using System; using System.Collections.Generic; using UnityEngine; using UnityEngine.Networking; using TMPro; using static JSONManager; using static CommunicationEvents; public class ParsingDictionary { public static Dictionary<string, Func<Scroll.ScrollFact, Fact>> parseFactDictionary = new Dictionary<string, Func<Scroll.ScrollFact, Fact>>() { {MMTURIs.Point, PointFact.parseFact}, {MMTURIs.Metric, LineFact.parseFact}, {MMTURIs.Angle, AngleFact.parseFact}, {MMTURIs.LineType, RayFact.parseFact}, {MMTURIs.OnLine, OnLineFact.parseFact}, //90Degree-Angle {MMTURIs.Eq, AngleFact.parseFact} }; } public class AddFactResponse { //class to Read AddFact Responses. // public string factUri; // public string factValUri; public string uri; public static AddFactResponse sendAdd(string path, string body) { if (!CommunicationEvents.ServerRunning) { Debug.LogWarning("Server not running"); return new AddFactResponse(); } Debug.Log(body); //Put constructor parses stringbody to byteArray internally (goofy workaround) UnityWebRequest www = UnityWebRequest.Put(path, body); www.method = UnityWebRequest.kHttpVerbPOST; www.SetRequestHeader("Content-Type", "application/json"); www.timeout = 1; //TODO: implement real asynchronous communication ... AsyncOperation op = www.SendWebRequest(); while (!op.isDone) { } if (www.isNetworkError || www.isHttpError) { Debug.LogWarning(www.error); return new AddFactResponse(); } else { string answer = www.downloadHandler.text; return JsonUtility.FromJson<AddFactResponse>(answer); } } } public abstract class Fact { public GameObject Representation; public string backendURI; public string Label; public int Id { get { return _id; } set { _id = value; Label = getLetter(_id); } } private int _id; public void rename(string newLabel) { this.Label = newLabel; } //If FactType depends on other Facts, e.g. AngleFacts depend on 3 PointFacts public abstract Boolean hasDependentFacts(); public abstract int[] getDependentFactIds(); public abstract GameObject instantiateDisplay(GameObject prefab, Transform transform); public virtual void delete() { //TODO: MMT } public abstract bool Equivalent(Fact f2); public abstract bool Equivalent(Fact f1, Fact f2); public abstract override int GetHashCode(); public static string getLetter(int Id) { return ((Char)(64 + Id + 1)).ToString(); } } public abstract class FactWrappedCRTP<T>: Fact where T: FactWrappedCRTP<T> { public override bool Equivalent(Fact f2) { return Equivalent(this, f2); } public override bool Equivalent(Fact f1, Fact f2) { return EquivalentWrapped((T)f1, (T)f2); } protected abstract bool EquivalentWrapped(T f1, T f2); } public abstract class AbstractLineFact: FactWrappedCRTP<AbstractLineFact> { //Id's of the 2 Point-Facts that are connected public int Pid1, Pid2; // normalized Direction from Pid1 to Pid2 public Vector3 Dir; //only for temporary Use of LineFacts. public AbstractLineFact() { } //public AbstractLineFact(int i, int pid1, int pid2); public AbstractLineFact(int pid1, int pid2, string backendURI) { this.Pid1 = pid1; this.Pid2 = pid2; PointFact pf1 = Facts[pid1] as PointFact; PointFact pf2 = Facts[pid2] as PointFact; this.Dir = (pf2.Point - pf1.Point).normalized; this.backendURI = backendURI; } public override bool hasDependentFacts() { return true; } public override int[] getDependentFactIds() { return new int[] { Pid1, Pid2 }; } public override int GetHashCode() { return this.Pid1 ^ this.Pid2; } } public abstract class AbstractLineFactWrappedCRTP<T>: AbstractLineFact where T: AbstractLineFactWrappedCRTP<T> { //only for temporary Use of LineFacts. public AbstractLineFactWrappedCRTP() { } public AbstractLineFactWrappedCRTP (int pid1, int pid2, string backendURI) : base(pid1, pid2, backendURI) { } protected override bool EquivalentWrapped(AbstractLineFact f1, AbstractLineFact f2) { return EquivalentWrapped((T)f1, (T)f2); } protected abstract bool EquivalentWrapped(T f1, T f2); } //I am not sure if we ever need to attach these to an object, so one script for all for now... public class PointFact : FactWrappedCRTP<PointFact> { public Vector3 Point; public Vector3 Normal; public PointFact(int i, Vector3 P, Vector3 N) { this.Id = i; this.Point = P; this.Normal = N; List<MMTTerm> arguments = new List<MMTTerm> { new OMF(P.x), new OMF(P.y), new OMF(P.z) }; //OMS constructor generates full URI MMTTerm tp = new OMS(MMTURIs.Point); MMTTerm df = new OMA(new OMS(MMTURIs.Tuple), arguments); //TODO: rework fact list + labeling MMTSymbolDeclaration mmtDecl = new MMTSymbolDeclaration(this.Label, tp, df); string body = MMTSymbolDeclaration.ToJson(mmtDecl); AddFactResponse res = AddFactResponse.sendAdd(CommunicationEvents.ServerAdress+"/fact/add", body); this.backendURI = res.uri; Debug.Log(this.backendURI); } public PointFact(float a, float b, float c, string uri) { this.Point = new Vector3(a, b, c); this.Normal = new Vector3(0, 1, 0); this.backendURI = uri; } public static PointFact parseFact(Scroll.ScrollFact fact) { String uri = fact.@ref.uri; OMA df = (OMA)((Scroll.ScrollSymbolFact)fact).df; if (df != null) { float a = (float)((OMF)df.arguments[0]).f; float b = (float)((OMF)df.arguments[1]).f; float c = (float)((OMF)df.arguments[2]).f; return new PointFact(a, b, c, uri); } else { return null; } } public override Boolean hasDependentFacts() { return false; } public override int[] getDependentFactIds() { return new int[] { }; ; } public override GameObject instantiateDisplay(GameObject prefab, Transform transform) { var obj = GameObject.Instantiate(prefab, Vector3.zero, Quaternion.identity, transform); obj.transform.GetChild(0).gameObject.GetComponent<TextMeshProUGUI>().text = "" + getLetter(this.Id); obj.GetComponent<FactWrapper>().fact = this; return obj; } public override int GetHashCode() { return this.Point.GetHashCode() ^ this.Normal.GetHashCode(); } protected override bool EquivalentWrapped(PointFact f1, PointFact f2) { return f1.Point == f2.Point; } } public class LineFact : AbstractLineFactWrappedCRTP<LineFact> { public LineFact(int pid1, int pid2, string backendURI) : base(pid1, pid2, backendURI) { } public LineFact(int i, int pid1, int pid2) { this.Id = i; this.Pid1 = pid1; this.Pid2 = pid2; PointFact pf1 = Facts[pid1] as PointFact; PointFact pf2 = Facts[pid2] as PointFact; this.Dir = (pf2.Point - pf1.Point).normalized; //Label is currently set to Fact.setId //Set Label to StringConcatenation of Points this.Label = pf1.Label + pf2.Label; string p1URI = pf1.backendURI; string p2URI = pf2.backendURI; float v = (pf1.Point - pf2.Point).magnitude; MMTTerm lhs = new OMA( new OMS(MMTURIs.Metric), new List<MMTTerm> { new OMS(p1URI), new OMS(p2URI) } ); MMTTerm valueTp = new OMS(MMTURIs.RealLit); MMTTerm value = new OMF(v); //see point label MMTValueDeclaration mmtDecl = new MMTValueDeclaration(this.Label, lhs, valueTp, value); string body = MMTDeclaration.ToJson(mmtDecl); AddFactResponse res = AddFactResponse.sendAdd(CommunicationEvents.ServerAdress + "/fact/add", body); this.backendURI = res.uri; Debug.Log(this.backendURI); } public static LineFact parseFact(Scroll.ScrollFact fact) { String uri = fact.@ref.uri; String pointAUri = ((OMS)((OMA)((Scroll.ScrollValueFact)fact).lhs).arguments[0]).uri; String pointBUri = ((OMS)((OMA)((Scroll.ScrollValueFact)fact).lhs).arguments[1]).uri; if (Facts.searchURI(pointAUri, out int pid1) && Facts.searchURI(pointBUri, out int pid2)) return new LineFact(pid1, pid2, uri); //If dependent facts do not exist return null else { return null; } } public override GameObject instantiateDisplay(GameObject prefab, Transform transform) { var obj = GameObject.Instantiate(prefab, Vector3.zero, Quaternion.identity, transform); obj.transform.GetChild(0).gameObject.GetComponent<TextMeshProUGUI>().text = "" + getLetter(Facts[this.Pid1].Id); obj.transform.GetChild(1).gameObject.GetComponent<TextMeshProUGUI>().text = "" + getLetter(Facts[this.Pid2].Id); obj.GetComponent<FactWrapper>().fact = this; return obj; } protected override bool EquivalentWrapped(LineFact f1, LineFact f2) { if ((f1.Pid1 == f2.Pid1 && f1.Pid2 == f2.Pid2))// || //(f1.Pid1 == f2.Pid2 && f1.Pid2 == f2.Pid1)) return true; PointFact p1f1 = (PointFact)Facts[f1.Pid1]; PointFact p2f1 = (PointFact)Facts[f1.Pid2]; PointFact p1f2 = (PointFact)Facts[f2.Pid1]; PointFact p2f2 = (PointFact)Facts[f2.Pid2]; return (p1f1.Equivalent(p1f2) && p2f1.Equivalent(p2f2)) ;//|| (p1f1.Equivalent(p2f2) && p2f1.Equivalent(p1f2)); } } public class RayFact : AbstractLineFactWrappedCRTP<RayFact> { RayFact(int pid1, int pid2, string backendURI) : base(pid1, pid2, backendURI) { } public RayFact(int i, int pid1, int pid2) { this.Id = i; this.Pid1 = pid1; this.Pid2 = pid2; PointFact pf1 = Facts[pid1] as PointFact; PointFact pf2 = Facts[pid2] as PointFact; this.Dir = (pf2.Point - pf1.Point).normalized; string p1URI = pf1.backendURI; string p2URI = pf2.backendURI; List<MMTTerm> arguments = new List<MMTTerm> { new OMS(p1URI), new OMS(p2URI) }; //OMS constructor generates full URI MMTTerm tp = new OMS(MMTURIs.LineType); MMTTerm df = new OMA(new OMS(MMTURIs.LineOf), arguments); //TODO: rework fact list + labeling MMTSymbolDeclaration mmtDecl = new MMTSymbolDeclaration(this.Label, tp, df); string body = MMTSymbolDeclaration.ToJson(mmtDecl); AddFactResponse res = AddFactResponse.sendAdd(CommunicationEvents.ServerAdress + "/fact/add", body); this.backendURI = res.uri; Debug.Log(this.backendURI); } public static RayFact parseFact(Scroll.ScrollFact fact) { String uri = fact.@ref.uri; if ((OMA)((Scroll.ScrollSymbolFact)fact).df != null) { String pointAUri = ((OMS)((OMA)((Scroll.ScrollSymbolFact)fact).df).arguments[0]).uri; String pointBUri = ((OMS)((OMA)((Scroll.ScrollSymbolFact)fact).df).arguments[1]).uri; if (Facts.searchURI(pointAUri, out int pid1) && Facts.searchURI(pointBUri, out int pid2)) return new RayFact(pid1, pid2, uri); //If dependent facts do not exist return null } return null; } public override GameObject instantiateDisplay(GameObject prefab, Transform transform) { var obj = GameObject.Instantiate(prefab, Vector3.zero, Quaternion.identity, transform); obj.transform.GetChild(0).gameObject.GetComponent<TextMeshProUGUI>().text = "" + getLetter(this.Id); //obj.transform.GetChild(1).gameObject.GetComponent<TextMeshProUGUI>().text = "" + getLetter(Facts2[f.Pid2].Id); obj.GetComponent<FactWrapper>().fact = this; return obj; } protected override bool EquivalentWrapped(RayFact f1, RayFact f2) { if (!Math3d.IsApproximatelyParallel(f1.Dir, f2.Dir)) return false; PointFact p1f1 = (PointFact)Facts[f1.Pid1]; PointFact p1f2 = (PointFact)Facts[f2.Pid1]; PointFact p2f2 = (PointFact)Facts[f2.Pid2]; return Math3d.IsPointApproximatelyOnLine(p1f1.Point, f1.Dir, p1f2.Point) && Math3d.IsPointApproximatelyOnLine(p1f1.Point, f1.Dir, p2f2.Point); } } public class OnLineFact : FactWrappedCRTP<OnLineFact> { //Id's of the Point and the Line it's on public int Pid, Rid; public OnLineFact(int i, int pid, int rid) { this.Id = i; this.Pid = pid; this.Rid = rid; PointFact pf = Facts[pid] as PointFact; RayFact rf = Facts[rid] as RayFact; string pURI = pf.backendURI; string rURI = rf.backendURI; //Set Label to StringConcatenation of Points this.Label = pf.Label + " ∈ " + rf.Label; List<MMTTerm> innerArguments = new List<MMTTerm> { new OMS(rURI), new OMS(pURI) }; List<MMTTerm> outerArguments = new List<MMTTerm> { new OMA(new OMS(MMTURIs.OnLine), innerArguments) }; //OMS constructor generates full URI MMTTerm tp = new OMA(new OMS(MMTURIs.Ded), outerArguments); MMTTerm df = null; //TODO: rework fact list + labeling MMTSymbolDeclaration mmtDecl = new MMTSymbolDeclaration(this.Label, tp, df); string body = MMTSymbolDeclaration.ToJson(mmtDecl); AddFactResponse res = AddFactResponse.sendAdd(CommunicationEvents.ServerAdress + "/fact/add", body); this.backendURI = res.uri; Debug.Log(this.backendURI); } public OnLineFact(int pid, int rid, string uri) { this.Pid = pid; this.Rid = rid; this.backendURI = uri; } public static OnLineFact parseFact(Scroll.ScrollFact fact) { String uri = fact.@ref.uri; String lineUri = ((OMS)((OMA)((OMA)((Scroll.ScrollSymbolFact)fact).tp).arguments[0]).arguments[0]).uri; String pointUri = ((OMS)((OMA)((OMA)((Scroll.ScrollSymbolFact)fact).tp).arguments[0]).arguments[1]).uri; if (Facts.searchURI(lineUri, out int rid) && Facts.searchURI(pointUri, out int pid)) return new OnLineFact(pid, rid, uri); //If dependent facts do not exist return null else return null; } public override Boolean hasDependentFacts() { return true; } public override int[] getDependentFactIds() { return new int[] { Pid, Rid }; } public override GameObject instantiateDisplay(GameObject prefab, Transform transform) { var obj = GameObject.Instantiate(prefab, Vector3.zero, Quaternion.identity, transform); obj.transform.GetChild(0).gameObject.GetComponent<TextMeshProUGUI>().text = "" + getLetter(Facts[this.Pid].Id); obj.transform.GetChild(1).gameObject.GetComponent<TextMeshProUGUI>().text = "" + getLetter(Facts[this.Rid].Id); obj.GetComponent<FactWrapper>().fact = this; return obj; } public override int GetHashCode() { return this.Pid ^ this.Rid; } protected override bool EquivalentWrapped(OnLineFact f1, OnLineFact f2) { if (f1.Pid == f2.Pid && f1.Rid == f2.Rid) return true; PointFact pf1 = (PointFact)Facts[f1.Pid]; RayFact rf1 = (RayFact)Facts[f1.Rid]; PointFact pf2 = (PointFact)Facts[f2.Pid]; RayFact rf2 = (RayFact)Facts[f2.Rid]; return pf1.Equivalent(pf2) && rf1.Equivalent(rf2); } } public class AngleFact : FactWrappedCRTP<AngleFact> { //Id's of the 3 Point-Facts, where Pid2 is the point, where the angle is public int Pid1, Pid2, Pid3; //only for temporary Use of AngleFacts public AngleFact() { } public AngleFact(int i, int pid1, int pid2, int pid3) { this.Id = i; this.Pid1 = pid1; this.Pid2 = pid2; this.Pid3 = pid3; PointFact pf1 = Facts[pid1] as PointFact; PointFact pf2 = Facts[pid2] as PointFact; PointFact pf3 = Facts[pid3] as PointFact; string p1URI = pf1.backendURI; string p2URI = pf2.backendURI; string p3URI = pf3.backendURI; float v = Vector3.Angle((pf1.Point - pf2.Point), (pf3.Point - pf2.Point)); MMTDeclaration mmtDecl; if (Mathf.Abs(v - 90.0f) < 0.01) { v = 90.0f; //Label is currently set to Fact.setId //Set Label to StringConcatenation of Points this.Label = "⊾" + pf1.Label + pf2.Label + pf3.Label; mmtDecl = generate90DegreeAngleDeclaration(v, p1URI, p2URI, p3URI); } else { //Label is currently set to Fact.setId //Set Label to StringConcatenation of Points this.Label = "∠" + pf1.Label + pf2.Label + pf3.Label; mmtDecl = generateNot90DegreeAngleDeclaration(v, p1URI, p2URI, p3URI); } Debug.Log("angle: " + v); string body = MMTDeclaration.ToJson(mmtDecl); Debug.Log(body); AddFactResponse res = AddFactResponse.sendAdd(CommunicationEvents.ServerAdress+"/fact/add", body); this.backendURI = res.uri; Debug.Log(this.backendURI); } public AngleFact(int Pid1, int Pid2, int Pid3, string backendURI) { this.Pid1 = Pid1; this.Pid2 = Pid2; this.Pid3 = Pid3; this.backendURI = backendURI; } public static AngleFact parseFact(Scroll.ScrollFact fact) { String uri = fact.@ref.uri; String pointAUri; String pointBUri; String pointCUri; //If angle is not a 90Degree-Angle if (fact.GetType().Equals(typeof(Scroll.ScrollValueFact))) { pointAUri = ((OMS)((OMA)((Scroll.ScrollValueFact)fact).lhs).arguments[0]).uri; pointBUri = ((OMS)((OMA)((Scroll.ScrollValueFact)fact).lhs).arguments[1]).uri; pointCUri = ((OMS)((OMA)((Scroll.ScrollValueFact)fact).lhs).arguments[2]).uri; } //If angle is a 90Degree-Angle else { pointAUri = ((OMS)((OMA)((OMA)((OMA)((Scroll.ScrollSymbolFact)fact).tp).arguments[0]).arguments[1]).arguments[0]).uri; pointBUri = ((OMS)((OMA)((OMA)((OMA)((Scroll.ScrollSymbolFact)fact).tp).arguments[0]).arguments[1]).arguments[1]).uri; pointCUri = ((OMS)((OMA)((OMA)((OMA)((Scroll.ScrollSymbolFact)fact).tp).arguments[0]).arguments[1]).arguments[2]).uri; } if (Facts.searchURI(pointAUri, out int pid1) && Facts.searchURI(pointBUri, out int pid2) && Facts.searchURI(pointCUri, out int pid3)) return new AngleFact(pid1, pid2, pid3, uri); else //If dependent facts do not exist return null return null; } private MMTDeclaration generate90DegreeAngleDeclaration(float val, string p1URI, string p2URI, string p3URI) { MMTTerm argument = new OMA( new OMS(MMTURIs.Eq), new List<MMTTerm> { new OMS(MMTURIs.RealLit), new OMA( new OMS(MMTURIs.Angle), new List<MMTTerm> { new OMS(p1URI), new OMS(p2URI), new OMS(p3URI) } ), new OMF(val) } ); MMTTerm tp = new OMA(new OMS(MMTURIs.Ded), new List<MMTTerm> {argument}); MMTTerm df = null; return new MMTSymbolDeclaration(this.Label, tp, df); } private MMTDeclaration generateNot90DegreeAngleDeclaration(float val, string p1URI, string p2URI, string p3URI) { MMTTerm lhs = new OMA( new OMS(MMTURIs.Angle), new List<MMTTerm> { new OMS(p1URI), new OMS(p2URI), new OMS(p3URI) } ); MMTTerm valueTp = new OMS(MMTURIs.RealLit); MMTTerm value = new OMF(val); return new MMTValueDeclaration(this.Label, lhs, valueTp, value); } public override Boolean hasDependentFacts() { return true; } public override int[] getDependentFactIds() { return new int[] { Pid1, Pid2, Pid3 }; } public override GameObject instantiateDisplay(GameObject prefab, Transform transform) { var obj = GameObject.Instantiate(prefab, Vector3.zero, Quaternion.identity, transform); obj.transform.GetChild(0).gameObject.GetComponent<TextMeshProUGUI>().text = "" + getLetter(Facts[this.Pid1].Id); obj.transform.GetChild(1).gameObject.GetComponent<TextMeshProUGUI>().text = "" + getLetter(Facts[this.Pid2].Id); obj.transform.GetChild(2).gameObject.GetComponent<TextMeshProUGUI>().text = "" + getLetter(Facts[this.Pid3].Id); obj.GetComponent<FactWrapper>().fact = this; return obj; } public override int GetHashCode() { return this.Pid1 ^ this.Pid2 ^ this.Pid3; } protected override bool EquivalentWrapped(AngleFact f1, AngleFact f2) { if ((f1.Pid1 == f2.Pid1 && f1.Pid2 == f2.Pid2 && f1.Pid3 == f2.Pid3))// || //(f1.Pid1 == f2.Pid3 && f1.Pid2 == f2.Pid2 && f1.Pid3 == f2.Pid1)) return true; PointFact p1f1 = (PointFact)Facts[f1.Pid1]; PointFact p2f1 = (PointFact)Facts[f1.Pid2]; PointFact p3f1 = (PointFact)Facts[f1.Pid3]; PointFact p1f2 = (PointFact)Facts[f2.Pid1]; PointFact p2f2 = (PointFact)Facts[f2.Pid2]; PointFact p3f2 = (PointFact)Facts[f2.Pid3]; return (p1f1.Equivalent(p1f2) && p2f1.Equivalent(p2f2) && p3f1.Equivalent(p3f2)) ;//|| (p1f1.Equivalent(p3f2) && p2f1.Equivalent(p2f2) && p1f1.Equivalent(p3f2)); } }