using System.Collections; using System.Collections.Generic; using UnityEngine; using TMPro; using UnityEngine.Networking; using Newtonsoft.Json; using static ParsingDictionary; using System.Runtime.Serialization.Json; using System.Text; using System.Xml.Linq; public class ScrollDetails : MonoBehaviour { public WorldCursor cursor; public GameObject parameterDisplayPrefab; public Scroll scroll; public int x_Start; public int y_Start; public int y_Paece_Between_Items; public static List<GameObject> ParameterDisplays; static TextMeshProUGUI _scrollDescriptionField; static string _scrollDescription; public static string ScrollDescription { get { return _scrollDescription; } set { _scrollDescription = value; _scrollDescriptionField.text = value; } } public Vector3 GetPosition(int i) { return new Vector3(x_Start, y_Start + i * (-y_Paece_Between_Items), 0f); } // Start is called before the first frame update void Start() { if (cursor == null) cursor = GameObject.FindObjectOfType<WorldCursor>(); _scrollDescriptionField = this.gameObject.transform.GetChild(1).gameObject.GetComponent<TextMeshProUGUI>(); CommunicationEvents.parameterDisplayHint.AddListener(animateScrollParameter); } public void setScroll(Scroll s) { Transform scrollView = gameObject.transform.GetChild(2); Transform viewport = scrollView.GetChild(0); this.scroll = s; //Clear all current ScrollFacts foreach (Transform child in viewport.GetChild(0).transform) GameObject.Destroy(child.gameObject); ParameterDisplays = new List<GameObject>(); Scroll.InitDynamicScroll(s.requiredFacts.Count); for (int i = 0; i < s.requiredFacts.Count; i++) { var obj = Instantiate(parameterDisplayPrefab, Vector3.zero, Quaternion.identity, transform); var scrollFact = obj.transform.GetChild(0).GetComponent<RenderedScrollFact>(); scrollFact.ID = i; //obj.GetComponent<RectTransform>().localPosition = GetPosition(i); scrollFact.Label = s.requiredFacts[i].label; obj.transform.SetParent(viewport.GetChild(0)); ParameterDisplays.Add(obj); } //scroll description ScrollDescription = s.description; } public void animateScrollParameter(string label) { var obj = ParameterDisplays.Find(x => x.transform.GetChild(0).GetComponent<RenderedScrollFact>().Label == label); Animator temp = obj.GetComponentInChildren<Animator>(); temp.SetTrigger("animateHint"); } public void magicButton() { List<Scroll.ScrollFact> pushoutFacts = sendView(); if (pushoutFacts == null) { Debug.Log("DAS HAT NICHT GEKLAPPT"); //TODO: hier ne Art PopUp, wo drin steht, dass das nicht geklappt hat CommunicationEvents.PushoutFactFailEvent.Invoke(null); return; } readPushout(pushoutFacts); } private List<Scroll.ScrollFact> sendView() { string body = prepareScrollAssignments(); UnityWebRequest www = UnityWebRequest.Put(CommunicationEvents.ServerAdress+"/scroll/apply", body); www.method = UnityWebRequest.kHttpVerbPOST; www.SetRequestHeader("Content-Type", "application/json"); var async = www.Send(); while (!async.isDone) { } if (www.isNetworkError || www.isHttpError) { Debug.Log(www.error); return null; } else { string answer = www.downloadHandler.text; Debug.Log(answer); return JsonConvert.DeserializeObject<List<Scroll.ScrollFact>>(answer); } } private void readPushout(List<Scroll.ScrollFact> pushoutFacts) { FactManager factManager = cursor.GetComponent<FactManager>(); for (int i = 0; i < pushoutFacts.Count; i++) { Fact newFact = ParsingDictionary.parseFactDictionary[pushoutFacts[i].getType()].Invoke(pushoutFacts[i]); int id = factManager.GetFirstEmptyID(); newFact.Id = id; CommunicationEvents.Facts.Insert(id, newFact); CommunicationEvents.AddFactEvent.Invoke(newFact); CommunicationEvents.PushoutFactEvent.Invoke(newFact); } } private string prepareScrollAssignments() { Fact tempFact; List<List<System.Object>> assignmentList = new List<List<System.Object>>(); for (int i = 0; i < ParameterDisplays.Count; i++) { List<System.Object> listEntry = new List<System.Object>(); tempFact = ParameterDisplays[i].GetComponentInChildren<DropHandling>().currentFact; if (tempFact != null) { listEntry.Add(new JSONManager.URI(this.scroll.requiredFacts[i].@ref.uri)); listEntry.Add(new JSONManager.OMS(tempFact.backendURI)); } else { listEntry.Add(new JSONManager.URI(this.scroll.requiredFacts[i].@ref.uri)); listEntry.Add(null); } assignmentList.Add(listEntry); } Scroll.FilledScroll filledScroll = new Scroll.FilledScroll(this.scroll.@ref, assignmentList); return Scroll.ToJSON(filledScroll); } }