From 99d77bde9837b184b0e26c839455578f1d3ba30a Mon Sep 17 00:00:00 2001 From: baletiballo <75846481+baletiballo@users.noreply.github.com> Date: Tue, 26 Nov 2024 10:43:20 +0100 Subject: [PATCH] dispose of the server-check-request after it is used, not immediately after creation --- Assets/Scripts/CheckServer.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Assets/Scripts/CheckServer.cs b/Assets/Scripts/CheckServer.cs index 994be5c9..fb57ec8f 100644 --- a/Assets/Scripts/CheckServer.cs +++ b/Assets/Scripts/CheckServer.cs @@ -128,13 +128,13 @@ IEnumerator ServerRoutine(String NetwAddress, int NA_id, double ics) || request.result == UnityWebRequest.Result.ProtocolError) { UnityEngine.Debug.Log("Wait for Server to Respond: " + request.error); + request.Dispose(); + request = ping1(NetwAddress); //request = UnityWebRequest.Get("http://" + NetwAddress + "/fact/list"); //request = UnityWebRequest.Get("http://localhost:8085/fact/list"); //UnityEngine.Debug.Log("Req"); yield return request.SendWebRequest(); - - request.Dispose(); } request.Dispose(); -- GitLab