diff --git a/Assets/Scripts/InventoryStuff/DisplayScrolls.cs b/Assets/Scripts/InventoryStuff/DisplayScrolls.cs index e5823c588ab110753f64b5aef445905abf8ea6d5..8804d646e108eb09b8be88047ab644ab361b44c3 100644 --- a/Assets/Scripts/InventoryStuff/DisplayScrolls.cs +++ b/Assets/Scripts/InventoryStuff/DisplayScrolls.cs @@ -100,11 +100,9 @@ void BuildScrolls(string jsonString) obj.transform.GetChild(0).gameObject.GetComponent<TextMeshProUGUI>().text = this.scrolls[i].label; ScrollButtons[i] = obj; } - + Scroll preferredStartScroll = this.scrolls.Find(x => x.label.Equals(preferredStartScrollName)); if(preferredStartScroll != null) this.DetailScreen.GetComponent<ScrollDetails>().setScroll(preferredStartScroll); - else - this.DetailScreen.GetComponent<ScrollDetails>().setScroll(this.scrolls[0]); } }