using System.Collections; using System.Collections.Generic; using System.Linq; using UnityEngine; using static CommunicationEvents; public class Remover : Gadget { /// \copydoc Gadget.s_type [Newtonsoft.Json.JsonProperty] protected static new string s_type = "Remover"; public override void _Hit(RaycastHit[] hit) { bool samestep = false; foreach (string uri in hit.Select(h => h.transform.GetComponent<FactObject>()?.URI)) { if(uri == null) continue; Workflow.Add(uri); StageStatic.stage.factState.Remove(Workflow.Last(), samestep, gadget: this); samestep = true; } ResetGadget(); } }