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Commit c17e65eb authored by BenniHome's avatar BenniHome
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Added Points and began Pythagoras Input

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class PythagorasScroll : DefaultScroll
{
}
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......@@ -20,13 +20,30 @@ void Update()
public void AddLenghtFact()
{
LengthObject fact = ScriptableObject.CreateInstance<LengthObject>();
fact.PointA = "A";
fact.PointB = "B";
fact.pointA = "A";
fact.pointB = "B";
fact.Lenght = 1.0;
fact.Description = "LengthFact";
inventory.AddFact(fact);
}
public void AddAngleFact(){
AngleObject fact = ScriptableObject.CreateInstance<AngleObject>();
fact.pointA = "X";
fact.pointB = "Y";
fact.pointC = "Z";
fact.angle = 90.0;
fact.Description = "AngleFact";
inventory.AddFact(fact);
}
public void AddPointFact(){
PointObject fact = ScriptableObject.CreateInstance<PointObject>();
fact.point = "P";
inventory.AddFact(fact);
}
public void AddDemoScroll(){
DefaultScroll scroll = ScriptableObject.CreateInstance<DefaultScroll>();
scroll.Description = "Dis is Scroll";
......
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