From 74ac97330f60f7fb64358dc96a0ee68b85f9efdb Mon Sep 17 00:00:00 2001
From: baletiballo <75846481+baletiballo@users.noreply.github.com>
Date: Fri, 24 Jan 2025 08:03:47 +0100
Subject: [PATCH] pull the ScrollView from the local Server

This server needs to be started manually currently
---
 Assets/Scripts/UI/InGame/WebViewController.cs | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/Assets/Scripts/UI/InGame/WebViewController.cs b/Assets/Scripts/UI/InGame/WebViewController.cs
index 5b5a7b12..a5e022eb 100644
--- a/Assets/Scripts/UI/InGame/WebViewController.cs
+++ b/Assets/Scripts/UI/InGame/WebViewController.cs
@@ -22,7 +22,7 @@ private void Awake()
     {
         webViewComponent = GetComponent<WebViewComponent>();
         WebViewComponent.serializerSettings.Converters.Add(new FactObjectUIConverter());
-        webViewComponent.targetUrl = Path.Join(CommunicationEvents.Get_DataPath(), "../ScrollView_Server/scrollView.html");
+        webViewComponent.targetUrl = ("http://localhost:5173/scrollView"); //Path.Join(CommunicationEvents.Get_DataPath(), "../ScrollView_Server/scrollView.html");
         webViewComponent.OnWebViewComponentReady += OnWebViewComponentReady;
 
         // TODO: handle webViewComponent.onDomDocumentUpdated
-- 
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