using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class InputFieldPanel : MonoBehaviour { private TMPro.TextMeshProUGUI output; private TMPro.TMP_InputField input; private string newline; void Start() { output = gameObject.GetComponentInChildren<TMPro.TextMeshProUGUI>(); input = gameObject.GetComponentInChildren<TMPro.TMP_InputField>(); } private void Update() { Fix(); } public void Fix() { if (input == null || output == null) Start(); output.text = input.text + " "; } }