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InputFieldPanel.cs 639 B
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  • using System.Collections;
    using System.Collections.Generic;
    using UnityEngine;
    using UnityEngine.UI;
    
    public class InputFieldPanel : MonoBehaviour
    {
        private TMPro.TextMeshProUGUI output;
        private TMPro.TMP_InputField input;
        private string newline;
    
        void Start()
        {
            output = gameObject.GetComponentInChildren<TMPro.TextMeshProUGUI>();
            input = gameObject.GetComponentInChildren<TMPro.TMP_InputField>();
        }
    
        private void Update()
        {
            Fix();
        }
    
        public void Fix()
        {
    
            if (input == null || output == null)
                Start();