using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; public class RenderedScrollFact : MonoBehaviour { public int ID; public TextMeshProUGUI LabelMesh; private string _label; public string factUri; public string Label { get { return _label; } set { if (_label == value) return; _label = value; LabelMesh.text = value; } } }