diff --git a/Assets/FactManager.cs b/Assets/FactManager.cs index f0354211de47e4a0bdf4e8b68567bfa75ce7ac97..46ff94ac4f7e085314f0ac92afdbd173731cb45e 100644 --- a/Assets/FactManager.cs +++ b/Assets/FactManager.cs @@ -215,9 +215,13 @@ public void Rocket(RaycastHit hit) public void SmallRocket(RaycastHit hit, int idA) { + //enable collider to measure angle to the treetop + + + int idB = this.GetFirstEmptyID(); CommunicationEvents.AddFactEvent.Invoke(this.AddPointFact(hit, idB)); - + Facts[idB].Representation.GetComponentInChildren<Collider>().enabled = true; //third point with unknown height int idC = this.GetFirstEmptyID(); @@ -270,17 +274,17 @@ public void OnHit(RaycastHit hit) CommunicationEvents.StartLineDrawingEvent.Invoke(this.lineModeFirstPointSelected); } } - //If no Point was hit - else if(Input.GetKey(KeyCode.LeftShift)) + //if we want to spawn a new point + else if (Input.GetKey(KeyCode.LeftShift)) { if (this.lineModeIsFirstPointSelected) { - + CommunicationEvents.StopLineDrawingEvent.Invoke(null); - SmallRocket(hit,this.lineModeFirstPointSelected.Id); + SmallRocket(hit, this.lineModeFirstPointSelected.Id); this.lineModeIsFirstPointSelected = false; @@ -288,6 +292,32 @@ public void OnHit(RaycastHit hit) } } + //if we hit the top snap zone + else if (hit.transform.gameObject.tag=="SnapZone") + { + if (this.lineModeIsFirstPointSelected) + { + + RaycastHit downHit; + + if (Physics.Raycast(hit.transform.gameObject.transform.position-Vector3.down*2,Vector3.down, out downHit)) + { + int idA = downHit.transform.gameObject.GetComponent<FactObject>().Id; + int idB = this.lineModeFirstPointSelected.Id; + int idC = GetFirstEmptyID(); + CommunicationEvents.AddFactEvent.Invoke(this.AddPointFact(hit, idC)); + //Event for end of line-drawing in "ShinyThings" + CommunicationEvents.StopLineDrawingEvent.Invoke(null); + //Create LineFact + CommunicationEvents.AddFactEvent.Invoke(this.AddAngleFact(idA, idB, idC, GetFirstEmptyID())); + this.lineModeIsFirstPointSelected = false; + this.lineModeFirstPointSelected = null; + } + } + } + + + //If no Point was hit else { if (this.lineModeIsFirstPointSelected) diff --git a/Assets/Materials/AngleMaterial.mat b/Assets/Materials/AngleMaterial.mat index 0b49b774250708ca8aa9dc8900536cde1305241b..08916143740fc60c108df8f6ac1b4ef2c681d6d1 100644 --- a/Assets/Materials/AngleMaterial.mat +++ b/Assets/Materials/AngleMaterial.mat @@ -8,12 +8,12 @@ Material: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: AngleMaterial - 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