using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; //andr using UnityEngine.SceneManagement; using System.IO; // using UnityEngine.Video;//streaming using UnityEngine.Networking; using static CommunicationEvents; using static UIconfig; using static StreamingAssetLoader; public class GameplayOptionsMenue_mobile : MonoBehaviour { public GameObject cllscaleAll_Slider; public GameObject cllscaleAll_SliderT; public GameObject cursorScaler_Slider; public GameObject cursorScaler_SliderT; public Texture2D cursorArrow_35; public Texture2D cursorArrow_50; public Texture2D cursorArrow_60; public Texture2D cursorArrow_70; public Texture2D cursorArrow_100; public Texture2D cursorArrow_140; public Texture2D cursorArrow_200; public Texture2D cursorArrow_300; private Color colChangeable = new Color(1f, 1f, 1f, 0.5f); private Color colChangeable2 = new Color(1f, 1f, 1f, 0.5f); void Start() { cllscaleAll_Slider.GetComponent<Slider>().value = (float)(UIconfig.colliderScale_all / (UIconfig.colliderScale_all_default * UIconfig.colliderScale_all_SliderMax)); ScaleColliderAllBttn(); cursorScaler_Slider.GetComponent<Slider>().value = (float)((UIconfig.cursorSize) / (UIconfig.cursorsize_default * UIconfig.cursorSize_SliderMax)); mousePointerScaleBttn(); } private void Update() { cllscaleAll_Slider.GetComponent<Slider>().value = (float)(UIconfig.colliderScale_all / (UIconfig.colliderScale_all_default * UIconfig.colliderScale_all_SliderMax)); ScaleColliderAllBttn(); cursorScaler_Slider.GetComponent<Slider>().value = (float)((UIconfig.cursorSize) / (UIconfig.cursorsize_default * UIconfig.cursorSize_SliderMax)); mousePointerScaleBttn(); } public void ScaleColliderAllBttn() { UIconfig.colliderScale_all = cllscaleAll_Slider.GetComponent<Slider>().value* UIconfig.colliderScale_all_SliderMax* UIconfig.colliderScale_all_default; cllscaleAll_SliderT.GetComponent<Text>().text = "Scale of Hitbox for MouseClicks is " + (int)(100 * UIconfig.colliderScale_all/UIconfig.colliderScale_all_default) + "%"; //updateUIpreview(); } public void mousePointerScaleBttn() { UIconfig.cursorSize = cursorScaler_Slider.GetComponent<Slider>().value * UIconfig.cursorSize_SliderMax *UIconfig.cursorsize_default; double zwischenRechn = 100 * (UIconfig.cursorSize)/ (UIconfig.cursorsize_default); cursorScaler_SliderT.GetComponent<Text>().text = "Size of MouseCursor " + (int)(zwischenRechn) + "%"; setMouse(); } public void setMouse() { print("OPSYS: " + CommunicationEvents.Opsys); if (CommunicationEvents.Opsys == 1) { CommunicationEvents.CursorVisDefault = false; Cursor.visible = false; } else { Cursor.visible = true; CommunicationEvents.CursorVisDefault = true; } //Android crashes in level scene; if (CommunicationEvents.Opsys != 1) { double curssz = 1 / (UIconfig.cursorSize); // print(UIconfig.cursorSize); if (UIconfig.screWidth / 35 < curssz) { Cursor.SetCursor(cursorArrow_35, Vector2.zero, CursorMode.ForceSoftware); print("m35"); } else { if (UIconfig.screWidth / 50 < curssz) { Cursor.SetCursor(cursorArrow_50, Vector2.zero, CursorMode.ForceSoftware); print("m50"); } else { if (UIconfig.screWidth / 60 < curssz) { Cursor.SetCursor(cursorArrow_60, Vector2.zero, CursorMode.ForceSoftware); print("m60"); } else { if (UIconfig.screWidth / 70 < curssz) { Cursor.SetCursor(cursorArrow_70, Vector2.zero, CursorMode.ForceSoftware); print("m70"); } else { if (UIconfig.screWidth / 100 < curssz) { Cursor.SetCursor(cursorArrow_100, Vector2.zero, CursorMode.ForceSoftware); print("m100"); } else { if (UIconfig.screWidth / 140 < curssz) { Cursor.SetCursor(cursorArrow_140, Vector2.zero, CursorMode.ForceSoftware); print("m140"); } else { if (UIconfig.screWidth / 200 < curssz) { Cursor.SetCursor(cursorArrow_200, Vector2.zero, CursorMode.ForceSoftware); print("m200"); } else { Cursor.SetCursor(cursorArrow_300, Vector2.zero, CursorMode.ForceSoftware); print("m300"); } } } } } } } } } }