using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using TMPro; public class DistanceDisplayScript : MonoBehaviour { public LengthObject fact; public TextMeshProUGUI PointOne; public TextMeshProUGUI PointTwo; // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { PointOne.text = fact.PointA; PointTwo.text = fact.PointB; } void setfact(LengthObject f){ this.fact = f; } }