diff --git a/Assets/InteractionEngine/FactSpawner.cs b/Assets/InteractionEngine/FactSpawner.cs
index 05a8229db1b77272cfd23e44900314267f5a0035..58b91125495b38328c455dd47d59c9a2bcb65991 100644
--- a/Assets/InteractionEngine/FactSpawner.cs
+++ b/Assets/InteractionEngine/FactSpawner.cs
@@ -171,10 +171,14 @@ public void SpawnAngle(AngleFact angleFact)
         //string letter = ((Char)(64 + angleFact.Id + 1)).ToString();
         //Don't need next line anymore: Cause Text is now not above, but in the centre of the angle
         //angle.GetComponentInChildren<TextMeshPro>().transform.localPosition = new Vector3((0.5f * tempProjection).x, angle.GetComponentInChildren<TextMeshPro>().transform.localPosition.y, (0.5f * tempProjection).z);
-        //Change Text not to the id, but to the angle-value
-        angle.GetComponentInChildren<TextMeshPro>().text = Math.Abs(Math.Round(Vector3.Angle((point1-point2).normalized, (point3-point2).normalized), 1)).ToString() + "°";
-        //Change font-size relative to length of the angle
-        angle.GetComponentInChildren<TextMeshPro>().fontSize = angle.GetComponentInChildren<TextMeshPro>().fontSize * angle.transform.GetChild(0).transform.GetChild(0).localScale.x;
+        
+        TextMeshPro[] texts = angle.GetComponentsInChildren<TextMeshPro>();
+        foreach (TextMeshPro t in texts) {
+            //Change Text not to the id, but to the angle-value (from both sides) AND change font-size relative to length of the angle (from both sides)
+            t.text = Math.Abs(Math.Round(Vector3.Angle((point1 - point2).normalized, (point3 - point2).normalized), 1)).ToString() + "°";
+            t.fontSize = angle.GetComponentInChildren<TextMeshPro>().fontSize * angle.transform.GetChild(0).transform.GetChild(0).localScale.x;
+        }
+
         angle.GetComponentInChildren<FactObject>().Id = angleFact.Id;
         //If a new Angle was spawned -> We are in CreateAngleMode -> Then we want the collider to be disabled
         if (CommunicationEvents.ActiveToolMode != ToolMode.ExtraMode)
diff --git a/Assets/Materials/AngleMaterial.mat b/Assets/Materials/AngleMaterial.mat
index 08916143740fc60c108df8f6ac1b4ef2c681d6d1..64e3086fa97b9319f79006f8c85f76c3f99f865c 100644
--- a/Assets/Materials/AngleMaterial.mat
+++ b/Assets/Materials/AngleMaterial.mat
@@ -9,7 +9,7 @@ Material:
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   m_Name: AngleMaterial
   m_Shader: {fileID: 4800000, guid: 2649b895a4c22d649852a0ca4c825c74, type: 3}
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+  m_ShaderKeywords: _GLOSSYREFLECTIONS_OFF _SPECULARHIGHLIGHTS_OFF
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   m_EnableInstancingVariants: 0
   m_DoubleSidedGI: 0
@@ -63,13 +63,13 @@ Material:
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     - _Glossiness: 0.5
-    - _GlossyReflections: 1
+    - _GlossyReflections: 0
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     - _Parallax: 0.02
     - _SmoothnessTextureChannel: 0
-    - _SpecularHighlights: 1
+    - _SpecularHighlights: 0
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     - _StencilComp: 8
@@ -79,5 +79,5 @@ Material:
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     m_Colors:
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+    - _Color: {r: 0.9787419, g: 0.990566, b: 0.032707386, a: 0.84705883}
     - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
diff --git a/Assets/Materials/AngleMaterial_Opaque.mat b/Assets/Materials/AngleMaterial_Opaque.mat
deleted file mode 100644
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deleted file mode 100644
index a14bca657fbf408e37e526d0799cda00aed6ce3b..0000000000000000000000000000000000000000
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diff --git a/Assets/Resources/Prefabs/Angle.prefab b/Assets/Resources/Prefabs/Angle.prefab
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-  m_Name: Angle
+  m_Name: Angle_Text_Front_Back
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@@ -168,6 +370,7 @@ Transform:
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diff --git a/Assets/Resources/Prefabs/Angle.prefab.meta b/Assets/Resources/Prefabs/Angle.prefab.meta
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diff --git a/Assets/Resources/Prefabs/Angle_Text_Front_Back.prefab b/Assets/Resources/Prefabs/Angle_Text_Front.prefab
similarity index 67%
rename from Assets/Resources/Prefabs/Angle_Text_Front_Back.prefab
rename to Assets/Resources/Prefabs/Angle_Text_Front.prefab
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+  m_Name: Angle
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diff --git a/Assets/Resources/Prefabs/Angle_Text_Front_Back.prefab.meta b/Assets/Resources/Prefabs/Angle_Text_Front.prefab.meta
similarity index 74%
rename from Assets/Resources/Prefabs/Angle_Text_Front_Back.prefab.meta
rename to Assets/Resources/Prefabs/Angle_Text_Front.prefab.meta
index 02d7146c99e19d500bcb751039db986a8d2d5a73..3b39ee59ff2259eeb51e29d3149715aba7fa5836 100644
--- a/Assets/Resources/Prefabs/Angle_Text_Front_Back.prefab.meta
+++ b/Assets/Resources/Prefabs/Angle_Text_Front.prefab.meta
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