diff --git a/Assets/Images/dmg_background.png b/Assets/Images/dmg_background.png
new file mode 100644
index 0000000000000000000000000000000000000000..a3c2addd20619860e7d9cbb9c122be9d7f0e2a28
--- /dev/null
+++ b/Assets/Images/dmg_background.png
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:64b118282c69e2c9da52fe9c52574c24e3ad97236e17bda329780c6c44bcb674
+size 4080
diff --git a/DEPLOY.md b/DEPLOY.md
index f193c22d6a999b88172778166046c580cacfcbf1..50f190834ac5d96916f37cd12f332518acaf7053 100644
--- a/DEPLOY.md
+++ b/DEPLOY.md
@@ -26,7 +26,8 @@ at the same time with the *same* version number.
 
 ### Archive type
 
-- For Linux and macOS, deploy `.tar.gz` files (-> smallest file size as compared to `.zip` and `.tar`).
+- For Linux, deploy `.tar.gz` files (-> smallest file size as compared to `.zip` and `.tar`)
+- For macOS, deploy `.dmg` files
 - For Windows, deploy `.zip` files (-> guaranteed compatibility among end users since Windows Explorer can open them)
 
 ### Building Binaries (MultiBuild.bat can be used to do this automatically. MultiBuild.sh is maybe outdated and needs adjustments)
@@ -45,11 +46,11 @@ at the same time with the *same* version number.
 ### Building Archives
 - For Windows: zip -r \<TARGET-DIR\>/UFrameIT-\<version\>-Windows.zip \<SOURCE-DIR\>
 - For Linux: tar -zcvf UFrameIT-\<version\>-Linux.tar.gz \<SOURCE-DIR\>
-- For macOS: 1) Create a dmg-file from the .app-file (Only possible on macOS) 2) Build a tgz-file from that dmg
+- For macOS: Create a dmg-file from the .app-file (Only possible on macOS)
 	- mkdir UFrameIT-Image-Folder
 	- cp \<UFrameIT-.app-file\> UFrameIT-Image-Folder/\<UFrameIT-.app-file\>
-	- hdiutil create UFrameIT-Image.dmg -volname "UFrameIT Image" -srcfolder UFrameIT-Image-Folder
-	- tar -zcvf UFrameIT-\<version\>-Mac.tar.gz \<SOURCE-DIR\>
+	- hdiutil create UFrameIT-\<version\>-Mac.dmg -volname "UFrameIT-\<version\>" -srcfolder UFrameIT-Image-Folder
+	- For adjusting the appearance of the dmg, the image from "Assets/Images/dmg_background.png" can be used
 		
 ### Hints for deployment
 - The build for macOS usually only works if it's built from a Mac
diff --git a/MultiBuild.bat b/MultiBuild.bat
index 0e34136e3118a252508ef90b535594d11bc99108..6356773c509ff4c19d1a159749bdcfeed7b509e6 100644
--- a/MultiBuild.bat
+++ b/MultiBuild.bat
@@ -33,5 +33,4 @@ start "Windows-zip" /D "%projectPath%" /W zip -r UFrameIT-Windows.zip Build
 echo Creating Linux tgz-file...
 start "Linux-tgz" /D "%projectPath%" /W tar -zcvf UFrameIT-Linux.tar.gz Linux
 
-echo Creating Mac tgz-file... (Please use macOS to create a dmg-file from the .app-file, see DEPLOY.md)
-start "Mac-tgz" /D "%projectPath%" /W tar -zcvf UFrameIT-Mac.tar.gz FrameWorld.app
\ No newline at end of file
+set /p=Please use macOS to create a dmg-file from the .app-file, see DEPLOY.md. Hit ENTER to exit...
\ No newline at end of file