From a4949b6012ba7bc4a30cde182648f6c6d170a395 Mon Sep 17 00:00:00 2001 From: unknown <john.schihada@hotmail.com> Date: Wed, 20 Jan 2021 14:38:36 +0100 Subject: [PATCH] Adjustments due to Issue #51 --- DEPLOY.md | 4 ++-- MultiBuild.bat | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/DEPLOY.md b/DEPLOY.md index 8081ace6..37325ca2 100644 --- a/DEPLOY.md +++ b/DEPLOY.md @@ -43,8 +43,8 @@ at the same time with the *same* version number. - Via Unity-UI: File -> Build Settings... -> Choose "Target Platform" and "Architecture" -> Build ### Building Archives -- For Windows: zip -r <TARGET-DIR>/FrameWorld_Windows.zip <SOURCE-DIR> -- For Linux/macOS: tar -zcvf UFrameIT-3.0-<TARGET>.tar.gz <SOURCE-DIR> +- For Windows: zip -r <TARGET-DIR>/UFrameIT-<version>-Windows.zip <SOURCE-DIR> +- For Linux/macOS: tar -zcvf UFrameIT-<version>-<TARGET>.tar.gz <SOURCE-DIR> ### Hints for deployment - The build for macOS usually only works if it's built from a Mac diff --git a/MultiBuild.bat b/MultiBuild.bat index e18f5daf..649a73ec 100644 --- a/MultiBuild.bat +++ b/MultiBuild.bat @@ -7,14 +7,14 @@ set /p unityDir=Please enter your absolute unity installation path: set /p projectPath=Please enter your absolute project path: echo Windows-Build... -start "Windows-Build" /D "%projectPath%" /W "%unityDir%"/Unity.exe -batchmode -buildTarget Win64 -projectPath "%projectPath%" -buildWindows64Player Build/FrameWorld1.exe -quit +start "Windows-Build" /D "%projectPath%" /W "%unityDir%"/Unity.exe -batchmode -buildTarget Win64 -projectPath "%projectPath%" -buildWindows64Player Build/FrameWorld.exe -quit if %errorlevel% neq 0 ( set /p=An error occured. Hit ENTER to exit... exit %errorlevel% ) echo Linux-Build... -start "Linux-Build" /D "%projectPath%" /W "%unityDir%"/Unity.exe -batchmode -buildTarget Linux64 -projectPath "%projectPath%" -buildLinux64Player Linux/frameworld.x86_64 -quit +start "Linux-Build" /D "%projectPath%" /W "%unityDir%"/Unity.exe -batchmode -buildTarget Linux64 -projectPath "%projectPath%" -buildLinux64Player Linux/FrameWorld.x86_64 -quit if %errorlevel% neq 0 ( set /p=An error occured. Hit ENTER to exit... exit %errorlevel% -- GitLab