diff --git a/Assets/Scripts/InteractionEngine/WorldFactInteraction.cs b/Assets/Scripts/InteractionEngine/WorldFactInteraction.cs index da67c757fa0a1a558f2463fe43f8c7d547c9e9ad..f1bb9a8a34af1145383e3a716fe46662338f475e 100644 --- a/Assets/Scripts/InteractionEngine/WorldFactInteraction.cs +++ b/Assets/Scripts/InteractionEngine/WorldFactInteraction.cs @@ -44,7 +44,7 @@ private void UpdateDisplay() if (factObj == null) { // should never happen, if the layerMask is set up correctly - //Debug.LogError("WorldFactInteraction Raycast collided with object in factLayerMask, that did not contain a FactObject script: " + hit.transform.gameObject.name); + Debug.LogError("WorldFactInteraction Raycast collided with object in factLayerMask, that did not contain a FactObject script: " + hit.transform.gameObject.name); lastHit = null; Destroy(currentDisplay); return;