diff --git a/Runtime/WebViewComponent.cs b/Runtime/WebViewComponent.cs
index c6ff868276bd3b41f8d59a12ee1722821fc6b0ff..1f69d85d3ea02ed3926c7a771a7238be712ea295 100644
--- a/Runtime/WebViewComponent.cs
+++ b/Runtime/WebViewComponent.cs
@@ -7,6 +7,7 @@ using Newtonsoft.Json.Serialization;
 using System;
 using System.Collections;
 using System.Collections.Generic;
+using System.IO;
 using System.Linq;
 using UnityEngine;
 using UnityEngine.Events;
@@ -66,14 +67,10 @@ namespace bessw.Unity.WebView
         // Start is called before the first frame update
         private void Start()
         {
-            Debug.LogWarning("start Webview");
+            Debug.LogWarning("start Webview Component");
             rawImage = this.gameObject.GetComponent<RawImage>();
             rectTransform = this.gameObject.GetComponent<RectTransform>();
-        }
 
-        private void OnEnable()
-        {
-            Debug.LogWarning("enable Webview");
             Browser.headless = headlessBrowser;
             browser = Browser.getInstance();
 
@@ -90,7 +87,6 @@ namespace bessw.Unity.WebView
                     rawImage.SetNativeSize();
                 }));
             }));
-
         }
 
         public IEnumerator createScreenshots ()
diff --git a/package.json b/package.json
index 5241995a44bea297fd7f4665d36e0130aed3df44..a9b3da741e89ec213f9e19b626e250b913eac997 100644
--- a/package.json
+++ b/package.json
@@ -1,6 +1,6 @@
 {
   "name": "bessw.unity.webview",
-  "version": "0.0.2",
+  "version": "0.0.3",
   "description": "An interactive browser for unity running the systems browser in headless mode and rendering it to a texture instead.",
   "displayName": "WebView",
   "author": "Bj\u00f6rn E\u00dfwein",