diff --git a/Assets/Scripts/InteractionEngine/WorldFactInteraction.cs b/Assets/Scripts/InteractionEngine/WorldFactInteraction.cs
index da67c757fa0a1a558f2463fe43f8c7d547c9e9ad..f1bb9a8a34af1145383e3a716fe46662338f475e 100644
--- a/Assets/Scripts/InteractionEngine/WorldFactInteraction.cs
+++ b/Assets/Scripts/InteractionEngine/WorldFactInteraction.cs
@@ -44,7 +44,7 @@ private void UpdateDisplay()
         if (factObj == null)
         {
             // should never happen, if the layerMask is set up correctly
-            //Debug.LogError("WorldFactInteraction Raycast collided with object in factLayerMask, that did not contain a FactObject script: " + hit.transform.gameObject.name);
+            Debug.LogError("WorldFactInteraction Raycast collided with object in factLayerMask, that did not contain a FactObject script: " + hit.transform.gameObject.name);
             lastHit = null;
             Destroy(currentDisplay);
             return;