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GetNodeForLocationCommand.cs

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  • SmartMenu.cs 268 B
    using UnityEngine;
    
    public class SmartMenu : MonoBehaviour
    {
    
        public FactManager FactManager;
    
        public void DestroyObject()
        {
            CommunicationEvents.Facts.Remove(CommunicationEvents.Facts[transform.parent.GetComponent<FactObject>().URI]);
        }
    
    
    }