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ServerSlotComponent.cs 315 B
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  • using System.Collections;
    using System.Collections.Generic;
    using UnityEngine;
    
    public class ServerSlotComponent : MonoBehaviour
    {
        /// <summary>
        /// Unity cannot just deal with Enums as values for buttons, so this is the workaround
        /// </summary>
        public CommunicationEvents.ServerSlot serverSlot;
    }