using System; using System.Collections.Generic; using UnityEngine; using UnityEngine.Networking; using TMPro; using Newtonsoft.Json; using static JSONManager; using static CommunicationEvents; public class ParsingDictionary { public static Dictionary<string, Func<Scroll.ScrollFact, Fact>> parseFactDictionary = new Dictionary<string, Func<Scroll.ScrollFact, Fact>>() { {MMTURIs.Point, PointFact.parseFact}, {MMTURIs.Metric, LineFact.parseFact}, {MMTURIs.Angle, AngleFact.parseFact}, {MMTURIs.LineType, RayFact.parseFact}, {MMTURIs.OnLine, OnLineFact.parseFact}, //90Degree-Angle {MMTURIs.Eq, AngleFact.parseFact} }; } public class AddFactResponse { //class to Read AddFact Responses. // public string factUri; // public string factValUri; public string uri; public static bool sendAdd(MMTDeclaration mmtDecl, out string uri) { string body = MMTSymbolDeclaration.ToJson(mmtDecl); return sendAdd(CommunicationEvents.ServerAdress + "/fact/add", body, out uri); } public static bool sendAdd(string path, string body, out string uri) { if (!CommunicationEvents.ServerRunning) { Debug.LogWarning("Server not running"); uri = null; return false; } if(VerboseURI) Debug.Log("Sending to Server:\n" + body); //Put constructor parses stringbody to byteArray internally (goofy workaround) UnityWebRequest www = UnityWebRequest.Put(path, body); www.method = UnityWebRequest.kHttpVerbPOST; www.SetRequestHeader("Content-Type", "application/json"); www.timeout = 1; //TODO: implement real asynchronous communication ... AsyncOperation op = www.SendWebRequest(); while (!op.isDone) ; if (www.result == UnityWebRequest.Result.ConnectionError || www.result == UnityWebRequest.Result.ProtocolError) { Debug.LogWarning(www.error); uri = null; return false; } else { string answer = www.downloadHandler.text; AddFactResponse res = JsonUtility.FromJson<AddFactResponse>(answer); if (VerboseURI) Debug.Log("Server added Fact:\n" + res.uri); uri = res.uri; return true; } } } //[Serializable] public abstract class Fact { [JsonIgnore] public GameObject Representation; public string Id { get { return _URI; } set { if (_URI == null) _URI = value; } } protected string _URI; // should be called once a constructor call public string Label { get { // in case of renamed dependables return hasCustomLabel ? _CustomLabel : generateLabel(); } set { rename(value); } } public bool hasCustomLabel { get; private set; } protected string _CustomLabel = null; private int LabelId = 0; protected FactOrganizer _Facts; private static int MaxLabelId = 0; private static SortedSet<int> UnusedLabelIds = new SortedSet<int>(); protected Fact() // 0 parameter constructor for Json { this._Facts = new FactOrganizer(); hasCustomLabel = false; } protected Fact(FactOrganizer organizer) { this._Facts = organizer; hasCustomLabel = false; } protected Fact(Fact fact, FactOrganizer organizer) { this._Facts = organizer; hasCustomLabel = fact.hasCustomLabel; if (hasCustomLabel) _CustomLabel = fact.Label; } //TODO: notify about updated dependable Labelnames for UI //TODO: check for colissions with not yet generated names public bool rename(string newLabel) // returns true if succeded { if (string.IsNullOrEmpty(newLabel)) // switch back to autogenerated { generateLabel(); _CustomLabel = null; hasCustomLabel = false; return true; } else // set CustomLabel if available { if (_Facts.ContainsLabel(newLabel)) return false; freeAutoLabel(); _CustomLabel = newLabel; hasCustomLabel = true; return true; } } //If FactType depends on other Facts, e.g. AngleFacts depend on 3 PointFacts public abstract bool hasDependentFacts(); public abstract string[] getDependentFactIds(); public abstract GameObject instantiateDisplay(GameObject prefab, Transform transform); public static void Clear() { MaxLabelId = 0; UnusedLabelIds.Clear(); } public virtual void delete(bool keep_clean = true) { //TODO: MMT: delete over there if (keep_clean) freeAutoLabel(); if (VerboseURI) Debug.Log("Server removed Fact:\n" + this.Id); } public abstract bool Equivalent(Fact f2); public abstract bool Equivalent(Fact f1, Fact f2); public abstract override int GetHashCode(); protected virtual string generateLabel() { if (LabelId == 0) if (UnusedLabelIds.Count == 0) LabelId = ++MaxLabelId; else { LabelId = UnusedLabelIds.Min; UnusedLabelIds.Remove(LabelId); } else if (LabelId < 0) // reload Label if possible LabelId = UnusedLabelIds.Remove(-LabelId) ? -LabelId : 0; return ((char)(64 + LabelId)).ToString(); } // TODO? only get _Fact to freeLabel/ public /*protected internal*/ void freeAutoLabel() { if (LabelId > 0) { UnusedLabelIds.Add(LabelId); // store Label for name-persistance LabelId = -LabelId; } } } public abstract class FactWrappedCRTP<T>: Fact where T: FactWrappedCRTP<T> { protected FactWrappedCRTP() : base() { } protected FactWrappedCRTP(FactOrganizer organizer) : base(organizer) { } protected FactWrappedCRTP(FactWrappedCRTP<T> fact, FactOrganizer organizer) : base(fact, organizer) { } public override bool Equivalent(Fact f2) { return Equivalent(this, f2); } public override bool Equivalent(Fact f1, Fact f2) { return f1.GetType() == f2.GetType() && EquivalentWrapped((T)f1, (T)f2); } protected abstract bool EquivalentWrapped(T f1, T f2); } public abstract class AbstractLineFact: FactWrappedCRTP<AbstractLineFact> { //Id's of the 2 Point-Facts that are connected public string Pid1, Pid2; // normalized Direction from Pid1 to Pid2 public Vector3 Dir; //only for temporary Use of LineFacts. //public AbstractLineFact() { } protected AbstractLineFact() : base() { Pid1 = null; Pid2 = null; Dir = Vector3.zero; } protected AbstractLineFact(AbstractLineFact fact, Dictionary<string, string> old_to_new, FactOrganizer organizer) : base(fact, organizer) { set_public_members(old_to_new[fact.Pid1], old_to_new[fact.Pid2]); } protected AbstractLineFact(string pid1, string pid2, FactOrganizer organizer): base(organizer) { set_public_members(pid1, pid2); } protected AbstractLineFact(string pid1, string pid2, string backendURI, FactOrganizer organizer) : base(organizer) { set_public_members(pid1, pid2); this._URI = backendURI; } private void set_public_members(string pid1, string pid2) { this.Pid1 = pid1; this.Pid2 = pid2; PointFact pf1 = _Facts[pid1] as PointFact; PointFact pf2 = _Facts[pid2] as PointFact; this.Dir = (pf2.Point - pf1.Point).normalized; } public override bool hasDependentFacts() { return true; } public override string[] getDependentFactIds() { return new string[] { Pid1, Pid2 }; } public override int GetHashCode() { return this.Pid1.GetHashCode() ^ this.Pid2.GetHashCode(); } } public abstract class AbstractLineFactWrappedCRTP<T>: AbstractLineFact where T: AbstractLineFactWrappedCRTP<T> { protected AbstractLineFactWrappedCRTP () : base() { } protected AbstractLineFactWrappedCRTP (AbstractLineFactWrappedCRTP<T> fact, Dictionary<string, string> old_to_new, FactOrganizer organizer) : base(fact, old_to_new, organizer) { } protected AbstractLineFactWrappedCRTP (string pid1, string pid2, FactOrganizer organizer) : base(pid1, pid2, organizer) { } protected AbstractLineFactWrappedCRTP (string pid1, string pid2, string backendURI, FactOrganizer organizer) : base(pid1, pid2, backendURI, organizer) { } protected override bool EquivalentWrapped(AbstractLineFact f1, AbstractLineFact f2) { return EquivalentWrapped((T)f1, (T)f2); } protected abstract bool EquivalentWrapped(T f1, T f2); } public class PointFact : FactWrappedCRTP<PointFact> { public Vector3 Point; public Vector3 Normal; public PointFact() : base() { this.Point = Vector3.zero; this.Normal = Vector3.zero; } public PointFact(PointFact fact, Dictionary<string, string> old_to_new, FactOrganizer organizer) : base(fact, organizer) { init(fact.Point, fact.Normal); } public PointFact(Vector3 P, Vector3 N, FactOrganizer organizer) : base(organizer) { init(P, N); } private void init(Vector3 P, Vector3 N) { this.Point = P; this.Normal = N; List<MMTTerm> arguments = new List<MMTTerm> { new OMF(P.x), new OMF(P.y), new OMF(P.z) }; //OMS constructor generates full URI MMTTerm tp = new OMS(MMTURIs.Point); MMTTerm df = new OMA(new OMS(MMTURIs.Tuple), arguments); MMTSymbolDeclaration mmtDecl = new MMTSymbolDeclaration(this.Label, tp, df); AddFactResponse.sendAdd(mmtDecl, out this._URI); } public PointFact(float a, float b, float c, string uri, FactOrganizer organizer) : base(organizer) { this.Point = new Vector3(a, b, c); this.Normal = new Vector3(0, 1, 0); this._URI = uri; _ = this.Label; } public static PointFact parseFact(Scroll.ScrollFact fact) { String uri = fact.@ref.uri; OMA df = (OMA)((Scroll.ScrollSymbolFact)fact).df; if (df != null) { float a = (float)((OMF)df.arguments[0]).f; float b = (float)((OMF)df.arguments[1]).f; float c = (float)((OMF)df.arguments[2]).f; return new PointFact(a, b, c, uri, StageStatic.stage.factState); } else { return null; } } public override Boolean hasDependentFacts() { return false; } public override string[] getDependentFactIds() { return new string[] { }; } public override GameObject instantiateDisplay(GameObject prefab, Transform transform) { var obj = GameObject.Instantiate(prefab, Vector3.zero, Quaternion.identity, transform); obj.transform.GetChild(0).gameObject.GetComponent<TextMeshProUGUI>().text = this.Label; obj.GetComponent<FactWrapper>().fact = this; return obj; } public override int GetHashCode() { return this.Point.GetHashCode() ^ this.Normal.GetHashCode(); } protected override bool EquivalentWrapped(PointFact f1, PointFact f2) { return Math3d.IsApproximatelyEqual(f1.Point, f2.Point); } } public class LineFact : AbstractLineFactWrappedCRTP<LineFact> { public float Distance; public LineFact() : base() { Distance = 0; } public LineFact(LineFact fact, Dictionary<string, string> old_to_new, FactOrganizer organizer) : base(fact, old_to_new, organizer) { init(old_to_new[fact.Pid1], old_to_new[fact.Pid2]); } public LineFact(string pid1, string pid2, string backendURI, FactOrganizer organizer) : base(pid1, pid2, backendURI, organizer) { SetDistance(); _ = this.Label; } public LineFact(string pid1, string pid2, FactOrganizer organizer) : base(pid1, pid2, organizer) { init(pid1, pid2); } private void init(string pid1, string pid2) { SetDistance(); PointFact pf1 = _Facts[pid1] as PointFact; PointFact pf2 = _Facts[pid2] as PointFact; string p1URI = pf1.Id; string p2URI = pf2.Id; float v = (pf1.Point - pf2.Point).magnitude; MMTTerm lhs = new OMA( new OMS(MMTURIs.Metric), new List<MMTTerm> { new OMS(p1URI), new OMS(p2URI) } ); MMTTerm valueTp = new OMS(MMTURIs.RealLit); MMTTerm value = new OMF(v); //see point label MMTValueDeclaration mmtDecl = new MMTValueDeclaration(this.Label, lhs, valueTp, value); AddFactResponse.sendAdd(mmtDecl, out this._URI); } public static LineFact parseFact(Scroll.ScrollFact fact) { string uri = fact.@ref.uri; string pointAUri = ((OMS)((OMA)((Scroll.ScrollValueFact)fact).lhs).arguments[0]).uri; string pointBUri = ((OMS)((OMA)((Scroll.ScrollValueFact)fact).lhs).arguments[1]).uri; if (StageStatic.stage.factState.ContainsKey(pointAUri) && StageStatic.stage.factState.ContainsKey(pointBUri)) return new LineFact(pointAUri, pointBUri, uri, StageStatic.stage.factState); //If dependent facts do not exist return null else { return null; } } protected override string generateLabel() { return "[" + _Facts[Pid1].Label + _Facts[Pid2].Label + "]"; } public override GameObject instantiateDisplay(GameObject prefab, Transform transform) { var obj = GameObject.Instantiate(prefab, Vector3.zero, Quaternion.identity, transform); obj.transform.GetChild(0).gameObject.GetComponent<TextMeshProUGUI>().text = _Facts[this.Pid1].Label; obj.transform.GetChild(1).gameObject.GetComponent<TextMeshProUGUI>().text = _Facts[this.Pid2].Label; obj.GetComponent<FactWrapper>().fact = this; return obj; } protected override bool EquivalentWrapped(LineFact f1, LineFact f2) { if ((f1.Pid1 == f2.Pid1 && f1.Pid2 == f2.Pid2))// || //(f1.Pid1 == f2.Pid2 && f1.Pid2 == f2.Pid1)) return true; PointFact p1f1 = (PointFact)_Facts[f1.Pid1]; PointFact p2f1 = (PointFact)_Facts[f1.Pid2]; PointFact p1f2 = (PointFact)_Facts[f2.Pid1]; PointFact p2f2 = (PointFact)_Facts[f2.Pid2]; return (p1f1.Equivalent(p1f2) && p2f1.Equivalent(p2f2)) ;//|| (p1f1.Equivalent(p2f2) && p2f1.Equivalent(p1f2)); } private void SetDistance() { this.Distance = Vector3.Distance(((PointFact)_Facts[Pid1]).Point, ((PointFact)_Facts[Pid2]).Point); } } public class RayFact : AbstractLineFactWrappedCRTP<RayFact> { public RayFact() : base() { } public RayFact(RayFact fact, Dictionary<string, string> old_to_new, FactOrganizer organizer) : base(fact, old_to_new, organizer) { init(old_to_new[fact.Pid1], old_to_new[fact.Pid2]); } public RayFact(string pid1, string pid2, string backendURI, FactOrganizer organizer) : base(pid1, pid2, backendURI, organizer) { _ = this.Label; } public RayFact(string pid1, string pid2, FactOrganizer organizer) : base(pid1, pid2, organizer) { init(pid1, pid2); } private void init(string pid1, string pid2) { PointFact pf1 = _Facts[pid1] as PointFact; PointFact pf2 = _Facts[pid2] as PointFact; string p1URI = pf1.Id; string p2URI = pf2.Id; List<MMTTerm> arguments = new List<MMTTerm> { new OMS(p1URI), new OMS(p2URI) }; //OMS constructor generates full URI MMTTerm tp = new OMS(MMTURIs.LineType); MMTTerm df = new OMA(new OMS(MMTURIs.LineOf), arguments); MMTSymbolDeclaration mmtDecl = new MMTSymbolDeclaration(this.Label, tp, df); AddFactResponse.sendAdd(mmtDecl, out this._URI); } public static RayFact parseFact(Scroll.ScrollFact fact) { string uri = fact.@ref.uri; if ((OMA)((Scroll.ScrollSymbolFact)fact).df != null) { string pointAUri = ((OMS)((OMA)((Scroll.ScrollSymbolFact)fact).df).arguments[0]).uri; string pointBUri = ((OMS)((OMA)((Scroll.ScrollSymbolFact)fact).df).arguments[1]).uri; if (StageStatic.stage.factState.ContainsKey(pointAUri) && StageStatic.stage.factState.ContainsKey(pointBUri)) return new RayFact(pointAUri, pointBUri, uri, StageStatic.stage.factState); //If dependent facts do not exist return null } return null; } protected override string generateLabel() { return "–" + _Facts[Pid1].Label + _Facts[Pid2].Label + "–"; } public override GameObject instantiateDisplay(GameObject prefab, Transform transform) { var obj = GameObject.Instantiate(prefab, Vector3.zero, Quaternion.identity, transform); obj.transform.GetChild(0).gameObject.GetComponent<TextMeshProUGUI>().text = this.Label; obj.GetComponent<FactWrapper>().fact = this; return obj; } protected override bool EquivalentWrapped(RayFact f1, RayFact f2) { if (!Math3d.IsApproximatelyParallel(f1.Dir, f2.Dir)) return false; PointFact p1f1 = (PointFact)_Facts[f1.Pid1]; PointFact p1f2 = (PointFact)_Facts[f2.Pid1]; PointFact p2f2 = (PointFact)_Facts[f2.Pid2]; return Math3d.IsPointApproximatelyOnLine(p1f1.Point, f1.Dir, p1f2.Point) && Math3d.IsPointApproximatelyOnLine(p1f1.Point, f1.Dir, p2f2.Point); } } public class OnLineFact : FactWrappedCRTP<OnLineFact> { //Id's of the Point and the Line it's on public string Pid, Rid; public OnLineFact() : base() { this.Pid = null; this.Rid = null; } public OnLineFact(OnLineFact fact, Dictionary<string, string> old_to_new, FactOrganizer organizer) : base(fact, organizer) { init(old_to_new[fact.Pid], old_to_new[fact.Rid]); } public OnLineFact(string pid, string rid, FactOrganizer organizer) : base(organizer) { init(pid, rid); } private void init(string pid, string rid) { this.Pid = pid; this.Rid = rid; PointFact pf = _Facts[pid] as PointFact; RayFact rf = _Facts[rid] as RayFact; string pURI = pf.Id; string rURI = rf.Id; List<MMTTerm> innerArguments = new List<MMTTerm> { new OMS(rURI), new OMS(pURI) }; List<MMTTerm> outerArguments = new List<MMTTerm> { new OMA(new OMS(MMTURIs.OnLine), innerArguments) }; //OMS constructor generates full URI MMTTerm tp = new OMA(new OMS(MMTURIs.Ded), outerArguments); MMTTerm df = null; MMTSymbolDeclaration mmtDecl = new MMTSymbolDeclaration(this.Label, tp, df); AddFactResponse.sendAdd(mmtDecl, out this._URI); } public OnLineFact(string pid, string rid, string uri, FactOrganizer organizer) : base(organizer) { this.Pid = pid; this.Rid = rid; this._URI = uri; _ = this.Label; } public static OnLineFact parseFact(Scroll.ScrollFact fact) { string uri = fact.@ref.uri; string lineUri = ((OMS)((OMA)((OMA)((Scroll.ScrollSymbolFact)fact).tp).arguments[0]).arguments[0]).uri; string pointUri = ((OMS)((OMA)((OMA)((Scroll.ScrollSymbolFact)fact).tp).arguments[0]).arguments[1]).uri; if (StageStatic.stage.factState.ContainsKey(pointUri) && StageStatic.stage.factState.ContainsKey(lineUri)) return new OnLineFact(pointUri, lineUri, uri, StageStatic.stage.factState); //If dependent facts do not exist return null else return null; } protected override string generateLabel() { return _Facts[Pid].Label + "∈" + _Facts[Rid].Label; } public override Boolean hasDependentFacts() { return true; } public override string[] getDependentFactIds() { return new string[] { Pid, Rid }; } public override GameObject instantiateDisplay(GameObject prefab, Transform transform) { var obj = GameObject.Instantiate(prefab, Vector3.zero, Quaternion.identity, transform); obj.transform.GetChild(0).gameObject.GetComponent<TextMeshProUGUI>().text = _Facts[this.Pid].Label; obj.transform.GetChild(1).gameObject.GetComponent<TextMeshProUGUI>().text = _Facts[this.Rid].Label; obj.GetComponent<FactWrapper>().fact = this; return obj; } public override int GetHashCode() { return this.Pid.GetHashCode() ^ this.Rid.GetHashCode(); } protected override bool EquivalentWrapped(OnLineFact f1, OnLineFact f2) { if (f1.Pid == f2.Pid && f1.Rid == f2.Rid) return true; PointFact pf1 = (PointFact)_Facts[f1.Pid]; RayFact rf1 = (RayFact)_Facts[f1.Rid]; PointFact pf2 = (PointFact)_Facts[f2.Pid]; RayFact rf2 = (RayFact)_Facts[f2.Rid]; return pf1.Equivalent(pf2) && rf1.Equivalent(rf2); } } public class AngleFact : FactWrappedCRTP<AngleFact> { //Id's of the 3 Point-Facts, where Pid2 is the point, where the angle is public string Pid1, Pid2, Pid3; public bool is_right_angle; public AngleFact() : base() { this.Pid1 = null; this.Pid2 = null; this.Pid3 = null; this.is_right_angle = false; } public AngleFact(AngleFact fact, Dictionary<string, string> old_to_new, FactOrganizer organizer) : base(fact, organizer) { init(old_to_new[fact.Pid1], old_to_new[fact.Pid2], old_to_new[fact.Pid3]); } public AngleFact(string pid1, string pid2, string pid3, FactOrganizer organizer) : base(organizer) { init(pid1, pid2, pid3); } private void init(string pid1, string pid2, string pid3) { this.Pid1 = pid1; this.Pid2 = pid2; this.Pid3 = pid3; PointFact pf1 = _Facts[pid1] as PointFact; PointFact pf2 = _Facts[pid2] as PointFact; PointFact pf3 = _Facts[pid3] as PointFact; float v = GetAngle(); // sets is_right_angle MMTDeclaration mmtDecl; string p1URI = pf1.Id; string p2URI = pf2.Id; string p3URI = pf3.Id; if (is_right_angle) mmtDecl = generate90DegreeAngleDeclaration(v, p1URI, p2URI, p3URI); else mmtDecl = generateNot90DegreeAngleDeclaration(v, p1URI, p2URI, p3URI); AddFactResponse.sendAdd(mmtDecl, out this._URI); } public AngleFact(string Pid1, string Pid2, string Pid3, string backendURI, FactOrganizer organizer) : base(organizer) { this.Pid1 = Pid1; this.Pid2 = Pid2; this.Pid3 = Pid3; GetAngle(); this._URI = backendURI; _ = this.Label; } public static AngleFact parseFact(Scroll.ScrollFact fact) { string uri = fact.@ref.uri; string pointAUri, pointBUri, pointCUri; //If angle is not a 90Degree-Angle if (fact.GetType().Equals(typeof(Scroll.ScrollValueFact))) { pointAUri = ((OMS)((OMA)((Scroll.ScrollValueFact)fact).lhs).arguments[0]).uri; pointBUri = ((OMS)((OMA)((Scroll.ScrollValueFact)fact).lhs).arguments[1]).uri; pointCUri = ((OMS)((OMA)((Scroll.ScrollValueFact)fact).lhs).arguments[2]).uri; } //If angle is a 90Degree-Angle else { pointAUri = ((OMS)((OMA)((OMA)((OMA)((Scroll.ScrollSymbolFact)fact).tp).arguments[0]).arguments[1]).arguments[0]).uri; pointBUri = ((OMS)((OMA)((OMA)((OMA)((Scroll.ScrollSymbolFact)fact).tp).arguments[0]).arguments[1]).arguments[1]).uri; pointCUri = ((OMS)((OMA)((OMA)((OMA)((Scroll.ScrollSymbolFact)fact).tp).arguments[0]).arguments[1]).arguments[2]).uri; } if (StageStatic.stage.factState.ContainsKey(pointAUri) && StageStatic.stage.factState.ContainsKey(pointBUri) && StageStatic.stage.factState.ContainsKey(pointCUri)) return new AngleFact(pointAUri, pointBUri, pointCUri, uri, StageStatic.stage.factState); else //If dependent facts do not exist return null return null; } protected override string generateLabel() { return (is_right_angle ? "⊾" : "∠") + _Facts[Pid1].Label + _Facts[Pid2].Label + _Facts[Pid3].Label; } private float GetAngle() { PointFact pf1 = _Facts[Pid1] as PointFact; PointFact pf2 = _Facts[Pid2] as PointFact; PointFact pf3 = _Facts[Pid3] as PointFact; float v = Vector3.Angle((pf1.Point - pf2.Point), (pf3.Point - pf2.Point)); this.is_right_angle = Mathf.Abs(v - 90.0f) < 0.01; return is_right_angle ? 90f : v; } private MMTDeclaration generate90DegreeAngleDeclaration(float val, string p1URI, string p2URI, string p3URI) { MMTTerm argument = new OMA( new OMS(MMTURIs.Eq), new List<MMTTerm> { new OMS(MMTURIs.RealLit), new OMA( new OMS(MMTURIs.Angle), new List<MMTTerm> { new OMS(p1URI), new OMS(p2URI), new OMS(p3URI) } ), new OMF(val) // 90f } ); MMTTerm tp = new OMA(new OMS(MMTURIs.Ded), new List<MMTTerm> {argument}); MMTTerm df = null; return new MMTSymbolDeclaration(this.Label, tp, df); } private MMTDeclaration generateNot90DegreeAngleDeclaration(float val, string p1URI, string p2URI, string p3URI) { MMTTerm lhs = new OMA( new OMS(MMTURIs.Angle), new List<MMTTerm> { new OMS(p1URI), new OMS(p2URI), new OMS(p3URI) } ); MMTTerm valueTp = new OMS(MMTURIs.RealLit); MMTTerm value = new OMF(val); return new MMTValueDeclaration(this.Label, lhs, valueTp, value); } public override Boolean hasDependentFacts() { return true; } public override string[] getDependentFactIds() { return new string[] { Pid1, Pid2, Pid3 }; } public override GameObject instantiateDisplay(GameObject prefab, Transform transform) { var obj = GameObject.Instantiate(prefab, Vector3.zero, Quaternion.identity, transform); obj.transform.GetChild(0).gameObject.GetComponent<TextMeshProUGUI>().text = _Facts[this.Pid1].Label; obj.transform.GetChild(1).gameObject.GetComponent<TextMeshProUGUI>().text = _Facts[this.Pid2].Label; obj.transform.GetChild(2).gameObject.GetComponent<TextMeshProUGUI>().text = _Facts[this.Pid3].Label; obj.GetComponent<FactWrapper>().fact = this; return obj; } public override int GetHashCode() { return this.Pid1.GetHashCode() ^ this.Pid2.GetHashCode() ^ this.Pid3.GetHashCode(); } protected override bool EquivalentWrapped(AngleFact f1, AngleFact f2) { if ((f1.Pid1 == f2.Pid1 && f1.Pid2 == f2.Pid2 && f1.Pid3 == f2.Pid3))// || //(f1.Pid1 == f2.Pid3 && f1.Pid2 == f2.Pid2 && f1.Pid3 == f2.Pid1)) return true; PointFact p1f1 = (PointFact)_Facts[f1.Pid1]; PointFact p2f1 = (PointFact)_Facts[f1.Pid2]; PointFact p3f1 = (PointFact)_Facts[f1.Pid3]; PointFact p1f2 = (PointFact)_Facts[f2.Pid1]; PointFact p2f2 = (PointFact)_Facts[f2.Pid2]; PointFact p3f2 = (PointFact)_Facts[f2.Pid3]; return (p1f1.Equivalent(p1f2) && p2f1.Equivalent(p2f2) && p3f1.Equivalent(p3f2)) ;//|| (p1f1.Equivalent(p3f2) && p2f1.Equivalent(p2f2) && p1f1.Equivalent(p3f2)); } }