diff --git a/Assets/Scripts/CheckServer.cs b/Assets/Scripts/CheckServer.cs index 994be5c9495c67fe38e6561fa623635afcb7354c..fb57ec8ffc8cb3f5780ca246f436d5cf05338a83 100644 --- a/Assets/Scripts/CheckServer.cs +++ b/Assets/Scripts/CheckServer.cs @@ -128,13 +128,13 @@ IEnumerator ServerRoutine(String NetwAddress, int NA_id, double ics) || request.result == UnityWebRequest.Result.ProtocolError) { UnityEngine.Debug.Log("Wait for Server to Respond: " + request.error); + request.Dispose(); + request = ping1(NetwAddress); //request = UnityWebRequest.Get("http://" + NetwAddress + "/fact/list"); //request = UnityWebRequest.Get("http://localhost:8085/fact/list"); //UnityEngine.Debug.Log("Req"); yield return request.SendWebRequest(); - - request.Dispose(); } request.Dispose();