From 8869eac3020a6a2551ae79302859eb7826d81029 Mon Sep 17 00:00:00 2001
From: MaZiFAU <marco.alexander.zimmer@fau.de>
Date: Fri, 17 Sep 2021 15:00:38 +0200
Subject: [PATCH] merge fix 1

---
 Assets/Scripts/InteractionEngine/FactHandling/Fact.cs | 6 ------
 Assets/Scripts/Restart.cs                             | 6 ------
 2 files changed, 12 deletions(-)

diff --git a/Assets/Scripts/InteractionEngine/FactHandling/Fact.cs b/Assets/Scripts/InteractionEngine/FactHandling/Fact.cs
index 5c2aa93b..7f978207 100644
--- a/Assets/Scripts/InteractionEngine/FactHandling/Fact.cs
+++ b/Assets/Scripts/InteractionEngine/FactHandling/Fact.cs
@@ -163,12 +163,6 @@ public bool rename(string newLabel)
 
     public abstract GameObject instantiateDisplay(GameObject prefab, Transform transform);
 
-    public static void Clear()
-    {
-        MaxLabelId = 0;
-        UnusedLabelIds.Clear();
-    }
-
     public virtual void delete(bool keep_clean = true)
     {
         //TODO: MMT: delete over there
diff --git a/Assets/Scripts/Restart.cs b/Assets/Scripts/Restart.cs
index 4b3e81e9..686d4198 100644
--- a/Assets/Scripts/Restart.cs
+++ b/Assets/Scripts/Restart.cs
@@ -9,15 +9,9 @@ public void LevelReset()
         Loader.LoadStage(StageStatic.stage.name, !StageStatic.stage.use_install_folder, false);
     }
 
-<<<<<<< HEAD
-        Fact.Clear();
-
-        SceneManager.LoadSceneAsync(SceneManager.GetActiveScene().buildIndex);
-=======
     public void LoadMainMenue()
     {
         SceneManager.LoadScene("MainMenue");
->>>>>>> MaZiFAU
     }
 
     public void LoadStartScreen()
-- 
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