using UnityEngine; using UnityEngine.SceneManagement; using static CommunicationEvents; //War ein Auslagerungsversuch bzgl HideUI public class CamControl_1: MonoBehaviour { public UnityStandardAssets.Characters.FirstPerson.FirstPersonController CamControl_StdAsset; public Characters.FirstPerson.FirstPersonController1 CamControl_ScriptChar; void Start() { } // Update is called once per frame void Update() { } public void setCamControlEnabled(bool opt) { CamControl_StdAsset.enabled = opt; CamControl_ScriptChar.enabled = opt; //Todo } }