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SIGMathLing
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1ccc6ecac1e59d95ef02620cb50f077e3b26608a
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1ccc6ecac1e59d95ef02620cb50f077e3b26608a
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ar5iv-04-2024-dataset
grounding-dataset-v1
fix-sidebar-gitlab-link
13-collect-a-sigmathling-bibliography-2
add_bibliography
arxmliv-2018
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While in UnityEditor: DataPath will now link to PersistentDataPath
Stefan Richter
authored
May 13, 2024
597ba19b
History
597ba19b
May 13, 2024
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Name
Last commit
Last update
Assets/Resources/Examples
Assets/Resources/InGame
Assets/Resources/Menu
Assets/Resources/Prefabs
Assets/Resources/AngleGO.asset
Assets/Resources/AngleGO.asset.meta
Assets/Resources/AngleGO_Old.asset
Assets/Resources/AngleGO_Old.asset.meta
Assets/Resources/BillingMode.json
Assets/Resources/BillingMode.json.meta
Assets/Resources/Examples.meta
Assets/Resources/FrameWorld.png
LFS
Assets/Resources/FrameWorld.png.meta
Assets/Resources/InGame.meta
Assets/Resources/Menu.meta
Assets/Resources/Prefabs.meta
Assets/Resources/blenderAngle.fbx
LFS
Assets/Resources/blenderAngle.fbx.meta