From 2463fa81bb01f8f2e58d7758cb2e6a2ad535ac7a Mon Sep 17 00:00:00 2001
From: unknown <john.schihada@hotmail.com>
Date: Wed, 27 Jan 2021 21:31:22 +0100
Subject: [PATCH] Adjusted DEPLOY.md and batch-file

---
 Assets/Images/dmg_background.png | 3 +++
 DEPLOY.md                        | 9 +++++----
 MultiBuild.bat                   | 3 +--
 3 files changed, 9 insertions(+), 6 deletions(-)
 create mode 100644 Assets/Images/dmg_background.png

diff --git a/Assets/Images/dmg_background.png b/Assets/Images/dmg_background.png
new file mode 100644
index 00000000..a3c2addd
--- /dev/null
+++ b/Assets/Images/dmg_background.png
@@ -0,0 +1,3 @@
+version https://git-lfs.github.com/spec/v1
+oid sha256:64b118282c69e2c9da52fe9c52574c24e3ad97236e17bda329780c6c44bcb674
+size 4080
diff --git a/DEPLOY.md b/DEPLOY.md
index f193c22d..50f19083 100644
--- a/DEPLOY.md
+++ b/DEPLOY.md
@@ -26,7 +26,8 @@ at the same time with the *same* version number.
 
 ### Archive type
 
-- For Linux and macOS, deploy `.tar.gz` files (-> smallest file size as compared to `.zip` and `.tar`).
+- For Linux, deploy `.tar.gz` files (-> smallest file size as compared to `.zip` and `.tar`)
+- For macOS, deploy `.dmg` files
 - For Windows, deploy `.zip` files (-> guaranteed compatibility among end users since Windows Explorer can open them)
 
 ### Building Binaries (MultiBuild.bat can be used to do this automatically. MultiBuild.sh is maybe outdated and needs adjustments)
@@ -45,11 +46,11 @@ at the same time with the *same* version number.
 ### Building Archives
 - For Windows: zip -r \<TARGET-DIR\>/UFrameIT-\<version\>-Windows.zip \<SOURCE-DIR\>
 - For Linux: tar -zcvf UFrameIT-\<version\>-Linux.tar.gz \<SOURCE-DIR\>
-- For macOS: 1) Create a dmg-file from the .app-file (Only possible on macOS) 2) Build a tgz-file from that dmg
+- For macOS: Create a dmg-file from the .app-file (Only possible on macOS)
 	- mkdir UFrameIT-Image-Folder
 	- cp \<UFrameIT-.app-file\> UFrameIT-Image-Folder/\<UFrameIT-.app-file\>
-	- hdiutil create UFrameIT-Image.dmg -volname "UFrameIT Image" -srcfolder UFrameIT-Image-Folder
-	- tar -zcvf UFrameIT-\<version\>-Mac.tar.gz \<SOURCE-DIR\>
+	- hdiutil create UFrameIT-\<version\>-Mac.dmg -volname "UFrameIT-\<version\>" -srcfolder UFrameIT-Image-Folder
+	- For adjusting the appearance of the dmg, the image from "Assets/Images/dmg_background.png" can be used
 		
 ### Hints for deployment
 - The build for macOS usually only works if it's built from a Mac
diff --git a/MultiBuild.bat b/MultiBuild.bat
index 0e34136e..6356773c 100644
--- a/MultiBuild.bat
+++ b/MultiBuild.bat
@@ -33,5 +33,4 @@ start "Windows-zip" /D "%projectPath%" /W zip -r UFrameIT-Windows.zip Build
 echo Creating Linux tgz-file...
 start "Linux-tgz" /D "%projectPath%" /W tar -zcvf UFrameIT-Linux.tar.gz Linux
 
-echo Creating Mac tgz-file... (Please use macOS to create a dmg-file from the .app-file, see DEPLOY.md)
-start "Mac-tgz" /D "%projectPath%" /W tar -zcvf UFrameIT-Mac.tar.gz FrameWorld.app
\ No newline at end of file
+set /p=Please use macOS to create a dmg-file from the .app-file, see DEPLOY.md. Hit ENTER to exit...
\ No newline at end of file
-- 
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