From cdd1198870bee712197efb28ce89631f56da46b5 Mon Sep 17 00:00:00 2001
From: Stefan Richter <o-s-r1993@web.de>
Date: Mon, 29 Apr 2024 17:03:41 +0200
Subject: [PATCH] Renamed Menue to Menu

---
 Assets/Resources/{Menue.meta => Menu.meta}    |   0
 Assets/Resources/{Menue => Menu}/Images.meta  |   0
 .../{Menue => Menu}/Images/AndrStartBg.png    |   0
 .../Images/AndrStartBg.png.meta               |   0
 .../{Menue => Menu}/Images/FrameWorld.png     |   0
 .../Images/FrameWorld.png.meta                |   0
 .../ScrollBackground_blue_rectangle.png       |   0
 .../ScrollBackground_blue_rectangle.png.meta  |   0
 .../Images/ScrollBackground_red_rectangle.png |   0
 .../ScrollBackground_red_rectangle.png.meta   |   0
 .../{Menue => Menu}/Images/Sprites.meta       |   0
 .../Images/Sprites/Cursor.meta                |   0
 .../Cursor/mouse-cursor_lila_cut_100x100.png  |   0
 .../mouse-cursor_lila_cut_100x100.png.meta    |   0
 .../Cursor/mouse-cursor_lila_cut_140x140.png  |   0
 .../mouse-cursor_lila_cut_140x140.png.meta    |   0
 .../Cursor/mouse-cursor_lila_cut_200x200.png  |   0
 .../mouse-cursor_lila_cut_200x200.png.meta    |   0
 .../Cursor/mouse-cursor_lila_cut_300x300.png  |   0
 .../mouse-cursor_lila_cut_300x300.png.meta    |   0
 .../Cursor/mouse-cursor_lila_cut_35x35.png    |   0
 .../mouse-cursor_lila_cut_35x35.png.meta      |   0
 .../Cursor/mouse-cursor_lila_cut_50x50.png    |   0
 .../mouse-cursor_lila_cut_50x50.png.meta      |   0
 .../Cursor/mouse-cursor_lila_cut_60x60.png    |   0
 .../mouse-cursor_lila_cut_60x60.png.meta      |   0
 .../Cursor/mouse-cursor_lila_cut_70x70.png    |   0
 .../mouse-cursor_lila_cut_70x70.png.meta      |   0
 .../Images/Sprites/LoadingCircle.meta         |   0
 ...ing-spinner-png-circle-logo-vector-png.png |   0
 ...pinner-png-circle-logo-vector-png.png.meta |   0
 .../7266036c9f3383d21730484150602f01.gif      |   0
 .../7266036c9f3383d21730484150602f01.gif.meta |   0
 ...e-brown-ring-6KDpu16nMeHmKiZNQTrfrVKib.jpg |   0
 ...wn-ring-6KDpu16nMeHmKiZNQTrfrVKib.jpg.meta |   0
 .../Sprites/LoadingCircle/loadingCircle.png   |   0
 .../LoadingCircle/loadingCircle.png.meta      |   0
 .../MenueIcons.meta => Menu/MenuIcons.meta}   |   0
 .../MenuIcons}/AssignM_1.png                  |   0
 .../MenuIcons}/AssignM_1.png.meta             |   0
 .../UI/Ingame/GameInterruptHandler 1.prefab   |  16 +--
 .../UI/{MainMenue.meta => MainMenu.meta}      |   0
 .../BarButtonContainer.prefab                 |   0
 .../BarButtonContainer.prefab.meta            |   0
 .../UI/{MainMenue => MainMenu}/Button.prefab  |   0
 .../Button.prefab.meta                        |   0
 .../UI/{MainMenue => MainMenu}/Buttons.meta   |   0
 .../Buttons/CloseApp.prefab                   |   0
 .../Buttons/CloseApp.prefab.meta              |   0
 .../Buttons/SceneSwitchBttn.prefab            |   0
 .../Buttons/SceneSwitchBttn.prefab.meta       |   0
 .../Canvas_Shrink.prefab                      |   0
 .../Canvas_Shrink.prefab.meta                 |   0
 .../CollapsableEntryHeader.prefab             |   0
 .../CollapsableEntryHeader.prefab.meta        |   0
 .../CollapsableStage.meta                     |   0
 .../CollapsableEntryCategory.prefab           |   0
 .../CollapsableEntryCategory.prefab.meta      |   0
 .../CollapsableEntryStage.prefab              |   0
 .../CollapsableEntryStage.prefab.meta         |   0
 .../CollapsableStage/TimeEntry.prefab         |   0
 .../CollapsableStage/TimeEntry.prefab.meta    |   0
 .../{MainMenue => MainMenu}/CreateList.prefab |   0
 .../CreateList.prefab.meta                    |   0
 .../Dropdown (0).prefab                       |   0
 .../Dropdown (0).prefab.meta                  |   0
 .../Empty_SetMouse.prefab                     |   0
 .../Empty_SetMouse.prefab.meta                |   0
 .../LocalEntry (0).prefab                     |   0
 .../LocalEntry (0).prefab.meta                |   0
 .../{MainMenue => MainMenu}/Option (0).prefab |   0
 .../Option (0).prefab.meta                    |   0
 .../StageEntry (0).prefab                     |   0
 .../StageEntry (0).prefab.meta                |   0
 .../SubEntrysOptions.meta                     |   0
 .../SubEntrysOptions/DrpEntry (0).prefab      |   0
 .../SubEntrysOptions/DrpEntry (0).prefab.meta |   0
 .../SubEntrysOptions/InpEntry (0).prefab      |   0
 .../SubEntrysOptions/InpEntry (0).prefab.meta |   0
 .../SubEntrysOptions/LegEntry (0).prefab      |   0
 .../SubEntrysOptions/LegEntry (0).prefab.meta |   0
 .../UI/{NetwMenue.meta => NetwMenu.meta}      |   0
 .../{NetwMenue => NetwMenu}/ASM_Shrink.prefab |   0
 .../ASM_Shrink.prefab.meta                    |   0
 .../ASMenu_MnCtrl.prefab}                     |  32 ++++-
 .../ASMenu_MnCtrl.prefab.meta}                |   0
 .../EventSystem_Ctrl.prefab                   |   0
 .../EventSystem_Ctrl.prefab.meta              |   0
 .../InnerMenuCrop_1_Can.prefab}               |   6 +-
 .../InnerMenuCrop_1_Can.prefab.meta}          |   0
 .../InputSystem_MnCtrl  (1).prefab            |   0
 .../InputSystem_MnCtrl  (1).prefab.meta       |   0
 .../NetwokOptM_MnCtrl 1.prefab                |   0
 .../NetwokOptM_MnCtrl 1.prefab.meta           |   0
 .../NetwokOptM_MnCtrl 2.prefab                |   0
 .../NetwokOptM_MnCtrl 2.prefab.meta           |   0
 .../NetwokOptM_MnCtrl.prefab                  |   0
 .../NetwokOptM_MnCtrl.prefab.meta             |   0
 .../OM_BackButton_1_Can.prefab                |   0
 .../OM_BackButton_1_Can.prefab.meta           |   0
 .../OptMenuBG_1_Can.prefab}                   |   7 +-
 .../OptMenuBG_1_Can.prefab.meta}              |   0
 .../OptMenuCrop_1_Can.prefab}                 |   6 +-
 .../OptMenuCrop_1_Can.prefab.meta}            |   0
 .../{NetwMenue => NetwMenu}/OptionsM.prefab   |  16 +--
 .../OptionsM.prefab.meta                      |   0
 .../RebindAction.prefab                       |   0
 .../RebindAction.prefab.meta                  |   0
 Assets/Scenes/{Menues.meta => Menus.meta}     |   0
 .../LaunchMenu.unity}                         | 112 +++++++++++++++++-
 .../LaunchMenu.unity.meta}                    |   0
 .../{Menues => Menus}/LoadingScene.unity      |   0
 .../{Menues => Menus}/LoadingScene.unity.meta |   0
 .../MainMenue.unity => Menus/MainMenu.unity}  |   4 +-
 .../MainMenu.unity.meta}                      |   0
 .../{Menues => Menus}/StartScreen.unity       |   0
 .../{Menues => Menus}/StartScreen.unity.meta  |   0
 .../InteractionEngine/CommunicationEvents.cs  |   2 +-
 .../Gadgets/GadgetBehaviour.cs                |   2 +-
 Assets/Scripts/Restart.cs                     |   6 +-
 Assets/Scripts/StageStatic.cs                 |   2 +-
 Assets/Scripts/UI/HideUI.cs                   |  12 +-
 Assets/Scripts/UI/HideUI_mobile.cs            |  24 ++--
 .../Scripts/UI/InGame/InputUI_Ctrl_mobile.cs  |   4 +-
 ...e_Menue_mobile.cs => Pause_Menu_mobile.cs} |   8 +-
 ...bile.cs.meta => Pause_Menu_mobile.cs.meta} |   0
 ...tartMenue_101.cs => SceneStartMenu_101.cs} |   2 +-
 ...101.cs.meta => SceneStartMenu_101.cs.meta} |   0
 .../UI/{MainMenue.meta => MainMenu.meta}      |   0
 .../CollapsableStage.meta                     |   0
 .../CollapsableStage/CollapsableCategory.cs   |   4 +-
 .../CollapsableCategory.cs.meta               |   0
 .../CollapsableStage/CollapsableStage.cs      |   4 +-
 .../CollapsableStage/CollapsableStage.cs.meta |   0
 .../UI/{MainMenue => MainMenu}/ListLoader.cs  |   4 +-
 .../ListLoader.cs.meta                        |   0
 .../MenueLoader.cs => MainMenu/MenuLoader.cs} |   4 +-
 .../MenuLoader.cs.meta}                       |   0
 .../{MainMenue => MainMenu}/PageLoader.meta   |   0
 .../PageLoader/CreateLoader.cs                |   2 +-
 .../PageLoader/CreateLoader.cs.meta           |   0
 .../PageLoader/EditLoader.cs                  |   4 +-
 .../PageLoader/EditLoader.cs.meta             |   0
 .../PageLoader/LocalLoader.cs                 |   0
 .../PageLoader/LocalLoader.cs.meta            |   0
 .../PageLoader/StageLoader.cs                 |   2 +-
 .../PageLoader/StageLoader.cs.meta            |   0
 .../UI/{MainMenue => MainMenu}/QuitApp.cs     |   0
 .../{MainMenue => MainMenu}/QuitApp.cs.meta   |   0
 .../{MainMenue => MainMenu}/SceneSwitcher.cs  |   6 +-
 .../SceneSwitcher.cs.meta                     |   0
 .../ScrollListWindowInitializer.cs            |   0
 .../ScrollListWindowInitializer.cs.meta       |   0
 .../UI/{NetwMenue.meta => NetwMenu.meta}      |   0
 .../BackToButton_mobile.cs                    |   0
 .../BackToButton_mobile.cs.meta               |   0
 .../ControlOptionsM_Keyboard_mobile.cs        |   0
 .../ControlOptionsM_Keyboard_mobile.cs.meta   |   0
 .../ControlOptionsMenuPreview_mobile.cs}      |   2 +-
 .../ControlOptionsMenuPreview_mobile.cs.meta} |   0
 .../ControlOptionsMenu_mobile.cs}             |  12 +-
 .../ControlOptionsMenu_mobile.cs.meta}        |   0
 .../UI/{NetwMenue => NetwMenu}/FindIP.cs      |   4 +-
 .../UI/{NetwMenue => NetwMenu}/FindIP.cs.meta |   0
 .../GameplayOptionsMenu_mobile.cs}            |   2 +-
 .../GameplayOptionsMenu_mobile.cs.meta}       |   0
 .../GraphicOptionsMenu_mobile.cs}             |   2 +-
 .../GraphicOptionsMenu_mobile.cs.meta}        |   0
 .../LaunchMenu_mobile.cs}                     |  10 +-
 .../LaunchMenu_mobile.cs.meta}                |   0
 .../{NetwMenue => NetwMenu}/LoadingCircle.cs  |   0
 .../LoadingCircle.cs.meta                     |   0
 .../MenuControl_mobile.cs}                    |   4 +-
 .../MenuControl_mobile.cs.meta}               |   0
 .../ResetSaveDataButton_mobile.cs             |   2 +-
 .../ResetSaveDataButton_mobile.cs.meta        |   0
 .../SaveNetwAddr_mobile.cs                    |   0
 .../SaveNetwAddr_mobile.cs.meta               |   0
 .../SelectNetwServer_mobile.cs                |   6 +-
 .../SelectNetwServer_mobile.cs.meta           |   0
 .../SelectedNetwServer_mobile.cs              |   2 +-
 .../SelectedNetwServer_mobile.cs.meta         |   0
 .../SelectedNewNetwServer_mobile.cs           |   2 +-
 .../SelectedNewNetwServer_mobile.cs.meta      |   0
 .../StartMenu_mobile.cs}                      |   6 +-
 .../StartMenu_mobile.cs.meta}                 |   0
 .../SystemOptionsMenu_mobile.cs}              |   2 +-
 .../SystemOptionsMenu_mobile.cs.meta}         |   0
 .../WaitingForLocalMMT.cs                     |   4 +-
 .../WaitingForLocalMMT.cs.meta                |   0
 .../updateMouseCursor.cs                      |   0
 .../updateMouseCursor.cs.meta                 |   0
 .../uploadMouseCursor.cs                      |   0
 .../uploadMouseCursor.cs.meta                 |   0
 .../UI/PlayerControls/ControlMapping.cs       |  24 ++--
 .../ControlMapping.inputactions               |   4 +-
 Assets/Scripts/UI/SetButtonColours_default.cs |   6 +-
 Assets/Scripts/UI/UIconfig.cs                 |  10 +-
 ProjectSettings/EditorBuildSettings.asset     |   8 +-
 199 files changed, 265 insertions(+), 138 deletions(-)
 rename Assets/Resources/{Menue.meta => Menu.meta} (100%)
 rename Assets/Resources/{Menue => Menu}/Images.meta (100%)
 rename Assets/Resources/{Menue => Menu}/Images/AndrStartBg.png (100%)
 rename Assets/Resources/{Menue => Menu}/Images/AndrStartBg.png.meta (100%)
 rename Assets/Resources/{Menue => Menu}/Images/FrameWorld.png (100%)
 rename Assets/Resources/{Menue => Menu}/Images/FrameWorld.png.meta (100%)
 rename Assets/Resources/{Menue => Menu}/Images/ScrollBackground_blue_rectangle.png (100%)
 rename Assets/Resources/{Menue => Menu}/Images/ScrollBackground_blue_rectangle.png.meta (100%)
 rename Assets/Resources/{Menue => Menu}/Images/ScrollBackground_red_rectangle.png (100%)
 rename Assets/Resources/{Menue => Menu}/Images/ScrollBackground_red_rectangle.png.meta (100%)
 rename Assets/Resources/{Menue => Menu}/Images/Sprites.meta (100%)
 rename Assets/Resources/{Menue => Menu}/Images/Sprites/Cursor.meta (100%)
 rename Assets/Resources/{Menue => Menu}/Images/Sprites/Cursor/mouse-cursor_lila_cut_100x100.png (100%)
 rename Assets/Resources/{Menue => Menu}/Images/Sprites/Cursor/mouse-cursor_lila_cut_100x100.png.meta (100%)
 rename Assets/Resources/{Menue => Menu}/Images/Sprites/Cursor/mouse-cursor_lila_cut_140x140.png (100%)
 rename Assets/Resources/{Menue => Menu}/Images/Sprites/Cursor/mouse-cursor_lila_cut_140x140.png.meta (100%)
 rename Assets/Resources/{Menue => Menu}/Images/Sprites/Cursor/mouse-cursor_lila_cut_200x200.png (100%)
 rename Assets/Resources/{Menue => Menu}/Images/Sprites/Cursor/mouse-cursor_lila_cut_200x200.png.meta (100%)
 rename Assets/Resources/{Menue => Menu}/Images/Sprites/Cursor/mouse-cursor_lila_cut_300x300.png (100%)
 rename Assets/Resources/{Menue => Menu}/Images/Sprites/Cursor/mouse-cursor_lila_cut_300x300.png.meta (100%)
 rename Assets/Resources/{Menue => Menu}/Images/Sprites/Cursor/mouse-cursor_lila_cut_35x35.png (100%)
 rename Assets/Resources/{Menue => Menu}/Images/Sprites/Cursor/mouse-cursor_lila_cut_35x35.png.meta (100%)
 rename Assets/Resources/{Menue => Menu}/Images/Sprites/Cursor/mouse-cursor_lila_cut_50x50.png (100%)
 rename Assets/Resources/{Menue => Menu}/Images/Sprites/Cursor/mouse-cursor_lila_cut_50x50.png.meta (100%)
 rename Assets/Resources/{Menue => Menu}/Images/Sprites/Cursor/mouse-cursor_lila_cut_60x60.png (100%)
 rename Assets/Resources/{Menue => Menu}/Images/Sprites/Cursor/mouse-cursor_lila_cut_60x60.png.meta (100%)
 rename Assets/Resources/{Menue => Menu}/Images/Sprites/Cursor/mouse-cursor_lila_cut_70x70.png (100%)
 rename Assets/Resources/{Menue => Menu}/Images/Sprites/Cursor/mouse-cursor_lila_cut_70x70.png.meta (100%)
 rename Assets/Resources/{Menue => Menu}/Images/Sprites/LoadingCircle.meta (100%)
 rename Assets/Resources/{Menue => Menu}/Images/Sprites/LoadingCircle/38-386014_loading-spinner-png-circle-logo-vector-png.png (100%)
 rename Assets/Resources/{Menue => Menu}/Images/Sprites/LoadingCircle/38-386014_loading-spinner-png-circle-logo-vector-png.png.meta (100%)
 rename Assets/Resources/{Menue => Menu}/Images/Sprites/LoadingCircle/7266036c9f3383d21730484150602f01.gif (100%)
 rename Assets/Resources/{Menue => Menu}/Images/Sprites/LoadingCircle/7266036c9f3383d21730484150602f01.gif.meta (100%)
 rename Assets/Resources/{Menue => Menu}/Images/Sprites/LoadingCircle/imgbin-circle-icon-painted-orange-circle-brown-ring-6KDpu16nMeHmKiZNQTrfrVKib.jpg (100%)
 rename Assets/Resources/{Menue => Menu}/Images/Sprites/LoadingCircle/imgbin-circle-icon-painted-orange-circle-brown-ring-6KDpu16nMeHmKiZNQTrfrVKib.jpg.meta (100%)
 rename Assets/Resources/{Menue => Menu}/Images/Sprites/LoadingCircle/loadingCircle.png (100%)
 rename Assets/Resources/{Menue => Menu}/Images/Sprites/LoadingCircle/loadingCircle.png.meta (100%)
 rename Assets/Resources/{Menue/MenueIcons.meta => Menu/MenuIcons.meta} (100%)
 rename Assets/Resources/{Menue/MenueIcons => Menu/MenuIcons}/AssignM_1.png (100%)
 rename Assets/Resources/{Menue/MenueIcons => Menu/MenuIcons}/AssignM_1.png.meta (100%)
 rename Assets/Resources/Prefabs/UI/{MainMenue.meta => MainMenu.meta} (100%)
 rename Assets/Resources/Prefabs/UI/{MainMenue => MainMenu}/BarButtonContainer.prefab (100%)
 rename Assets/Resources/Prefabs/UI/{MainMenue => MainMenu}/BarButtonContainer.prefab.meta (100%)
 rename Assets/Resources/Prefabs/UI/{MainMenue => MainMenu}/Button.prefab (100%)
 rename Assets/Resources/Prefabs/UI/{MainMenue => MainMenu}/Button.prefab.meta (100%)
 rename Assets/Resources/Prefabs/UI/{MainMenue => MainMenu}/Buttons.meta (100%)
 rename Assets/Resources/Prefabs/UI/{MainMenue => MainMenu}/Buttons/CloseApp.prefab (100%)
 rename Assets/Resources/Prefabs/UI/{MainMenue => MainMenu}/Buttons/CloseApp.prefab.meta (100%)
 rename Assets/Resources/Prefabs/UI/{MainMenue => MainMenu}/Buttons/SceneSwitchBttn.prefab (100%)
 rename Assets/Resources/Prefabs/UI/{MainMenue => MainMenu}/Buttons/SceneSwitchBttn.prefab.meta (100%)
 rename Assets/Resources/Prefabs/UI/{MainMenue => MainMenu}/Canvas_Shrink.prefab (100%)
 rename Assets/Resources/Prefabs/UI/{MainMenue => MainMenu}/Canvas_Shrink.prefab.meta (100%)
 rename Assets/Resources/Prefabs/UI/{MainMenue => MainMenu}/CollapsableEntryHeader.prefab (100%)
 rename Assets/Resources/Prefabs/UI/{MainMenue => MainMenu}/CollapsableEntryHeader.prefab.meta (100%)
 rename Assets/Resources/Prefabs/UI/{MainMenue => MainMenu}/CollapsableStage.meta (100%)
 rename Assets/Resources/Prefabs/UI/{MainMenue => MainMenu}/CollapsableStage/CollapsableEntryCategory.prefab (100%)
 rename Assets/Resources/Prefabs/UI/{MainMenue => MainMenu}/CollapsableStage/CollapsableEntryCategory.prefab.meta (100%)
 rename Assets/Resources/Prefabs/UI/{MainMenue => MainMenu}/CollapsableStage/CollapsableEntryStage.prefab (100%)
 rename Assets/Resources/Prefabs/UI/{MainMenue => MainMenu}/CollapsableStage/CollapsableEntryStage.prefab.meta (100%)
 rename Assets/Resources/Prefabs/UI/{MainMenue => MainMenu}/CollapsableStage/TimeEntry.prefab (100%)
 rename Assets/Resources/Prefabs/UI/{MainMenue => MainMenu}/CollapsableStage/TimeEntry.prefab.meta (100%)
 rename Assets/Resources/Prefabs/UI/{MainMenue => MainMenu}/CreateList.prefab (100%)
 rename Assets/Resources/Prefabs/UI/{MainMenue => MainMenu}/CreateList.prefab.meta (100%)
 rename Assets/Resources/Prefabs/UI/{MainMenue => MainMenu}/Dropdown (0).prefab (100%)
 rename Assets/Resources/Prefabs/UI/{MainMenue => MainMenu}/Dropdown (0).prefab.meta (100%)
 rename Assets/Resources/Prefabs/UI/{MainMenue => MainMenu}/Empty_SetMouse.prefab (100%)
 rename Assets/Resources/Prefabs/UI/{MainMenue => MainMenu}/Empty_SetMouse.prefab.meta (100%)
 rename Assets/Resources/Prefabs/UI/{MainMenue => MainMenu}/LocalEntry (0).prefab (100%)
 rename Assets/Resources/Prefabs/UI/{MainMenue => MainMenu}/LocalEntry (0).prefab.meta (100%)
 rename Assets/Resources/Prefabs/UI/{MainMenue => MainMenu}/Option (0).prefab (100%)
 rename Assets/Resources/Prefabs/UI/{MainMenue => MainMenu}/Option (0).prefab.meta (100%)
 rename Assets/Resources/Prefabs/UI/{MainMenue => MainMenu}/StageEntry (0).prefab (100%)
 rename Assets/Resources/Prefabs/UI/{MainMenue => MainMenu}/StageEntry (0).prefab.meta (100%)
 rename Assets/Resources/Prefabs/UI/{MainMenue => MainMenu}/SubEntrysOptions.meta (100%)
 rename Assets/Resources/Prefabs/UI/{MainMenue => MainMenu}/SubEntrysOptions/DrpEntry (0).prefab (100%)
 rename Assets/Resources/Prefabs/UI/{MainMenue => MainMenu}/SubEntrysOptions/DrpEntry (0).prefab.meta (100%)
 rename Assets/Resources/Prefabs/UI/{MainMenue => MainMenu}/SubEntrysOptions/InpEntry (0).prefab (100%)
 rename Assets/Resources/Prefabs/UI/{MainMenue => MainMenu}/SubEntrysOptions/InpEntry (0).prefab.meta (100%)
 rename Assets/Resources/Prefabs/UI/{MainMenue => MainMenu}/SubEntrysOptions/LegEntry (0).prefab (100%)
 rename Assets/Resources/Prefabs/UI/{MainMenue => MainMenu}/SubEntrysOptions/LegEntry (0).prefab.meta (100%)
 rename Assets/Resources/Prefabs/UI/{NetwMenue.meta => NetwMenu.meta} (100%)
 rename Assets/Resources/Prefabs/UI/{NetwMenue => NetwMenu}/ASM_Shrink.prefab (100%)
 rename Assets/Resources/Prefabs/UI/{NetwMenue => NetwMenu}/ASM_Shrink.prefab.meta (100%)
 rename Assets/Resources/Prefabs/UI/{NetwMenue/ASMenue_MnCtrl.prefab => NetwMenu/ASMenu_MnCtrl.prefab} (99%)
 rename Assets/Resources/Prefabs/UI/{NetwMenue/ASMenue_MnCtrl.prefab.meta => NetwMenu/ASMenu_MnCtrl.prefab.meta} (100%)
 rename Assets/Resources/Prefabs/UI/{NetwMenue => NetwMenu}/EventSystem_Ctrl.prefab (100%)
 rename Assets/Resources/Prefabs/UI/{NetwMenue => NetwMenu}/EventSystem_Ctrl.prefab.meta (100%)
 rename Assets/Resources/Prefabs/UI/{NetwMenue/InnerMenueCrop_1_Can.prefab => NetwMenu/InnerMenuCrop_1_Can.prefab} (97%)
 rename Assets/Resources/Prefabs/UI/{NetwMenue/InnerMenueCrop_1_Can.prefab.meta => NetwMenu/InnerMenuCrop_1_Can.prefab.meta} (100%)
 rename Assets/Resources/Prefabs/UI/{NetwMenue => NetwMenu}/InputSystem_MnCtrl  (1).prefab (100%)
 rename Assets/Resources/Prefabs/UI/{NetwMenue => NetwMenu}/InputSystem_MnCtrl  (1).prefab.meta (100%)
 rename Assets/Resources/Prefabs/UI/{NetwMenue => NetwMenu}/NetwokOptM_MnCtrl 1.prefab (100%)
 rename Assets/Resources/Prefabs/UI/{NetwMenue => NetwMenu}/NetwokOptM_MnCtrl 1.prefab.meta (100%)
 rename Assets/Resources/Prefabs/UI/{NetwMenue => NetwMenu}/NetwokOptM_MnCtrl 2.prefab (100%)
 rename Assets/Resources/Prefabs/UI/{NetwMenue => NetwMenu}/NetwokOptM_MnCtrl 2.prefab.meta (100%)
 rename Assets/Resources/Prefabs/UI/{NetwMenue => NetwMenu}/NetwokOptM_MnCtrl.prefab (100%)
 rename Assets/Resources/Prefabs/UI/{NetwMenue => NetwMenu}/NetwokOptM_MnCtrl.prefab.meta (100%)
 rename Assets/Resources/Prefabs/UI/{NetwMenue => NetwMenu}/OM_BackButton_1_Can.prefab (100%)
 rename Assets/Resources/Prefabs/UI/{NetwMenue => NetwMenu}/OM_BackButton_1_Can.prefab.meta (100%)
 rename Assets/Resources/Prefabs/UI/{NetwMenue/OptMenueBG_1_Can.prefab => NetwMenu/OptMenuBG_1_Can.prefab} (97%)
 rename Assets/Resources/Prefabs/UI/{NetwMenue/OptMenueBG_1_Can.prefab.meta => NetwMenu/OptMenuBG_1_Can.prefab.meta} (100%)
 rename Assets/Resources/Prefabs/UI/{NetwMenue/OptMenueCrop_1_Can.prefab => NetwMenu/OptMenuCrop_1_Can.prefab} (97%)
 rename Assets/Resources/Prefabs/UI/{NetwMenue/OptMenueCrop_1_Can.prefab.meta => NetwMenu/OptMenuCrop_1_Can.prefab.meta} (100%)
 rename Assets/Resources/Prefabs/UI/{NetwMenue => NetwMenu}/OptionsM.prefab (99%)
 rename Assets/Resources/Prefabs/UI/{NetwMenue => NetwMenu}/OptionsM.prefab.meta (100%)
 rename Assets/Resources/Prefabs/UI/{NetwMenue => NetwMenu}/RebindAction.prefab (100%)
 rename Assets/Resources/Prefabs/UI/{NetwMenue => NetwMenu}/RebindAction.prefab.meta (100%)
 rename Assets/Scenes/{Menues.meta => Menus.meta} (100%)
 rename Assets/Scenes/{Menues/LaunchMenue.unity => Menus/LaunchMenu.unity} (96%)
 rename Assets/Scenes/{Menues/LaunchMenue.unity.meta => Menus/LaunchMenu.unity.meta} (100%)
 rename Assets/Scenes/{Menues => Menus}/LoadingScene.unity (100%)
 rename Assets/Scenes/{Menues => Menus}/LoadingScene.unity.meta (100%)
 rename Assets/Scenes/{Menues/MainMenue.unity => Menus/MainMenu.unity} (99%)
 rename Assets/Scenes/{Menues/MainMenue.unity.meta => Menus/MainMenu.unity.meta} (100%)
 rename Assets/Scenes/{Menues => Menus}/StartScreen.unity (100%)
 rename Assets/Scenes/{Menues => Menus}/StartScreen.unity.meta (100%)
 rename Assets/Scripts/UI/InGame/{Pause_Menue_mobile.cs => Pause_Menu_mobile.cs} (92%)
 rename Assets/Scripts/UI/InGame/{Pause_Menue_mobile.cs.meta => Pause_Menu_mobile.cs.meta} (100%)
 rename Assets/Scripts/UI/InGame/{SceneStartMenue_101.cs => SceneStartMenu_101.cs} (98%)
 rename Assets/Scripts/UI/InGame/{SceneStartMenue_101.cs.meta => SceneStartMenu_101.cs.meta} (100%)
 rename Assets/Scripts/UI/{MainMenue.meta => MainMenu.meta} (100%)
 rename Assets/Scripts/UI/{MainMenue => MainMenu}/CollapsableStage.meta (100%)
 rename Assets/Scripts/UI/{MainMenue => MainMenu}/CollapsableStage/CollapsableCategory.cs (95%)
 rename Assets/Scripts/UI/{MainMenue => MainMenu}/CollapsableStage/CollapsableCategory.cs.meta (100%)
 rename Assets/Scripts/UI/{MainMenue => MainMenu}/CollapsableStage/CollapsableStage.cs (98%)
 rename Assets/Scripts/UI/{MainMenue => MainMenu}/CollapsableStage/CollapsableStage.cs.meta (100%)
 rename Assets/Scripts/UI/{MainMenue => MainMenu}/ListLoader.cs (91%)
 rename Assets/Scripts/UI/{MainMenue => MainMenu}/ListLoader.cs.meta (100%)
 rename Assets/Scripts/UI/{MainMenue/MenueLoader.cs => MainMenu/MenuLoader.cs} (92%)
 rename Assets/Scripts/UI/{MainMenue/MenueLoader.cs.meta => MainMenu/MenuLoader.cs.meta} (100%)
 rename Assets/Scripts/UI/{MainMenue => MainMenu}/PageLoader.meta (100%)
 rename Assets/Scripts/UI/{MainMenue => MainMenu}/PageLoader/CreateLoader.cs (98%)
 rename Assets/Scripts/UI/{MainMenue => MainMenu}/PageLoader/CreateLoader.cs.meta (100%)
 rename Assets/Scripts/UI/{MainMenue => MainMenu}/PageLoader/EditLoader.cs (97%)
 rename Assets/Scripts/UI/{MainMenue => MainMenu}/PageLoader/EditLoader.cs.meta (100%)
 rename Assets/Scripts/UI/{MainMenue => MainMenu}/PageLoader/LocalLoader.cs (100%)
 rename Assets/Scripts/UI/{MainMenue => MainMenu}/PageLoader/LocalLoader.cs.meta (100%)
 rename Assets/Scripts/UI/{MainMenue => MainMenu}/PageLoader/StageLoader.cs (97%)
 rename Assets/Scripts/UI/{MainMenue => MainMenu}/PageLoader/StageLoader.cs.meta (100%)
 rename Assets/Scripts/UI/{MainMenue => MainMenu}/QuitApp.cs (100%)
 rename Assets/Scripts/UI/{MainMenue => MainMenu}/QuitApp.cs.meta (100%)
 rename Assets/Scripts/UI/{MainMenue => MainMenu}/SceneSwitcher.cs (82%)
 rename Assets/Scripts/UI/{MainMenue => MainMenu}/SceneSwitcher.cs.meta (100%)
 rename Assets/Scripts/UI/{MainMenue => MainMenu}/ScrollListWindowInitializer.cs (100%)
 rename Assets/Scripts/UI/{MainMenue => MainMenu}/ScrollListWindowInitializer.cs.meta (100%)
 rename Assets/Scripts/UI/{NetwMenue.meta => NetwMenu.meta} (100%)
 rename Assets/Scripts/UI/{NetwMenue => NetwMenu}/BackToButton_mobile.cs (100%)
 rename Assets/Scripts/UI/{NetwMenue => NetwMenu}/BackToButton_mobile.cs.meta (100%)
 rename Assets/Scripts/UI/{NetwMenue => NetwMenu}/ControlOptionsM_Keyboard_mobile.cs (100%)
 rename Assets/Scripts/UI/{NetwMenue => NetwMenu}/ControlOptionsM_Keyboard_mobile.cs.meta (100%)
 rename Assets/Scripts/UI/{NetwMenue/ControlOptionsMenuePreview_mobile.cs => NetwMenu/ControlOptionsMenuPreview_mobile.cs} (98%)
 rename Assets/Scripts/UI/{NetwMenue/ControlOptionsMenuePreview_mobile.cs.meta => NetwMenu/ControlOptionsMenuPreview_mobile.cs.meta} (100%)
 rename Assets/Scripts/UI/{NetwMenue/ControlOptionsMenue_mobile.cs => NetwMenu/ControlOptionsMenu_mobile.cs} (96%)
 rename Assets/Scripts/UI/{NetwMenue/ControlOptionsMenue_mobile.cs.meta => NetwMenu/ControlOptionsMenu_mobile.cs.meta} (100%)
 rename Assets/Scripts/UI/{NetwMenue => NetwMenu}/FindIP.cs (98%)
 rename Assets/Scripts/UI/{NetwMenue => NetwMenu}/FindIP.cs.meta (100%)
 rename Assets/Scripts/UI/{NetwMenue/GameplayOptionsMenue_mobile.cs => NetwMenu/GameplayOptionsMenu_mobile.cs} (96%)
 rename Assets/Scripts/UI/{NetwMenue/GameplayOptionsMenue_mobile.cs.meta => NetwMenu/GameplayOptionsMenu_mobile.cs.meta} (100%)
 rename Assets/Scripts/UI/{NetwMenue/GraphicOptionsMenue_mobile.cs => NetwMenu/GraphicOptionsMenu_mobile.cs} (95%)
 rename Assets/Scripts/UI/{NetwMenue/GraphicOptionsMenue_mobile.cs.meta => NetwMenu/GraphicOptionsMenu_mobile.cs.meta} (100%)
 rename Assets/Scripts/UI/{NetwMenue/LaunchMenue_mobile.cs => NetwMenu/LaunchMenu_mobile.cs} (84%)
 rename Assets/Scripts/UI/{NetwMenue/LaunchMenue_mobile.cs.meta => NetwMenu/LaunchMenu_mobile.cs.meta} (100%)
 rename Assets/Scripts/UI/{NetwMenue => NetwMenu}/LoadingCircle.cs (100%)
 rename Assets/Scripts/UI/{NetwMenue => NetwMenu}/LoadingCircle.cs.meta (100%)
 rename Assets/Scripts/UI/{NetwMenue/MenueControl_mobile.cs => NetwMenu/MenuControl_mobile.cs} (89%)
 rename Assets/Scripts/UI/{NetwMenue/MenueControl_mobile.cs.meta => NetwMenu/MenuControl_mobile.cs.meta} (100%)
 rename Assets/Scripts/UI/{NetwMenue => NetwMenu}/ResetSaveDataButton_mobile.cs (92%)
 rename Assets/Scripts/UI/{NetwMenue => NetwMenu}/ResetSaveDataButton_mobile.cs.meta (100%)
 rename Assets/Scripts/UI/{NetwMenue => NetwMenu}/SaveNetwAddr_mobile.cs (100%)
 rename Assets/Scripts/UI/{NetwMenue => NetwMenu}/SaveNetwAddr_mobile.cs.meta (100%)
 rename Assets/Scripts/UI/{NetwMenue => NetwMenu}/SelectNetwServer_mobile.cs (99%)
 rename Assets/Scripts/UI/{NetwMenue => NetwMenu}/SelectNetwServer_mobile.cs.meta (100%)
 rename Assets/Scripts/UI/{NetwMenue => NetwMenu}/SelectedNetwServer_mobile.cs (99%)
 rename Assets/Scripts/UI/{NetwMenue => NetwMenu}/SelectedNetwServer_mobile.cs.meta (100%)
 rename Assets/Scripts/UI/{NetwMenue => NetwMenu}/SelectedNewNetwServer_mobile.cs (99%)
 rename Assets/Scripts/UI/{NetwMenue => NetwMenu}/SelectedNewNetwServer_mobile.cs.meta (100%)
 rename Assets/Scripts/UI/{NetwMenue/StartMenue_mobile.cs => NetwMenu/StartMenu_mobile.cs} (98%)
 rename Assets/Scripts/UI/{NetwMenue/StartMenue_mobile.cs.meta => NetwMenu/StartMenu_mobile.cs.meta} (100%)
 rename Assets/Scripts/UI/{NetwMenue/SystemOptionsMenue_mobile.cs => NetwMenu/SystemOptionsMenu_mobile.cs} (99%)
 rename Assets/Scripts/UI/{NetwMenue/SystemOptionsMenue_mobile.cs.meta => NetwMenu/SystemOptionsMenu_mobile.cs.meta} (100%)
 rename Assets/Scripts/UI/{NetwMenue => NetwMenu}/WaitingForLocalMMT.cs (94%)
 rename Assets/Scripts/UI/{NetwMenue => NetwMenu}/WaitingForLocalMMT.cs.meta (100%)
 rename Assets/Scripts/UI/{NetwMenue => NetwMenu}/updateMouseCursor.cs (100%)
 rename Assets/Scripts/UI/{NetwMenue => NetwMenu}/updateMouseCursor.cs.meta (100%)
 rename Assets/Scripts/UI/{NetwMenue => NetwMenu}/uploadMouseCursor.cs (100%)
 rename Assets/Scripts/UI/{NetwMenue => NetwMenu}/uploadMouseCursor.cs.meta (100%)

diff --git a/Assets/Resources/Menue.meta b/Assets/Resources/Menu.meta
similarity index 100%
rename from Assets/Resources/Menue.meta
rename to Assets/Resources/Menu.meta
diff --git a/Assets/Resources/Menue/Images.meta b/Assets/Resources/Menu/Images.meta
similarity index 100%
rename from Assets/Resources/Menue/Images.meta
rename to Assets/Resources/Menu/Images.meta
diff --git a/Assets/Resources/Menue/Images/AndrStartBg.png b/Assets/Resources/Menu/Images/AndrStartBg.png
similarity index 100%
rename from Assets/Resources/Menue/Images/AndrStartBg.png
rename to Assets/Resources/Menu/Images/AndrStartBg.png
diff --git a/Assets/Resources/Menue/Images/AndrStartBg.png.meta b/Assets/Resources/Menu/Images/AndrStartBg.png.meta
similarity index 100%
rename from Assets/Resources/Menue/Images/AndrStartBg.png.meta
rename to Assets/Resources/Menu/Images/AndrStartBg.png.meta
diff --git a/Assets/Resources/Menue/Images/FrameWorld.png b/Assets/Resources/Menu/Images/FrameWorld.png
similarity index 100%
rename from Assets/Resources/Menue/Images/FrameWorld.png
rename to Assets/Resources/Menu/Images/FrameWorld.png
diff --git a/Assets/Resources/Menue/Images/FrameWorld.png.meta b/Assets/Resources/Menu/Images/FrameWorld.png.meta
similarity index 100%
rename from Assets/Resources/Menue/Images/FrameWorld.png.meta
rename to Assets/Resources/Menu/Images/FrameWorld.png.meta
diff --git a/Assets/Resources/Menue/Images/ScrollBackground_blue_rectangle.png b/Assets/Resources/Menu/Images/ScrollBackground_blue_rectangle.png
similarity index 100%
rename from Assets/Resources/Menue/Images/ScrollBackground_blue_rectangle.png
rename to Assets/Resources/Menu/Images/ScrollBackground_blue_rectangle.png
diff --git a/Assets/Resources/Menue/Images/ScrollBackground_blue_rectangle.png.meta b/Assets/Resources/Menu/Images/ScrollBackground_blue_rectangle.png.meta
similarity index 100%
rename from Assets/Resources/Menue/Images/ScrollBackground_blue_rectangle.png.meta
rename to Assets/Resources/Menu/Images/ScrollBackground_blue_rectangle.png.meta
diff --git a/Assets/Resources/Menue/Images/ScrollBackground_red_rectangle.png b/Assets/Resources/Menu/Images/ScrollBackground_red_rectangle.png
similarity index 100%
rename from Assets/Resources/Menue/Images/ScrollBackground_red_rectangle.png
rename to Assets/Resources/Menu/Images/ScrollBackground_red_rectangle.png
diff --git a/Assets/Resources/Menue/Images/ScrollBackground_red_rectangle.png.meta b/Assets/Resources/Menu/Images/ScrollBackground_red_rectangle.png.meta
similarity index 100%
rename from Assets/Resources/Menue/Images/ScrollBackground_red_rectangle.png.meta
rename to Assets/Resources/Menu/Images/ScrollBackground_red_rectangle.png.meta
diff --git a/Assets/Resources/Menue/Images/Sprites.meta b/Assets/Resources/Menu/Images/Sprites.meta
similarity index 100%
rename from Assets/Resources/Menue/Images/Sprites.meta
rename to Assets/Resources/Menu/Images/Sprites.meta
diff --git a/Assets/Resources/Menue/Images/Sprites/Cursor.meta b/Assets/Resources/Menu/Images/Sprites/Cursor.meta
similarity index 100%
rename from Assets/Resources/Menue/Images/Sprites/Cursor.meta
rename to Assets/Resources/Menu/Images/Sprites/Cursor.meta
diff --git a/Assets/Resources/Menue/Images/Sprites/Cursor/mouse-cursor_lila_cut_100x100.png b/Assets/Resources/Menu/Images/Sprites/Cursor/mouse-cursor_lila_cut_100x100.png
similarity index 100%
rename from Assets/Resources/Menue/Images/Sprites/Cursor/mouse-cursor_lila_cut_100x100.png
rename to Assets/Resources/Menu/Images/Sprites/Cursor/mouse-cursor_lila_cut_100x100.png
diff --git a/Assets/Resources/Menue/Images/Sprites/Cursor/mouse-cursor_lila_cut_100x100.png.meta b/Assets/Resources/Menu/Images/Sprites/Cursor/mouse-cursor_lila_cut_100x100.png.meta
similarity index 100%
rename from Assets/Resources/Menue/Images/Sprites/Cursor/mouse-cursor_lila_cut_100x100.png.meta
rename to Assets/Resources/Menu/Images/Sprites/Cursor/mouse-cursor_lila_cut_100x100.png.meta
diff --git a/Assets/Resources/Menue/Images/Sprites/Cursor/mouse-cursor_lila_cut_140x140.png b/Assets/Resources/Menu/Images/Sprites/Cursor/mouse-cursor_lila_cut_140x140.png
similarity index 100%
rename from Assets/Resources/Menue/Images/Sprites/Cursor/mouse-cursor_lila_cut_140x140.png
rename to Assets/Resources/Menu/Images/Sprites/Cursor/mouse-cursor_lila_cut_140x140.png
diff --git a/Assets/Resources/Menue/Images/Sprites/Cursor/mouse-cursor_lila_cut_140x140.png.meta b/Assets/Resources/Menu/Images/Sprites/Cursor/mouse-cursor_lila_cut_140x140.png.meta
similarity index 100%
rename from Assets/Resources/Menue/Images/Sprites/Cursor/mouse-cursor_lila_cut_140x140.png.meta
rename to Assets/Resources/Menu/Images/Sprites/Cursor/mouse-cursor_lila_cut_140x140.png.meta
diff --git a/Assets/Resources/Menue/Images/Sprites/Cursor/mouse-cursor_lila_cut_200x200.png b/Assets/Resources/Menu/Images/Sprites/Cursor/mouse-cursor_lila_cut_200x200.png
similarity index 100%
rename from Assets/Resources/Menue/Images/Sprites/Cursor/mouse-cursor_lila_cut_200x200.png
rename to Assets/Resources/Menu/Images/Sprites/Cursor/mouse-cursor_lila_cut_200x200.png
diff --git a/Assets/Resources/Menue/Images/Sprites/Cursor/mouse-cursor_lila_cut_200x200.png.meta b/Assets/Resources/Menu/Images/Sprites/Cursor/mouse-cursor_lila_cut_200x200.png.meta
similarity index 100%
rename from Assets/Resources/Menue/Images/Sprites/Cursor/mouse-cursor_lila_cut_200x200.png.meta
rename to Assets/Resources/Menu/Images/Sprites/Cursor/mouse-cursor_lila_cut_200x200.png.meta
diff --git a/Assets/Resources/Menue/Images/Sprites/Cursor/mouse-cursor_lila_cut_300x300.png b/Assets/Resources/Menu/Images/Sprites/Cursor/mouse-cursor_lila_cut_300x300.png
similarity index 100%
rename from Assets/Resources/Menue/Images/Sprites/Cursor/mouse-cursor_lila_cut_300x300.png
rename to Assets/Resources/Menu/Images/Sprites/Cursor/mouse-cursor_lila_cut_300x300.png
diff --git a/Assets/Resources/Menue/Images/Sprites/Cursor/mouse-cursor_lila_cut_300x300.png.meta b/Assets/Resources/Menu/Images/Sprites/Cursor/mouse-cursor_lila_cut_300x300.png.meta
similarity index 100%
rename from Assets/Resources/Menue/Images/Sprites/Cursor/mouse-cursor_lila_cut_300x300.png.meta
rename to Assets/Resources/Menu/Images/Sprites/Cursor/mouse-cursor_lila_cut_300x300.png.meta
diff --git a/Assets/Resources/Menue/Images/Sprites/Cursor/mouse-cursor_lila_cut_35x35.png b/Assets/Resources/Menu/Images/Sprites/Cursor/mouse-cursor_lila_cut_35x35.png
similarity index 100%
rename from Assets/Resources/Menue/Images/Sprites/Cursor/mouse-cursor_lila_cut_35x35.png
rename to Assets/Resources/Menu/Images/Sprites/Cursor/mouse-cursor_lila_cut_35x35.png
diff --git a/Assets/Resources/Menue/Images/Sprites/Cursor/mouse-cursor_lila_cut_35x35.png.meta b/Assets/Resources/Menu/Images/Sprites/Cursor/mouse-cursor_lila_cut_35x35.png.meta
similarity index 100%
rename from Assets/Resources/Menue/Images/Sprites/Cursor/mouse-cursor_lila_cut_35x35.png.meta
rename to Assets/Resources/Menu/Images/Sprites/Cursor/mouse-cursor_lila_cut_35x35.png.meta
diff --git a/Assets/Resources/Menue/Images/Sprites/Cursor/mouse-cursor_lila_cut_50x50.png b/Assets/Resources/Menu/Images/Sprites/Cursor/mouse-cursor_lila_cut_50x50.png
similarity index 100%
rename from Assets/Resources/Menue/Images/Sprites/Cursor/mouse-cursor_lila_cut_50x50.png
rename to Assets/Resources/Menu/Images/Sprites/Cursor/mouse-cursor_lila_cut_50x50.png
diff --git a/Assets/Resources/Menue/Images/Sprites/Cursor/mouse-cursor_lila_cut_50x50.png.meta b/Assets/Resources/Menu/Images/Sprites/Cursor/mouse-cursor_lila_cut_50x50.png.meta
similarity index 100%
rename from Assets/Resources/Menue/Images/Sprites/Cursor/mouse-cursor_lila_cut_50x50.png.meta
rename to Assets/Resources/Menu/Images/Sprites/Cursor/mouse-cursor_lila_cut_50x50.png.meta
diff --git a/Assets/Resources/Menue/Images/Sprites/Cursor/mouse-cursor_lila_cut_60x60.png b/Assets/Resources/Menu/Images/Sprites/Cursor/mouse-cursor_lila_cut_60x60.png
similarity index 100%
rename from Assets/Resources/Menue/Images/Sprites/Cursor/mouse-cursor_lila_cut_60x60.png
rename to Assets/Resources/Menu/Images/Sprites/Cursor/mouse-cursor_lila_cut_60x60.png
diff --git a/Assets/Resources/Menue/Images/Sprites/Cursor/mouse-cursor_lila_cut_60x60.png.meta b/Assets/Resources/Menu/Images/Sprites/Cursor/mouse-cursor_lila_cut_60x60.png.meta
similarity index 100%
rename from Assets/Resources/Menue/Images/Sprites/Cursor/mouse-cursor_lila_cut_60x60.png.meta
rename to Assets/Resources/Menu/Images/Sprites/Cursor/mouse-cursor_lila_cut_60x60.png.meta
diff --git a/Assets/Resources/Menue/Images/Sprites/Cursor/mouse-cursor_lila_cut_70x70.png b/Assets/Resources/Menu/Images/Sprites/Cursor/mouse-cursor_lila_cut_70x70.png
similarity index 100%
rename from Assets/Resources/Menue/Images/Sprites/Cursor/mouse-cursor_lila_cut_70x70.png
rename to Assets/Resources/Menu/Images/Sprites/Cursor/mouse-cursor_lila_cut_70x70.png
diff --git a/Assets/Resources/Menue/Images/Sprites/Cursor/mouse-cursor_lila_cut_70x70.png.meta b/Assets/Resources/Menu/Images/Sprites/Cursor/mouse-cursor_lila_cut_70x70.png.meta
similarity index 100%
rename from Assets/Resources/Menue/Images/Sprites/Cursor/mouse-cursor_lila_cut_70x70.png.meta
rename to Assets/Resources/Menu/Images/Sprites/Cursor/mouse-cursor_lila_cut_70x70.png.meta
diff --git a/Assets/Resources/Menue/Images/Sprites/LoadingCircle.meta b/Assets/Resources/Menu/Images/Sprites/LoadingCircle.meta
similarity index 100%
rename from Assets/Resources/Menue/Images/Sprites/LoadingCircle.meta
rename to Assets/Resources/Menu/Images/Sprites/LoadingCircle.meta
diff --git a/Assets/Resources/Menue/Images/Sprites/LoadingCircle/38-386014_loading-spinner-png-circle-logo-vector-png.png b/Assets/Resources/Menu/Images/Sprites/LoadingCircle/38-386014_loading-spinner-png-circle-logo-vector-png.png
similarity index 100%
rename from Assets/Resources/Menue/Images/Sprites/LoadingCircle/38-386014_loading-spinner-png-circle-logo-vector-png.png
rename to Assets/Resources/Menu/Images/Sprites/LoadingCircle/38-386014_loading-spinner-png-circle-logo-vector-png.png
diff --git a/Assets/Resources/Menue/Images/Sprites/LoadingCircle/38-386014_loading-spinner-png-circle-logo-vector-png.png.meta b/Assets/Resources/Menu/Images/Sprites/LoadingCircle/38-386014_loading-spinner-png-circle-logo-vector-png.png.meta
similarity index 100%
rename from Assets/Resources/Menue/Images/Sprites/LoadingCircle/38-386014_loading-spinner-png-circle-logo-vector-png.png.meta
rename to Assets/Resources/Menu/Images/Sprites/LoadingCircle/38-386014_loading-spinner-png-circle-logo-vector-png.png.meta
diff --git a/Assets/Resources/Menue/Images/Sprites/LoadingCircle/7266036c9f3383d21730484150602f01.gif b/Assets/Resources/Menu/Images/Sprites/LoadingCircle/7266036c9f3383d21730484150602f01.gif
similarity index 100%
rename from Assets/Resources/Menue/Images/Sprites/LoadingCircle/7266036c9f3383d21730484150602f01.gif
rename to Assets/Resources/Menu/Images/Sprites/LoadingCircle/7266036c9f3383d21730484150602f01.gif
diff --git a/Assets/Resources/Menue/Images/Sprites/LoadingCircle/7266036c9f3383d21730484150602f01.gif.meta b/Assets/Resources/Menu/Images/Sprites/LoadingCircle/7266036c9f3383d21730484150602f01.gif.meta
similarity index 100%
rename from Assets/Resources/Menue/Images/Sprites/LoadingCircle/7266036c9f3383d21730484150602f01.gif.meta
rename to Assets/Resources/Menu/Images/Sprites/LoadingCircle/7266036c9f3383d21730484150602f01.gif.meta
diff --git a/Assets/Resources/Menue/Images/Sprites/LoadingCircle/imgbin-circle-icon-painted-orange-circle-brown-ring-6KDpu16nMeHmKiZNQTrfrVKib.jpg b/Assets/Resources/Menu/Images/Sprites/LoadingCircle/imgbin-circle-icon-painted-orange-circle-brown-ring-6KDpu16nMeHmKiZNQTrfrVKib.jpg
similarity index 100%
rename from Assets/Resources/Menue/Images/Sprites/LoadingCircle/imgbin-circle-icon-painted-orange-circle-brown-ring-6KDpu16nMeHmKiZNQTrfrVKib.jpg
rename to Assets/Resources/Menu/Images/Sprites/LoadingCircle/imgbin-circle-icon-painted-orange-circle-brown-ring-6KDpu16nMeHmKiZNQTrfrVKib.jpg
diff --git a/Assets/Resources/Menue/Images/Sprites/LoadingCircle/imgbin-circle-icon-painted-orange-circle-brown-ring-6KDpu16nMeHmKiZNQTrfrVKib.jpg.meta b/Assets/Resources/Menu/Images/Sprites/LoadingCircle/imgbin-circle-icon-painted-orange-circle-brown-ring-6KDpu16nMeHmKiZNQTrfrVKib.jpg.meta
similarity index 100%
rename from Assets/Resources/Menue/Images/Sprites/LoadingCircle/imgbin-circle-icon-painted-orange-circle-brown-ring-6KDpu16nMeHmKiZNQTrfrVKib.jpg.meta
rename to Assets/Resources/Menu/Images/Sprites/LoadingCircle/imgbin-circle-icon-painted-orange-circle-brown-ring-6KDpu16nMeHmKiZNQTrfrVKib.jpg.meta
diff --git a/Assets/Resources/Menue/Images/Sprites/LoadingCircle/loadingCircle.png b/Assets/Resources/Menu/Images/Sprites/LoadingCircle/loadingCircle.png
similarity index 100%
rename from Assets/Resources/Menue/Images/Sprites/LoadingCircle/loadingCircle.png
rename to Assets/Resources/Menu/Images/Sprites/LoadingCircle/loadingCircle.png
diff --git a/Assets/Resources/Menue/Images/Sprites/LoadingCircle/loadingCircle.png.meta b/Assets/Resources/Menu/Images/Sprites/LoadingCircle/loadingCircle.png.meta
similarity index 100%
rename from Assets/Resources/Menue/Images/Sprites/LoadingCircle/loadingCircle.png.meta
rename to Assets/Resources/Menu/Images/Sprites/LoadingCircle/loadingCircle.png.meta
diff --git a/Assets/Resources/Menue/MenueIcons.meta b/Assets/Resources/Menu/MenuIcons.meta
similarity index 100%
rename from Assets/Resources/Menue/MenueIcons.meta
rename to Assets/Resources/Menu/MenuIcons.meta
diff --git a/Assets/Resources/Menue/MenueIcons/AssignM_1.png b/Assets/Resources/Menu/MenuIcons/AssignM_1.png
similarity index 100%
rename from Assets/Resources/Menue/MenueIcons/AssignM_1.png
rename to Assets/Resources/Menu/MenuIcons/AssignM_1.png
diff --git a/Assets/Resources/Menue/MenueIcons/AssignM_1.png.meta b/Assets/Resources/Menu/MenuIcons/AssignM_1.png.meta
similarity index 100%
rename from Assets/Resources/Menue/MenueIcons/AssignM_1.png.meta
rename to Assets/Resources/Menu/MenuIcons/AssignM_1.png.meta
diff --git a/Assets/Resources/Prefabs/UI/Ingame/GameInterruptHandler 1.prefab b/Assets/Resources/Prefabs/UI/Ingame/GameInterruptHandler 1.prefab
index b76cdf61..0cf5e8e7 100644
--- a/Assets/Resources/Prefabs/UI/Ingame/GameInterruptHandler 1.prefab	
+++ b/Assets/Resources/Prefabs/UI/Ingame/GameInterruptHandler 1.prefab	
@@ -160,7 +160,7 @@ GameObject:
   - component: {fileID: 3513085798742169441}
   - component: {fileID: 263790471593729081}
   m_Layer: 0
-  m_Name: PauseMenueCanvas_1
+  m_Name: PauseMenuCanvas_1
   m_TagString: Untagged
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
@@ -404,7 +404,7 @@ GameObject:
   - component: {fileID: 1236554007250827144}
   - component: {fileID: 5781923766060072314}
   m_Layer: 0
-  m_Name: PauseMenueCanvas_0
+  m_Name: PauseMenuCanvas_0
   m_TagString: Untagged
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
@@ -1679,7 +1679,7 @@ GameObject:
   - component: {fileID: 3107247070210076986}
   - component: {fileID: 6210387859054134033}
   m_Layer: 0
-  m_Name: SceneStartMenueCanvas_1
+  m_Name: SceneStartMenuCanvas_1
   m_TagString: Untagged
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
@@ -1779,7 +1779,7 @@ GameObject:
   - component: {fileID: 8775872193731661483}
   - component: {fileID: 6223024070291931584}
   m_Layer: 0
-  m_Name: PauseMenue_onoff_"2"
+  m_Name: PauseMenu_onoff_"2"
   m_TagString: Untagged
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
@@ -2168,7 +2168,7 @@ GameObject:
   - component: {fileID: 1693659306975441619}
   - component: {fileID: 8703999636723807416}
   m_Layer: 0
-  m_Name: PauseMenue_MnCtrl
+  m_Name: PauseMenu_MnCtrl
   m_TagString: Untagged
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
@@ -2364,7 +2364,7 @@ GameObject:
   - component: {fileID: 1245475418529244397}
   - component: {fileID: 6209703554327262860}
   m_Layer: 0
-  m_Name: SceneStartMenueCanvas_0
+  m_Name: SceneStartMenuCanvas_0
   m_TagString: Untagged
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
@@ -2884,7 +2884,7 @@ GameObject:
   - component: {fileID: 3129443418971278978}
   - component: {fileID: 4556724629673339128}
   m_Layer: 0
-  m_Name: SceneStartMenue_MnCtrl
+  m_Name: SceneStartMenu_MnCtrl
   m_TagString: Untagged
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
@@ -3384,7 +3384,7 @@ GameObject:
   - component: {fileID: 5601182616672436856}
   - component: {fileID: 5003498755144260218}
   m_Layer: 0
-  m_Name: SceneStartMenue_onoff_"3"
+  m_Name: SceneStartMenu_onoff_"3"
   m_TagString: Untagged
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
diff --git a/Assets/Resources/Prefabs/UI/MainMenue.meta b/Assets/Resources/Prefabs/UI/MainMenu.meta
similarity index 100%
rename from Assets/Resources/Prefabs/UI/MainMenue.meta
rename to Assets/Resources/Prefabs/UI/MainMenu.meta
diff --git a/Assets/Resources/Prefabs/UI/MainMenue/BarButtonContainer.prefab b/Assets/Resources/Prefabs/UI/MainMenu/BarButtonContainer.prefab
similarity index 100%
rename from Assets/Resources/Prefabs/UI/MainMenue/BarButtonContainer.prefab
rename to Assets/Resources/Prefabs/UI/MainMenu/BarButtonContainer.prefab
diff --git a/Assets/Resources/Prefabs/UI/MainMenue/BarButtonContainer.prefab.meta b/Assets/Resources/Prefabs/UI/MainMenu/BarButtonContainer.prefab.meta
similarity index 100%
rename from Assets/Resources/Prefabs/UI/MainMenue/BarButtonContainer.prefab.meta
rename to Assets/Resources/Prefabs/UI/MainMenu/BarButtonContainer.prefab.meta
diff --git a/Assets/Resources/Prefabs/UI/MainMenue/Button.prefab b/Assets/Resources/Prefabs/UI/MainMenu/Button.prefab
similarity index 100%
rename from Assets/Resources/Prefabs/UI/MainMenue/Button.prefab
rename to Assets/Resources/Prefabs/UI/MainMenu/Button.prefab
diff --git a/Assets/Resources/Prefabs/UI/MainMenue/Button.prefab.meta b/Assets/Resources/Prefabs/UI/MainMenu/Button.prefab.meta
similarity index 100%
rename from Assets/Resources/Prefabs/UI/MainMenue/Button.prefab.meta
rename to Assets/Resources/Prefabs/UI/MainMenu/Button.prefab.meta
diff --git a/Assets/Resources/Prefabs/UI/MainMenue/Buttons.meta b/Assets/Resources/Prefabs/UI/MainMenu/Buttons.meta
similarity index 100%
rename from Assets/Resources/Prefabs/UI/MainMenue/Buttons.meta
rename to Assets/Resources/Prefabs/UI/MainMenu/Buttons.meta
diff --git a/Assets/Resources/Prefabs/UI/MainMenue/Buttons/CloseApp.prefab b/Assets/Resources/Prefabs/UI/MainMenu/Buttons/CloseApp.prefab
similarity index 100%
rename from Assets/Resources/Prefabs/UI/MainMenue/Buttons/CloseApp.prefab
rename to Assets/Resources/Prefabs/UI/MainMenu/Buttons/CloseApp.prefab
diff --git a/Assets/Resources/Prefabs/UI/MainMenue/Buttons/CloseApp.prefab.meta b/Assets/Resources/Prefabs/UI/MainMenu/Buttons/CloseApp.prefab.meta
similarity index 100%
rename from Assets/Resources/Prefabs/UI/MainMenue/Buttons/CloseApp.prefab.meta
rename to Assets/Resources/Prefabs/UI/MainMenu/Buttons/CloseApp.prefab.meta
diff --git a/Assets/Resources/Prefabs/UI/MainMenue/Buttons/SceneSwitchBttn.prefab b/Assets/Resources/Prefabs/UI/MainMenu/Buttons/SceneSwitchBttn.prefab
similarity index 100%
rename from Assets/Resources/Prefabs/UI/MainMenue/Buttons/SceneSwitchBttn.prefab
rename to Assets/Resources/Prefabs/UI/MainMenu/Buttons/SceneSwitchBttn.prefab
diff --git a/Assets/Resources/Prefabs/UI/MainMenue/Buttons/SceneSwitchBttn.prefab.meta b/Assets/Resources/Prefabs/UI/MainMenu/Buttons/SceneSwitchBttn.prefab.meta
similarity index 100%
rename from Assets/Resources/Prefabs/UI/MainMenue/Buttons/SceneSwitchBttn.prefab.meta
rename to Assets/Resources/Prefabs/UI/MainMenu/Buttons/SceneSwitchBttn.prefab.meta
diff --git a/Assets/Resources/Prefabs/UI/MainMenue/Canvas_Shrink.prefab b/Assets/Resources/Prefabs/UI/MainMenu/Canvas_Shrink.prefab
similarity index 100%
rename from Assets/Resources/Prefabs/UI/MainMenue/Canvas_Shrink.prefab
rename to Assets/Resources/Prefabs/UI/MainMenu/Canvas_Shrink.prefab
diff --git a/Assets/Resources/Prefabs/UI/MainMenue/Canvas_Shrink.prefab.meta b/Assets/Resources/Prefabs/UI/MainMenu/Canvas_Shrink.prefab.meta
similarity index 100%
rename from Assets/Resources/Prefabs/UI/MainMenue/Canvas_Shrink.prefab.meta
rename to Assets/Resources/Prefabs/UI/MainMenu/Canvas_Shrink.prefab.meta
diff --git a/Assets/Resources/Prefabs/UI/MainMenue/CollapsableEntryHeader.prefab b/Assets/Resources/Prefabs/UI/MainMenu/CollapsableEntryHeader.prefab
similarity index 100%
rename from Assets/Resources/Prefabs/UI/MainMenue/CollapsableEntryHeader.prefab
rename to Assets/Resources/Prefabs/UI/MainMenu/CollapsableEntryHeader.prefab
diff --git a/Assets/Resources/Prefabs/UI/MainMenue/CollapsableEntryHeader.prefab.meta b/Assets/Resources/Prefabs/UI/MainMenu/CollapsableEntryHeader.prefab.meta
similarity index 100%
rename from Assets/Resources/Prefabs/UI/MainMenue/CollapsableEntryHeader.prefab.meta
rename to Assets/Resources/Prefabs/UI/MainMenu/CollapsableEntryHeader.prefab.meta
diff --git a/Assets/Resources/Prefabs/UI/MainMenue/CollapsableStage.meta b/Assets/Resources/Prefabs/UI/MainMenu/CollapsableStage.meta
similarity index 100%
rename from Assets/Resources/Prefabs/UI/MainMenue/CollapsableStage.meta
rename to Assets/Resources/Prefabs/UI/MainMenu/CollapsableStage.meta
diff --git a/Assets/Resources/Prefabs/UI/MainMenue/CollapsableStage/CollapsableEntryCategory.prefab b/Assets/Resources/Prefabs/UI/MainMenu/CollapsableStage/CollapsableEntryCategory.prefab
similarity index 100%
rename from Assets/Resources/Prefabs/UI/MainMenue/CollapsableStage/CollapsableEntryCategory.prefab
rename to Assets/Resources/Prefabs/UI/MainMenu/CollapsableStage/CollapsableEntryCategory.prefab
diff --git a/Assets/Resources/Prefabs/UI/MainMenue/CollapsableStage/CollapsableEntryCategory.prefab.meta b/Assets/Resources/Prefabs/UI/MainMenu/CollapsableStage/CollapsableEntryCategory.prefab.meta
similarity index 100%
rename from Assets/Resources/Prefabs/UI/MainMenue/CollapsableStage/CollapsableEntryCategory.prefab.meta
rename to Assets/Resources/Prefabs/UI/MainMenu/CollapsableStage/CollapsableEntryCategory.prefab.meta
diff --git a/Assets/Resources/Prefabs/UI/MainMenue/CollapsableStage/CollapsableEntryStage.prefab b/Assets/Resources/Prefabs/UI/MainMenu/CollapsableStage/CollapsableEntryStage.prefab
similarity index 100%
rename from Assets/Resources/Prefabs/UI/MainMenue/CollapsableStage/CollapsableEntryStage.prefab
rename to Assets/Resources/Prefabs/UI/MainMenu/CollapsableStage/CollapsableEntryStage.prefab
diff --git a/Assets/Resources/Prefabs/UI/MainMenue/CollapsableStage/CollapsableEntryStage.prefab.meta b/Assets/Resources/Prefabs/UI/MainMenu/CollapsableStage/CollapsableEntryStage.prefab.meta
similarity index 100%
rename from Assets/Resources/Prefabs/UI/MainMenue/CollapsableStage/CollapsableEntryStage.prefab.meta
rename to Assets/Resources/Prefabs/UI/MainMenu/CollapsableStage/CollapsableEntryStage.prefab.meta
diff --git a/Assets/Resources/Prefabs/UI/MainMenue/CollapsableStage/TimeEntry.prefab b/Assets/Resources/Prefabs/UI/MainMenu/CollapsableStage/TimeEntry.prefab
similarity index 100%
rename from Assets/Resources/Prefabs/UI/MainMenue/CollapsableStage/TimeEntry.prefab
rename to Assets/Resources/Prefabs/UI/MainMenu/CollapsableStage/TimeEntry.prefab
diff --git a/Assets/Resources/Prefabs/UI/MainMenue/CollapsableStage/TimeEntry.prefab.meta b/Assets/Resources/Prefabs/UI/MainMenu/CollapsableStage/TimeEntry.prefab.meta
similarity index 100%
rename from Assets/Resources/Prefabs/UI/MainMenue/CollapsableStage/TimeEntry.prefab.meta
rename to Assets/Resources/Prefabs/UI/MainMenu/CollapsableStage/TimeEntry.prefab.meta
diff --git a/Assets/Resources/Prefabs/UI/MainMenue/CreateList.prefab b/Assets/Resources/Prefabs/UI/MainMenu/CreateList.prefab
similarity index 100%
rename from Assets/Resources/Prefabs/UI/MainMenue/CreateList.prefab
rename to Assets/Resources/Prefabs/UI/MainMenu/CreateList.prefab
diff --git a/Assets/Resources/Prefabs/UI/MainMenue/CreateList.prefab.meta b/Assets/Resources/Prefabs/UI/MainMenu/CreateList.prefab.meta
similarity index 100%
rename from Assets/Resources/Prefabs/UI/MainMenue/CreateList.prefab.meta
rename to Assets/Resources/Prefabs/UI/MainMenu/CreateList.prefab.meta
diff --git a/Assets/Resources/Prefabs/UI/MainMenue/Dropdown (0).prefab b/Assets/Resources/Prefabs/UI/MainMenu/Dropdown (0).prefab
similarity index 100%
rename from Assets/Resources/Prefabs/UI/MainMenue/Dropdown (0).prefab
rename to Assets/Resources/Prefabs/UI/MainMenu/Dropdown (0).prefab
diff --git a/Assets/Resources/Prefabs/UI/MainMenue/Dropdown (0).prefab.meta b/Assets/Resources/Prefabs/UI/MainMenu/Dropdown (0).prefab.meta
similarity index 100%
rename from Assets/Resources/Prefabs/UI/MainMenue/Dropdown (0).prefab.meta
rename to Assets/Resources/Prefabs/UI/MainMenu/Dropdown (0).prefab.meta
diff --git a/Assets/Resources/Prefabs/UI/MainMenue/Empty_SetMouse.prefab b/Assets/Resources/Prefabs/UI/MainMenu/Empty_SetMouse.prefab
similarity index 100%
rename from Assets/Resources/Prefabs/UI/MainMenue/Empty_SetMouse.prefab
rename to Assets/Resources/Prefabs/UI/MainMenu/Empty_SetMouse.prefab
diff --git a/Assets/Resources/Prefabs/UI/MainMenue/Empty_SetMouse.prefab.meta b/Assets/Resources/Prefabs/UI/MainMenu/Empty_SetMouse.prefab.meta
similarity index 100%
rename from Assets/Resources/Prefabs/UI/MainMenue/Empty_SetMouse.prefab.meta
rename to Assets/Resources/Prefabs/UI/MainMenu/Empty_SetMouse.prefab.meta
diff --git a/Assets/Resources/Prefabs/UI/MainMenue/LocalEntry (0).prefab b/Assets/Resources/Prefabs/UI/MainMenu/LocalEntry (0).prefab
similarity index 100%
rename from Assets/Resources/Prefabs/UI/MainMenue/LocalEntry (0).prefab
rename to Assets/Resources/Prefabs/UI/MainMenu/LocalEntry (0).prefab
diff --git a/Assets/Resources/Prefabs/UI/MainMenue/LocalEntry (0).prefab.meta b/Assets/Resources/Prefabs/UI/MainMenu/LocalEntry (0).prefab.meta
similarity index 100%
rename from Assets/Resources/Prefabs/UI/MainMenue/LocalEntry (0).prefab.meta
rename to Assets/Resources/Prefabs/UI/MainMenu/LocalEntry (0).prefab.meta
diff --git a/Assets/Resources/Prefabs/UI/MainMenue/Option (0).prefab b/Assets/Resources/Prefabs/UI/MainMenu/Option (0).prefab
similarity index 100%
rename from Assets/Resources/Prefabs/UI/MainMenue/Option (0).prefab
rename to Assets/Resources/Prefabs/UI/MainMenu/Option (0).prefab
diff --git a/Assets/Resources/Prefabs/UI/MainMenue/Option (0).prefab.meta b/Assets/Resources/Prefabs/UI/MainMenu/Option (0).prefab.meta
similarity index 100%
rename from Assets/Resources/Prefabs/UI/MainMenue/Option (0).prefab.meta
rename to Assets/Resources/Prefabs/UI/MainMenu/Option (0).prefab.meta
diff --git a/Assets/Resources/Prefabs/UI/MainMenue/StageEntry (0).prefab b/Assets/Resources/Prefabs/UI/MainMenu/StageEntry (0).prefab
similarity index 100%
rename from Assets/Resources/Prefabs/UI/MainMenue/StageEntry (0).prefab
rename to Assets/Resources/Prefabs/UI/MainMenu/StageEntry (0).prefab
diff --git a/Assets/Resources/Prefabs/UI/MainMenue/StageEntry (0).prefab.meta b/Assets/Resources/Prefabs/UI/MainMenu/StageEntry (0).prefab.meta
similarity index 100%
rename from Assets/Resources/Prefabs/UI/MainMenue/StageEntry (0).prefab.meta
rename to Assets/Resources/Prefabs/UI/MainMenu/StageEntry (0).prefab.meta
diff --git a/Assets/Resources/Prefabs/UI/MainMenue/SubEntrysOptions.meta b/Assets/Resources/Prefabs/UI/MainMenu/SubEntrysOptions.meta
similarity index 100%
rename from Assets/Resources/Prefabs/UI/MainMenue/SubEntrysOptions.meta
rename to Assets/Resources/Prefabs/UI/MainMenu/SubEntrysOptions.meta
diff --git a/Assets/Resources/Prefabs/UI/MainMenue/SubEntrysOptions/DrpEntry (0).prefab b/Assets/Resources/Prefabs/UI/MainMenu/SubEntrysOptions/DrpEntry (0).prefab
similarity index 100%
rename from Assets/Resources/Prefabs/UI/MainMenue/SubEntrysOptions/DrpEntry (0).prefab
rename to Assets/Resources/Prefabs/UI/MainMenu/SubEntrysOptions/DrpEntry (0).prefab
diff --git a/Assets/Resources/Prefabs/UI/MainMenue/SubEntrysOptions/DrpEntry (0).prefab.meta b/Assets/Resources/Prefabs/UI/MainMenu/SubEntrysOptions/DrpEntry (0).prefab.meta
similarity index 100%
rename from Assets/Resources/Prefabs/UI/MainMenue/SubEntrysOptions/DrpEntry (0).prefab.meta
rename to Assets/Resources/Prefabs/UI/MainMenu/SubEntrysOptions/DrpEntry (0).prefab.meta
diff --git a/Assets/Resources/Prefabs/UI/MainMenue/SubEntrysOptions/InpEntry (0).prefab b/Assets/Resources/Prefabs/UI/MainMenu/SubEntrysOptions/InpEntry (0).prefab
similarity index 100%
rename from Assets/Resources/Prefabs/UI/MainMenue/SubEntrysOptions/InpEntry (0).prefab
rename to Assets/Resources/Prefabs/UI/MainMenu/SubEntrysOptions/InpEntry (0).prefab
diff --git a/Assets/Resources/Prefabs/UI/MainMenue/SubEntrysOptions/InpEntry (0).prefab.meta b/Assets/Resources/Prefabs/UI/MainMenu/SubEntrysOptions/InpEntry (0).prefab.meta
similarity index 100%
rename from Assets/Resources/Prefabs/UI/MainMenue/SubEntrysOptions/InpEntry (0).prefab.meta
rename to Assets/Resources/Prefabs/UI/MainMenu/SubEntrysOptions/InpEntry (0).prefab.meta
diff --git a/Assets/Resources/Prefabs/UI/MainMenue/SubEntrysOptions/LegEntry (0).prefab b/Assets/Resources/Prefabs/UI/MainMenu/SubEntrysOptions/LegEntry (0).prefab
similarity index 100%
rename from Assets/Resources/Prefabs/UI/MainMenue/SubEntrysOptions/LegEntry (0).prefab
rename to Assets/Resources/Prefabs/UI/MainMenu/SubEntrysOptions/LegEntry (0).prefab
diff --git a/Assets/Resources/Prefabs/UI/MainMenue/SubEntrysOptions/LegEntry (0).prefab.meta b/Assets/Resources/Prefabs/UI/MainMenu/SubEntrysOptions/LegEntry (0).prefab.meta
similarity index 100%
rename from Assets/Resources/Prefabs/UI/MainMenue/SubEntrysOptions/LegEntry (0).prefab.meta
rename to Assets/Resources/Prefabs/UI/MainMenu/SubEntrysOptions/LegEntry (0).prefab.meta
diff --git a/Assets/Resources/Prefabs/UI/NetwMenue.meta b/Assets/Resources/Prefabs/UI/NetwMenu.meta
similarity index 100%
rename from Assets/Resources/Prefabs/UI/NetwMenue.meta
rename to Assets/Resources/Prefabs/UI/NetwMenu.meta
diff --git a/Assets/Resources/Prefabs/UI/NetwMenue/ASM_Shrink.prefab b/Assets/Resources/Prefabs/UI/NetwMenu/ASM_Shrink.prefab
similarity index 100%
rename from Assets/Resources/Prefabs/UI/NetwMenue/ASM_Shrink.prefab
rename to Assets/Resources/Prefabs/UI/NetwMenu/ASM_Shrink.prefab
diff --git a/Assets/Resources/Prefabs/UI/NetwMenue/ASM_Shrink.prefab.meta b/Assets/Resources/Prefabs/UI/NetwMenu/ASM_Shrink.prefab.meta
similarity index 100%
rename from Assets/Resources/Prefabs/UI/NetwMenue/ASM_Shrink.prefab.meta
rename to Assets/Resources/Prefabs/UI/NetwMenu/ASM_Shrink.prefab.meta
diff --git a/Assets/Resources/Prefabs/UI/NetwMenue/ASMenue_MnCtrl.prefab b/Assets/Resources/Prefabs/UI/NetwMenu/ASMenu_MnCtrl.prefab
similarity index 99%
rename from Assets/Resources/Prefabs/UI/NetwMenue/ASMenue_MnCtrl.prefab
rename to Assets/Resources/Prefabs/UI/NetwMenu/ASMenu_MnCtrl.prefab
index e99213a3..ef94bcf7 100644
--- a/Assets/Resources/Prefabs/UI/NetwMenue/ASMenue_MnCtrl.prefab
+++ b/Assets/Resources/Prefabs/UI/NetwMenu/ASMenu_MnCtrl.prefab
@@ -2795,7 +2795,7 @@ GameObject:
   - component: {fileID: 5366996315580957719}
   - component: {fileID: 3987228552946735393}
   m_Layer: 5
-  m_Name: ASMenue_MnCtrl
+  m_Name: ASMenu_MnCtrl
   m_TagString: Untagged
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
@@ -3074,7 +3074,7 @@ GameObject:
   - component: {fileID: 5366996316012566054}
   - component: {fileID: 5366996316012566049}
   m_Layer: 5
-  m_Name: onlineOffline_Menue
+  m_Name: onlineOffline_Menu
   m_TagString: Untagged
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
@@ -5929,6 +5929,11 @@ PrefabInstance:
       propertyPath: m_AnchoredPosition.x
       value: -0.00390625
       objectReference: {fileID: 0}
+    - target: {fileID: 2815923836362319388, guid: c2b1781fb05a3d0478a9fb36c9db98b9,
+        type: 3}
+      propertyPath: m_AnchoredPosition.x
+      value: -4.9999847
+      objectReference: {fileID: 0}
     - target: {fileID: 3282347303137492915, guid: c2b1781fb05a3d0478a9fb36c9db98b9,
         type: 3}
       propertyPath: m_AnchoredPosition.x
@@ -6004,6 +6009,11 @@ PrefabInstance:
       propertyPath: m_AnchoredPosition.x
       value: 0
       objectReference: {fileID: 0}
+    - target: {fileID: 4579715242862631517, guid: c2b1781fb05a3d0478a9fb36c9db98b9,
+        type: 3}
+      propertyPath: m_AnchoredPosition.x
+      value: -4.9999847
+      objectReference: {fileID: 0}
     - target: {fileID: 4654362771177702286, guid: c2b1781fb05a3d0478a9fb36c9db98b9,
         type: 3}
       propertyPath: m_AnchorMax.y
@@ -6044,6 +6054,16 @@ PrefabInstance:
       propertyPath: m_AnchorMax.y
       value: 0
       objectReference: {fileID: 0}
+    - target: {fileID: 7116002430756151160, guid: c2b1781fb05a3d0478a9fb36c9db98b9,
+        type: 3}
+      propertyPath: m_AnchoredPosition.x
+      value: -5.0000153
+      objectReference: {fileID: 0}
+    - target: {fileID: 7121850332990498394, guid: c2b1781fb05a3d0478a9fb36c9db98b9,
+        type: 3}
+      propertyPath: m_AnchoredPosition.x
+      value: -4.9999847
+      objectReference: {fileID: 0}
     - target: {fileID: 7628291294465844033, guid: c2b1781fb05a3d0478a9fb36c9db98b9,
         type: 3}
       propertyPath: m_AnchoredPosition.y
@@ -6133,7 +6153,7 @@ PrefabInstance:
     - target: {fileID: 1436249546824975138, guid: c26d76bda684f064780f256b396630c8,
         type: 3}
       propertyPath: m_Name
-      value: OptMenueCrop_1_Can
+      value: OptMenuCrop_1_Can
       objectReference: {fileID: 0}
     - target: {fileID: 4842440437752442199, guid: c26d76bda684f064780f256b396630c8,
         type: 3}
@@ -6284,7 +6304,7 @@ PrefabInstance:
     - target: {fileID: 1436249546824975138, guid: c26d76bda684f064780f256b396630c8,
         type: 3}
       propertyPath: m_Name
-      value: OptMenueCrop_1_Can BG
+      value: OptMenuCrop_1_Can BG
       objectReference: {fileID: 0}
     - target: {fileID: 1436249546824975138, guid: c26d76bda684f064780f256b396630c8,
         type: 3}
@@ -6575,7 +6595,7 @@ PrefabInstance:
     - target: {fileID: 8535045728584120954, guid: cb55b4f19dc4dab40a8d9504db571fd9,
         type: 3}
       propertyPath: m_Name
-      value: OptMenueBG_1_Can
+      value: OptMenuBG_1_Can
       objectReference: {fileID: 0}
     m_RemovedComponents: []
   m_SourcePrefab: {fileID: 100100000, guid: cb55b4f19dc4dab40a8d9504db571fd9, type: 3}
@@ -6694,7 +6714,7 @@ PrefabInstance:
     - target: {fileID: 2353089520903266240, guid: eb08152ed328af846bb933812843b1d2,
         type: 3}
       propertyPath: m_Name
-      value: InnerMenueCrop_1_Can
+      value: InnerMenuCrop_1_Can
       objectReference: {fileID: 0}
     - target: {fileID: 4338506752186857163, guid: eb08152ed328af846bb933812843b1d2,
         type: 3}
diff --git a/Assets/Resources/Prefabs/UI/NetwMenue/ASMenue_MnCtrl.prefab.meta b/Assets/Resources/Prefabs/UI/NetwMenu/ASMenu_MnCtrl.prefab.meta
similarity index 100%
rename from Assets/Resources/Prefabs/UI/NetwMenue/ASMenue_MnCtrl.prefab.meta
rename to Assets/Resources/Prefabs/UI/NetwMenu/ASMenu_MnCtrl.prefab.meta
diff --git a/Assets/Resources/Prefabs/UI/NetwMenue/EventSystem_Ctrl.prefab b/Assets/Resources/Prefabs/UI/NetwMenu/EventSystem_Ctrl.prefab
similarity index 100%
rename from Assets/Resources/Prefabs/UI/NetwMenue/EventSystem_Ctrl.prefab
rename to Assets/Resources/Prefabs/UI/NetwMenu/EventSystem_Ctrl.prefab
diff --git a/Assets/Resources/Prefabs/UI/NetwMenue/EventSystem_Ctrl.prefab.meta b/Assets/Resources/Prefabs/UI/NetwMenu/EventSystem_Ctrl.prefab.meta
similarity index 100%
rename from Assets/Resources/Prefabs/UI/NetwMenue/EventSystem_Ctrl.prefab.meta
rename to Assets/Resources/Prefabs/UI/NetwMenu/EventSystem_Ctrl.prefab.meta
diff --git a/Assets/Resources/Prefabs/UI/NetwMenue/InnerMenueCrop_1_Can.prefab b/Assets/Resources/Prefabs/UI/NetwMenu/InnerMenuCrop_1_Can.prefab
similarity index 97%
rename from Assets/Resources/Prefabs/UI/NetwMenue/InnerMenueCrop_1_Can.prefab
rename to Assets/Resources/Prefabs/UI/NetwMenu/InnerMenuCrop_1_Can.prefab
index a5af7a64..43ccfbbd 100644
--- a/Assets/Resources/Prefabs/UI/NetwMenue/InnerMenueCrop_1_Can.prefab
+++ b/Assets/Resources/Prefabs/UI/NetwMenu/InnerMenuCrop_1_Can.prefab
@@ -13,7 +13,7 @@ GameObject:
   - component: {fileID: 6566516242505244673}
   - component: {fileID: 9037122146017936758}
   m_Layer: 5
-  m_Name: InnerMenueCrop_1_Can
+  m_Name: InnerMenuCrop_1_Can
   m_TagString: Untagged
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
@@ -29,6 +29,7 @@ RectTransform:
   m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
+  m_ConstrainProportionsScale: 0
   m_Children:
   - {fileID: 6367746644526444746}
   m_Father: {fileID: 0}
@@ -113,7 +114,7 @@ GameObject:
   - component: {fileID: 4338506752186857163}
   - component: {fileID: 2721890782836206577}
   m_Layer: 5
-  m_Name: InnerMenueCrop_1
+  m_Name: InnerMenuCrop_1
   m_TagString: Untagged
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
@@ -129,6 +130,7 @@ RectTransform:
   m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: -15}
   m_LocalScale: {x: 1, y: 1, z: 1}
+  m_ConstrainProportionsScale: 0
   m_Children: []
   m_Father: {fileID: 606967493988332079}
   m_RootOrder: 0
diff --git a/Assets/Resources/Prefabs/UI/NetwMenue/InnerMenueCrop_1_Can.prefab.meta b/Assets/Resources/Prefabs/UI/NetwMenu/InnerMenuCrop_1_Can.prefab.meta
similarity index 100%
rename from Assets/Resources/Prefabs/UI/NetwMenue/InnerMenueCrop_1_Can.prefab.meta
rename to Assets/Resources/Prefabs/UI/NetwMenu/InnerMenuCrop_1_Can.prefab.meta
diff --git a/Assets/Resources/Prefabs/UI/NetwMenue/InputSystem_MnCtrl  (1).prefab b/Assets/Resources/Prefabs/UI/NetwMenu/InputSystem_MnCtrl  (1).prefab
similarity index 100%
rename from Assets/Resources/Prefabs/UI/NetwMenue/InputSystem_MnCtrl  (1).prefab
rename to Assets/Resources/Prefabs/UI/NetwMenu/InputSystem_MnCtrl  (1).prefab
diff --git a/Assets/Resources/Prefabs/UI/NetwMenue/InputSystem_MnCtrl  (1).prefab.meta b/Assets/Resources/Prefabs/UI/NetwMenu/InputSystem_MnCtrl  (1).prefab.meta
similarity index 100%
rename from Assets/Resources/Prefabs/UI/NetwMenue/InputSystem_MnCtrl  (1).prefab.meta
rename to Assets/Resources/Prefabs/UI/NetwMenu/InputSystem_MnCtrl  (1).prefab.meta
diff --git a/Assets/Resources/Prefabs/UI/NetwMenue/NetwokOptM_MnCtrl 1.prefab b/Assets/Resources/Prefabs/UI/NetwMenu/NetwokOptM_MnCtrl 1.prefab
similarity index 100%
rename from Assets/Resources/Prefabs/UI/NetwMenue/NetwokOptM_MnCtrl 1.prefab
rename to Assets/Resources/Prefabs/UI/NetwMenu/NetwokOptM_MnCtrl 1.prefab
diff --git a/Assets/Resources/Prefabs/UI/NetwMenue/NetwokOptM_MnCtrl 1.prefab.meta b/Assets/Resources/Prefabs/UI/NetwMenu/NetwokOptM_MnCtrl 1.prefab.meta
similarity index 100%
rename from Assets/Resources/Prefabs/UI/NetwMenue/NetwokOptM_MnCtrl 1.prefab.meta
rename to Assets/Resources/Prefabs/UI/NetwMenu/NetwokOptM_MnCtrl 1.prefab.meta
diff --git a/Assets/Resources/Prefabs/UI/NetwMenue/NetwokOptM_MnCtrl 2.prefab b/Assets/Resources/Prefabs/UI/NetwMenu/NetwokOptM_MnCtrl 2.prefab
similarity index 100%
rename from Assets/Resources/Prefabs/UI/NetwMenue/NetwokOptM_MnCtrl 2.prefab
rename to Assets/Resources/Prefabs/UI/NetwMenu/NetwokOptM_MnCtrl 2.prefab
diff --git a/Assets/Resources/Prefabs/UI/NetwMenue/NetwokOptM_MnCtrl 2.prefab.meta b/Assets/Resources/Prefabs/UI/NetwMenu/NetwokOptM_MnCtrl 2.prefab.meta
similarity index 100%
rename from Assets/Resources/Prefabs/UI/NetwMenue/NetwokOptM_MnCtrl 2.prefab.meta
rename to Assets/Resources/Prefabs/UI/NetwMenu/NetwokOptM_MnCtrl 2.prefab.meta
diff --git a/Assets/Resources/Prefabs/UI/NetwMenue/NetwokOptM_MnCtrl.prefab b/Assets/Resources/Prefabs/UI/NetwMenu/NetwokOptM_MnCtrl.prefab
similarity index 100%
rename from Assets/Resources/Prefabs/UI/NetwMenue/NetwokOptM_MnCtrl.prefab
rename to Assets/Resources/Prefabs/UI/NetwMenu/NetwokOptM_MnCtrl.prefab
diff --git a/Assets/Resources/Prefabs/UI/NetwMenue/NetwokOptM_MnCtrl.prefab.meta b/Assets/Resources/Prefabs/UI/NetwMenu/NetwokOptM_MnCtrl.prefab.meta
similarity index 100%
rename from Assets/Resources/Prefabs/UI/NetwMenue/NetwokOptM_MnCtrl.prefab.meta
rename to Assets/Resources/Prefabs/UI/NetwMenu/NetwokOptM_MnCtrl.prefab.meta
diff --git a/Assets/Resources/Prefabs/UI/NetwMenue/OM_BackButton_1_Can.prefab b/Assets/Resources/Prefabs/UI/NetwMenu/OM_BackButton_1_Can.prefab
similarity index 100%
rename from Assets/Resources/Prefabs/UI/NetwMenue/OM_BackButton_1_Can.prefab
rename to Assets/Resources/Prefabs/UI/NetwMenu/OM_BackButton_1_Can.prefab
diff --git a/Assets/Resources/Prefabs/UI/NetwMenue/OM_BackButton_1_Can.prefab.meta b/Assets/Resources/Prefabs/UI/NetwMenu/OM_BackButton_1_Can.prefab.meta
similarity index 100%
rename from Assets/Resources/Prefabs/UI/NetwMenue/OM_BackButton_1_Can.prefab.meta
rename to Assets/Resources/Prefabs/UI/NetwMenu/OM_BackButton_1_Can.prefab.meta
diff --git a/Assets/Resources/Prefabs/UI/NetwMenue/OptMenueBG_1_Can.prefab b/Assets/Resources/Prefabs/UI/NetwMenu/OptMenuBG_1_Can.prefab
similarity index 97%
rename from Assets/Resources/Prefabs/UI/NetwMenue/OptMenueBG_1_Can.prefab
rename to Assets/Resources/Prefabs/UI/NetwMenu/OptMenuBG_1_Can.prefab
index f9a77fe2..99c90dda 100644
--- a/Assets/Resources/Prefabs/UI/NetwMenue/OptMenueBG_1_Can.prefab
+++ b/Assets/Resources/Prefabs/UI/NetwMenu/OptMenuBG_1_Can.prefab
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   m_LocalPosition: {x: 0, y: 0, z: 0}
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@@ -103,6 +104,7 @@ RectTransform:
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   m_LocalPosition: {x: 0, y: 0, z: 0}
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+  m_ConstrainProportionsScale: 0
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   m_Father: {fileID: 2334352230693929596}
@@ -164,7 +166,7 @@ GameObject:
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-  m_Name: OptMenueBG_1_Can
+  m_Name: OptMenuBG_1_Can
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   m_LocalPosition: {x: 0, y: 0, z: 0}
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+  m_ConstrainProportionsScale: 0
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+  m_PresetInfoIsWorld: 1
 --- !u!114 &2879279316433536212
 MonoBehaviour:
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diff --git a/Assets/Resources/Prefabs/UI/NetwMenue/OptMenueBG_1_Can.prefab.meta b/Assets/Resources/Prefabs/UI/NetwMenu/OptMenuBG_1_Can.prefab.meta
similarity index 100%
rename from Assets/Resources/Prefabs/UI/NetwMenue/OptMenueBG_1_Can.prefab.meta
rename to Assets/Resources/Prefabs/UI/NetwMenu/OptMenuBG_1_Can.prefab.meta
diff --git a/Assets/Resources/Prefabs/UI/NetwMenue/OptMenueCrop_1_Can.prefab b/Assets/Resources/Prefabs/UI/NetwMenu/OptMenuCrop_1_Can.prefab
similarity index 97%
rename from Assets/Resources/Prefabs/UI/NetwMenue/OptMenueCrop_1_Can.prefab
rename to Assets/Resources/Prefabs/UI/NetwMenu/OptMenuCrop_1_Can.prefab
index 1629672d..6fc3f140 100644
--- a/Assets/Resources/Prefabs/UI/NetwMenue/OptMenueCrop_1_Can.prefab
+++ b/Assets/Resources/Prefabs/UI/NetwMenu/OptMenuCrop_1_Can.prefab
@@ -13,7 +13,7 @@ GameObject:
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   - component: {fileID: 4785433923051044236}
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+  m_Name: OptMenuCrop_1_Can
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   - component: {fileID: 2337614776468246269}
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+  m_Name: OuterMenuCan
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   m_LocalPosition: {x: 0, y: 0, z: 15}
   m_LocalScale: {x: 1, y: 1, z: 1}
+  m_ConstrainProportionsScale: 0
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   m_Father: {fileID: 5042148637141777188}
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diff --git a/Assets/Resources/Prefabs/UI/NetwMenue/OptMenueCrop_1_Can.prefab.meta b/Assets/Resources/Prefabs/UI/NetwMenu/OptMenuCrop_1_Can.prefab.meta
similarity index 100%
rename from Assets/Resources/Prefabs/UI/NetwMenue/OptMenueCrop_1_Can.prefab.meta
rename to Assets/Resources/Prefabs/UI/NetwMenu/OptMenuCrop_1_Can.prefab.meta
diff --git a/Assets/Resources/Prefabs/UI/NetwMenue/OptionsM.prefab b/Assets/Resources/Prefabs/UI/NetwMenu/OptionsM.prefab
similarity index 99%
rename from Assets/Resources/Prefabs/UI/NetwMenue/OptionsM.prefab
rename to Assets/Resources/Prefabs/UI/NetwMenu/OptionsM.prefab
index 5ab57aca..e54aeb49 100644
--- a/Assets/Resources/Prefabs/UI/NetwMenue/OptionsM.prefab
+++ b/Assets/Resources/Prefabs/UI/NetwMenu/OptionsM.prefab
@@ -1270,7 +1270,7 @@ GameObject:
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   - component: {fileID: 266457293081967574}
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   - component: {fileID: 266457293858355246}
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+  m_Name: OptMenuBG_1_Can
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   - component: {fileID: 266457294040690725}
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+  m_Name: InnerMenuCrop_1_Can
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   - component: {fileID: 266457294239668256}
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+  m_Name: OuterMenuCan
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   - component: {fileID: 266457294300290650}
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+  m_Name: OuterMenuCan
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   - component: {fileID: 266457294837486646}
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+  m_Name: OptMenuCrop_1_Can
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   - component: {fileID: 266457294942239437}
   m_Layer: 5
-  m_Name: OptMenueCrop_1_Can BG
+  m_Name: OptMenuCrop_1_Can BG
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 --- !u!114 &266457294942239437
 MonoBehaviour:
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diff --git a/Assets/Resources/Prefabs/UI/NetwMenue/OptionsM.prefab.meta b/Assets/Resources/Prefabs/UI/NetwMenu/OptionsM.prefab.meta
similarity index 100%
rename from Assets/Resources/Prefabs/UI/NetwMenue/OptionsM.prefab.meta
rename to Assets/Resources/Prefabs/UI/NetwMenu/OptionsM.prefab.meta
diff --git a/Assets/Resources/Prefabs/UI/NetwMenue/RebindAction.prefab b/Assets/Resources/Prefabs/UI/NetwMenu/RebindAction.prefab
similarity index 100%
rename from Assets/Resources/Prefabs/UI/NetwMenue/RebindAction.prefab
rename to Assets/Resources/Prefabs/UI/NetwMenu/RebindAction.prefab
diff --git a/Assets/Resources/Prefabs/UI/NetwMenue/RebindAction.prefab.meta b/Assets/Resources/Prefabs/UI/NetwMenu/RebindAction.prefab.meta
similarity index 100%
rename from Assets/Resources/Prefabs/UI/NetwMenue/RebindAction.prefab.meta
rename to Assets/Resources/Prefabs/UI/NetwMenu/RebindAction.prefab.meta
diff --git a/Assets/Scenes/Menues.meta b/Assets/Scenes/Menus.meta
similarity index 100%
rename from Assets/Scenes/Menues.meta
rename to Assets/Scenes/Menus.meta
diff --git a/Assets/Scenes/Menues/LaunchMenue.unity b/Assets/Scenes/Menus/LaunchMenu.unity
similarity index 96%
rename from Assets/Scenes/Menues/LaunchMenue.unity
rename to Assets/Scenes/Menus/LaunchMenu.unity
index 045cb5a0..d0b1108f 100644
--- a/Assets/Scenes/Menues/LaunchMenue.unity
+++ b/Assets/Scenes/Menus/LaunchMenu.unity
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   m_Sun: {fileID: 0}
-  m_IndirectSpecularColor: {r: 0.44631976, g: 0.49611664, b: 0.5744803, a: 1}
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 --- !u!157 &3
 LightmapSettings:
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       objectReference: {fileID: 0}
+    - target: {fileID: 707064040835004558, guid: d55296411d4f39e43804eb54bbc798fc,
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@@ -2298,6 +2343,21 @@ PrefabInstance:
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-      value: ASMenue_MnCtrl
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+        type: 3}
+      propertyPath: m_Name
+      value: OptMenuCrop_1_Can
+      objectReference: {fileID: 0}
     - target: {fileID: 6607041489703631481, guid: d55296411d4f39e43804eb54bbc798fc,
         type: 3}
       propertyPath: m_AnchoredPosition.y
@@ -3003,6 +3083,11 @@ PrefabInstance:
       propertyPath: m_PresetInfoIsWorld
       value: 0
       objectReference: {fileID: 0}
+    - target: {fileID: 7143957040207882570, guid: d55296411d4f39e43804eb54bbc798fc,
+        type: 3}
+      propertyPath: m_AnchoredPosition.x
+      value: -30.240234
+      objectReference: {fileID: 0}
     - target: {fileID: 7217482720083020611, guid: d55296411d4f39e43804eb54bbc798fc,
         type: 3}
       propertyPath: m_AnchorMax.y
@@ -3018,6 +3103,11 @@ PrefabInstance:
       propertyPath: m_IsActive
       value: 1
       objectReference: {fileID: 0}
+    - target: {fileID: 7382112394741229858, guid: d55296411d4f39e43804eb54bbc798fc,
+        type: 3}
+      propertyPath: m_AnchoredPosition.x
+      value: -30.240234
+      objectReference: {fileID: 0}
     - target: {fileID: 7389608447713087043, guid: d55296411d4f39e43804eb54bbc798fc,
         type: 3}
       propertyPath: m_AnchoredPosition.x
@@ -3046,7 +3136,12 @@ PrefabInstance:
     - target: {fileID: 7988796428748055370, guid: d55296411d4f39e43804eb54bbc798fc,
         type: 3}
       propertyPath: m_AnchoredPosition.x
-      value: -5
+      value: -4.9999847
+      objectReference: {fileID: 0}
+    - target: {fileID: 8008812519178292580, guid: d55296411d4f39e43804eb54bbc798fc,
+        type: 3}
+      propertyPath: m_AnchoredPosition.x
+      value: 0
       objectReference: {fileID: 0}
     - target: {fileID: 8020720250564787701, guid: d55296411d4f39e43804eb54bbc798fc,
         type: 3}
@@ -3076,7 +3171,12 @@ PrefabInstance:
     - target: {fileID: 8522967146069057291, guid: d55296411d4f39e43804eb54bbc798fc,
         type: 3}
       propertyPath: m_AnchoredPosition.x
-      value: -5
+      value: -4.9999847
+      objectReference: {fileID: 0}
+    - target: {fileID: 8624388490878500135, guid: d55296411d4f39e43804eb54bbc798fc,
+        type: 3}
+      propertyPath: m_AnchoredPosition.x
+      value: -30.240234
       objectReference: {fileID: 0}
     - target: {fileID: 8717619082247649776, guid: d55296411d4f39e43804eb54bbc798fc,
         type: 3}
diff --git a/Assets/Scenes/Menues/LaunchMenue.unity.meta b/Assets/Scenes/Menus/LaunchMenu.unity.meta
similarity index 100%
rename from Assets/Scenes/Menues/LaunchMenue.unity.meta
rename to Assets/Scenes/Menus/LaunchMenu.unity.meta
diff --git a/Assets/Scenes/Menues/LoadingScene.unity b/Assets/Scenes/Menus/LoadingScene.unity
similarity index 100%
rename from Assets/Scenes/Menues/LoadingScene.unity
rename to Assets/Scenes/Menus/LoadingScene.unity
diff --git a/Assets/Scenes/Menues/LoadingScene.unity.meta b/Assets/Scenes/Menus/LoadingScene.unity.meta
similarity index 100%
rename from Assets/Scenes/Menues/LoadingScene.unity.meta
rename to Assets/Scenes/Menus/LoadingScene.unity.meta
diff --git a/Assets/Scenes/Menues/MainMenue.unity b/Assets/Scenes/Menus/MainMenu.unity
similarity index 99%
rename from Assets/Scenes/Menues/MainMenue.unity
rename to Assets/Scenes/Menus/MainMenu.unity
index 5f6c52ec..9d5f87c5 100644
--- a/Assets/Scenes/Menues/MainMenue.unity
+++ b/Assets/Scenes/Menus/MainMenu.unity
@@ -38,7 +38,7 @@ RenderSettings:
   m_ReflectionIntensity: 1
   m_CustomReflection: {fileID: 0}
   m_Sun: {fileID: 0}
-  m_IndirectSpecularColor: {r: 0.3730807, g: 0.380755, b: 0.35876408, a: 1}
+  m_IndirectSpecularColor: {r: 0.37311953, g: 0.38074014, b: 0.35872743, a: 1}
   m_UseRadianceAmbientProbe: 0
 --- !u!157 &3
 LightmapSettings:
@@ -33198,7 +33198,7 @@ PrefabInstance:
       propertyPath: m_Text
       value: 'Home
 
-        Menue'
+        Menu'
       objectReference: {fileID: 0}
     m_RemovedComponents: []
   m_SourcePrefab: {fileID: 100100000, guid: ca3d3f1b1c101bb4394beb9547dd782c, type: 3}
diff --git a/Assets/Scenes/Menues/MainMenue.unity.meta b/Assets/Scenes/Menus/MainMenu.unity.meta
similarity index 100%
rename from Assets/Scenes/Menues/MainMenue.unity.meta
rename to Assets/Scenes/Menus/MainMenu.unity.meta
diff --git a/Assets/Scenes/Menues/StartScreen.unity b/Assets/Scenes/Menus/StartScreen.unity
similarity index 100%
rename from Assets/Scenes/Menues/StartScreen.unity
rename to Assets/Scenes/Menus/StartScreen.unity
diff --git a/Assets/Scenes/Menues/StartScreen.unity.meta b/Assets/Scenes/Menus/StartScreen.unity.meta
similarity index 100%
rename from Assets/Scenes/Menues/StartScreen.unity.meta
rename to Assets/Scenes/Menus/StartScreen.unity.meta
diff --git a/Assets/Scripts/InteractionEngine/CommunicationEvents.cs b/Assets/Scripts/InteractionEngine/CommunicationEvents.cs
index 2004009f..7180a18a 100644
--- a/Assets/Scripts/InteractionEngine/CommunicationEvents.cs
+++ b/Assets/Scripts/InteractionEngine/CommunicationEvents.cs
@@ -40,7 +40,7 @@ public static class CommunicationEvents
 
     public static string ServerAddressLocalhost = "http://localhost"; //Without Port               //Kann das weg?
     public static string ServerAddressLocal = "http://localhost:8085"; // "http://localhost:8085"  //Kann das weg?
-    public static string ServerAdress = "http://localhost:8085"; //need "http://" //used by dispalyScrolls.cs //http://10.231.4.95:8085"; //IMPORTANT for MAINMENUE
+    public static string ServerAdress = "http://localhost:8085"; //need "http://" //used by dispalyScrolls.cs //http://10.231.4.95:8085"; //IMPORTANT for MAINMENU
 
     public static Process process_mmt_frameIT_server;
 
diff --git a/Assets/Scripts/InteractionEngine/Gadgets/GadgetBehaviour.cs b/Assets/Scripts/InteractionEngine/Gadgets/GadgetBehaviour.cs
index 4c53f8a4..57c0ebac 100644
--- a/Assets/Scripts/InteractionEngine/Gadgets/GadgetBehaviour.cs
+++ b/Assets/Scripts/InteractionEngine/Gadgets/GadgetBehaviour.cs
@@ -147,7 +147,7 @@ void Update()
         else if (Input.GetAxis("Mouse ScrollWheel") != 0)
         {
             offset = (int)Mathf.Sign(Input.GetAxis("Mouse ScrollWheel")) 
-                * UIconfig.scrolldirection; //Invert Offset if toggled in Optionsmenue->Controls.
+                * UIconfig.scrolldirection; //Invert Offset if toggled in Optionsmenu->Controls.
         }
 
         if (offset != 0)
diff --git a/Assets/Scripts/Restart.cs b/Assets/Scripts/Restart.cs
index a2fac0ef..4119d92e 100644
--- a/Assets/Scripts/Restart.cs
+++ b/Assets/Scripts/Restart.cs
@@ -9,10 +9,10 @@ public static void LevelReset()
         Loader.LoadStage(StageStatic.stage.name, !StageStatic.stage.use_install_folder, false);
     }
 
-    public static void LoadMainMenue()
+    public static void LoadMainMenu()
     {
-        //not over SceneManager.LoadingScreen as MainMenue is too light to need to load over a LoadingScreen
-        SceneManager.LoadScene("MainMenue");
+        //not over SceneManager.LoadingScreen as MainMenu is too light to need to load over a LoadingScreen
+        SceneManager.LoadScene("MainMenu");
     }
 
 
diff --git a/Assets/Scripts/StageStatic.cs b/Assets/Scripts/StageStatic.cs
index 0db24b44..a6e2ff44 100644
--- a/Assets/Scripts/StageStatic.cs
+++ b/Assets/Scripts/StageStatic.cs
@@ -26,7 +26,7 @@ public static class StageStatic
     private static readonly List<Dictionary<string, Stage>> StageChapters = new() { new(), new() };
 
     /// <summary>
-    /// Used to map <see cref="StageOfficial"/> <see cref="Stage.category">categories</see> into a ordered list for the StageMenue.
+    /// Used to map <see cref="StageOfficial"/> <see cref="Stage.category">categories</see> into a ordered list for the StageMenu.
     /// </summary>
     public static Dictionary<string, int> Category = new Dictionary<string, int> {
         { "", -1 },
diff --git a/Assets/Scripts/UI/HideUI.cs b/Assets/Scripts/UI/HideUI.cs
index 27bde709..f2524052 100644
--- a/Assets/Scripts/UI/HideUI.cs
+++ b/Assets/Scripts/UI/HideUI.cs
@@ -67,7 +67,7 @@ private void Awake()
     {
         //New InputSystem
         input_ControlMapping = new ControlMapping();
-        input_ControlMapping.Actionmap1.Cancel_or_PauseMenue.Enable();
+        input_ControlMapping.Actionmap1.Cancel_or_PauseMenu.Enable();
         input_ControlMapping.Actionmap1.ToolMode.Enable();
         input_ControlMapping.Actionmap1.MathMode.Enable();
         input_ControlMapping.Actionmap1.Modifier.Enable();
@@ -80,7 +80,7 @@ private void Awake()
         playerInput = GetComponent<PlayerInput>();
         action_MathM = playerInput.actions["MathMode"];
         action_ToolM = playerInput.actions["ToolMode"];
-        action_Cancel_PM = playerInput.actions["Cancel_or_PauseMenue"];
+        action_Cancel_PM = playerInput.actions["Cancel_or_PauseMenu"];
         action_modifier = playerInput.actions["Modifier"];
         action_load = playerInput.actions["Load"];
         action_save = playerInput.actions["Save"];
@@ -91,7 +91,7 @@ private void Awake()
     }
     private void OnEnable()
     {
-        input_ControlMapping.Actionmap1.Cancel_or_PauseMenue.Enable();
+        input_ControlMapping.Actionmap1.Cancel_or_PauseMenu.Enable();
         input_ControlMapping.Actionmap1.ToolMode.Enable();
         input_ControlMapping.Actionmap1.MathMode.Enable();
         input_ControlMapping.Actionmap1.Modifier.Enable();
@@ -104,7 +104,7 @@ private void OnEnable()
 
     private void OnDisable()
     {
-        input_ControlMapping.Actionmap1.Cancel_or_PauseMenue.Disable();
+        input_ControlMapping.Actionmap1.Cancel_or_PauseMenu.Disable();
         input_ControlMapping.Actionmap1.ToolMode.Disable();
         input_ControlMapping.Actionmap1.MathMode.Disable();
         input_ControlMapping.Actionmap1.Modifier.Enable();
@@ -256,7 +256,7 @@ void CheckIf()
 
         if (UIconfig.InputManagerVersion == 2 && numinputtrigger == 0)
         {
-            if (action_Cancel_PM.ReadValue<float>() != 0 || action_Cancel_PM_int != 0)//input_ControlMapping.Actionmap1.Cancel_or_PauseMenue.ReadValue<float>() != 0)
+            if (action_Cancel_PM.ReadValue<float>() != 0 || action_Cancel_PM_int != 0)//input_ControlMapping.Actionmap1.Cancel_or_PauseMenu.ReadValue<float>() != 0)
             {
                 numinputtrigger++;
                 action_Cancel_PM_int = 0;
@@ -421,7 +421,7 @@ private void SetCamControl123(bool opt)
 
 
 
-    public void SetCancelOrPauseMenue()
+    public void SetCancelOrPauseMenu()
     {
         action_Cancel_PM_int = 1;
     }
diff --git a/Assets/Scripts/UI/HideUI_mobile.cs b/Assets/Scripts/UI/HideUI_mobile.cs
index 651a6500..f94050df 100644
--- a/Assets/Scripts/UI/HideUI_mobile.cs
+++ b/Assets/Scripts/UI/HideUI_mobile.cs
@@ -62,7 +62,7 @@ private void Awake()
     {
         //New InputSystem
         input_ControlMapping = new ControlMapping();
-        input_ControlMapping.Actionmap1.Cancel_or_PauseMenue.Enable();
+        input_ControlMapping.Actionmap1.Cancel_or_PauseMenu.Enable();
         input_ControlMapping.Actionmap1.ToolMode.Enable();
         input_ControlMapping.Actionmap1.MathMode.Enable();
         input_ControlMapping.Actionmap1.Modifier.Enable();
@@ -75,7 +75,7 @@ private void Awake()
         playerInput = GetComponent<PlayerInput>();
         action_MathM = playerInput.actions["MathMode"];
         action_ToolM = playerInput.actions["ToolMode"];
-        action_Cancel_PM = playerInput.actions["Cancel_or_PauseMenue"];
+        action_Cancel_PM = playerInput.actions["Cancel_or_PauseMenu"];
         action_modifier = playerInput.actions["Modifier"];
         action_load = playerInput.actions["Load"];
         action_save = playerInput.actions["Save"];
@@ -85,7 +85,7 @@ private void Awake()
     }
     private void OnEnable()
     {
-        input_ControlMapping.Actionmap1.Cancel_or_PauseMenue.Enable();
+        input_ControlMapping.Actionmap1.Cancel_or_PauseMenu.Enable();
         input_ControlMapping.Actionmap1.ToolMode.Enable();
         input_ControlMapping.Actionmap1.MathMode.Enable();
         input_ControlMapping.Actionmap1.Modifier.Enable();
@@ -98,7 +98,7 @@ private void OnEnable()
 
     private void OnDisable()
     {
-        input_ControlMapping.Actionmap1.Cancel_or_PauseMenue.Disable();
+        input_ControlMapping.Actionmap1.Cancel_or_PauseMenu.Disable();
         input_ControlMapping.Actionmap1.ToolMode.Disable();
         input_ControlMapping.Actionmap1.MathMode.Disable();
         input_ControlMapping.Actionmap1.Modifier.Enable();
@@ -323,7 +323,7 @@ void CheckIf()
                     return;
                 }
 
-                if (action_Cancel_PM.ReadValue<float>() != 0 || action_Cancel_PM_int != 0)//input_ControlMapping.Actionmap1.Cancel_or_PauseMenue.ReadValue<float>() != 0)
+                if (action_Cancel_PM.ReadValue<float>() != 0 || action_Cancel_PM_int != 0)//input_ControlMapping.Actionmap1.Cancel_or_PauseMenu.ReadValue<float>() != 0)
                 {
                     UIconfig.CanvasOnOff_Array[02] = 1;
                     UIconfig.CanvasOnOff_Array[10] = 0;
@@ -386,7 +386,7 @@ void CheckIf()
                     return;
                 }
 
-                if (action_Cancel_PM.ReadValue<float>() != 0 || action_Cancel_PM_int != 0)//input_ControlMapping.Actionmap1.Cancel_or_PauseMenue.ReadValue<float>() != 0)
+                if (action_Cancel_PM.ReadValue<float>() != 0 || action_Cancel_PM_int != 0)//input_ControlMapping.Actionmap1.Cancel_or_PauseMenu.ReadValue<float>() != 0)
                 {
                     UIconfig.CanvasOnOff_Array[02] = 1;
                     UIconfig.CanvasOnOff_Array[10] = 0;
@@ -398,9 +398,9 @@ void CheckIf()
                 return;
             }
         }
-        //PauseMenue
+        //PauseMenu
 
-        //MathMenue
+        //MathMenu
         if (UIconfig.InputManagerVersion == 1)
         {
             if (Input.GetButtonDown(MathMode_keyBind))
@@ -432,7 +432,7 @@ void CheckIf()
                 return;
             }
 
-            if (action_Cancel_PM.ReadValue<float>() != 0f || action_Cancel_PM_int != 0)//input_ControlMapping.Actionmap1.Cancel_or_PauseMenue.ReadValue<float>() != 0)
+            if (action_Cancel_PM.ReadValue<float>() != 0f || action_Cancel_PM_int != 0)//input_ControlMapping.Actionmap1.Cancel_or_PauseMenu.ReadValue<float>() != 0)
             {
                 UIconfig.CanvasOnOff_Array[02] = 1;
                 UIconfig.CanvasOnOff_Array[10] = 0;
@@ -521,7 +521,7 @@ void CheckUI_Vis()
             }
             return;
         }
-        //PauseMenue
+        //PauseMenu
         if (UIconfig.CanvasOnOff_Array[2] == 1)
         {
             if (LockOnly)
@@ -542,7 +542,7 @@ void CheckUI_Vis()
             return;
 
         }
-        //Startmenue
+        //Startmenu
         if (UIconfig.CanvasOnOff_Array[3] == 1)
         {
             if (LockOnly)
@@ -684,7 +684,7 @@ private void SetCamControl123(bool opt)
         CamControl_ScriptChar.enabled = opt;
     }
 
-    public void SetCancelOrPauseMenue()
+    public void SetCancelOrPauseMenu()
     {
         action_Cancel_PM_int = 1;
     }
diff --git a/Assets/Scripts/UI/InGame/InputUI_Ctrl_mobile.cs b/Assets/Scripts/UI/InGame/InputUI_Ctrl_mobile.cs
index fa944691..9f95da97 100644
--- a/Assets/Scripts/UI/InGame/InputUI_Ctrl_mobile.cs
+++ b/Assets/Scripts/UI/InGame/InputUI_Ctrl_mobile.cs
@@ -51,7 +51,7 @@ public void toMobileUI()
     public void toMouseUI2()
     {
         ClearUIC();
-        //UIconfig.Andr_Start_menue_counter = 1;
+        //UIconfig.Andr_Start_menu_counter = 1;
         FrameITUI_GObj.SetActive(true);
 
 
@@ -60,7 +60,7 @@ public void toMouseUI2()
     public void toMobileUI2()
     {
         ClearUIC();
-        //UIconfig.Andr_Start_menue_counter = 1;
+        //UIconfig.Andr_Start_menu_counter = 1;
         FrameITUI_mobile_GObj.SetActive(true);
 
 
diff --git a/Assets/Scripts/UI/InGame/Pause_Menue_mobile.cs b/Assets/Scripts/UI/InGame/Pause_Menu_mobile.cs
similarity index 92%
rename from Assets/Scripts/UI/InGame/Pause_Menue_mobile.cs
rename to Assets/Scripts/UI/InGame/Pause_Menu_mobile.cs
index 00925803..69099529 100644
--- a/Assets/Scripts/UI/InGame/Pause_Menue_mobile.cs
+++ b/Assets/Scripts/UI/InGame/Pause_Menu_mobile.cs
@@ -12,7 +12,7 @@
   https://gamedevbeginner.com/the-right-way-to-pause-the-game-in-unity/#:~:text=The%20most%20convenient%20method%20for%20pausing%20the%20game,will%20return%20the%20game%20to%20its%20normal%20speed.
 */
 
-public class Pause_Menue_mobile : MonoBehaviour, IPointerDownHandler, IPointerUpHandler
+public class Pause_Menu_mobile : MonoBehaviour, IPointerDownHandler, IPointerUpHandler
 {
 
     //public GameObject myself_GObj;
@@ -135,16 +135,16 @@ private void ResumeGame()
 
             //SceneSwitcher ScSw = new SceneSwitcher();
             //ScSw.NowsSwitchToScene(switchToScene_ID_);
-            //SceneManager.LoadScene("MainMenue");
+            //SceneManager.LoadScene("MainMenu");
 
             switch (switchToScene_ID_)
             {
                 case 4:
-                    SceneManager.LoadScene("MainMenue");
+                    SceneManager.LoadScene("MainMenu");
                     break;
                 case 3:
                 default:
-                    SceneManager.LoadScene("LaunchMenue");
+                    SceneManager.LoadScene("LaunchMenu");
                     break;
 
             }
diff --git a/Assets/Scripts/UI/InGame/Pause_Menue_mobile.cs.meta b/Assets/Scripts/UI/InGame/Pause_Menu_mobile.cs.meta
similarity index 100%
rename from Assets/Scripts/UI/InGame/Pause_Menue_mobile.cs.meta
rename to Assets/Scripts/UI/InGame/Pause_Menu_mobile.cs.meta
diff --git a/Assets/Scripts/UI/InGame/SceneStartMenue_101.cs b/Assets/Scripts/UI/InGame/SceneStartMenu_101.cs
similarity index 98%
rename from Assets/Scripts/UI/InGame/SceneStartMenue_101.cs
rename to Assets/Scripts/UI/InGame/SceneStartMenu_101.cs
index c83ce598..2a05c74e 100644
--- a/Assets/Scripts/UI/InGame/SceneStartMenue_101.cs
+++ b/Assets/Scripts/UI/InGame/SceneStartMenu_101.cs
@@ -10,7 +10,7 @@
   https://gamedevbeginner.com/the-right-way-to-pause-the-game-in-unity/#:~:text=The%20most%20convenient%20method%20for%20pausing%20the%20game,will%20return%20the%20game%20to%20its%20normal%20speed.
 */
 
-public class SceneStartMenue_101 : MonoBehaviour//, IPointerDownHandler, IPointerUpHandler
+public class SceneStartMenu_101 : MonoBehaviour//, IPointerDownHandler, IPointerUpHandler
 {
 
     //public GameObject myself_GObj_Txt;
diff --git a/Assets/Scripts/UI/InGame/SceneStartMenue_101.cs.meta b/Assets/Scripts/UI/InGame/SceneStartMenu_101.cs.meta
similarity index 100%
rename from Assets/Scripts/UI/InGame/SceneStartMenue_101.cs.meta
rename to Assets/Scripts/UI/InGame/SceneStartMenu_101.cs.meta
diff --git a/Assets/Scripts/UI/MainMenue.meta b/Assets/Scripts/UI/MainMenu.meta
similarity index 100%
rename from Assets/Scripts/UI/MainMenue.meta
rename to Assets/Scripts/UI/MainMenu.meta
diff --git a/Assets/Scripts/UI/MainMenue/CollapsableStage.meta b/Assets/Scripts/UI/MainMenu/CollapsableStage.meta
similarity index 100%
rename from Assets/Scripts/UI/MainMenue/CollapsableStage.meta
rename to Assets/Scripts/UI/MainMenu/CollapsableStage.meta
diff --git a/Assets/Scripts/UI/MainMenue/CollapsableStage/CollapsableCategory.cs b/Assets/Scripts/UI/MainMenu/CollapsableStage/CollapsableCategory.cs
similarity index 95%
rename from Assets/Scripts/UI/MainMenue/CollapsableStage/CollapsableCategory.cs
rename to Assets/Scripts/UI/MainMenu/CollapsableStage/CollapsableCategory.cs
index 4ee9d6a5..548df803 100644
--- a/Assets/Scripts/UI/MainMenue/CollapsableStage/CollapsableCategory.cs
+++ b/Assets/Scripts/UI/MainMenu/CollapsableStage/CollapsableCategory.cs
@@ -6,7 +6,7 @@ public class CollapsableCategory : MonoBehaviour
 {
     public GameObject StageEntry;
     public GameObject StageEntryEntry;
-    public MenueLoader pageMenue;
+    public MenuLoader pageMenu;
     public EditLoader editLoader;
 
     public List<Stage> content;
@@ -51,7 +51,7 @@ public float DrawChildren()
             CollapsableStage stage_beahviour = stage_entry.GetComponent<CollapsableStage>();
             stage_beahviour.stage_name = stage.name;
             stage_beahviour.local = !stage.use_install_folder;
-            stage_beahviour.pageMenue = pageMenue;
+            stage_beahviour.pageMenu = pageMenu;
             stage_beahviour.editLoader = editLoader;
             stage_beahviour.TimeEntry = StageEntryEntry;
             stage_beahviour.Init();
diff --git a/Assets/Scripts/UI/MainMenue/CollapsableStage/CollapsableCategory.cs.meta b/Assets/Scripts/UI/MainMenu/CollapsableStage/CollapsableCategory.cs.meta
similarity index 100%
rename from Assets/Scripts/UI/MainMenue/CollapsableStage/CollapsableCategory.cs.meta
rename to Assets/Scripts/UI/MainMenu/CollapsableStage/CollapsableCategory.cs.meta
diff --git a/Assets/Scripts/UI/MainMenue/CollapsableStage/CollapsableStage.cs b/Assets/Scripts/UI/MainMenu/CollapsableStage/CollapsableStage.cs
similarity index 98%
rename from Assets/Scripts/UI/MainMenue/CollapsableStage/CollapsableStage.cs
rename to Assets/Scripts/UI/MainMenu/CollapsableStage/CollapsableStage.cs
index 413a1cbd..1ad4de16 100644
--- a/Assets/Scripts/UI/MainMenue/CollapsableStage/CollapsableStage.cs
+++ b/Assets/Scripts/UI/MainMenu/CollapsableStage/CollapsableStage.cs
@@ -7,7 +7,7 @@
 public class CollapsableStage : MonoBehaviour
 {
     public GameObject TimeEntry;
-    public MenueLoader pageMenue;
+    public MenuLoader pageMenu;
     public EditLoader editLoader;
     public string stage_name;
     public bool local;
@@ -35,7 +35,7 @@ public void Init()
         // set explicit edit button
         header.GetNthChild(new List<int> { 3, 0 }).GetComponent<UnityEngine.UI.Button>().onClick.AddListener(delegate
         {
-            pageMenue.SetMode(3);
+            pageMenu.SetMode(3);
             editLoader.SetStage(stage.name, !stage.use_install_folder);
         });
 
diff --git a/Assets/Scripts/UI/MainMenue/CollapsableStage/CollapsableStage.cs.meta b/Assets/Scripts/UI/MainMenu/CollapsableStage/CollapsableStage.cs.meta
similarity index 100%
rename from Assets/Scripts/UI/MainMenue/CollapsableStage/CollapsableStage.cs.meta
rename to Assets/Scripts/UI/MainMenu/CollapsableStage/CollapsableStage.cs.meta
diff --git a/Assets/Scripts/UI/MainMenue/ListLoader.cs b/Assets/Scripts/UI/MainMenu/ListLoader.cs
similarity index 91%
rename from Assets/Scripts/UI/MainMenue/ListLoader.cs
rename to Assets/Scripts/UI/MainMenu/ListLoader.cs
index c2c1449b..b3bf2d8a 100644
--- a/Assets/Scripts/UI/MainMenue/ListLoader.cs
+++ b/Assets/Scripts/UI/MainMenu/ListLoader.cs
@@ -2,10 +2,10 @@
 using UnityEngine;
 
 /// <summary>
-/// Allowes for Pages of <see cref="MenueLoader"/> to contain Lists.
+/// Allowes for Pages of <see cref="MenuLoader"/> to contain Lists.
 /// </summary>
 /// <typeparam name="T">Type to list</typeparam>
-public abstract class ListLoader<T> : MenueLoader
+public abstract class ListLoader<T> : MenuLoader
 {
     /// <summary> <see cref="GameObject"/> to which new <see cref="EntryHeader"/> entries are being added. </summary>
     public GameObject List;
diff --git a/Assets/Scripts/UI/MainMenue/ListLoader.cs.meta b/Assets/Scripts/UI/MainMenu/ListLoader.cs.meta
similarity index 100%
rename from Assets/Scripts/UI/MainMenue/ListLoader.cs.meta
rename to Assets/Scripts/UI/MainMenu/ListLoader.cs.meta
diff --git a/Assets/Scripts/UI/MainMenue/MenueLoader.cs b/Assets/Scripts/UI/MainMenu/MenuLoader.cs
similarity index 92%
rename from Assets/Scripts/UI/MainMenue/MenueLoader.cs
rename to Assets/Scripts/UI/MainMenu/MenuLoader.cs
index 361ba63f..b9e1b4ef 100644
--- a/Assets/Scripts/UI/MainMenue/MenueLoader.cs
+++ b/Assets/Scripts/UI/MainMenu/MenuLoader.cs
@@ -3,9 +3,9 @@
 /// <summary>
 /// Allows multiple Pages (direct children of this) to switch/ scroll through.
 /// </summary>
-public class MenueLoader : MonoBehaviour
+public class MenuLoader : MonoBehaviour
 {
-    public MenueLoader pageMenue;
+    public MenuLoader pageMenu;
     public UnityEngine.UI.ScrollRect scroll = null;
     public GameObject Pages;
 
diff --git a/Assets/Scripts/UI/MainMenue/MenueLoader.cs.meta b/Assets/Scripts/UI/MainMenu/MenuLoader.cs.meta
similarity index 100%
rename from Assets/Scripts/UI/MainMenue/MenueLoader.cs.meta
rename to Assets/Scripts/UI/MainMenu/MenuLoader.cs.meta
diff --git a/Assets/Scripts/UI/MainMenue/PageLoader.meta b/Assets/Scripts/UI/MainMenu/PageLoader.meta
similarity index 100%
rename from Assets/Scripts/UI/MainMenue/PageLoader.meta
rename to Assets/Scripts/UI/MainMenu/PageLoader.meta
diff --git a/Assets/Scripts/UI/MainMenue/PageLoader/CreateLoader.cs b/Assets/Scripts/UI/MainMenu/PageLoader/CreateLoader.cs
similarity index 98%
rename from Assets/Scripts/UI/MainMenue/PageLoader/CreateLoader.cs
rename to Assets/Scripts/UI/MainMenu/PageLoader/CreateLoader.cs
index fa199710..85e25c97 100644
--- a/Assets/Scripts/UI/MainMenue/PageLoader/CreateLoader.cs
+++ b/Assets/Scripts/UI/MainMenu/PageLoader/CreateLoader.cs
@@ -1,6 +1,6 @@
 using UnityEngine;
 
-public class CreateLoader : MenueLoader
+public class CreateLoader : MenuLoader
 {
     public TMPro.TMP_InputField Category;
     public TMPro.TMP_InputField Id;
diff --git a/Assets/Scripts/UI/MainMenue/PageLoader/CreateLoader.cs.meta b/Assets/Scripts/UI/MainMenu/PageLoader/CreateLoader.cs.meta
similarity index 100%
rename from Assets/Scripts/UI/MainMenue/PageLoader/CreateLoader.cs.meta
rename to Assets/Scripts/UI/MainMenu/PageLoader/CreateLoader.cs.meta
diff --git a/Assets/Scripts/UI/MainMenue/PageLoader/EditLoader.cs b/Assets/Scripts/UI/MainMenu/PageLoader/EditLoader.cs
similarity index 97%
rename from Assets/Scripts/UI/MainMenue/PageLoader/EditLoader.cs
rename to Assets/Scripts/UI/MainMenu/PageLoader/EditLoader.cs
index 04df547e..f009a7cc 100644
--- a/Assets/Scripts/UI/MainMenue/PageLoader/EditLoader.cs
+++ b/Assets/Scripts/UI/MainMenu/PageLoader/EditLoader.cs
@@ -39,7 +39,7 @@ public void Delete()
         //Reset();
         //TODO: ask user
         _Delete();
-        pageMenue.RevertMode();
+        pageMenu.RevertMode();
     }
 
     private bool _Clone(bool overwrite)
@@ -102,7 +102,7 @@ public void Save()
         if (!_Save())
             return;
 
-        pageMenue.RevertMode();
+        pageMenu.RevertMode();
     }
 
     public void Edit()
diff --git a/Assets/Scripts/UI/MainMenue/PageLoader/EditLoader.cs.meta b/Assets/Scripts/UI/MainMenu/PageLoader/EditLoader.cs.meta
similarity index 100%
rename from Assets/Scripts/UI/MainMenue/PageLoader/EditLoader.cs.meta
rename to Assets/Scripts/UI/MainMenu/PageLoader/EditLoader.cs.meta
diff --git a/Assets/Scripts/UI/MainMenue/PageLoader/LocalLoader.cs b/Assets/Scripts/UI/MainMenu/PageLoader/LocalLoader.cs
similarity index 100%
rename from Assets/Scripts/UI/MainMenue/PageLoader/LocalLoader.cs
rename to Assets/Scripts/UI/MainMenu/PageLoader/LocalLoader.cs
diff --git a/Assets/Scripts/UI/MainMenue/PageLoader/LocalLoader.cs.meta b/Assets/Scripts/UI/MainMenu/PageLoader/LocalLoader.cs.meta
similarity index 100%
rename from Assets/Scripts/UI/MainMenue/PageLoader/LocalLoader.cs.meta
rename to Assets/Scripts/UI/MainMenu/PageLoader/LocalLoader.cs.meta
diff --git a/Assets/Scripts/UI/MainMenue/PageLoader/StageLoader.cs b/Assets/Scripts/UI/MainMenu/PageLoader/StageLoader.cs
similarity index 97%
rename from Assets/Scripts/UI/MainMenue/PageLoader/StageLoader.cs
rename to Assets/Scripts/UI/MainMenu/PageLoader/StageLoader.cs
index 5fa7e8c3..fa792c53 100644
--- a/Assets/Scripts/UI/MainMenue/PageLoader/StageLoader.cs
+++ b/Assets/Scripts/UI/MainMenu/PageLoader/StageLoader.cs
@@ -56,7 +56,7 @@ protected override void ListButtonsWrapped(List<Stage> list)
             category_behaviour = category_entry.GetComponent<CollapsableCategory>();
             category_behaviour.content = list.Where(s => s.category == cat).ToList();
             category_behaviour.category = cat;
-            category_behaviour.pageMenue = pageMenue;
+            category_behaviour.pageMenu = pageMenu;
             category_behaviour.editLoader = editLoader;
             category_behaviour.StageEntry = EntryBody;
             category_behaviour.StageEntryEntry = EntryTime;
diff --git a/Assets/Scripts/UI/MainMenue/PageLoader/StageLoader.cs.meta b/Assets/Scripts/UI/MainMenu/PageLoader/StageLoader.cs.meta
similarity index 100%
rename from Assets/Scripts/UI/MainMenue/PageLoader/StageLoader.cs.meta
rename to Assets/Scripts/UI/MainMenu/PageLoader/StageLoader.cs.meta
diff --git a/Assets/Scripts/UI/MainMenue/QuitApp.cs b/Assets/Scripts/UI/MainMenu/QuitApp.cs
similarity index 100%
rename from Assets/Scripts/UI/MainMenue/QuitApp.cs
rename to Assets/Scripts/UI/MainMenu/QuitApp.cs
diff --git a/Assets/Scripts/UI/MainMenue/QuitApp.cs.meta b/Assets/Scripts/UI/MainMenu/QuitApp.cs.meta
similarity index 100%
rename from Assets/Scripts/UI/MainMenue/QuitApp.cs.meta
rename to Assets/Scripts/UI/MainMenu/QuitApp.cs.meta
diff --git a/Assets/Scripts/UI/MainMenue/SceneSwitcher.cs b/Assets/Scripts/UI/MainMenu/SceneSwitcher.cs
similarity index 82%
rename from Assets/Scripts/UI/MainMenue/SceneSwitcher.cs
rename to Assets/Scripts/UI/MainMenu/SceneSwitcher.cs
index 36d2a61d..95ad37ae 100644
--- a/Assets/Scripts/UI/MainMenue/SceneSwitcher.cs
+++ b/Assets/Scripts/UI/MainMenu/SceneSwitcher.cs
@@ -39,13 +39,13 @@ public void NowsSwitchToScene(int switchToSceneID_2)
         switch (switchToSceneID_2)
         {
             case 3:
-                SceneManager.LoadScene("LaunchMenue");
+                SceneManager.LoadScene("LaunchMenu");
                 break;
             case 4:
-                SceneManager.LoadScene("MainMenue");
+                SceneManager.LoadScene("MainMenu");
                 break;
             default:
-                SceneManager.LoadScene("LaunchMenue");
+                SceneManager.LoadScene("LaunchMenu");
                 break;
 
         }
diff --git a/Assets/Scripts/UI/MainMenue/SceneSwitcher.cs.meta b/Assets/Scripts/UI/MainMenu/SceneSwitcher.cs.meta
similarity index 100%
rename from Assets/Scripts/UI/MainMenue/SceneSwitcher.cs.meta
rename to Assets/Scripts/UI/MainMenu/SceneSwitcher.cs.meta
diff --git a/Assets/Scripts/UI/MainMenue/ScrollListWindowInitializer.cs b/Assets/Scripts/UI/MainMenu/ScrollListWindowInitializer.cs
similarity index 100%
rename from Assets/Scripts/UI/MainMenue/ScrollListWindowInitializer.cs
rename to Assets/Scripts/UI/MainMenu/ScrollListWindowInitializer.cs
diff --git a/Assets/Scripts/UI/MainMenue/ScrollListWindowInitializer.cs.meta b/Assets/Scripts/UI/MainMenu/ScrollListWindowInitializer.cs.meta
similarity index 100%
rename from Assets/Scripts/UI/MainMenue/ScrollListWindowInitializer.cs.meta
rename to Assets/Scripts/UI/MainMenu/ScrollListWindowInitializer.cs.meta
diff --git a/Assets/Scripts/UI/NetwMenue.meta b/Assets/Scripts/UI/NetwMenu.meta
similarity index 100%
rename from Assets/Scripts/UI/NetwMenue.meta
rename to Assets/Scripts/UI/NetwMenu.meta
diff --git a/Assets/Scripts/UI/NetwMenue/BackToButton_mobile.cs b/Assets/Scripts/UI/NetwMenu/BackToButton_mobile.cs
similarity index 100%
rename from Assets/Scripts/UI/NetwMenue/BackToButton_mobile.cs
rename to Assets/Scripts/UI/NetwMenu/BackToButton_mobile.cs
diff --git a/Assets/Scripts/UI/NetwMenue/BackToButton_mobile.cs.meta b/Assets/Scripts/UI/NetwMenu/BackToButton_mobile.cs.meta
similarity index 100%
rename from Assets/Scripts/UI/NetwMenue/BackToButton_mobile.cs.meta
rename to Assets/Scripts/UI/NetwMenu/BackToButton_mobile.cs.meta
diff --git a/Assets/Scripts/UI/NetwMenue/ControlOptionsM_Keyboard_mobile.cs b/Assets/Scripts/UI/NetwMenu/ControlOptionsM_Keyboard_mobile.cs
similarity index 100%
rename from Assets/Scripts/UI/NetwMenue/ControlOptionsM_Keyboard_mobile.cs
rename to Assets/Scripts/UI/NetwMenu/ControlOptionsM_Keyboard_mobile.cs
diff --git a/Assets/Scripts/UI/NetwMenue/ControlOptionsM_Keyboard_mobile.cs.meta b/Assets/Scripts/UI/NetwMenu/ControlOptionsM_Keyboard_mobile.cs.meta
similarity index 100%
rename from Assets/Scripts/UI/NetwMenue/ControlOptionsM_Keyboard_mobile.cs.meta
rename to Assets/Scripts/UI/NetwMenu/ControlOptionsM_Keyboard_mobile.cs.meta
diff --git a/Assets/Scripts/UI/NetwMenue/ControlOptionsMenuePreview_mobile.cs b/Assets/Scripts/UI/NetwMenu/ControlOptionsMenuPreview_mobile.cs
similarity index 98%
rename from Assets/Scripts/UI/NetwMenue/ControlOptionsMenuePreview_mobile.cs
rename to Assets/Scripts/UI/NetwMenu/ControlOptionsMenuPreview_mobile.cs
index 072bf4b6..aa9d8346 100644
--- a/Assets/Scripts/UI/NetwMenue/ControlOptionsMenuePreview_mobile.cs
+++ b/Assets/Scripts/UI/NetwMenu/ControlOptionsMenuPreview_mobile.cs
@@ -5,7 +5,7 @@
 
 
 
-public class ControlOptionsMenuePreview_mobile : MonoBehaviour
+public class ControlOptionsMenuPreview_mobile : MonoBehaviour
 {
     public GameObject ExBttnPreview1;
     public GameObject ExBttnPreview2l;
diff --git a/Assets/Scripts/UI/NetwMenue/ControlOptionsMenuePreview_mobile.cs.meta b/Assets/Scripts/UI/NetwMenu/ControlOptionsMenuPreview_mobile.cs.meta
similarity index 100%
rename from Assets/Scripts/UI/NetwMenue/ControlOptionsMenuePreview_mobile.cs.meta
rename to Assets/Scripts/UI/NetwMenu/ControlOptionsMenuPreview_mobile.cs.meta
diff --git a/Assets/Scripts/UI/NetwMenue/ControlOptionsMenue_mobile.cs b/Assets/Scripts/UI/NetwMenu/ControlOptionsMenu_mobile.cs
similarity index 96%
rename from Assets/Scripts/UI/NetwMenue/ControlOptionsMenue_mobile.cs
rename to Assets/Scripts/UI/NetwMenu/ControlOptionsMenu_mobile.cs
index 62873143..7de1c333 100644
--- a/Assets/Scripts/UI/NetwMenue/ControlOptionsMenue_mobile.cs
+++ b/Assets/Scripts/UI/NetwMenu/ControlOptionsMenu_mobile.cs
@@ -4,7 +4,7 @@
 using static UIconfig;
 
 
-public class ControlOptionsMenue_mobile : MonoBehaviour
+public class ControlOptionsMenu_mobile : MonoBehaviour
 {
     public GameObject TouchControlButtonT;
     public GameObject TouchControlButtonUT;
@@ -67,9 +67,9 @@ public void InputTXTupdate()
                                 "Talk:               " + "\n" +
                                 "Change Tool:        " + "\n" +
                                 //"\n" +
-                                "Menue Tools:        " + "\n" +
-                                "Menue Mathematics:  " + "\n" +
-                                "Menue Cancel:       " + "\n" +
+                                "Menu Tools:        " + "\n" +
+                                "Menu Mathematics:  " + "\n" +
+                                "Menu Cancel:       " + "\n" +
                                 //"\n" +
                                 "Command Load:       " + "\n" +
                                 "Command Save:       " + "\n" +
@@ -89,8 +89,8 @@ public void InputTXTupdate()
                         InputManager_KeyBinding_talk_1 + "\n" +
                         InputManager_KeyBinding_MouseScrollWheel_1 + "\n" +
                         //"\n" +
-                        InputManager_KeyBinding_ToolmMenue_1 + "\n" +
-                         InputManager_KeyBinding_MathMenue_1 + "\n" +
+                        InputManager_KeyBinding_ToolmMenu_1 + "\n" +
+                         InputManager_KeyBinding_MathMenu_1 + "\n" +
                         InputManager_KeyBinding_Cancel_1 + "\n" +
                          //"\n" +
                          InputManager_KeyBinding_modifier + " + " + InputManager_KeyBinding_mod_load_1 + "\n" +
diff --git a/Assets/Scripts/UI/NetwMenue/ControlOptionsMenue_mobile.cs.meta b/Assets/Scripts/UI/NetwMenu/ControlOptionsMenu_mobile.cs.meta
similarity index 100%
rename from Assets/Scripts/UI/NetwMenue/ControlOptionsMenue_mobile.cs.meta
rename to Assets/Scripts/UI/NetwMenu/ControlOptionsMenu_mobile.cs.meta
diff --git a/Assets/Scripts/UI/NetwMenue/FindIP.cs b/Assets/Scripts/UI/NetwMenu/FindIP.cs
similarity index 98%
rename from Assets/Scripts/UI/NetwMenue/FindIP.cs
rename to Assets/Scripts/UI/NetwMenu/FindIP.cs
index fb2b211b..a0f5624f 100644
--- a/Assets/Scripts/UI/NetwMenue/FindIP.cs
+++ b/Assets/Scripts/UI/NetwMenu/FindIP.cs
@@ -151,7 +151,7 @@ public void SetText(string text)
         CommunicationEvents.selecIP = CommunicationEvents.newIP;
 
         CommunicationEvents.IPcheckGeneration++;
-        //Safefieldmenue();
+        //Safefieldmenu();
         goBackButtonOPTM();
 
 
@@ -168,7 +168,7 @@ public void goBackButtonOPTM()
         NetworkJSON_Save();
 
         ClearUIC();
-        //UIconfig.Andr_Start_menue_counter = 1;
+        //UIconfig.Andr_Start_menu_counter = 1;
         backTo_GObj.SetActive(true);
 
 
diff --git a/Assets/Scripts/UI/NetwMenue/FindIP.cs.meta b/Assets/Scripts/UI/NetwMenu/FindIP.cs.meta
similarity index 100%
rename from Assets/Scripts/UI/NetwMenue/FindIP.cs.meta
rename to Assets/Scripts/UI/NetwMenu/FindIP.cs.meta
diff --git a/Assets/Scripts/UI/NetwMenue/GameplayOptionsMenue_mobile.cs b/Assets/Scripts/UI/NetwMenu/GameplayOptionsMenu_mobile.cs
similarity index 96%
rename from Assets/Scripts/UI/NetwMenue/GameplayOptionsMenue_mobile.cs
rename to Assets/Scripts/UI/NetwMenu/GameplayOptionsMenu_mobile.cs
index b9b4454f..7a74428a 100644
--- a/Assets/Scripts/UI/NetwMenue/GameplayOptionsMenue_mobile.cs
+++ b/Assets/Scripts/UI/NetwMenu/GameplayOptionsMenu_mobile.cs
@@ -2,7 +2,7 @@
 using UnityEngine.UI; //andr
 
 
-public class GameplayOptionsMenue_mobile : MonoBehaviour
+public class GameplayOptionsMenu_mobile : MonoBehaviour
 {
 
     public GameObject cllscaleAll_Slider;
diff --git a/Assets/Scripts/UI/NetwMenue/GameplayOptionsMenue_mobile.cs.meta b/Assets/Scripts/UI/NetwMenu/GameplayOptionsMenu_mobile.cs.meta
similarity index 100%
rename from Assets/Scripts/UI/NetwMenue/GameplayOptionsMenue_mobile.cs.meta
rename to Assets/Scripts/UI/NetwMenu/GameplayOptionsMenu_mobile.cs.meta
diff --git a/Assets/Scripts/UI/NetwMenue/GraphicOptionsMenue_mobile.cs b/Assets/Scripts/UI/NetwMenu/GraphicOptionsMenu_mobile.cs
similarity index 95%
rename from Assets/Scripts/UI/NetwMenue/GraphicOptionsMenue_mobile.cs
rename to Assets/Scripts/UI/NetwMenu/GraphicOptionsMenu_mobile.cs
index 2d5ae763..417f9a7f 100644
--- a/Assets/Scripts/UI/NetwMenue/GraphicOptionsMenue_mobile.cs
+++ b/Assets/Scripts/UI/NetwMenu/GraphicOptionsMenu_mobile.cs
@@ -2,7 +2,7 @@
 using UnityEngine.UI; //andr
 
 
-public class GraphicOptionsMenue_mobile : MonoBehaviour
+public class GraphicOptionsMenu_mobile : MonoBehaviour
 {
 
     public GameObject cursorScaler_Slider;
diff --git a/Assets/Scripts/UI/NetwMenue/GraphicOptionsMenue_mobile.cs.meta b/Assets/Scripts/UI/NetwMenu/GraphicOptionsMenu_mobile.cs.meta
similarity index 100%
rename from Assets/Scripts/UI/NetwMenue/GraphicOptionsMenue_mobile.cs.meta
rename to Assets/Scripts/UI/NetwMenu/GraphicOptionsMenu_mobile.cs.meta
diff --git a/Assets/Scripts/UI/NetwMenue/LaunchMenue_mobile.cs b/Assets/Scripts/UI/NetwMenu/LaunchMenu_mobile.cs
similarity index 84%
rename from Assets/Scripts/UI/NetwMenue/LaunchMenue_mobile.cs
rename to Assets/Scripts/UI/NetwMenu/LaunchMenu_mobile.cs
index d6e49958..34c0521a 100644
--- a/Assets/Scripts/UI/NetwMenue/LaunchMenue_mobile.cs
+++ b/Assets/Scripts/UI/NetwMenu/LaunchMenu_mobile.cs
@@ -7,7 +7,7 @@
 using static StreamingAssetLoader;
 
 
-public class LaunchMenue_mobile : MonoBehaviour, IPointerDownHandler, IPointerUpHandler
+public class LaunchMenu_mobile : MonoBehaviour, IPointerDownHandler, IPointerUpHandler
 {
 
 
@@ -35,7 +35,7 @@ void Start()
 
     private void Update()
     {
-        //UnityEngine.Debug.Log("StartMainMenue");
+        //UnityEngine.Debug.Log("StartMainMenu");
     }
 
 
@@ -58,7 +58,7 @@ public void StartWithLastServerButton()
     public void toNetwOptionsM()
     {
         ClearUIC();
-        UIconfig.Andr_Start_menue_counter = 2;
+        UIconfig.Andr_Start_menu_counter = 2;
         optionsNetwM_GObj.SetActive(true);
 
 
@@ -85,9 +85,9 @@ public static void startNextSceneFunctionNewGame()
         NetworkJSON_Save();
         CommunicationEvents.ServerAdress = "http://" + CommunicationEvents.selecIP;
         CommunicationEvents.ServerRunning = true;
-        //UnityEngine.Debug.Log("StartMainMenue");
+        //UnityEngine.Debug.Log("StartMainMenu");
         //UnityEngine.Debug.Log("CommunicationEvents.ServerAdress = " + CommunicationEvents.ServerAdress);
-        SceneManager.LoadScene("MainMenue");
+        SceneManager.LoadScene("MainMenu");
     }
 
 }
diff --git a/Assets/Scripts/UI/NetwMenue/LaunchMenue_mobile.cs.meta b/Assets/Scripts/UI/NetwMenu/LaunchMenu_mobile.cs.meta
similarity index 100%
rename from Assets/Scripts/UI/NetwMenue/LaunchMenue_mobile.cs.meta
rename to Assets/Scripts/UI/NetwMenu/LaunchMenu_mobile.cs.meta
diff --git a/Assets/Scripts/UI/NetwMenue/LoadingCircle.cs b/Assets/Scripts/UI/NetwMenu/LoadingCircle.cs
similarity index 100%
rename from Assets/Scripts/UI/NetwMenue/LoadingCircle.cs
rename to Assets/Scripts/UI/NetwMenu/LoadingCircle.cs
diff --git a/Assets/Scripts/UI/NetwMenue/LoadingCircle.cs.meta b/Assets/Scripts/UI/NetwMenu/LoadingCircle.cs.meta
similarity index 100%
rename from Assets/Scripts/UI/NetwMenue/LoadingCircle.cs.meta
rename to Assets/Scripts/UI/NetwMenu/LoadingCircle.cs.meta
diff --git a/Assets/Scripts/UI/NetwMenue/MenueControl_mobile.cs b/Assets/Scripts/UI/NetwMenu/MenuControl_mobile.cs
similarity index 89%
rename from Assets/Scripts/UI/NetwMenue/MenueControl_mobile.cs
rename to Assets/Scripts/UI/NetwMenu/MenuControl_mobile.cs
index 313ff8b6..a5e22d6c 100644
--- a/Assets/Scripts/UI/NetwMenue/MenueControl_mobile.cs
+++ b/Assets/Scripts/UI/NetwMenu/MenuControl_mobile.cs
@@ -4,7 +4,7 @@
 //using static CommunicationEvents;
 
 
-public class MenueControl_mobile : MonoBehaviour
+public class MenuControl_mobile : MonoBehaviour
 {
 
 
@@ -31,7 +31,7 @@ private void Update()
     public void toChild1()
     {
         ClearUIC();
-        //UIconfig.Andr_Start_menue_counter = 1;
+        //UIconfig.Andr_Start_menu_counter = 1;
         child1_GObj.SetActive(true);
 
 
diff --git a/Assets/Scripts/UI/NetwMenue/MenueControl_mobile.cs.meta b/Assets/Scripts/UI/NetwMenu/MenuControl_mobile.cs.meta
similarity index 100%
rename from Assets/Scripts/UI/NetwMenue/MenueControl_mobile.cs.meta
rename to Assets/Scripts/UI/NetwMenu/MenuControl_mobile.cs.meta
diff --git a/Assets/Scripts/UI/NetwMenue/ResetSaveDataButton_mobile.cs b/Assets/Scripts/UI/NetwMenu/ResetSaveDataButton_mobile.cs
similarity index 92%
rename from Assets/Scripts/UI/NetwMenue/ResetSaveDataButton_mobile.cs
rename to Assets/Scripts/UI/NetwMenu/ResetSaveDataButton_mobile.cs
index 939a05e3..4f93b12f 100644
--- a/Assets/Scripts/UI/NetwMenue/ResetSaveDataButton_mobile.cs
+++ b/Assets/Scripts/UI/NetwMenu/ResetSaveDataButton_mobile.cs
@@ -38,7 +38,7 @@ public void ReloadStreamingAsset_Bttn()
     public void GenerateAllDemoFiles()
     {
         GenerateDemoFiles.GenerateAll(); // has to happen in a Level.
-        SceneManager.LoadScene("MainMenue"); // reload generated content
+        SceneManager.LoadScene("MainMenu"); // reload generated content
         Application.Quit();
     }
 }
\ No newline at end of file
diff --git a/Assets/Scripts/UI/NetwMenue/ResetSaveDataButton_mobile.cs.meta b/Assets/Scripts/UI/NetwMenu/ResetSaveDataButton_mobile.cs.meta
similarity index 100%
rename from Assets/Scripts/UI/NetwMenue/ResetSaveDataButton_mobile.cs.meta
rename to Assets/Scripts/UI/NetwMenu/ResetSaveDataButton_mobile.cs.meta
diff --git a/Assets/Scripts/UI/NetwMenue/SaveNetwAddr_mobile.cs b/Assets/Scripts/UI/NetwMenu/SaveNetwAddr_mobile.cs
similarity index 100%
rename from Assets/Scripts/UI/NetwMenue/SaveNetwAddr_mobile.cs
rename to Assets/Scripts/UI/NetwMenu/SaveNetwAddr_mobile.cs
diff --git a/Assets/Scripts/UI/NetwMenue/SaveNetwAddr_mobile.cs.meta b/Assets/Scripts/UI/NetwMenu/SaveNetwAddr_mobile.cs.meta
similarity index 100%
rename from Assets/Scripts/UI/NetwMenue/SaveNetwAddr_mobile.cs.meta
rename to Assets/Scripts/UI/NetwMenu/SaveNetwAddr_mobile.cs.meta
diff --git a/Assets/Scripts/UI/NetwMenue/SelectNetwServer_mobile.cs b/Assets/Scripts/UI/NetwMenu/SelectNetwServer_mobile.cs
similarity index 99%
rename from Assets/Scripts/UI/NetwMenue/SelectNetwServer_mobile.cs
rename to Assets/Scripts/UI/NetwMenu/SelectNetwServer_mobile.cs
index 2efbebc9..3f924d0f 100644
--- a/Assets/Scripts/UI/NetwMenue/SelectNetwServer_mobile.cs
+++ b/Assets/Scripts/UI/NetwMenu/SelectNetwServer_mobile.cs
@@ -47,7 +47,7 @@ public void SlotLPS()
         NetworkJSON_Save();
 
         //SceneManager.LoadScene("Andr_TreeWorld");       
-        //SceneManager.LoadScene("MainMenue");
+        //SceneManager.LoadScene("MainMenu");
 
 
     }
@@ -63,7 +63,7 @@ public void Slot1()
         NetworkJSON_Save();
 
         //SceneManager.LoadScene("Andr_TreeWorld");       
-        //SceneManager.LoadScene("MainMenue");
+        //SceneManager.LoadScene("MainMenu");
 
 
     }
@@ -80,7 +80,7 @@ public void Slot2()
         NetworkJSON_Save();
 
         //SceneManager.LoadScene("Andr_TreeWorld");       
-        //SceneManager.LoadScene("MainMenue");
+        //SceneManager.LoadScene("MainMenu");
     }
 
     public void Slot3()
diff --git a/Assets/Scripts/UI/NetwMenue/SelectNetwServer_mobile.cs.meta b/Assets/Scripts/UI/NetwMenu/SelectNetwServer_mobile.cs.meta
similarity index 100%
rename from Assets/Scripts/UI/NetwMenue/SelectNetwServer_mobile.cs.meta
rename to Assets/Scripts/UI/NetwMenu/SelectNetwServer_mobile.cs.meta
diff --git a/Assets/Scripts/UI/NetwMenue/SelectedNetwServer_mobile.cs b/Assets/Scripts/UI/NetwMenu/SelectedNetwServer_mobile.cs
similarity index 99%
rename from Assets/Scripts/UI/NetwMenue/SelectedNetwServer_mobile.cs
rename to Assets/Scripts/UI/NetwMenu/SelectedNetwServer_mobile.cs
index bc9f6291..06cd8b69 100644
--- a/Assets/Scripts/UI/NetwMenue/SelectedNetwServer_mobile.cs
+++ b/Assets/Scripts/UI/NetwMenu/SelectedNetwServer_mobile.cs
@@ -1,6 +1,6 @@
 using UnityEngine;
 using UnityEngine.UI; //andr
-using static LaunchMenue_mobile;
+using static LaunchMenu_mobile;
 using static UIconfig;
 
 public class SelectedNetwServer_mobile : MonoBehaviour
diff --git a/Assets/Scripts/UI/NetwMenue/SelectedNetwServer_mobile.cs.meta b/Assets/Scripts/UI/NetwMenu/SelectedNetwServer_mobile.cs.meta
similarity index 100%
rename from Assets/Scripts/UI/NetwMenue/SelectedNetwServer_mobile.cs.meta
rename to Assets/Scripts/UI/NetwMenu/SelectedNetwServer_mobile.cs.meta
diff --git a/Assets/Scripts/UI/NetwMenue/SelectedNewNetwServer_mobile.cs b/Assets/Scripts/UI/NetwMenu/SelectedNewNetwServer_mobile.cs
similarity index 99%
rename from Assets/Scripts/UI/NetwMenue/SelectedNewNetwServer_mobile.cs
rename to Assets/Scripts/UI/NetwMenu/SelectedNewNetwServer_mobile.cs
index f5b0a04a..bf0014ae 100644
--- a/Assets/Scripts/UI/NetwMenue/SelectedNewNetwServer_mobile.cs
+++ b/Assets/Scripts/UI/NetwMenu/SelectedNewNetwServer_mobile.cs
@@ -1,6 +1,6 @@
 using UnityEngine;
 using UnityEngine.UI; //andr
-using static LaunchMenue_mobile;
+using static LaunchMenu_mobile;
 using static UIconfig;
 
 public class SelectedNewNetwServer_mobile : MonoBehaviour
diff --git a/Assets/Scripts/UI/NetwMenue/SelectedNewNetwServer_mobile.cs.meta b/Assets/Scripts/UI/NetwMenu/SelectedNewNetwServer_mobile.cs.meta
similarity index 100%
rename from Assets/Scripts/UI/NetwMenue/SelectedNewNetwServer_mobile.cs.meta
rename to Assets/Scripts/UI/NetwMenu/SelectedNewNetwServer_mobile.cs.meta
diff --git a/Assets/Scripts/UI/NetwMenue/StartMenue_mobile.cs b/Assets/Scripts/UI/NetwMenu/StartMenu_mobile.cs
similarity index 98%
rename from Assets/Scripts/UI/NetwMenue/StartMenue_mobile.cs
rename to Assets/Scripts/UI/NetwMenu/StartMenu_mobile.cs
index f9f95fe5..3e4e83b7 100644
--- a/Assets/Scripts/UI/NetwMenue/StartMenue_mobile.cs
+++ b/Assets/Scripts/UI/NetwMenu/StartMenu_mobile.cs
@@ -8,7 +8,7 @@
 //using static CommunicationEvents;
 using static UIconfig;
 
-public class StartMenue_mobile : MonoBehaviour
+public class StartMenu_mobile : MonoBehaviour
 {
 
 
@@ -238,7 +238,7 @@ void ScreenOptimization()
              scaleFactor = Mathf.Pow(kLogBase, logWeightedAverage);
 
 
-            //GameObject.Find("ASMenue").GetComponent;
+            //GameObject.Find("ASMenu").GetComponent;
             //Camera;
 
 
@@ -282,7 +282,7 @@ void ScreenOptimization()
     public void toChild1()
     {
         ClearUIC();
-        UIconfig.Andr_Start_menue_counter = 1;
+        UIconfig.Andr_Start_menu_counter = 1;
         child1_GObj.SetActive(true); ;
 
 
diff --git a/Assets/Scripts/UI/NetwMenue/StartMenue_mobile.cs.meta b/Assets/Scripts/UI/NetwMenu/StartMenu_mobile.cs.meta
similarity index 100%
rename from Assets/Scripts/UI/NetwMenue/StartMenue_mobile.cs.meta
rename to Assets/Scripts/UI/NetwMenu/StartMenu_mobile.cs.meta
diff --git a/Assets/Scripts/UI/NetwMenue/SystemOptionsMenue_mobile.cs b/Assets/Scripts/UI/NetwMenu/SystemOptionsMenu_mobile.cs
similarity index 99%
rename from Assets/Scripts/UI/NetwMenue/SystemOptionsMenue_mobile.cs
rename to Assets/Scripts/UI/NetwMenu/SystemOptionsMenu_mobile.cs
index 9e2e92d9..8b682d43 100644
--- a/Assets/Scripts/UI/NetwMenue/SystemOptionsMenue_mobile.cs
+++ b/Assets/Scripts/UI/NetwMenu/SystemOptionsMenu_mobile.cs
@@ -3,7 +3,7 @@
 using static CommunicationEvents;
 using static StreamingAssetLoader;
 
-public class SystemOptionsMenue_mobile : MonoBehaviour
+public class SystemOptionsMenu_mobile : MonoBehaviour
 {
 
     public GameObject AutoOSreq_ButtonT;
diff --git a/Assets/Scripts/UI/NetwMenue/SystemOptionsMenue_mobile.cs.meta b/Assets/Scripts/UI/NetwMenu/SystemOptionsMenu_mobile.cs.meta
similarity index 100%
rename from Assets/Scripts/UI/NetwMenue/SystemOptionsMenue_mobile.cs.meta
rename to Assets/Scripts/UI/NetwMenu/SystemOptionsMenu_mobile.cs.meta
diff --git a/Assets/Scripts/UI/NetwMenue/WaitingForLocalMMT.cs b/Assets/Scripts/UI/NetwMenu/WaitingForLocalMMT.cs
similarity index 94%
rename from Assets/Scripts/UI/NetwMenue/WaitingForLocalMMT.cs
rename to Assets/Scripts/UI/NetwMenu/WaitingForLocalMMT.cs
index ff75261c..36862caa 100644
--- a/Assets/Scripts/UI/NetwMenue/WaitingForLocalMMT.cs
+++ b/Assets/Scripts/UI/NetwMenu/WaitingForLocalMMT.cs
@@ -42,8 +42,8 @@ void PrepareGame()
         if (CommunicationEvents.ServerRunning == true)
         {
             CommunicationEvents.ServerAdress = CommunicationEvents.ServerAddressLocal;
-            //UnityEngine.Debug.Log("StartMainMenue");
-            SceneManager.LoadScene("MainMenue");
+            //UnityEngine.Debug.Log("StartMainMenu");
+            SceneManager.LoadScene("MainMenu");
         }
 
 
diff --git a/Assets/Scripts/UI/NetwMenue/WaitingForLocalMMT.cs.meta b/Assets/Scripts/UI/NetwMenu/WaitingForLocalMMT.cs.meta
similarity index 100%
rename from Assets/Scripts/UI/NetwMenue/WaitingForLocalMMT.cs.meta
rename to Assets/Scripts/UI/NetwMenu/WaitingForLocalMMT.cs.meta
diff --git a/Assets/Scripts/UI/NetwMenue/updateMouseCursor.cs b/Assets/Scripts/UI/NetwMenu/updateMouseCursor.cs
similarity index 100%
rename from Assets/Scripts/UI/NetwMenue/updateMouseCursor.cs
rename to Assets/Scripts/UI/NetwMenu/updateMouseCursor.cs
diff --git a/Assets/Scripts/UI/NetwMenue/updateMouseCursor.cs.meta b/Assets/Scripts/UI/NetwMenu/updateMouseCursor.cs.meta
similarity index 100%
rename from Assets/Scripts/UI/NetwMenue/updateMouseCursor.cs.meta
rename to Assets/Scripts/UI/NetwMenu/updateMouseCursor.cs.meta
diff --git a/Assets/Scripts/UI/NetwMenue/uploadMouseCursor.cs b/Assets/Scripts/UI/NetwMenu/uploadMouseCursor.cs
similarity index 100%
rename from Assets/Scripts/UI/NetwMenue/uploadMouseCursor.cs
rename to Assets/Scripts/UI/NetwMenu/uploadMouseCursor.cs
diff --git a/Assets/Scripts/UI/NetwMenue/uploadMouseCursor.cs.meta b/Assets/Scripts/UI/NetwMenu/uploadMouseCursor.cs.meta
similarity index 100%
rename from Assets/Scripts/UI/NetwMenue/uploadMouseCursor.cs.meta
rename to Assets/Scripts/UI/NetwMenu/uploadMouseCursor.cs.meta
diff --git a/Assets/Scripts/UI/PlayerControls/ControlMapping.cs b/Assets/Scripts/UI/PlayerControls/ControlMapping.cs
index daf10222..74af2bb0 100644
--- a/Assets/Scripts/UI/PlayerControls/ControlMapping.cs
+++ b/Assets/Scripts/UI/PlayerControls/ControlMapping.cs
@@ -64,7 +64,7 @@ public @ControlMapping()
                     ""initialStateCheck"": false
                 },
                 {
-                    ""name"": ""Cancel_or_PauseMenue"",
+                    ""name"": ""Cancel_or_PauseMenu"",
                     ""type"": ""PassThrough"",
                     ""id"": ""d5aafbfd-31bc-402e-89dc-c21c91212bbc"",
                     ""expectedControlType"": ""Button"",
@@ -334,7 +334,7 @@ public @ControlMapping()
                     ""interactions"": """",
                     ""processors"": """",
                     ""groups"": ""KeyboardMouse;Keyboard;Gamepad;test;Android"",
-                    ""action"": ""Cancel_or_PauseMenue"",
+                    ""action"": ""Cancel_or_PauseMenu"",
                     ""isComposite"": false,
                     ""isPartOfComposite"": false
                 },
@@ -1836,7 +1836,7 @@ public @ControlMapping()
         m_Actionmap1_LookCamera = m_Actionmap1.FindAction("LookCamera", throwIfNotFound: true);
         m_Actionmap1_Fire1_or_Interacting = m_Actionmap1.FindAction("Fire1_or_Interacting", throwIfNotFound: true);
         m_Actionmap1_Camerazoom = m_Actionmap1.FindAction("Camerazoom", throwIfNotFound: true);
-        m_Actionmap1_Cancel_or_PauseMenue = m_Actionmap1.FindAction("Cancel_or_PauseMenue", throwIfNotFound: true);
+        m_Actionmap1_Cancel_or_PauseMenu = m_Actionmap1.FindAction("Cancel_or_PauseMenu", throwIfNotFound: true);
         m_Actionmap1_ToolMode = m_Actionmap1.FindAction("ToolMode", throwIfNotFound: true);
         m_Actionmap1_MathMode = m_Actionmap1.FindAction("MathMode", throwIfNotFound: true);
         m_Actionmap1_Talking = m_Actionmap1.FindAction("Talking", throwIfNotFound: true);
@@ -1944,7 +1944,7 @@ public int FindBinding(InputBinding bindingMask, out InputAction action)
     private readonly InputAction m_Actionmap1_LookCamera;
     private readonly InputAction m_Actionmap1_Fire1_or_Interacting;
     private readonly InputAction m_Actionmap1_Camerazoom;
-    private readonly InputAction m_Actionmap1_Cancel_or_PauseMenue;
+    private readonly InputAction m_Actionmap1_Cancel_or_PauseMenu;
     private readonly InputAction m_Actionmap1_ToolMode;
     private readonly InputAction m_Actionmap1_MathMode;
     private readonly InputAction m_Actionmap1_Talking;
@@ -1964,7 +1964,7 @@ public struct Actionmap1Actions
         public InputAction @LookCamera => m_Wrapper.m_Actionmap1_LookCamera;
         public InputAction @Fire1_or_Interacting => m_Wrapper.m_Actionmap1_Fire1_or_Interacting;
         public InputAction @Camerazoom => m_Wrapper.m_Actionmap1_Camerazoom;
-        public InputAction @Cancel_or_PauseMenue => m_Wrapper.m_Actionmap1_Cancel_or_PauseMenue;
+        public InputAction @Cancel_or_PauseMenu => m_Wrapper.m_Actionmap1_Cancel_or_PauseMenu;
         public InputAction @ToolMode => m_Wrapper.m_Actionmap1_ToolMode;
         public InputAction @MathMode => m_Wrapper.m_Actionmap1_MathMode;
         public InputAction @Talking => m_Wrapper.m_Actionmap1_Talking;
@@ -1997,9 +1997,9 @@ public void SetCallbacks(IActionmap1Actions instance)
                 @Camerazoom.started -= m_Wrapper.m_Actionmap1ActionsCallbackInterface.OnCamerazoom;
                 @Camerazoom.performed -= m_Wrapper.m_Actionmap1ActionsCallbackInterface.OnCamerazoom;
                 @Camerazoom.canceled -= m_Wrapper.m_Actionmap1ActionsCallbackInterface.OnCamerazoom;
-                @Cancel_or_PauseMenue.started -= m_Wrapper.m_Actionmap1ActionsCallbackInterface.OnCancel_or_PauseMenue;
-                @Cancel_or_PauseMenue.performed -= m_Wrapper.m_Actionmap1ActionsCallbackInterface.OnCancel_or_PauseMenue;
-                @Cancel_or_PauseMenue.canceled -= m_Wrapper.m_Actionmap1ActionsCallbackInterface.OnCancel_or_PauseMenue;
+                @Cancel_or_PauseMenu.started -= m_Wrapper.m_Actionmap1ActionsCallbackInterface.OnCancel_or_PauseMenu;
+                @Cancel_or_PauseMenu.performed -= m_Wrapper.m_Actionmap1ActionsCallbackInterface.OnCancel_or_PauseMenu;
+                @Cancel_or_PauseMenu.canceled -= m_Wrapper.m_Actionmap1ActionsCallbackInterface.OnCancel_or_PauseMenu;
                 @ToolMode.started -= m_Wrapper.m_Actionmap1ActionsCallbackInterface.OnToolMode;
                 @ToolMode.performed -= m_Wrapper.m_Actionmap1ActionsCallbackInterface.OnToolMode;
                 @ToolMode.canceled -= m_Wrapper.m_Actionmap1ActionsCallbackInterface.OnToolMode;
@@ -2049,9 +2049,9 @@ public void SetCallbacks(IActionmap1Actions instance)
                 @Camerazoom.started += instance.OnCamerazoom;
                 @Camerazoom.performed += instance.OnCamerazoom;
                 @Camerazoom.canceled += instance.OnCamerazoom;
-                @Cancel_or_PauseMenue.started += instance.OnCancel_or_PauseMenue;
-                @Cancel_or_PauseMenue.performed += instance.OnCancel_or_PauseMenue;
-                @Cancel_or_PauseMenue.canceled += instance.OnCancel_or_PauseMenue;
+                @Cancel_or_PauseMenu.started += instance.OnCancel_or_PauseMenu;
+                @Cancel_or_PauseMenu.performed += instance.OnCancel_or_PauseMenu;
+                @Cancel_or_PauseMenu.canceled += instance.OnCancel_or_PauseMenu;
                 @ToolMode.started += instance.OnToolMode;
                 @ToolMode.performed += instance.OnToolMode;
                 @ToolMode.canceled += instance.OnToolMode;
@@ -2422,7 +2422,7 @@ public interface IActionmap1Actions
         void OnLookCamera(InputAction.CallbackContext context);
         void OnFire1_or_Interacting(InputAction.CallbackContext context);
         void OnCamerazoom(InputAction.CallbackContext context);
-        void OnCancel_or_PauseMenue(InputAction.CallbackContext context);
+        void OnCancel_or_PauseMenu(InputAction.CallbackContext context);
         void OnToolMode(InputAction.CallbackContext context);
         void OnMathMode(InputAction.CallbackContext context);
         void OnTalking(InputAction.CallbackContext context);
diff --git a/Assets/Scripts/UI/PlayerControls/ControlMapping.inputactions b/Assets/Scripts/UI/PlayerControls/ControlMapping.inputactions
index 9fc419ee..37fbc375 100644
--- a/Assets/Scripts/UI/PlayerControls/ControlMapping.inputactions
+++ b/Assets/Scripts/UI/PlayerControls/ControlMapping.inputactions
@@ -42,7 +42,7 @@
                     "initialStateCheck": false
                 },
                 {
-                    "name": "Cancel_or_PauseMenue",
+                    "name": "Cancel_or_PauseMenu",
                     "type": "PassThrough",
                     "id": "d5aafbfd-31bc-402e-89dc-c21c91212bbc",
                     "expectedControlType": "Button",
@@ -312,7 +312,7 @@
                     "interactions": "",
                     "processors": "",
                     "groups": "KeyboardMouse;Keyboard;Gamepad;test;Android",
-                    "action": "Cancel_or_PauseMenue",
+                    "action": "Cancel_or_PauseMenu",
                     "isComposite": false,
                     "isPartOfComposite": false
                 },
diff --git a/Assets/Scripts/UI/SetButtonColours_default.cs b/Assets/Scripts/UI/SetButtonColours_default.cs
index ff5d1367..0b01d0ea 100644
--- a/Assets/Scripts/UI/SetButtonColours_default.cs
+++ b/Assets/Scripts/UI/SetButtonColours_default.cs
@@ -8,7 +8,7 @@ public class SetButtonColours_default : MonoBehaviour
 
     void Start()
     {
-        RecursivelySetAllButtonsOfMenueToDefaultColors(gameObject);
+        RecursivelySetAllButtonsOfMenuToDefaultColors(gameObject);
     }
 
 
@@ -16,7 +16,7 @@ void Start()
     /// Recursively go through all button components of GameObjects including and below @gameObject.
     /// Set their colors to the default values, defined in UIconfig.
     /// </summary>
-    public static void RecursivelySetAllButtonsOfMenueToDefaultColors(GameObject gameObject)
+    public static void RecursivelySetAllButtonsOfMenuToDefaultColors(GameObject gameObject)
     {
         // first check, wether the object has a button component
         Button button = gameObject.GetComponent<Button>();
@@ -33,7 +33,7 @@ public static void RecursivelySetAllButtonsOfMenueToDefaultColors(GameObject gam
         // now recursively call for all children 
         for (int i = 0; i < gameObject.transform.childCount; i++)
         {
-            RecursivelySetAllButtonsOfMenueToDefaultColors(gameObject.transform.GetChild(i).gameObject);
+            RecursivelySetAllButtonsOfMenuToDefaultColors(gameObject.transform.GetChild(i).gameObject);
         }
     }
 
diff --git a/Assets/Scripts/UI/UIconfig.cs b/Assets/Scripts/UI/UIconfig.cs
index dffba5bc..2f056db8 100644
--- a/Assets/Scripts/UI/UIconfig.cs
+++ b/Assets/Scripts/UI/UIconfig.cs
@@ -53,8 +53,8 @@ public enum InteractingRangeMode
     public static float scaleMatch = -1;
 
 
-    public static int Andr_Start_menue_counter = 1;
-    //public static int Andr_Start_menue_counter = 1;
+    public static int Andr_Start_menu_counter = 1;
+    //public static int Andr_Start_menu_counter = 1;
     public static ControlMode controlMode = ControlMode.Keyboard; //1=keyboard 2=mobile
 
     public enum ControlMode
@@ -163,8 +163,8 @@ public class NetworkJSONonlyString
     public static string InputManager_KeyBinding_Vertical_02 = "s";
     public static string InputManager_KeyBinding_Vertical_2 = "w";
     public static string InputManager_KeyBinding_Running_1 = "left shift";
-    public static string InputManager_KeyBinding_ToolmMenue_1 = "e";
-    public static string InputManager_KeyBinding_MathMenue_1 = "tab";
+    public static string InputManager_KeyBinding_ToolmMenu_1 = "e";
+    public static string InputManager_KeyBinding_MathMenu_1 = "tab";
     public static string InputManager_KeyBinding_Jump_1 = "space";
     public static string InputManager_KeyBinding_Cancel_1 = "escape";
     public static string InputManager_KeyBinding_modifier = "m";
@@ -182,7 +182,7 @@ public class NetworkJSONonlyString
     // 11=TouchUI_onoff // TODO: setter/getter event?
     public static int[] CanvasOnOff_Array = new int[30]; //1= ON 0=off, 2=on_withoutStartdefault , 3=off_withoutStartdefault
 
-    //Which UI to activate after "ContinueGame" from "PauseMenue" 
+    //Which UI to activate after "ContinueGame" from "PauseMenu" 
     public static int[] CanvasOn_afterPM = new int[10] { 10, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
 
     public static Boolean GamePaused = false;
diff --git a/ProjectSettings/EditorBuildSettings.asset b/ProjectSettings/EditorBuildSettings.asset
index 71bac729..95d9a8bb 100644
--- a/ProjectSettings/EditorBuildSettings.asset
+++ b/ProjectSettings/EditorBuildSettings.asset
@@ -6,16 +6,16 @@ EditorBuildSettings:
   serializedVersion: 2
   m_Scenes:
   - enabled: 0
-    path: Assets/Scenes/Menues/StartScreen.unity
+    path: Assets/Scenes/Menus/StartScreen.unity
     guid: 80736d45fa76e1b488eab0eb8650ff3d
   - enabled: 1
-    path: Assets/Scenes/Menues/LaunchMenue.unity
+    path: Assets/Scenes/Menus/LaunchMenu.unity
     guid: f3d77579acbf6da4b8ab388fa56309ad
   - enabled: 1
-    path: Assets/Scenes/Menues/MainMenue.unity
+    path: Assets/Scenes/Menus/MainMenu.unity
     guid: 4aac33ac7893f094695103325725f1ef
   - enabled: 1
-    path: Assets/Scenes/Menues/LoadingScene.unity
+    path: Assets/Scenes/Menus/LoadingScene.unity
     guid: 103e8987ec80e544eb5d6dd1daa6a6c0
   - enabled: 1
     path: Assets/Scenes/Worlds/RiverWorld.unity
-- 
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