From b87a7e0188499661e8883a6a683c0a1bafa1c10c Mon Sep 17 00:00:00 2001 From: unknown <john.schihada@hotmail.com> Date: Tue, 14 Jul 2020 22:33:04 +0200 Subject: [PATCH] Refactored LineTool/Tape --- Assets/InteractionEngine/FactManager.cs | 4 - Assets/InteractionEngine/Gadgets/Pointer.cs | 1 - Assets/InteractionEngine/ShinyThings.cs | 48 +-- Assets/LineTool.cs | 170 +++++++- .../Inventory.meta => RiverScene.unity.meta} | 3 +- Assets/StreamingAssets.meta | 8 - Assets/Tape.cs | 168 +++++++- Assets/TreeWorld_02.unity | 42 +- Packages/manifest.json | 2 +- Packages/packages-lock.json | 387 ++++++++++++++++++ ProjectSettings/ProjectVersion.txt | 4 +- 11 files changed, 742 insertions(+), 95 deletions(-) rename Assets/{InventoryStuff/Inventory.meta => RiverScene.unity.meta} (67%) delete mode 100644 Assets/StreamingAssets.meta create mode 100644 Packages/packages-lock.json diff --git a/Assets/InteractionEngine/FactManager.cs b/Assets/InteractionEngine/FactManager.cs index 9383cb4b..d734f614 100644 --- a/Assets/InteractionEngine/FactManager.cs +++ b/Assets/InteractionEngine/FactManager.cs @@ -9,10 +9,6 @@ public class FactManager : MonoBehaviour public GameObject SmartMenu; private List<int> NextEmpties = new List<int>(); - //Variables for LineMode distinction - public bool lineModeIsFirstPointSelected = false; - public Fact lineModeFirstPointSelected = null; - //Variables for AngleMode distinction public bool angleModeIsFirstPointSelected = false; public Fact angleModeFirstPointSelected = null; diff --git a/Assets/InteractionEngine/Gadgets/Pointer.cs b/Assets/InteractionEngine/Gadgets/Pointer.cs index 90727552..c4b859cb 100644 --- a/Assets/InteractionEngine/Gadgets/Pointer.cs +++ b/Assets/InteractionEngine/Gadgets/Pointer.cs @@ -5,7 +5,6 @@ public class Pointer : Gadget { - // Start is called before the first frame update public override void OnHit(RaycastHit hit) { diff --git a/Assets/InteractionEngine/ShinyThings.cs b/Assets/InteractionEngine/ShinyThings.cs index 95b5913d..98401fd7 100644 --- a/Assets/InteractionEngine/ShinyThings.cs +++ b/Assets/InteractionEngine/ShinyThings.cs @@ -18,10 +18,8 @@ public class ShinyThings : MonoBehaviour //Attributes for simulating the drawing of a line/curve public LineRenderer lineRenderer; private List<Vector3> linePositions = new List<Vector3>(); - public Material linePreviewMaterial; public Material anglePreviewMaterial; - - private bool lineDrawingActivated; + private bool curveDrawingActivated; //These are only the vertices for the Curve private int curveDrawingVertexCount = 36; @@ -55,8 +53,6 @@ public class ShinyThings : MonoBehaviour public void Start() { if (Cursor == null) Cursor = GetComponent<WorldCursor>(); - CommunicationEvents.StartLineDrawingEvent.AddListener(ActivateLineDrawing); - CommunicationEvents.StopLineDrawingEvent.AddListener(DeactivateLineDrawing); CommunicationEvents.StartCurveDrawingEvent.AddListener(ActivateCurveDrawing); CommunicationEvents.StopCurveDrawingEvent.AddListener(DeactivateCurveDrawing); CommunicationEvents.StopPreviewsEvent.AddListener(StopPreviews); @@ -88,10 +84,8 @@ public void Update() //@John before: hit.point //Debug.Log(this.transform.position); - - if (this.lineDrawingActivated) - UpdateLineDrawing(this.transform.position); - else if (this.curveDrawingActivated) + + if (this.curveDrawingActivated) UpdateCurveDrawing(this.transform.position); //If the Timer is Active, check Pushout-Highlighting @@ -372,40 +366,6 @@ public void slowDownAnimation(ParticleSystem main1, ParticleSystem main2) { } } - public void ActivateLineDrawing(Fact startFact) - { - this.lineRenderer.positionCount = 2; - this.lineRenderer.material = this.linePreviewMaterial; - - lineRenderer.startWidth = 0.095f; - lineRenderer.endWidth = 0.095f; - //Set LineDrawing activated - this.lineDrawingActivated = true; - //Add the position of the Fact for the start of the Line - linePositions.Add(startFact.Representation.transform.position); - //The second point is the same point at the moment - linePositions.Add(startFact.Representation.transform.position); - - this.lineRenderer.SetPosition(0, linePositions[0]); - this.lineRenderer.SetPosition(1, linePositions[1]); - - } - - //Updates the second-point of the Line when First Point was selected in LineMode - public void UpdateLineDrawing(Vector3 currentPosition) - { - this.linePositions[1] = currentPosition; - this.lineRenderer.SetPosition(1, this.linePositions[1]); - } - - //Deactivate LineDrawing so that no Line gets drawn when Cursor changes - public void DeactivateLineDrawing(Fact startFact) - { - this.lineRenderer.positionCount = 0; - this.linePositions = new List<Vector3>(); - this.lineDrawingActivated = false; - } - //Expect a LineFact here, where Line.Pid2 will be the Basis-Point of the angle public void ActivateCurveDrawing(Fact startFact) { @@ -490,8 +450,6 @@ public void DeactivateCurveDrawing(Fact startFact) } public void StopPreviews(Fact startFact) { - if (lineDrawingActivated) - DeactivateLineDrawing(null); if (curveDrawingActivated) DeactivateCurveDrawing(null); } diff --git a/Assets/LineTool.cs b/Assets/LineTool.cs index 7721c7ec..09a1e61e 100644 --- a/Assets/LineTool.cs +++ b/Assets/LineTool.cs @@ -5,6 +5,30 @@ public class LineTool : Gadget { + //Variables for LineMode distinction + private bool LineModeIsFirstPointSelected = false; + private Fact LineModeFirstPointSelected = null; + + //Attributes for simulating the drawing of a line + private bool lineDrawingActivated; + public WorldCursor Cursor; + public LineRenderer lineRenderer; + private List<Vector3> linePositions = new List<Vector3>(); + public Material linePreviewMaterial; + + //Initialize Gadget when enabled AND activated + void OnEnable() + { + this.ResetGadget(); + } + + void Start() + { + if (FactManager == null) FactManager = GameObject.FindObjectOfType<FactManager>(); + CommunicationEvents.TriggerEvent.AddListener(OnHit); + if (this.Cursor == null) this.Cursor = GameObject.FindObjectOfType<WorldCursor>(); + } + public override void OnHit(RaycastHit hit) { if (!this.isActiveAndEnabled) return; @@ -13,36 +37,152 @@ public override void OnHit(RaycastHit hit) Fact tempFact = Facts[hit.transform.GetComponent<FactObject>().Id]; //we can only reach points that are lower than that with the measuring tape - if (ActiveToolMode == ToolMode.CreateLineMode && tempFact.Representation.transform.position.y > 2.5f) + if (/*ActiveToolMode == ToolMode.CreateLineMode && */tempFact.Representation.transform.position.y > 2.5f) return; - //no 0 distances - if (FactManager.lineModeIsFirstPointSelected && FactManager.lineModeFirstPointSelected.Id != tempFact.Id) + //If first point was already selected AND second point != first point + if (this.LineModeIsFirstPointSelected && this.LineModeFirstPointSelected.Id != tempFact.Id) { - //Event for end of line-drawing in "ShinyThings" - CommunicationEvents.StopLineDrawingEvent.Invoke(null); + this.DeactivateLineDrawing(); //Create LineFact - //Check if exactle the same line/distance already exists - if (!FactManager.factAlreadyExists(new int[] { FactManager.lineModeFirstPointSelected.Id, tempFact.Id })) + //Check if exactly the same line/distance already exists + if (!FactManager.factAlreadyExists(new int[] { this.LineModeFirstPointSelected.Id, tempFact.Id })) + //TODO: That won't work anymore because of gadget-refactoring if (ActiveToolMode == ToolMode.CreateLineMode) - CommunicationEvents.AddFactEvent.Invoke(FactManager.AddLineFact(FactManager.lineModeFirstPointSelected.Id, tempFact.Id, FactManager.GetFirstEmptyID())); + CommunicationEvents.AddFactEvent.Invoke(FactManager.AddLineFact(this.LineModeFirstPointSelected.Id, tempFact.Id, FactManager.GetFirstEmptyID())); else { - CommunicationEvents.AddFactEvent.Invoke(FactManager.AddRayFact(FactManager.lineModeFirstPointSelected.Id, tempFact.Id, FactManager.GetFirstEmptyID())); + CommunicationEvents.AddFactEvent.Invoke(FactManager.AddRayFact(this.LineModeFirstPointSelected.Id, tempFact.Id, FactManager.GetFirstEmptyID())); } - FactManager.lineModeIsFirstPointSelected = false; - FactManager.lineModeFirstPointSelected = null; + this.ResetGadget(); } else { //Activate LineDrawing for preview - FactManager.lineModeIsFirstPointSelected = true; - FactManager.lineModeFirstPointSelected = tempFact; - //Event for start line-drawing in "ShinyThings" - CommunicationEvents.StartLineDrawingEvent.Invoke(FactManager.lineModeFirstPointSelected); + this.LineModeIsFirstPointSelected = true; + this.LineModeFirstPointSelected = tempFact; + this.ActivateLineDrawing(); + } + } + /* + //if we want to spawn a new point + else if (Input.GetKey(KeyCode.LeftShift)) + { + if (this.TapeModeIsFirstPointSelected) + { + + this.DeactivateLineDrawing(); + + SmallRocket(hit, this.TapeModeFirstPointSelected.Id); + + this.ResetGadget(); + } + } + */ + //if we hit the top snap zone + else if (hit.transform.gameObject.tag == "SnapZone") + { + if (this.LineModeIsFirstPointSelected) + { + + RaycastHit downHit; + + if (Physics.Raycast(hit.transform.gameObject.transform.position - Vector3.down * 2, Vector3.down, out downHit)) + { + int idA = downHit.transform.gameObject.GetComponent<FactObject>().Id; + int idB = this.LineModeFirstPointSelected.Id; + int idC = FactManager.GetFirstEmptyID(); + CommunicationEvents.AddFactEvent.Invoke(FactManager.AddPointFact(hit, idC)); + this.DeactivateLineDrawing(); + //Create LineFact + CommunicationEvents.AddFactEvent.Invoke(FactManager.AddAngleFact(idA, idB, idC, FactManager.GetFirstEmptyID())); + this.LineModeIsFirstPointSelected = false; + this.LineModeFirstPointSelected = null; + } + } + } + //If no Point was hit + else + { + if (this.LineModeIsFirstPointSelected) + { + //Deactivate LineDrawing and first point selection + this.ResetGadget(); + this.DeactivateLineDrawing(); } + + //TODO: Hint that only a line can be drawn between already existing points } } + + /* + //Creating 90-degree Angles + public void SmallRocket(RaycastHit hit, int idA) + { + //enable collider to measure angle to the treetop + int idB = this.GetFirstEmptyID(); + CommunicationEvents.AddFactEvent.Invoke(FactManager.AddPointFact(hit, idB)); + Facts[idB].Representation.GetComponentInChildren<Collider>().enabled = true; + //third point with unknown height + int idC = FactManager.GetFirstEmptyID(); + var skyHit = hit; + skyHit.point = (Facts[idA] as PointFact).Point + Vector3.up * 20; + CommunicationEvents.AddFactEvent.Invoke(FactManager.AddPointFact(skyHit, idC)); + //lines + CommunicationEvents.AddFactEvent.Invoke(FactManager.AddLineFact(idA, idB, this.GetFirstEmptyID())); + //lines + CommunicationEvents.AddFactEvent.Invoke(FactManager.AddLineFact(idA, idC, this.GetFirstEmptyID())); + //90degree angle + CommunicationEvents.AddFactEvent.Invoke(FactManager.AddAngleFact(idB, idA, idC, GetFirstEmptyID())); + }*/ + + void Update() + { + if (!this.isActiveAndEnabled) return; + if (this.lineDrawingActivated) + UpdateLineDrawing(); + } + + private void ResetGadget() + { + this.LineModeIsFirstPointSelected = false; + this.LineModeFirstPointSelected = null; + DeactivateLineDrawing(); + } + + private void ActivateLineDrawing() + { + this.lineRenderer.positionCount = 2; + this.lineRenderer.material = this.linePreviewMaterial; + + lineRenderer.startWidth = 0.095f; + lineRenderer.endWidth = 0.095f; + //Set LineDrawing activated + this.lineDrawingActivated = true; + //Add the position of the Fact for the start of the Line + linePositions.Add(this.LineModeFirstPointSelected.Representation.transform.position); + //The second point is the same point at the moment + linePositions.Add(this.LineModeFirstPointSelected.Representation.transform.position); + + this.lineRenderer.SetPosition(0, linePositions[0]); + this.lineRenderer.SetPosition(1, linePositions[1]); + + } + + //Updates the second-point of the Line when First Point was selected in LineMode + private void UpdateLineDrawing() + { + this.linePositions[1] = this.Cursor.transform.position; + this.lineRenderer.SetPosition(1, this.linePositions[1]); + } + + //Deactivate LineDrawing so that no Line gets drawn when Cursor changes + private void DeactivateLineDrawing() + { + this.lineRenderer.positionCount = 0; + this.linePositions = new List<Vector3>(); + this.lineDrawingActivated = false; + } } diff --git a/Assets/InventoryStuff/Inventory.meta b/Assets/RiverScene.unity.meta similarity index 67% rename from Assets/InventoryStuff/Inventory.meta rename to Assets/RiverScene.unity.meta index 354d69c1..aedd3378 100644 --- a/Assets/InventoryStuff/Inventory.meta +++ b/Assets/RiverScene.unity.meta @@ -1,6 +1,5 @@ fileFormatVersion: 2 -guid: 8c00acf0711308b4eac44fb21f04a06f -folderAsset: yes +guid: ce8df78dfa3eaec4aba324235400c8dd DefaultImporter: externalObjects: {} userData: diff --git a/Assets/StreamingAssets.meta b/Assets/StreamingAssets.meta deleted file mode 100644 index 7a25ae40..00000000 --- a/Assets/StreamingAssets.meta +++ /dev/null @@ -1,8 +0,0 @@ -fileFormatVersion: 2 -guid: 809deaa1d951e5741bce0ace20cdaed8 -folderAsset: yes -DefaultImporter: - externalObjects: {} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Tape.cs b/Assets/Tape.cs index 9c7aa5d3..f9e25478 100644 --- a/Assets/Tape.cs +++ b/Assets/Tape.cs @@ -5,6 +5,29 @@ public class Tape : Gadget { + //Variables for LineMode distinction + private bool TapeModeIsFirstPointSelected = false; + private Fact TapeModeFirstPointSelected = null; + + //Attributes for simulating the drawing of a line + private bool lineDrawingActivated; + public WorldCursor Cursor; + public LineRenderer lineRenderer; + private List<Vector3> linePositions = new List<Vector3>(); + public Material linePreviewMaterial; + + //Initialize Gadget when enabled AND activated + void OnEnable() + { + this.ResetGadget(); + } + + void Start() + { + if (FactManager == null) FactManager = GameObject.FindObjectOfType<FactManager>(); + CommunicationEvents.TriggerEvent.AddListener(OnHit); + if (this.Cursor == null) this.Cursor = GameObject.FindObjectOfType<WorldCursor>(); + } public override void OnHit(RaycastHit hit) { @@ -14,37 +37,152 @@ public override void OnHit(RaycastHit hit) Fact tempFact = Facts[hit.transform.GetComponent<FactObject>().Id]; //we can only reach points that are lower than that with the measuring tape - if (ActiveToolMode == ToolMode.CreateLineMode && tempFact.Representation.transform.position.y > 2.5f) + if (/*ActiveToolMode == ToolMode.CreateLineMode && */tempFact.Representation.transform.position.y > 2.5f) return; - //no 0 distances - if (FactManager.lineModeIsFirstPointSelected && FactManager.lineModeFirstPointSelected.Id != tempFact.Id) + //If first point was already selected AND second point != first point + if (this.TapeModeIsFirstPointSelected && this.TapeModeFirstPointSelected.Id != tempFact.Id) { - //Event for end of line-drawing in "ShinyThings" - CommunicationEvents.StopLineDrawingEvent.Invoke(null); + this.DeactivateLineDrawing(); //Create LineFact - //Check if exactle the same line/distance already exists - if (!FactManager.factAlreadyExists(new int[] { FactManager.lineModeFirstPointSelected.Id, tempFact.Id })) + //Check if exactly the same line/distance already exists + if (!FactManager.factAlreadyExists(new int[] { this.TapeModeFirstPointSelected.Id, tempFact.Id })) + //TODO: That won't work anymore because of gadget-refactoring if (ActiveToolMode == ToolMode.CreateLineMode) - CommunicationEvents.AddFactEvent.Invoke(FactManager.AddLineFact(FactManager.lineModeFirstPointSelected.Id, tempFact.Id, FactManager.GetFirstEmptyID())); + CommunicationEvents.AddFactEvent.Invoke(FactManager.AddLineFact(this.TapeModeFirstPointSelected.Id, tempFact.Id, FactManager.GetFirstEmptyID())); else { - CommunicationEvents.AddFactEvent.Invoke(FactManager.AddRayFact(FactManager.lineModeFirstPointSelected.Id, tempFact.Id, FactManager.GetFirstEmptyID())); + CommunicationEvents.AddFactEvent.Invoke(FactManager.AddRayFact(this.TapeModeFirstPointSelected.Id, tempFact.Id, FactManager.GetFirstEmptyID())); } - FactManager.lineModeIsFirstPointSelected = false; - FactManager.lineModeFirstPointSelected = null; + this.ResetGadget(); } else { //Activate LineDrawing for preview - FactManager.lineModeIsFirstPointSelected = true; - FactManager.lineModeFirstPointSelected = tempFact; - //Event for start line-drawing in "ShinyThings" - CommunicationEvents.StartLineDrawingEvent.Invoke(FactManager.lineModeFirstPointSelected); + this.TapeModeIsFirstPointSelected = true; + this.TapeModeFirstPointSelected = tempFact; + this.ActivateLineDrawing(); + } + } + /* + //if we want to spawn a new point + else if (Input.GetKey(KeyCode.LeftShift)) + { + if (this.TapeModeIsFirstPointSelected) + { + + this.DeactivateLineDrawing(); + + SmallRocket(hit, this.TapeModeFirstPointSelected.Id); + + this.ResetGadget(); + } + } + */ + //if we hit the top snap zone + else if (hit.transform.gameObject.tag == "SnapZone") + { + if (this.TapeModeIsFirstPointSelected) + { + + RaycastHit downHit; + + if (Physics.Raycast(hit.transform.gameObject.transform.position - Vector3.down * 2, Vector3.down, out downHit)) + { + int idA = downHit.transform.gameObject.GetComponent<FactObject>().Id; + int idB = this.TapeModeFirstPointSelected.Id; + int idC = FactManager.GetFirstEmptyID(); + CommunicationEvents.AddFactEvent.Invoke(FactManager.AddPointFact(hit, idC)); + this.DeactivateLineDrawing(); + //Create LineFact + CommunicationEvents.AddFactEvent.Invoke(FactManager.AddAngleFact(idA, idB, idC, FactManager.GetFirstEmptyID())); + this.TapeModeIsFirstPointSelected = false; + this.TapeModeFirstPointSelected = null; + } + } + } + //If no Point was hit + else + { + if (this.TapeModeIsFirstPointSelected) + { + //Deactivate LineDrawing and first point selection + this.ResetGadget(); + this.DeactivateLineDrawing(); } + + //TODO: Hint that only a line can be drawn between already existing points } } + /* + //Creating 90-degree Angles + public void SmallRocket(RaycastHit hit, int idA) + { + //enable collider to measure angle to the treetop + int idB = this.GetFirstEmptyID(); + CommunicationEvents.AddFactEvent.Invoke(FactManager.AddPointFact(hit, idB)); + Facts[idB].Representation.GetComponentInChildren<Collider>().enabled = true; + //third point with unknown height + int idC = FactManager.GetFirstEmptyID(); + var skyHit = hit; + skyHit.point = (Facts[idA] as PointFact).Point + Vector3.up * 20; + CommunicationEvents.AddFactEvent.Invoke(FactManager.AddPointFact(skyHit, idC)); + //lines + CommunicationEvents.AddFactEvent.Invoke(FactManager.AddLineFact(idA, idB, this.GetFirstEmptyID())); + //lines + CommunicationEvents.AddFactEvent.Invoke(FactManager.AddLineFact(idA, idC, this.GetFirstEmptyID())); + //90degree angle + CommunicationEvents.AddFactEvent.Invoke(FactManager.AddAngleFact(idB, idA, idC, GetFirstEmptyID())); + }*/ + + void Update() + { + if (!this.isActiveAndEnabled) return; + if (this.lineDrawingActivated) + UpdateLineDrawing(); + } + + private void ResetGadget() + { + this.TapeModeIsFirstPointSelected = false; + this.TapeModeFirstPointSelected = null; + DeactivateLineDrawing(); + } + + private void ActivateLineDrawing() + { + this.lineRenderer.positionCount = 2; + this.lineRenderer.material = this.linePreviewMaterial; + + lineRenderer.startWidth = 0.095f; + lineRenderer.endWidth = 0.095f; + //Set LineDrawing activated + this.lineDrawingActivated = true; + //Add the position of the Fact for the start of the Line + linePositions.Add(this.TapeModeFirstPointSelected.Representation.transform.position); + //The second point is the same point at the moment + linePositions.Add(this.TapeModeFirstPointSelected.Representation.transform.position); + + this.lineRenderer.SetPosition(0, linePositions[0]); + this.lineRenderer.SetPosition(1, linePositions[1]); + + } + + //Updates the second-point of the Line when First Point was selected in LineMode + private void UpdateLineDrawing() + { + this.linePositions[1] = this.Cursor.transform.position; + this.lineRenderer.SetPosition(1, this.linePositions[1]); + } + + //Deactivate LineDrawing so that no Line gets drawn when Cursor changes + private void DeactivateLineDrawing() + { + this.lineRenderer.positionCount = 0; + this.linePositions = new List<Vector3>(); + this.lineDrawingActivated = false; + } } diff --git a/Assets/TreeWorld_02.unity b/Assets/TreeWorld_02.unity index 63fc63c0..9b5a621a 100644 --- a/Assets/TreeWorld_02.unity +++ b/Assets/TreeWorld_02.unity @@ -31464,7 +31464,6 @@ MonoBehaviour: defaultMaterial: {fileID: 2100000, guid: 8ae9adf4dc782964387385c1e8c0eb72, type: 2} highlightMaterial: {fileID: 2100000, guid: c7daa82e15f0cf04d92d0f41ce84f9df, type: 2} lineRenderer: {fileID: 1661088668} - linePreviewMaterial: {fileID: 2100000, guid: a8a7bf60a30970f469a9c9d3ae2de6ef, type: 2} anglePreviewMaterial: {fileID: 2100000, guid: 8a28cccde2536794c97ec91954e34e90, type: 2} directionalLight: {fileID: 138245305} @@ -31483,7 +31482,6 @@ MonoBehaviour: m_EditorClassIdentifier: SmartMenu: {fileID: 5601740127768851631, guid: e693bf633c633d243b0254d117ec3893, type: 3} - lineModeIsFirstPointSelected: 0 angleModeIsFirstPointSelected: 0 angleModeIsSecondPointSelected: 0 snapZoneTop: {fileID: 1563243733} @@ -40482,6 +40480,26 @@ PrefabInstance: propertyPath: GadgetUI value: objectReference: {fileID: 339579026} + - target: {fileID: 1111866520, guid: 2ba8d552442ba664e8e567adee683a11, type: 3} + propertyPath: Cursor + value: + objectReference: {fileID: 1661088666} + - target: {fileID: 1111866520, guid: 2ba8d552442ba664e8e567adee683a11, type: 3} + propertyPath: lineRenderer + value: + objectReference: {fileID: 1661088668} + - target: {fileID: 1111866520, guid: 2ba8d552442ba664e8e567adee683a11, type: 3} + propertyPath: linePreviewMaterial + value: + objectReference: {fileID: 2100000, guid: a8a7bf60a30970f469a9c9d3ae2de6ef, type: 2} + - target: {fileID: 1947773663, guid: 2ba8d552442ba664e8e567adee683a11, type: 3} + propertyPath: lineRenderer + value: + objectReference: {fileID: 1661088668} + - target: {fileID: 1947773663, guid: 2ba8d552442ba664e8e567adee683a11, type: 3} + propertyPath: linePreviewMaterial + value: + objectReference: {fileID: 2100000, guid: a8a7bf60a30970f469a9c9d3ae2de6ef, type: 2} - target: {fileID: 2198523595365450379, guid: 2ba8d552442ba664e8e567adee683a11, type: 3} propertyPath: m_LocalPosition.x @@ -40979,6 +40997,11 @@ PrefabInstance: propertyPath: m_textInfo.pageCount value: 0 objectReference: {fileID: 0} + - target: {fileID: 1082980752285692745, guid: c1d50ceff6c06de40b71063574eba754, + type: 3} + propertyPath: m_AnchoredPosition.y + value: 67 + objectReference: {fileID: 0} - target: {fileID: 1082980752374527135, guid: c1d50ceff6c06de40b71063574eba754, type: 3} propertyPath: m_textInfo.characterCount @@ -41124,6 +41147,21 @@ PrefabInstance: propertyPath: CursorRenderer value: 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-m_EditorVersionWithRevision: 2019.4.1f1 (e6c045e14e4e) +m_EditorVersion: 2019.4.3f1 +m_EditorVersionWithRevision: 2019.4.3f1 (f880dceab6fe) -- GitLab