 @@ MonoBehaviour:
   ScrollPrefab: {fileID: 3173330253721512196, guid: a6a9a3ebdb022e546a21d9f9ff148261,
     type: 3}
   DetailScreen: {fileID: 1063267680909148020}
+  scrollscreenContent: {fileID: 6233676630648857052}
   x_Start: -240
   y_Start: 200
   X_Pacece_Between_Items: 105
   y_Pacece_Between_Items: 105
   number_of_Column: 3
+--- !u!114 &7992155641363241229
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 1063267681730612744}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 1aa08ab6e0800fa44ae55d278d1423e3, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  m_Content: {fileID: 6233676630648857052}
+  m_Horizontal: 1
+  m_Vertical: 1
+  m_MovementType: 2
+  m_Elasticity: 0.1
+  m_Inertia: 1
+  m_DecelerationRate: 0.135
+  m_ScrollSensitivity: 10
+  m_Viewport: {fileID: 1063267681730612747}
+  m_HorizontalScrollbar: {fileID: 0}
+  m_VerticalScrollbar: {fileID: 0}
+  m_HorizontalScrollbarVisibility: 0
+  m_VerticalScrollbarVisibility: 0
+  m_HorizontalScrollbarSpacing: 0
+  m_VerticalScrollbarSpacing: 0
+  m_OnValueChanged:
+    m_PersistentCalls:
+      m_Calls: []
 --- !u!1 &1063267681758443993
 GameObject:
   m_ObjectHideFlags: 0
@@ -1796,8 +1829,8 @@ MonoBehaviour:
   m_TargetGraphic: {fileID: 1063267681950920689}
   m_HandleRect: {fileID: 1063267681950920702}
   m_Direction: 0
-  m_Value: 1
-  m_Size: 0.4705884
+  m_Value: 0
+  m_Size: 1
   m_NumberOfSteps: 0
   m_OnValueChanged:
     m_PersistentCalls:
@@ -1836,7 +1869,7 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0.5, y: 1}
   m_AnchorMax: {x: 0.5, y: 1}
-  m_AnchoredPosition: {x: 6860.9316, y: 0.000030517578}
+  m_AnchoredPosition: {x: 0, y: 0.000030517578}
   m_SizeDelta: {x: 0, y: 0}
   m_Pivot: {x: 0.5, y: 1}
 --- !u!114 &1063267682090589447
@@ -3220,6 +3253,81 @@ MonoBehaviour:
   m_FillOrigin: 0
   m_UseSpriteMesh: 0
   m_PixelsPerUnitMultiplier: 1
+--- !u!1 &3101365397042056749
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 6233676630648857052}
+  - component: {fileID: 5121397746952168180}
+  - component: {fileID: 1290355233158292639}
+  m_Layer: 5
+  m_Name: Scrolls
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!224 &6233676630648857052
+RectTransform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 3101365397042056749}
+  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_Children: []
+  m_Father: {fileID: 1063267681730612747}
+  m_RootOrder: 0
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+  m_AnchorMin: {x: 1, y: 1}
+  m_AnchorMax: {x: 1, y: 1}
+  m_AnchoredPosition: {x: 0, y: 0}
+  m_SizeDelta: {x: 110, y: 0}
+  m_Pivot: {x: 1, y: 1}
+--- !u!114 &5121397746952168180
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 3101365397042056749}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 8a8695521f0d02e499659fee002a26c2, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  m_Padding:
+    m_Left: 5
+    m_Right: 5
+    m_Top: 5
+    m_Bottom: 5
+  m_ChildAlignment: 0
+  m_StartCorner: 0
+  m_StartAxis: 0
+  m_CellSize: {x: 100, y: 100}
+  m_Spacing: {x: 5, y: 5}
+  m_Constraint: 0
+  m_ConstraintCount: 2
+--- !u!114 &1290355233158292639
+MonoBehaviour:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 3101365397042056749}
+  m_Enabled: 1
+  m_EditorHideFlags: 0
+  m_Script: {fileID: 11500000, guid: 3245ec927659c4140ac4f8d17403cc18, type: 3}
+  m_Name: 
+  m_EditorClassIdentifier: 
+  m_HorizontalFit: 0
+  m_VerticalFit: 1
 --- !u!1 &5894918260326328225
 GameObject:
   m_ObjectHideFlags: 0
@@ -3252,7 +3360,7 @@ RectTransform:
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
   m_AnchorMin: {x: 0, y: 1}
   m_AnchorMax: {x: 1, y: 1}
-  m_AnchoredPosition: {x: 7200, y: 0}
+  m_AnchoredPosition: {x: -0.000030517578, y: 0}
   m_SizeDelta: {x: 0, y: 100}
   m_Pivot: {x: 0.5, y: 1}
 --- !u!1001 &1695473884174914986
diff --git a/Assets/Resources/Prefabs/UI/Icons/ScrollDisplay.prefab b/Assets/Resources/Prefabs/UI/Icons/ScrollDisplay.prefab
index 53e43ab695bb9981b04154e251ea63a8bc6b98f6..d83591a380658b6e74a310645ebd4db4d5c722cf 100644
--- a/Assets/Resources/Prefabs/UI/Icons/ScrollDisplay.prefab
+++ b/Assets/Resources/Prefabs/UI/Icons/ScrollDisplay.prefab
@@ -12,7 +12,6 @@ GameObject:
   - component: {fileID: 3213819025273557502}
   - component: {fileID: 2305338954152611092}
   - component: {fileID: 114452647229146242}
-  - component: {fileID: 114809707957640338}
   m_Layer: 5
   m_Name: ScrollDisplay
   m_TagString: Untagged
@@ -57,12 +56,14 @@ MonoBehaviour:
   m_GameObject: {fileID: 3173330253721512196}
   m_Enabled: 1
   m_EditorHideFlags: 0
-  m_Script: {fileID: -765806418, guid: f70555f144d8491a825f0804e09c671c, type: 3}
+  m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
   m_Name: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
   m_Color: {r: 1, g: 1, b: 1, a: 1}
   m_RaycastTarget: 1
+  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+  m_Maskable: 1
   m_OnCullStateChanged:
     m_PersistentCalls:
       m_Calls: []
@@ -75,6 +76,7 @@ MonoBehaviour:
   m_FillClockwise: 1
   m_FillOrigin: 0
   m_UseSpriteMesh: 0
+  m_PixelsPerUnitMultiplier: 1
 --- !u!114 &114452647229146242
 MonoBehaviour:
   m_ObjectHideFlags: 0
@@ -87,53 +89,7 @@ MonoBehaviour:
   m_Script: {fileID: 11500000, guid: 67d16c96068129c4c8631966f2166bd8, type: 3}
   m_Name: 
   m_EditorClassIdentifier: 
-  scroll:
-    problemTheory: 
-    solutionTheory: 
-    label: 
-    description: 
-    declarations: []
   DetailScreen: {fileID: 0}
---- !u!114 &114809707957640338
-MonoBehaviour:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 3173330253721512196}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: -1862395651, guid: f70555f144d8491a825f0804e09c671c, type: 3}
-  m_Name: 
-  m_EditorClassIdentifier: 
-  m_Delegates:
-  - eventID: 4
-    callback:
-      m_PersistentCalls:
-        m_Calls:
-        - m_Target: {fileID: 114452647229146242}
-          m_MethodName: onClick
-          m_Mode: 1
-          m_Arguments:
-            m_ObjectArgument: {fileID: 0}
-            m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
-            m_IntArgument: 0
-            m_FloatArgument: 0
-            m_StringArgument: 
-            m_BoolArgument: 0
-          m_CallState: 2
-        - m_Target: {fileID: 0}
-          m_MethodName: 
-          m_Mode: 1
-          m_Arguments:
-            m_ObjectArgument: {fileID: 0}
-            m_ObjectArgumentAssemblyTypeName: 
-            m_IntArgument: 0
-            m_FloatArgument: 0
-            m_StringArgument: 
-            m_BoolArgument: 0
-          m_CallState: 2
-  delegates: []
 --- !u!1 &5809183911047187526
 GameObject:
   m_ObjectHideFlags: 0
@@ -194,6 +150,8 @@ MonoBehaviour:
   m_Material: {fileID: 0}
   m_Color: {r: 1, g: 1, b: 1, a: 1}
   m_RaycastTarget: 1
+  m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
+  m_Maskable: 1
   m_OnCullStateChanged:
     m_PersistentCalls:
       m_Calls: []
@@ -218,13 +176,12 @@ MonoBehaviour:
   m_fontColorGradientPreset: {fileID: 0}
   m_spriteAsset: {fileID: 0}
   m_tintAllSprites: 0
+  m_StyleSheet: {fileID: 0}
+  m_TextStyleHashCode: -1183493901
   m_overrideHtmlColors: 0
   m_faceColor:
     serializedVersion: 2
     rgba: 4294967295
-  m_outlineColor:
-    serializedVersion: 2
-    rgba: 4278190080
   m_fontSize: 41.05
   m_fontSizeBase: 36
   m_fontWeight: 400
@@ -232,7 +189,9 @@ MonoBehaviour:
   m_fontSizeMin: 18
   m_fontSizeMax: 72
   m_fontStyle: 0
-  m_textAlignment: 514
+  m_HorizontalAlignment: 2
+  m_VerticalAlignment: 512
+  m_textAlignment: 65535
   m_characterSpacing: 0
   m_wordSpacing: 0
   m_lineSpacing: 0
@@ -242,10 +201,8 @@ MonoBehaviour:
   m_enableWordWrapping: 1
   m_wordWrappingRatios: 0.4
   m_overflowMode: 0
-  m_firstOverflowCharacterIndex: -1
   m_linkedTextComponent: {fileID: 0}
-  m_isLinkedTextComponent: 0
-  m_isTextTruncated: 0
+  parentLinkedComponent: {fileID: 0}
   m_enableKerning: 1
   m_enableExtraPadding: 0
   checkPaddingRequired: 0
@@ -253,39 +210,17 @@ MonoBehaviour:
   m_parseCtrlCharacters: 1
   m_isOrthographic: 1
   m_isCullingEnabled: 0
-  m_ignoreRectMaskCulling: 0
-  m_ignoreCulling: 1
   m_horizontalMapping: 0
   m_verticalMapping: 0
   m_uvLineOffset: 0
   m_geometrySortingOrder: 0
+  m_IsTextObjectScaleStatic: 0
   m_VertexBufferAutoSizeReduction: 1
-  m_firstVisibleCharacter: 0
   m_useMaxVisibleDescender: 1
   m_pageToDisplay: 1
   m_margin: {x: 3.2196655, y: 3.2196655, z: 3.6221313, w: 3.6221313}
-  m_textInfo:
-    textComponent: {fileID: 5867570113647991285}
-    characterCount: 8
-    spriteCount: 0
-    spaceCount: 1
-    wordCount: 2
-    linkCount: 0
-    lineCount: 2
-    pageCount: 1
-    materialCount: 1
   m_isUsingLegacyAnimationComponent: 0
   m_isVolumetricText: 0
-  m_spriteAnimator: {fileID: 0}
   m_hasFontAssetChanged: 0
-  m_subTextObjects:
-  - {fileID: 0}
-  - {fileID: 0}
-  - {fileID: 0}
-  - {fileID: 0}
-  - {fileID: 0}
-  - {fileID: 0}
-  - {fileID: 0}
-  - {fileID: 0}
   m_baseMaterial: {fileID: 0}
   m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
diff --git a/Assets/Scripts/InventoryStuff/DisplayScrolls.cs b/Assets/Scripts/InventoryStuff/DisplayScrolls.cs
index fbd9abf21f1faa7448ff70b8ce88481b46114a79..36eaa122eb5b112f5f006d287c32895d5b098826 100644
--- a/Assets/Scripts/InventoryStuff/DisplayScrolls.cs
+++ b/Assets/Scripts/InventoryStuff/DisplayScrolls.cs
@@ -15,6 +15,7 @@ public class DisplayScrolls : MonoBehaviour
     public GameObject ScrollPrefab;
     public GameObject DetailScreen;
 
+    public Transform scrollscreenContent;
 
 
     public int x_Start;
@@ -24,16 +25,10 @@ public class DisplayScrolls : MonoBehaviour
     public int number_of_Column;
 
 
-    // Update is called once per frame
-    void Update()
-    {
-
-    }
-
-
     public Vector3 GetPosition(int i)
     {
-        return new Vector3(x_Start + (X_Pacece_Between_Items * (i % number_of_Column)), y_Start + (-y_Pacece_Between_Items * (i / number_of_Column)), 0f);
+        //return new Vector3(x_Start + (X_Pacece_Between_Items * (i % number_of_Column)), y_Start + (-y_Pacece_Between_Items * (i / number_of_Column)), 0f);
+        return Vector3.zero;
     }
 
     /*  [System.Serializable]
@@ -113,7 +108,7 @@ void BuildScrolls(string jsonString)
         for (int i = 0; i < this.scrolls.Count; i++)
         {
 
-            var obj = Instantiate(ScrollPrefab, Vector3.zero, Quaternion.identity, transform);
+            var obj = Instantiate(ScrollPrefab, Vector3.zero, Quaternion.identity, scrollscreenContent);
             obj.GetComponent<RectTransform>().localPosition = GetPosition(i);
             obj.GetComponent<ScrollClickedScript>().scroll = this.scrolls[i];
             obj.GetComponent<ScrollClickedScript>().DetailScreen = this.DetailScreen;
diff --git a/Assets/Scripts/InventoryStuff/ScrollClickedScript.cs b/Assets/Scripts/InventoryStuff/ScrollClickedScript.cs
index 2dbf5d8de8db58dd33ef908163df295d4329e08c..a4316586ebf78d736b22feede12b933375a9982e 100644
--- a/Assets/Scripts/InventoryStuff/ScrollClickedScript.cs
+++ b/Assets/Scripts/InventoryStuff/ScrollClickedScript.cs
@@ -1,11 +1,12 @@
 using UnityEngine;
+using UnityEngine.EventSystems;
 
-public class ScrollClickedScript : MonoBehaviour
+public class ScrollClickedScript : MonoBehaviour, IPointerDownHandler
 {
     public Scroll scroll;
     public GameObject DetailScreen;
 
-    public void onClick()
+    public void OnPointerDown(PointerEventData eventData)
     {
         this.DetailScreen.GetComponent<ScrollDetails>().setScroll(this.scroll);
     }