From df9ef84585cbb83d42486e608e74c050a2e5271c Mon Sep 17 00:00:00 2001
From: unknown <john.schihada@hotmail.com>
Date: Fri, 20 Nov 2020 01:41:11 +0100
Subject: [PATCH] Adjustment: Deleting ScrollAssignment with OnClickEvent

---
 Assets/Scripts/InventoryStuff/DropHandling.cs | 8 +++++++-
 1 file changed, 7 insertions(+), 1 deletion(-)

diff --git a/Assets/Scripts/InventoryStuff/DropHandling.cs b/Assets/Scripts/InventoryStuff/DropHandling.cs
index e265f1d2..4674a0b9 100644
--- a/Assets/Scripts/InventoryStuff/DropHandling.cs
+++ b/Assets/Scripts/InventoryStuff/DropHandling.cs
@@ -1,7 +1,7 @@
 using UnityEngine;
 using UnityEngine.EventSystems;
 
-public class DropHandling : MonoBehaviour, IDropHandler 
+public class DropHandling : MonoBehaviour, IDropHandler, IPointerClickHandler
 {
     GameObject current;
     public Fact currentFact;
@@ -25,5 +25,11 @@ public void OnDrop(PointerEventData eventData){
         CommunicationEvents.NewAssignmentEvent.Invoke();
     }
 
+    public void OnPointerClick(PointerEventData eventData) {
+        Destroy(current);
+        currentFact = null;
+        CommunicationEvents.NewAssignmentEvent.Invoke();
+    }
+
 }
  
\ No newline at end of file
-- 
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