diff --git a/Runtime/WebViewComponent.cs b/Runtime/WebViewComponent.cs index c6ff868276bd3b41f8d59a12ee1722821fc6b0ff..1f69d85d3ea02ed3926c7a771a7238be712ea295 100644 --- a/Runtime/WebViewComponent.cs +++ b/Runtime/WebViewComponent.cs @@ -7,6 +7,7 @@ using Newtonsoft.Json.Serialization; using System; using System.Collections; using System.Collections.Generic; +using System.IO; using System.Linq; using UnityEngine; using UnityEngine.Events; @@ -66,14 +67,10 @@ namespace bessw.Unity.WebView // Start is called before the first frame update private void Start() { - Debug.LogWarning("start Webview"); + Debug.LogWarning("start Webview Component"); rawImage = this.gameObject.GetComponent<RawImage>(); rectTransform = this.gameObject.GetComponent<RectTransform>(); - } - private void OnEnable() - { - Debug.LogWarning("enable Webview"); Browser.headless = headlessBrowser; browser = Browser.getInstance(); @@ -90,7 +87,6 @@ namespace bessw.Unity.WebView rawImage.SetNativeSize(); })); })); - } public IEnumerator createScreenshots () diff --git a/package.json b/package.json index 5241995a44bea297fd7f4665d36e0130aed3df44..a9b3da741e89ec213f9e19b626e250b913eac997 100644 --- a/package.json +++ b/package.json @@ -1,6 +1,6 @@ { "name": "bessw.unity.webview", - "version": "0.0.2", + "version": "0.0.3", "description": "An interactive browser for unity running the systems browser in headless mode and rendering it to a texture instead.", "displayName": "WebView", "author": "Bj\u00f6rn E\u00dfwein",