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GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/Scripts/InteractionEngine/FactSpawner.cs b/Assets/Scripts/InteractionEngine/FactSpawner.cs index ec067726e17480f87e9a4f331b4165a9a8362f50..04584573d1ab8614da4f6fa9323b13eda2a15828 100644 --- a/Assets/Scripts/InteractionEngine/FactSpawner.cs +++ b/Assets/Scripts/InteractionEngine/FactSpawner.cs @@ -243,10 +243,10 @@ public IEnumerator animateNonExistingFact(Fact fact) { Fact returnedFact = getAction(fact)?.Invoke(fact); if (returnedFact != null) { - Animator animator = returnedFact.Representation.GetComponentInChildren<Animator>(); - animator.SetTrigger("animateHint"); + MeshRendererHintAnimation animator = returnedFact.Representation.GetComponentInChildren<MeshRendererHintAnimation>(); + animator.AnimationTrigger(); - yield return new WaitForSeconds(7); + yield return new WaitForSeconds(animator.animateDuration); GameObject.Destroy(returnedFact.Representation); } diff --git a/Assets/Scripts/InteractionEngine/ImageHintAnimation.cs b/Assets/Scripts/InteractionEngine/ImageHintAnimation.cs new file mode 100644 index 0000000000000000000000000000000000000000..d65bb0a428e13b4e3bcbfd0490383b97521793c0 --- /dev/null +++ b/Assets/Scripts/InteractionEngine/ImageHintAnimation.cs @@ -0,0 +1,52 @@ +using UnityEngine; +using UnityEngine.UI; + +public class ImageHintAnimation : MonoBehaviour +{ + public Image imageToChange; + private Color imageToChangeDefaultColor; + public Color animationStartColor; + public Color animationEndColor; + + public float animateDuration; + private bool animating = false; + private float timer = 0; + + // Start is called before the first frame update + void Start() + { + if (imageToChange != null) + imageToChangeDefaultColor = imageToChange.color; + } + + // Update is called once per frame + void Update() + { + if (animating) + { + this.timer += Time.deltaTime; + Animate(); + } + } + + public void AnimationTrigger() + { + if (imageToChange != null) + animating = true; + } + + private void Animate() + { + if (timer >= animateDuration) + { + animating = false; + timer = 0; + imageToChange.color = imageToChangeDefaultColor; + } + else + { + imageToChange.color = Color.Lerp(animationStartColor, animationEndColor, Mathf.PingPong(Time.time, 1)); + } + + } +} diff --git a/Assets/Scripts/InteractionEngine/ImageHintAnimation.cs.meta b/Assets/Scripts/InteractionEngine/ImageHintAnimation.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..fe80844021b2c3e8eea87e1aaf999f12add9fa29 --- /dev/null +++ b/Assets/Scripts/InteractionEngine/ImageHintAnimation.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 77b75bbb0b640664db62cf8acb69994e +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/InteractionEngine/MeshRendererHintAnimation.cs b/Assets/Scripts/InteractionEngine/MeshRendererHintAnimation.cs new file mode 100644 index 0000000000000000000000000000000000000000..f383b0c681fddd9db44479ade3c1c11c145c96dd --- /dev/null +++ b/Assets/Scripts/InteractionEngine/MeshRendererHintAnimation.cs @@ -0,0 +1,49 @@ +using UnityEngine; + +public class MeshRendererHintAnimation : MonoBehaviour +{ + public MeshRenderer meshRendererToChange; + private Color meshRendererToChangeDefaultColor; + //Make sure when using RGBA-Colors, the A-value of animationStartColor + //and animationEndColor is the same OR try with value = 255 + public Color animationStartColor; + public Color animationEndColor; + + public float animateDuration; + private bool animating = false; + private float timer = 0; + + // Start is called before the first frame update + void Start() + { + if (meshRendererToChange != null) + meshRendererToChangeDefaultColor = meshRendererToChange.material.color; + } + + // Update is called once per frame + void Update() + { + if (animating) { + this.timer += Time.deltaTime; + Animate(); + } + } + + public void AnimationTrigger() { + if (meshRendererToChange != null) + animating = true; + } + + private void Animate() { + if (timer >= animateDuration) + { + animating = false; + timer = 0; + meshRendererToChange.material.color = meshRendererToChangeDefaultColor; + } + else { + meshRendererToChange.material.color = Color.Lerp(animationStartColor, animationEndColor, Mathf.PingPong(Time.time, 1)); + } + + } +} diff --git a/Assets/Scripts/InteractionEngine/MeshRendererHintAnimation.cs.meta b/Assets/Scripts/InteractionEngine/MeshRendererHintAnimation.cs.meta new file mode 100644 index 0000000000000000000000000000000000000000..b3483c41038ac7260d03fc14eb1381831985e81c --- /dev/null +++ b/Assets/Scripts/InteractionEngine/MeshRendererHintAnimation.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: a6b9fc46f5bfe6b4eb4adf01e6b65bac +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/InventoryStuff/DisplayFacts.cs b/Assets/Scripts/InventoryStuff/DisplayFacts.cs index 862976c4999f3865b1b3e283113a8f72ef06f67c..511f3539cfc3df3b81c906fa2d65a9c281db5993 100644 --- a/Assets/Scripts/InventoryStuff/DisplayFacts.cs +++ b/Assets/Scripts/InventoryStuff/DisplayFacts.cs @@ -42,7 +42,7 @@ public void AddFact(Fact fact) { public void AnimateFact(Fact fact) { var factIcon = displayedFacts[fact.backendURI]; - factIcon.GetComponentInChildren<Animator>().SetTrigger("animateHint"); + factIcon.GetComponentInChildren<ImageHintAnimation>().AnimationTrigger(); } string getLetter(int Id) { diff --git a/Assets/Scripts/InventoryStuff/ScrollDetails.cs b/Assets/Scripts/InventoryStuff/ScrollDetails.cs index b4e1dbdea7f4c7902f283edb633427cb0ecb5488..a2569a9c013f08ece91733e970b3e59d4c48a802 100644 --- a/Assets/Scripts/InventoryStuff/ScrollDetails.cs +++ b/Assets/Scripts/InventoryStuff/ScrollDetails.cs @@ -240,11 +240,11 @@ public void animateHint(GameObject scrollParameter, string scrollParameterUri) { if (fact != null) { //Animate ScrollParameter - scrollParameter.GetComponentInChildren<Animator>().SetTrigger("animateHint"); + scrollParameter.GetComponentInChildren<ImageHintAnimation>().AnimationTrigger(); //Animate Fact in FactPanel AnimateExistingFactEvent.Invoke(fact); //Animate factRepresentation in game - fact.Representation.GetComponentInChildren<Animator>().SetTrigger("animateHint"); + fact.Representation.GetComponentInChildren<MeshRendererHintAnimation>().AnimationTrigger(); } } else if (LatestRenderedHints.Exists(x => x.backendURI.Equals(scrollParameterUri))) { @@ -256,17 +256,17 @@ public void animateHint(GameObject scrollParameter, string scrollParameterUri) { Fact existingFact = Facts.Find(x => x.Equals(fact)); //Animate ScrollParameter - scrollParameter.GetComponentInChildren<Animator>().SetTrigger("animateHint"); + scrollParameter.GetComponentInChildren<ImageHintAnimation>().AnimationTrigger(); //Animate Fact in FactPanel AnimateExistingFactEvent.Invoke(existingFact); //Animate factRepresentation in game - existingFact.Representation.GetComponentInChildren<Animator>().SetTrigger("animateHint"); + existingFact.Representation.GetComponentInChildren<MeshRendererHintAnimation>().AnimationTrigger(); } //If not -> Generate a Fact-Representation with such dependent facts else { //Animate ScrollParameter - scrollParameter.GetComponentInChildren<Animator>().SetTrigger("animateHint"); + scrollParameter.GetComponentInChildren<ImageHintAnimation>().AnimationTrigger(); //Generate new FactRepresentation and animate it AnimateNonExistingFactEvent.Invoke(fact); } diff --git a/Assets/Animations.meta b/Assets/Test-Animations.meta similarity index 100% rename from Assets/Animations.meta rename to Assets/Test-Animations.meta diff --git a/Assets/Animations/AngleFactAnimation.meta b/Assets/Test-Animations/AngleFactAnimation.meta similarity index 100% rename from Assets/Animations/AngleFactAnimation.meta rename to Assets/Test-Animations/AngleFactAnimation.meta diff --git a/Assets/Animations/AngleFactAnimation/FactHintAnimation.controller b/Assets/Test-Animations/AngleFactAnimation/FactHintAnimation.controller similarity index 100% rename from Assets/Animations/AngleFactAnimation/FactHintAnimation.controller rename to Assets/Test-Animations/AngleFactAnimation/FactHintAnimation.controller diff --git a/Assets/Animations/AngleFactAnimation/FactHintAnimation.controller.meta b/Assets/Test-Animations/AngleFactAnimation/FactHintAnimation.controller.meta similarity index 100% rename from Assets/Animations/AngleFactAnimation/FactHintAnimation.controller.meta rename to Assets/Test-Animations/AngleFactAnimation/FactHintAnimation.controller.meta diff --git a/Assets/Animations/AngleFactAnimation/Idle.anim b/Assets/Test-Animations/AngleFactAnimation/Idle.anim similarity index 100% rename from Assets/Animations/AngleFactAnimation/Idle.anim rename to Assets/Test-Animations/AngleFactAnimation/Idle.anim diff --git a/Assets/Animations/AngleFactAnimation/Idle.anim.meta b/Assets/Test-Animations/AngleFactAnimation/Idle.anim.meta similarity index 100% rename from Assets/Animations/AngleFactAnimation/Idle.anim.meta rename to Assets/Test-Animations/AngleFactAnimation/Idle.anim.meta diff --git a/Assets/Animations/AngleFactAnimation/MakeNormal.anim b/Assets/Test-Animations/AngleFactAnimation/MakeNormal.anim similarity index 100% rename from Assets/Animations/AngleFactAnimation/MakeNormal.anim rename to Assets/Test-Animations/AngleFactAnimation/MakeNormal.anim diff --git a/Assets/Animations/AngleFactAnimation/MakeNormal.anim.meta b/Assets/Test-Animations/AngleFactAnimation/MakeNormal.anim.meta similarity index 100% rename from Assets/Animations/AngleFactAnimation/MakeNormal.anim.meta rename to Assets/Test-Animations/AngleFactAnimation/MakeNormal.anim.meta diff --git a/Assets/Animations/AngleFactAnimation/MakeRed.anim b/Assets/Test-Animations/AngleFactAnimation/MakeRed.anim similarity index 100% rename from Assets/Animations/AngleFactAnimation/MakeRed.anim rename to Assets/Test-Animations/AngleFactAnimation/MakeRed.anim diff --git a/Assets/Animations/AngleFactAnimation/MakeRed.anim.meta b/Assets/Test-Animations/AngleFactAnimation/MakeRed.anim.meta similarity index 100% rename from Assets/Animations/AngleFactAnimation/MakeRed.anim.meta rename to Assets/Test-Animations/AngleFactAnimation/MakeRed.anim.meta diff --git a/Assets/Animations/AngleFactAnimation/Pulsating.anim b/Assets/Test-Animations/AngleFactAnimation/Pulsating.anim similarity index 100% rename from Assets/Animations/AngleFactAnimation/Pulsating.anim rename to Assets/Test-Animations/AngleFactAnimation/Pulsating.anim diff --git a/Assets/Animations/AngleFactAnimation/Pulsating.anim.meta b/Assets/Test-Animations/AngleFactAnimation/Pulsating.anim.meta similarity index 100% rename from Assets/Animations/AngleFactAnimation/Pulsating.anim.meta rename to Assets/Test-Animations/AngleFactAnimation/Pulsating.anim.meta diff --git a/Assets/Animations/DisplayFactAnimation.meta b/Assets/Test-Animations/DisplayFactAnimation.meta similarity index 100% rename from Assets/Animations/DisplayFactAnimation.meta rename to Assets/Test-Animations/DisplayFactAnimation.meta diff --git a/Assets/Animations/DisplayFactAnimation/DisplayFactHintAnimation.controller b/Assets/Test-Animations/DisplayFactAnimation/DisplayFactHintAnimation.controller similarity index 100% rename from Assets/Animations/DisplayFactAnimation/DisplayFactHintAnimation.controller rename to Assets/Test-Animations/DisplayFactAnimation/DisplayFactHintAnimation.controller diff --git a/Assets/Animations/DisplayFactAnimation/DisplayFactHintAnimation.controller.meta b/Assets/Test-Animations/DisplayFactAnimation/DisplayFactHintAnimation.controller.meta similarity index 100% rename from Assets/Animations/DisplayFactAnimation/DisplayFactHintAnimation.controller.meta rename to Assets/Test-Animations/DisplayFactAnimation/DisplayFactHintAnimation.controller.meta diff --git a/Assets/Animations/DisplayFactAnimation/DisplayFactIdle.anim b/Assets/Test-Animations/DisplayFactAnimation/DisplayFactIdle.anim similarity index 100% rename from Assets/Animations/DisplayFactAnimation/DisplayFactIdle.anim rename to Assets/Test-Animations/DisplayFactAnimation/DisplayFactIdle.anim diff --git a/Assets/Animations/DisplayFactAnimation/DisplayFactIdle.anim.meta b/Assets/Test-Animations/DisplayFactAnimation/DisplayFactIdle.anim.meta similarity index 100% rename from Assets/Animations/DisplayFactAnimation/DisplayFactIdle.anim.meta rename to Assets/Test-Animations/DisplayFactAnimation/DisplayFactIdle.anim.meta diff --git a/Assets/Animations/DisplayFactAnimation/DisplayFactMakeNormal.anim b/Assets/Test-Animations/DisplayFactAnimation/DisplayFactMakeNormal.anim similarity index 100% rename from Assets/Animations/DisplayFactAnimation/DisplayFactMakeNormal.anim rename to Assets/Test-Animations/DisplayFactAnimation/DisplayFactMakeNormal.anim diff --git a/Assets/Animations/DisplayFactAnimation/DisplayFactMakeNormal.anim.meta b/Assets/Test-Animations/DisplayFactAnimation/DisplayFactMakeNormal.anim.meta similarity index 100% rename from Assets/Animations/DisplayFactAnimation/DisplayFactMakeNormal.anim.meta rename to Assets/Test-Animations/DisplayFactAnimation/DisplayFactMakeNormal.anim.meta diff --git a/Assets/Animations/DisplayFactAnimation/DisplayFactMakeRed.anim b/Assets/Test-Animations/DisplayFactAnimation/DisplayFactMakeRed.anim similarity index 100% rename from Assets/Animations/DisplayFactAnimation/DisplayFactMakeRed.anim rename to Assets/Test-Animations/DisplayFactAnimation/DisplayFactMakeRed.anim diff --git a/Assets/Animations/DisplayFactAnimation/DisplayFactMakeRed.anim.meta b/Assets/Test-Animations/DisplayFactAnimation/DisplayFactMakeRed.anim.meta similarity index 100% rename from Assets/Animations/DisplayFactAnimation/DisplayFactMakeRed.anim.meta rename to Assets/Test-Animations/DisplayFactAnimation/DisplayFactMakeRed.anim.meta diff --git a/Assets/Animations/DisplayFactAnimation/DisplayFactPulsating.anim b/Assets/Test-Animations/DisplayFactAnimation/DisplayFactPulsating.anim similarity index 100% rename from Assets/Animations/DisplayFactAnimation/DisplayFactPulsating.anim rename to Assets/Test-Animations/DisplayFactAnimation/DisplayFactPulsating.anim diff --git a/Assets/Animations/DisplayFactAnimation/DisplayFactPulsating.anim.meta b/Assets/Test-Animations/DisplayFactAnimation/DisplayFactPulsating.anim.meta similarity index 100% rename from Assets/Animations/DisplayFactAnimation/DisplayFactPulsating.anim.meta rename to Assets/Test-Animations/DisplayFactAnimation/DisplayFactPulsating.anim.meta diff --git a/Assets/Animations/LineFact.meta b/Assets/Test-Animations/LineFact.meta similarity index 100% rename from Assets/Animations/LineFact.meta rename to Assets/Test-Animations/LineFact.meta diff --git a/Assets/Animations/LineFact/FactHintAnimation.controller b/Assets/Test-Animations/LineFact/FactHintAnimation.controller similarity index 100% rename from Assets/Animations/LineFact/FactHintAnimation.controller rename to Assets/Test-Animations/LineFact/FactHintAnimation.controller diff --git a/Assets/Animations/LineFact/FactHintAnimation.controller.meta b/Assets/Test-Animations/LineFact/FactHintAnimation.controller.meta similarity index 100% rename from Assets/Animations/LineFact/FactHintAnimation.controller.meta rename to Assets/Test-Animations/LineFact/FactHintAnimation.controller.meta diff --git a/Assets/Animations/LineFact/Idle.anim b/Assets/Test-Animations/LineFact/Idle.anim similarity index 100% rename from Assets/Animations/LineFact/Idle.anim rename to Assets/Test-Animations/LineFact/Idle.anim diff --git a/Assets/Animations/LineFact/Idle.anim.meta b/Assets/Test-Animations/LineFact/Idle.anim.meta similarity index 100% rename from Assets/Animations/LineFact/Idle.anim.meta rename to Assets/Test-Animations/LineFact/Idle.anim.meta diff --git a/Assets/Animations/LineFact/MakeNormal.anim b/Assets/Test-Animations/LineFact/MakeNormal.anim similarity index 100% rename from Assets/Animations/LineFact/MakeNormal.anim rename to Assets/Test-Animations/LineFact/MakeNormal.anim diff --git a/Assets/Animations/LineFact/MakeNormal.anim.meta b/Assets/Test-Animations/LineFact/MakeNormal.anim.meta similarity index 100% rename from Assets/Animations/LineFact/MakeNormal.anim.meta rename to Assets/Test-Animations/LineFact/MakeNormal.anim.meta diff --git a/Assets/Animations/LineFact/MakeRed.anim b/Assets/Test-Animations/LineFact/MakeRed.anim similarity index 100% rename from Assets/Animations/LineFact/MakeRed.anim rename to Assets/Test-Animations/LineFact/MakeRed.anim diff --git a/Assets/Animations/LineFact/MakeRed.anim.meta b/Assets/Test-Animations/LineFact/MakeRed.anim.meta similarity index 100% rename from Assets/Animations/LineFact/MakeRed.anim.meta rename to Assets/Test-Animations/LineFact/MakeRed.anim.meta diff --git a/Assets/Animations/LineFact/Pulsating.anim b/Assets/Test-Animations/LineFact/Pulsating.anim similarity index 100% rename from Assets/Animations/LineFact/Pulsating.anim rename to Assets/Test-Animations/LineFact/Pulsating.anim diff --git a/Assets/Animations/LineFact/Pulsating.anim.meta b/Assets/Test-Animations/LineFact/Pulsating.anim.meta similarity index 100% rename from Assets/Animations/LineFact/Pulsating.anim.meta rename to Assets/Test-Animations/LineFact/Pulsating.anim.meta diff --git a/Assets/Animations/PointFact.meta b/Assets/Test-Animations/PointFact.meta similarity index 100% rename from Assets/Animations/PointFact.meta rename to Assets/Test-Animations/PointFact.meta diff --git a/Assets/Animations/PointFact/FactHintAnimation.controller b/Assets/Test-Animations/PointFact/FactHintAnimation.controller similarity index 100% rename from Assets/Animations/PointFact/FactHintAnimation.controller rename to Assets/Test-Animations/PointFact/FactHintAnimation.controller diff --git a/Assets/Animations/PointFact/FactHintAnimation.controller.meta b/Assets/Test-Animations/PointFact/FactHintAnimation.controller.meta similarity index 100% rename from Assets/Animations/PointFact/FactHintAnimation.controller.meta rename to Assets/Test-Animations/PointFact/FactHintAnimation.controller.meta diff --git a/Assets/Animations/PointFact/Idle.anim b/Assets/Test-Animations/PointFact/Idle.anim similarity index 100% rename from Assets/Animations/PointFact/Idle.anim rename to Assets/Test-Animations/PointFact/Idle.anim diff --git a/Assets/Animations/PointFact/Idle.anim.meta b/Assets/Test-Animations/PointFact/Idle.anim.meta similarity index 100% rename from Assets/Animations/PointFact/Idle.anim.meta rename to Assets/Test-Animations/PointFact/Idle.anim.meta diff --git a/Assets/Animations/PointFact/MakeNormal.anim b/Assets/Test-Animations/PointFact/MakeNormal.anim similarity index 100% rename from Assets/Animations/PointFact/MakeNormal.anim rename to Assets/Test-Animations/PointFact/MakeNormal.anim diff --git a/Assets/Animations/PointFact/MakeNormal.anim.meta b/Assets/Test-Animations/PointFact/MakeNormal.anim.meta similarity index 100% rename from Assets/Animations/PointFact/MakeNormal.anim.meta rename to Assets/Test-Animations/PointFact/MakeNormal.anim.meta diff --git a/Assets/Animations/PointFact/MakeRed.anim b/Assets/Test-Animations/PointFact/MakeRed.anim similarity index 100% rename from Assets/Animations/PointFact/MakeRed.anim rename to Assets/Test-Animations/PointFact/MakeRed.anim diff --git a/Assets/Animations/PointFact/MakeRed.anim.meta b/Assets/Test-Animations/PointFact/MakeRed.anim.meta similarity index 100% rename from Assets/Animations/PointFact/MakeRed.anim.meta rename to Assets/Test-Animations/PointFact/MakeRed.anim.meta diff --git a/Assets/Animations/PointFact/Pulsating.anim b/Assets/Test-Animations/PointFact/Pulsating.anim similarity index 100% rename from Assets/Animations/PointFact/Pulsating.anim rename to Assets/Test-Animations/PointFact/Pulsating.anim diff --git a/Assets/Animations/PointFact/Pulsating.anim.meta b/Assets/Test-Animations/PointFact/Pulsating.anim.meta similarity index 100% rename from Assets/Animations/PointFact/Pulsating.anim.meta rename to Assets/Test-Animations/PointFact/Pulsating.anim.meta diff --git a/Assets/Animations/RayFact.meta b/Assets/Test-Animations/RayFact.meta similarity index 100% rename from Assets/Animations/RayFact.meta rename to Assets/Test-Animations/RayFact.meta diff --git a/Assets/Animations/RayFact/FactHintAnimation.controller b/Assets/Test-Animations/RayFact/FactHintAnimation.controller similarity index 100% rename from Assets/Animations/RayFact/FactHintAnimation.controller rename to Assets/Test-Animations/RayFact/FactHintAnimation.controller diff --git a/Assets/Animations/RayFact/FactHintAnimation.controller.meta b/Assets/Test-Animations/RayFact/FactHintAnimation.controller.meta similarity index 100% rename from Assets/Animations/RayFact/FactHintAnimation.controller.meta rename to Assets/Test-Animations/RayFact/FactHintAnimation.controller.meta diff --git a/Assets/Animations/RayFact/Idle.anim b/Assets/Test-Animations/RayFact/Idle.anim similarity index 100% rename from Assets/Animations/RayFact/Idle.anim rename to Assets/Test-Animations/RayFact/Idle.anim diff --git a/Assets/Animations/RayFact/Idle.anim.meta b/Assets/Test-Animations/RayFact/Idle.anim.meta similarity index 100% rename from Assets/Animations/RayFact/Idle.anim.meta rename to Assets/Test-Animations/RayFact/Idle.anim.meta diff --git a/Assets/Animations/RayFact/MakeNormal.anim b/Assets/Test-Animations/RayFact/MakeNormal.anim similarity index 100% rename from Assets/Animations/RayFact/MakeNormal.anim rename to Assets/Test-Animations/RayFact/MakeNormal.anim diff --git a/Assets/Animations/RayFact/MakeNormal.anim.meta b/Assets/Test-Animations/RayFact/MakeNormal.anim.meta similarity index 100% rename from Assets/Animations/RayFact/MakeNormal.anim.meta rename to Assets/Test-Animations/RayFact/MakeNormal.anim.meta diff --git a/Assets/Animations/RayFact/MakeRed.anim b/Assets/Test-Animations/RayFact/MakeRed.anim similarity index 100% rename from Assets/Animations/RayFact/MakeRed.anim rename to Assets/Test-Animations/RayFact/MakeRed.anim diff --git a/Assets/Animations/RayFact/MakeRed.anim.meta b/Assets/Test-Animations/RayFact/MakeRed.anim.meta similarity index 100% rename from Assets/Animations/RayFact/MakeRed.anim.meta rename to Assets/Test-Animations/RayFact/MakeRed.anim.meta diff --git a/Assets/Animations/RayFact/Pulsating.anim b/Assets/Test-Animations/RayFact/Pulsating.anim similarity index 100% rename from Assets/Animations/RayFact/Pulsating.anim rename to Assets/Test-Animations/RayFact/Pulsating.anim diff --git a/Assets/Animations/RayFact/Pulsating.anim.meta b/Assets/Test-Animations/RayFact/Pulsating.anim.meta similarity index 100% rename from Assets/Animations/RayFact/Pulsating.anim.meta rename to Assets/Test-Animations/RayFact/Pulsating.anim.meta diff --git a/Assets/Animations/ScrollParameterAnimation.meta b/Assets/Test-Animations/ScrollParameterAnimation.meta similarity index 100% rename from Assets/Animations/ScrollParameterAnimation.meta rename to Assets/Test-Animations/ScrollParameterAnimation.meta diff --git a/Assets/Animations/ScrollParameterAnimation/ScrollParamHintAnimation.controller b/Assets/Test-Animations/ScrollParameterAnimation/ScrollParamHintAnimation.controller similarity index 100% rename from Assets/Animations/ScrollParameterAnimation/ScrollParamHintAnimation.controller rename to Assets/Test-Animations/ScrollParameterAnimation/ScrollParamHintAnimation.controller diff --git a/Assets/Animations/ScrollParameterAnimation/ScrollParamHintAnimation.controller.meta b/Assets/Test-Animations/ScrollParameterAnimation/ScrollParamHintAnimation.controller.meta similarity index 100% rename from Assets/Animations/ScrollParameterAnimation/ScrollParamHintAnimation.controller.meta rename to Assets/Test-Animations/ScrollParameterAnimation/ScrollParamHintAnimation.controller.meta diff --git a/Assets/Animations/ScrollParameterAnimation/ScrollParamIdle.anim b/Assets/Test-Animations/ScrollParameterAnimation/ScrollParamIdle.anim similarity index 100% rename from Assets/Animations/ScrollParameterAnimation/ScrollParamIdle.anim rename to Assets/Test-Animations/ScrollParameterAnimation/ScrollParamIdle.anim diff --git a/Assets/Animations/ScrollParameterAnimation/ScrollParamIdle.anim.meta b/Assets/Test-Animations/ScrollParameterAnimation/ScrollParamIdle.anim.meta similarity index 100% rename from Assets/Animations/ScrollParameterAnimation/ScrollParamIdle.anim.meta rename to Assets/Test-Animations/ScrollParameterAnimation/ScrollParamIdle.anim.meta diff --git a/Assets/Animations/ScrollParameterAnimation/ScrollParamMakeNormal.anim b/Assets/Test-Animations/ScrollParameterAnimation/ScrollParamMakeNormal.anim similarity index 100% rename from Assets/Animations/ScrollParameterAnimation/ScrollParamMakeNormal.anim rename to Assets/Test-Animations/ScrollParameterAnimation/ScrollParamMakeNormal.anim diff --git a/Assets/Animations/ScrollParameterAnimation/ScrollParamMakeNormal.anim.meta b/Assets/Test-Animations/ScrollParameterAnimation/ScrollParamMakeNormal.anim.meta similarity index 100% rename from Assets/Animations/ScrollParameterAnimation/ScrollParamMakeNormal.anim.meta rename to Assets/Test-Animations/ScrollParameterAnimation/ScrollParamMakeNormal.anim.meta diff --git a/Assets/Animations/ScrollParameterAnimation/ScrollParamMakeRed.anim b/Assets/Test-Animations/ScrollParameterAnimation/ScrollParamMakeRed.anim similarity index 100% rename from Assets/Animations/ScrollParameterAnimation/ScrollParamMakeRed.anim rename to Assets/Test-Animations/ScrollParameterAnimation/ScrollParamMakeRed.anim diff --git a/Assets/Animations/ScrollParameterAnimation/ScrollParamMakeRed.anim.meta b/Assets/Test-Animations/ScrollParameterAnimation/ScrollParamMakeRed.anim.meta similarity index 100% rename from Assets/Animations/ScrollParameterAnimation/ScrollParamMakeRed.anim.meta rename to Assets/Test-Animations/ScrollParameterAnimation/ScrollParamMakeRed.anim.meta diff --git a/Assets/Animations/ScrollParameterAnimation/ScrollParamPulsating.anim b/Assets/Test-Animations/ScrollParameterAnimation/ScrollParamPulsating.anim similarity index 100% rename from Assets/Animations/ScrollParameterAnimation/ScrollParamPulsating.anim rename to Assets/Test-Animations/ScrollParameterAnimation/ScrollParamPulsating.anim diff --git a/Assets/Animations/ScrollParameterAnimation/ScrollParamPulsating.anim.meta b/Assets/Test-Animations/ScrollParameterAnimation/ScrollParamPulsating.anim.meta similarity index 100% rename from Assets/Animations/ScrollParameterAnimation/ScrollParamPulsating.anim.meta rename to Assets/Test-Animations/ScrollParameterAnimation/ScrollParamPulsating.anim.meta