using System.Collections; using System.Collections.Generic; using UnityEngine; public class AlignText : MonoBehaviour { // Start is called before the first frame update public Camera Cam; void Start() { Cam = Camera.main; } // Update is called once per frame void Update() { transform.forward = Cam.transform.forward; //Not yet the perfect solution //Problem is the relative rotation of the TextMesh to the Line-Parent //transform.rotation = Quaternion.Lerp(transform.parent.transform.rotation, Cam.transform.rotation, 0); } }