From 954a1cdf9ba22bdbb98db9fb6f0dba89bec4a1ed Mon Sep 17 00:00:00 2001 From: unknown <john.schihada@hotmail.com> Date: Tue, 7 Jan 2020 14:03:46 +0100 Subject: [PATCH] Fixed Selection-Bug with AngleGO --- Assets/InteractionEngine/ShinyThings.cs | 1 - Assets/Resources/Prefabs/Angle.prefab | 4 ++-- 2 files changed, 2 insertions(+), 3 deletions(-) diff --git a/Assets/InteractionEngine/ShinyThings.cs b/Assets/InteractionEngine/ShinyThings.cs index 4cbab20c..d6288c67 100644 --- a/Assets/InteractionEngine/ShinyThings.cs +++ b/Assets/InteractionEngine/ShinyThings.cs @@ -80,7 +80,6 @@ public void Update() public void OnMouseOverFact(Transform selection) { Renderer selectionRenderer; - selectionRenderer = selection.GetComponent<Renderer>(); if (selectionRenderer != null) { diff --git a/Assets/Resources/Prefabs/Angle.prefab b/Assets/Resources/Prefabs/Angle.prefab index 1ec363b0..03139c30 100644 --- a/Assets/Resources/Prefabs/Angle.prefab +++ b/Assets/Resources/Prefabs/Angle.prefab @@ -15,7 +15,7 @@ GameObject: - component: {fileID: 4650993678488610231} m_Layer: 12 m_Name: AngleOuter - m_TagString: Untagged + m_TagString: Selectable m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -333,7 +333,7 @@ GameObject: m_Component: - component: {fileID: 4650993679089994826} m_Layer: 12 - m_Name: Angle_1 + m_Name: Angle m_TagString: Selectable m_Icon: {fileID: 0} m_NavMeshLayer: 0 -- GitLab