diff --git a/Assets/Plugins/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset b/Assets/Plugins/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset index 47f369fcedaea5a930f078b359f53fb3d2d2d844..6f20975a712a6ad37f187bb50da54e3ddd281ad9 100644 --- a/Assets/Plugins/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset +++ b/Assets/Plugins/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF - Fallback.asset @@ -2,14 +2,15 @@ %TAG !u! tag:unity3d.com,2011: --- !u!21 &2180264 Material: - serializedVersion: 6 + serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: LiberationSans SDF Material m_Shader: {fileID: 4800000, guid: fe393ace9b354375a9cb14cdbbc28be4, type: 3} - m_ShaderKeywords: + m_ValidKeywords: [] + m_InvalidKeywords: [] m_LightmapFlags: 1 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 @@ -67,6 +68,7 @@ Material: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} + m_Ints: [] m_Floats: - _Ambient: 0.5 - _Bevel: 0.5 diff --git a/Assets/Resources/Prefabs/UI/MainMenue/Empty_SetMouse.prefab b/Assets/Resources/Prefabs/UI/MainMenue/Empty_SetMouse.prefab index 067f153a8de16268f40cc0c23294b7441d2f5ff2..a57d822f8d510bb0b7b67c34f50398ff717fa4ad 100644 --- a/Assets/Resources/Prefabs/UI/MainMenue/Empty_SetMouse.prefab +++ b/Assets/Resources/Prefabs/UI/MainMenue/Empty_SetMouse.prefab @@ -9,7 +9,7 @@ GameObject: serializedVersion: 6 m_Component: - component: {fileID: 7813080457042928604} - - component: {fileID: 1763378344736270102} + - component: {fileID: 7312916962398103470} m_Layer: 6 m_Name: Empty_SetMouse m_TagString: Untagged @@ -27,11 +27,12 @@ Transform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -960.00024, y: -540.00006, z: 0} m_LocalScale: {x: 0.75, y: 0.75, z: 0.75} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} ---- !u!114 &1763378344736270102 +--- !u!114 &7312916962398103470 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -40,7 +41,7 @@ MonoBehaviour: m_GameObject: {fileID: 7846330457320186410} m_Enabled: 1 m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 2bb5a80569c6f3643ade6fb19b9f2ea2, type: 3} + m_Script: {fileID: 11500000, guid: 136e377b83ce6084c9b2800c76865def, type: 3} m_Name: m_EditorClassIdentifier: cursorArrow_35: {fileID: 2800000, guid: 5220430f15bc26f44a1d67083ad70598, type: 3} diff --git a/Assets/Scenes/Menues/LaunchMenue.unity b/Assets/Scenes/Menues/LaunchMenue.unity index f6a046cc77ec1bc18cbbb7a34aeeda40be4bb535..72539ae59c2ade89af9c1ad9bd571d1e3049161c 100644 --- a/Assets/Scenes/Menues/LaunchMenue.unity +++ b/Assets/Scenes/Menues/LaunchMenue.unity @@ -157,6 +157,7 @@ RectTransform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2.6666667, y: 2.6666667, z: 1.3333334} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 672536968} m_RootOrder: 0 @@ -353,6 +354,7 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0, y: 0, z: 0} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} m_RootOrder: 4 @@ -392,6 +394,7 @@ RectTransform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.75, y: 0.75, z: 0.75} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 672536968} m_Father: {fileID: 1177646170} @@ -504,6 +507,7 @@ RectTransform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 807395038} m_RootOrder: 0 @@ -582,6 +586,7 @@ Transform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 240922846} m_Father: {fileID: 507015557} @@ -683,6 +688,7 @@ Transform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 1, z: -10} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} m_RootOrder: 2 @@ -798,6 +804,7 @@ RectTransform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: -45} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 637579879} m_Father: {fileID: 1690169167} @@ -897,6 +904,7 @@ Transform: m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} m_LocalPosition: {x: 0, y: 3, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} m_RootOrder: 3 @@ -997,6 +1005,7 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0, y: 0, z: 0} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 807395038} m_Father: {fileID: 0} @@ -1345,6 +1354,11 @@ PrefabInstance: propertyPath: m_AnchoredPosition.y value: 0 objectReference: {fileID: 0} + - target: {fileID: 3193466678055259699, guid: d55296411d4f39e43804eb54bbc798fc, + type: 3} + propertyPath: setMouse_GObj + value: + objectReference: {fileID: 0} - target: {fileID: 3363358823963176404, guid: d55296411d4f39e43804eb54bbc798fc, type: 3} propertyPath: m_AnchoredPosition.y @@ -1565,6 +1579,11 @@ PrefabInstance: propertyPath: m_AnchorMax.y value: 0 objectReference: {fileID: 0} + - target: {fileID: 4943059714099660403, guid: d55296411d4f39e43804eb54bbc798fc, + type: 3} + propertyPath: setMouse_GObj + value: + objectReference: {fileID: 0} - target: {fileID: 4995975374623414569, guid: d55296411d4f39e43804eb54bbc798fc, type: 3} propertyPath: m_AnchorMax.y diff --git a/Assets/Scripts/UI/NetwMenue/GraphicOptionsMenue_mobile.cs b/Assets/Scripts/UI/NetwMenue/GraphicOptionsMenue_mobile.cs index fb0401ad459f54d6959e90f8d500c71996a15201..e9a4a3ce3922f979a48dfa61e7a751f723ced97f 100644 --- a/Assets/Scripts/UI/NetwMenue/GraphicOptionsMenue_mobile.cs +++ b/Assets/Scripts/UI/NetwMenue/GraphicOptionsMenue_mobile.cs @@ -16,15 +16,8 @@ public class GraphicOptionsMenue_mobile : MonoBehaviour public GameObject cursorScaler_Slider; public GameObject cursorScaler_SliderT; + - public Texture2D cursorArrow_35; - public Texture2D cursorArrow_50; - public Texture2D cursorArrow_60; - public Texture2D cursorArrow_70; - public Texture2D cursorArrow_100; - public Texture2D cursorArrow_140; - public Texture2D cursorArrow_200; - public Texture2D cursorArrow_300; @@ -43,7 +36,7 @@ public class GraphicOptionsMenue_mobile : MonoBehaviour void Start() { - + } private void Update() @@ -64,92 +57,8 @@ public void mousePointerScaleBttn() public void setMouse() { - - //print("OPSYS: " + CommunicationEvents.Opsys); - if (CommunicationEvents.Opsys == 1) - { - CommunicationEvents.CursorVisDefault = false; - //Cursor.visible = false; - } - else - { - Cursor.visible = true; - CommunicationEvents.CursorVisDefault = true; - } - - //Android crashes in level scene; - if (CommunicationEvents.Opsys != 1) - { - double curssz = 1 / (UIconfig.cursorSize); - // print(UIconfig.cursorSize); - - if (UIconfig.screWidth / 35 < curssz) - { - Cursor.SetCursor(cursorArrow_35, Vector2.zero, CursorMode.ForceSoftware); - print("m35"); - } - else - { - if (UIconfig.screWidth / 50 < curssz) - { - Cursor.SetCursor(cursorArrow_50, Vector2.zero, CursorMode.ForceSoftware); - print("m50"); - } - else - { - - if (UIconfig.screWidth / 60 < curssz) - { - Cursor.SetCursor(cursorArrow_60, Vector2.zero, CursorMode.ForceSoftware); - print("m60"); - } - else - { - if (UIconfig.screWidth / 70 < curssz) - { - Cursor.SetCursor(cursorArrow_70, Vector2.zero, CursorMode.ForceSoftware); - print("m70"); - } - else - { - if (UIconfig.screWidth / 100 < curssz) - { - Cursor.SetCursor(cursorArrow_100, Vector2.zero, CursorMode.ForceSoftware); - print("m100"); - } - else - { - if (UIconfig.screWidth / 140 < curssz) - { - Cursor.SetCursor(cursorArrow_140, Vector2.zero, CursorMode.ForceSoftware); - print("m140"); - } - else - { - if (UIconfig.screWidth / 200 < curssz) - { - Cursor.SetCursor(cursorArrow_200, Vector2.zero, CursorMode.ForceSoftware); - print("m200"); - } - else - { - Cursor.SetCursor(cursorArrow_300, Vector2.zero, CursorMode.ForceSoftware); - print("m300"); - } - } - } - } - } - } - } - - - } - - - - - - + updateMouseCursor.setMouse(); + } -} + +} \ No newline at end of file diff --git a/Assets/Scripts/UI/NetwMenue/StartMenue_mobile.cs b/Assets/Scripts/UI/NetwMenue/StartMenue_mobile.cs index 9a2023ef245a2638cd0f984a1cd4cd63d2172beb..2346d57b61d7ba8283e15a59247e33b11a77fb76 100644 --- a/Assets/Scripts/UI/NetwMenue/StartMenue_mobile.cs +++ b/Assets/Scripts/UI/NetwMenue/StartMenue_mobile.cs @@ -13,6 +13,8 @@ using static StreamingAssetLoader; using static CommunicationEvents; + + public class StartMenue_mobile : MonoBehaviour { @@ -24,16 +26,9 @@ public class StartMenue_mobile : MonoBehaviour //public int optionsUI_ID; //public int failedUI_ID; public GameObject child1_GObj; - public Texture2D cursorArrow_35; - public Texture2D cursorArrow_50; - public Texture2D cursorArrow_60; - public Texture2D cursorArrow_70; - public Texture2D cursorArrow_100; - public Texture2D cursorArrow_140; - public Texture2D cursorArrow_200; - public Texture2D cursorArrow_300; - public Text GObj_text; + public Text GObj_text; + private bool uploadedCursorSkins = false; private void Awake() @@ -53,15 +48,10 @@ private void Awake() CheckServerA[2] = 1; CheckServerA[3] = 1; - - } void Start() { - - - } @@ -176,90 +166,10 @@ void checkOS2() } + public void setMouse() { - - print("OPSYS: " + CommunicationEvents.Opsys); - if (CommunicationEvents.Opsys == 1) - { - CommunicationEvents.CursorVisDefault = false; - //Cursor.visible = false; - } - else - { - Cursor.visible = true; - CommunicationEvents.CursorVisDefault = true; - } - - //Android crashes in level scene; - if (CommunicationEvents.Opsys != 1) { - double curssz = 1 / (UIconfig.cursorSize); - // print(UIconfig.cursorSize); - - if (UIconfig.screWidth / 35 < curssz) - { - Cursor.SetCursor(cursorArrow_35, Vector2.zero, CursorMode.ForceSoftware); - print("m35"); - } - else - { - if (UIconfig.screWidth / 50 < curssz) - { - Cursor.SetCursor(cursorArrow_50, Vector2.zero, CursorMode.ForceSoftware); - print("m50"); - } - else - { - - if (UIconfig.screWidth / 60 < curssz) - { - Cursor.SetCursor(cursorArrow_60, Vector2.zero, CursorMode.ForceSoftware); - print("m60"); - } - else - { - if (UIconfig.screWidth / 70 < curssz) - { - Cursor.SetCursor(cursorArrow_70, Vector2.zero, CursorMode.ForceSoftware); - print("m70"); - } - else - { - if (UIconfig.screWidth / 100 < curssz) - { - Cursor.SetCursor(cursorArrow_100, Vector2.zero, CursorMode.ForceSoftware); - print("m100"); - } - else - { - if (UIconfig.screWidth / 140 < curssz) - { - Cursor.SetCursor(cursorArrow_140, Vector2.zero, CursorMode.ForceSoftware); - print("m140"); - } - else - { - if (UIconfig.screWidth / 200 < curssz) - { - Cursor.SetCursor(cursorArrow_200, Vector2.zero, CursorMode.ForceSoftware); - print("m200"); - } - else - { - Cursor.SetCursor(cursorArrow_300, Vector2.zero, CursorMode.ForceSoftware); - print("m300"); - } - } - } - } - } - } - } - - - } - - + updateMouseCursor.setMouse(); } diff --git a/Assets/Scripts/UI/NetwMenue/SystemOptionsMenue_mobile.cs b/Assets/Scripts/UI/NetwMenue/SystemOptionsMenue_mobile.cs index cc5c6a2c5792d24dee41707b8d46cc11199cc312..acfb8615a019fcf5ea7cd8fbc30f29a701f3e5e5 100644 --- a/Assets/Scripts/UI/NetwMenue/SystemOptionsMenue_mobile.cs +++ b/Assets/Scripts/UI/NetwMenue/SystemOptionsMenue_mobile.cs @@ -22,16 +22,9 @@ public class SystemOptionsMenue_mobile : MonoBehaviour public GameObject FrameITUI_ButtonT; public GameObject FrameITUI_ButtonUT; + - public Texture2D cursorArrow_35; - public Texture2D cursorArrow_50; - public Texture2D cursorArrow_60; - public Texture2D cursorArrow_70; - public Texture2D cursorArrow_100; - public Texture2D cursorArrow_140; - public Texture2D cursorArrow_200; - public Texture2D cursorArrow_300; /* public GameObject TAV_Slider; public GameObject TAvisibilityT; @@ -225,90 +218,8 @@ public void touchAreaVisibilityBttn() public void setMouse() { - - //print("OPSYS: " + CommunicationEvents.Opsys); - if (CommunicationEvents.Opsys == 1) - { - CommunicationEvents.CursorVisDefault = false; - //Cursor.visible = false; - } - else - { - Cursor.visible = true; - CommunicationEvents.CursorVisDefault = true; - } - - //Android crashes in level scene; - if (CommunicationEvents.Opsys != 1) - { - double curssz = 1 / (UIconfig.cursorSize); - // print(UIconfig.cursorSize); - - if (UIconfig.screWidth / 35 < curssz) - { - Cursor.SetCursor(cursorArrow_35, Vector2.zero, CursorMode.ForceSoftware); - print("m35"); - } - else - { - if (UIconfig.screWidth / 50 < curssz) - { - Cursor.SetCursor(cursorArrow_50, Vector2.zero, CursorMode.ForceSoftware); - print("m50"); - } - else - { - - if (UIconfig.screWidth / 60 < curssz) - { - Cursor.SetCursor(cursorArrow_60, Vector2.zero, CursorMode.ForceSoftware); - print("m60"); - } - else - { - if (UIconfig.screWidth / 70 < curssz) - { - Cursor.SetCursor(cursorArrow_70, Vector2.zero, CursorMode.ForceSoftware); - print("m70"); - } - else - { - if (UIconfig.screWidth / 100 < curssz) - { - Cursor.SetCursor(cursorArrow_100, Vector2.zero, CursorMode.ForceSoftware); - print("m100"); - } - else - { - if (UIconfig.screWidth / 140 < curssz) - { - Cursor.SetCursor(cursorArrow_140, Vector2.zero, CursorMode.ForceSoftware); - print("m140"); - } - else - { - if (UIconfig.screWidth / 200 < curssz) - { - Cursor.SetCursor(cursorArrow_200, Vector2.zero, CursorMode.ForceSoftware); - print("m200"); - } - else - { - Cursor.SetCursor(cursorArrow_300, Vector2.zero, CursorMode.ForceSoftware); - print("m300"); - } - } - } - } - } - } - } - - - } - - - + updateMouseCursor.setMouse(); } -} \ No newline at end of file + +} diff --git a/Assets/Scripts/UI/NetwMenue/updateMouseCursor.cs b/Assets/Scripts/UI/NetwMenue/updateMouseCursor.cs index 9a33a7579e83ad7802b7ed9087ecb01f87f49a0d..aa6ae17373f4d00507e0de34d4fbcfdc2c8ca9d9 100644 --- a/Assets/Scripts/UI/NetwMenue/updateMouseCursor.cs +++ b/Assets/Scripts/UI/NetwMenue/updateMouseCursor.cs @@ -11,45 +11,19 @@ using static StreamingAssetLoader; -public class updateMouseCursor : MonoBehaviour +public static class updateMouseCursor { - public Texture2D cursorArrow_35; - public Texture2D cursorArrow_50; - public Texture2D cursorArrow_60; - public Texture2D cursorArrow_70; - public Texture2D cursorArrow_100; - public Texture2D cursorArrow_140; - public Texture2D cursorArrow_200; - public Texture2D cursorArrow_300; - /* - public GameObject TAV_Slider; - public GameObject TAvisibilityT; - */ - private Color colChangeable = new Color(1f, 1f, 1f, 0.5f); - private Color colChangeable2 = new Color(1f, 1f, 1f, 0.5f); - //public GameObject TouchModeButton; - //public GameObject back_GObj; - - void Start() - { - setMouse(); - } - - private void Update() + public static void setMouse() { - } - - public void setMouse() - { + //updateMouseCursor.setMouse(); - //print("OPSYS: " + CommunicationEvents.Opsys); if (CommunicationEvents.Opsys == 1) { CommunicationEvents.CursorVisDefault = false; @@ -61,77 +35,39 @@ public void setMouse() CommunicationEvents.CursorVisDefault = true; } + + + //Android crashes in level scene; if (CommunicationEvents.Opsys != 1) { + double curssz = 1 / (UIconfig.cursorSize); // print(UIconfig.cursorSize); - if (UIconfig.screWidth / 35 < curssz) + double doesItFit; + double bestCursTexturSize = double.MaxValue; + //print(curssz); + Texture2D bestCursTextur = null; + for (int i = 0; i < CursorTexture_List_01.Count; i++) { - Cursor.SetCursor(cursorArrow_35, Vector2.zero, CursorMode.ForceSoftware); - print("m35"); - } - else - { - if (UIconfig.screWidth / 50 < curssz) - { - Cursor.SetCursor(cursorArrow_50, Vector2.zero, CursorMode.ForceSoftware); - print("m50"); - } - else - { + (int, Texture2D) tupelelement = CursorTexture_List_01[i]; - if (UIconfig.screWidth / 60 < curssz) - { - Cursor.SetCursor(cursorArrow_60, Vector2.zero, CursorMode.ForceSoftware); - print("m60"); - } - else - { - if (UIconfig.screWidth / 70 < curssz) - { - Cursor.SetCursor(cursorArrow_70, Vector2.zero, CursorMode.ForceSoftware); - print("m70"); - } - else - { - if (UIconfig.screWidth / 100 < curssz) - { - Cursor.SetCursor(cursorArrow_100, Vector2.zero, CursorMode.ForceSoftware); - print("m100"); - } - else - { - if (UIconfig.screWidth / 140 < curssz) - { - Cursor.SetCursor(cursorArrow_140, Vector2.zero, CursorMode.ForceSoftware); - print("m140"); - } - else - { - if (UIconfig.screWidth / 200 < curssz) - { - Cursor.SetCursor(cursorArrow_200, Vector2.zero, CursorMode.ForceSoftware); - print("m200"); - } - else - { - Cursor.SetCursor(cursorArrow_300, Vector2.zero, CursorMode.ForceSoftware); - print("m300"); - } - } - } - } - } - } - } + doesItFit = (UIconfig.screWidth / tupelelement.Item1); + if ((doesItFit < curssz) && (tupelelement.Item1 < bestCursTexturSize)) + { + bestCursTexturSize = tupelelement.Item1; + bestCursTextur = tupelelement.Item2; - } + } + } + Cursor.SetCursor(bestCursTextur, Vector2.zero, CursorMode.ForceSoftware); + //print("bestCursTexturSize " + bestCursTexturSize + " " + CursorTexture_List_01.Count); + } } } \ No newline at end of file diff --git a/Assets/Scripts/UI/NetwMenue/uploadMouseCursor.cs b/Assets/Scripts/UI/NetwMenue/uploadMouseCursor.cs new file mode 100644 index 0000000000000000000000000000000000000000..f4b433548bcddf622fcf8b7a5c395fa9335148ad --- /dev/null +++ b/Assets/Scripts/UI/NetwMenue/uploadMouseCursor.cs @@ -0,0 +1,173 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UI; //andr +using UnityEngine.SceneManagement; +using System.IO; // +using UnityEngine.Video;//streaming +using UnityEngine.Networking; + +using static UIconfig; +using static StreamingAssetLoader; + + +public class uploadMouseCursor : MonoBehaviour +{ + + public Texture2D cursorArrow_35; + public Texture2D cursorArrow_50; + public Texture2D cursorArrow_60; + public Texture2D cursorArrow_70; + public Texture2D cursorArrow_100; + public Texture2D cursorArrow_140; + public Texture2D cursorArrow_200; + public Texture2D cursorArrow_300; + /* + public GameObject TAV_Slider; + public GameObject TAvisibilityT; + */ + + private Color colChangeable = new Color(1f, 1f, 1f, 0.5f); + private Color colChangeable2 = new Color(1f, 1f, 1f, 0.5f); + + private bool uploadedCursorSkins = false; + + //public GameObject TouchModeButton; + + + //public GameObject back_GObj; + private void Awake() + { + uploadCursor(); + + } + void Start() + { + //setMouse(); + } + + private void Update() + { + + } + public void uploadCursor() + { + + + //List<Tuple<int, Texture2D>> CursorTexture_List_011 = new List<Tuple<int, Texture2D>>(); + //CursorTexture_List_011.Add(new Tuple<int, Texture2D>(12, cursorArrow_35); + + + CursorTexture_List_01.Add(new(35, cursorArrow_35)); + CursorTexture_List_01.Add(new(50, cursorArrow_50)); + CursorTexture_List_01.Add(new(60, cursorArrow_60)); + CursorTexture_List_01.Add(new(70, cursorArrow_70)); + CursorTexture_List_01.Add(new(100, cursorArrow_100)); + CursorTexture_List_01.Add(new(140, cursorArrow_140)); + CursorTexture_List_01.Add(new(200, cursorArrow_200)); + CursorTexture_List_01.Add(new(300, cursorArrow_300)); + uploadedCursorSkins = true; + setMouse(); + + } + + + + + + + public void setMouse() + { + + if (uploadedCursorSkins == false) + { + uploadCursor(); + } + updateMouseCursor.setMouse(); + } + + + //Backup von UpdateMouseCursor.cs + public void setMouse_01() + { + + //print("OPSYS: " + CommunicationEvents.Opsys); + if (CommunicationEvents.Opsys == 1) + { + CommunicationEvents.CursorVisDefault = false; + //Cursor.visible = false; + } + else + { + Cursor.visible = true; + CommunicationEvents.CursorVisDefault = true; + } + + //Android crashes in level scene; + if (CommunicationEvents.Opsys != 1) + { + double curssz = 1 / (UIconfig.cursorSize); + // print(UIconfig.cursorSize); + + if (UIconfig.screWidth / 35 < curssz) + { + Cursor.SetCursor(cursorArrow_35, Vector2.zero, CursorMode.ForceSoftware); + print("m35"); + } + else + { + if (UIconfig.screWidth / 50 < curssz) + { + Cursor.SetCursor(cursorArrow_50, Vector2.zero, CursorMode.ForceSoftware); + print("m50"); + } + else + { + + if (UIconfig.screWidth / 60 < curssz) + { + Cursor.SetCursor(cursorArrow_60, Vector2.zero, CursorMode.ForceSoftware); + print("m60"); + } + else + { + if (UIconfig.screWidth / 70 < curssz) + { + Cursor.SetCursor(cursorArrow_70, Vector2.zero, CursorMode.ForceSoftware); + print("m70"); + } + else + { + if (UIconfig.screWidth / 100 < curssz) + { + Cursor.SetCursor(cursorArrow_100, Vector2.zero, CursorMode.ForceSoftware); + print("m100"); + } + else + { + if (UIconfig.screWidth / 140 < curssz) + { + Cursor.SetCursor(cursorArrow_140, Vector2.zero, CursorMode.ForceSoftware); + print("m140"); + } + else + { + if (UIconfig.screWidth / 200 < curssz) + { + Cursor.SetCursor(cursorArrow_200, Vector2.zero, CursorMode.ForceSoftware); + print("m200"); + } + else + { + Cursor.SetCursor(cursorArrow_300, Vector2.zero, CursorMode.ForceSoftware); + print("m300"); + } + } + } + } + } + } + } + } + } +} \ No newline at end of file diff --git a/Assets/Scripts/UI/NetwMenue/uploadMouseCursor.cs.meta b/Assets/Scripts/UI/NetwMenue/uploadMouseCursor.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..2688c1026c4ad5cc9e5405706d876cea8d39ff64 --- /dev/null +++ b/Assets/Scripts/UI/NetwMenue/uploadMouseCursor.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 136e377b83ce6084c9b2800c76865def +MonoImporter: + externalObjects: {} + 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