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ControlOptionsMenuPreview_mobile.cs 3.48 KiB
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  • using UnityEngine;
    using UnityEngine.UI; //andr
    
    using static UIconfig;
    
    
    
    
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    Stefan Richter committed
    public class ControlOptionsMenuPreview_mobile : MonoBehaviour
    
    {
        public GameObject ExBttnPreview1;
        public GameObject ExBttnPreview2l;
        public GameObject ExBttnPreview2r;
        public GameObject ExDpadPreview1;
        public GameObject ExDpadPreview2;
        //public GameObject 
        //public GameObject 
    
        private Color colChangeable = new Color(1f, 1f, 1f, 0.5f);
        private Color colChangeable2 = new Color(1f, 1f, 1f, 0.5f);
    
        //public GameObject TouchModeButton;
    
    
        //public GameObject back_GObj;
    
        void Start()
        {
            Update();
        }
    
        private void Update()
        {
            updateUIpreview();
        }
    
    
    
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            if (UIconfig.controlMode == ControlMode.Mobile)
    
            {
    
                colChangeable.a = UIconfig.TAvisibility;
                colChangeable2.a = (UIconfig.TAvisibility) / 5;
                switch (UIconfig.touchControlMode)
                {
                    case 1:
                        ExBttnPreview1.GetComponentInChildren<Image>().color = colChangeable;
                        ExBttnPreview2l.GetComponentInChildren<Image>().color = colChangeable;
                        ExBttnPreview2r.GetComponentInChildren<Image>().color = colChangeable;
                        ExDpadPreview1.GetComponentInChildren<Image>().color = UIconfig.colClear;
                        ExDpadPreview2.GetComponentInChildren<Image>().color = UIconfig.colClear;
                        break;
                    case 2:
                        ExBttnPreview1.GetComponentInChildren<Image>().color = UIconfig.colClear;
                        ExBttnPreview2l.GetComponentInChildren<Image>().color = UIconfig.colClear;
                        ExBttnPreview2r.GetComponentInChildren<Image>().color = UIconfig.colClear;
                        ExDpadPreview1.GetComponentInChildren<Image>().color = colChangeable2;
                        ExDpadPreview2.GetComponentInChildren<Image>().color = colChangeable2;
                        break;
                    case 3:
                        ExBttnPreview1.GetComponentInChildren<Image>().color = colChangeable;
                        ExBttnPreview2l.GetComponentInChildren<Image>().color = UIconfig.colClear;
                        ExBttnPreview2r.GetComponentInChildren<Image>().color = UIconfig.colClear;
                        ExDpadPreview1.GetComponentInChildren<Image>().color = UIconfig.colClear;
                        ExDpadPreview2.GetComponentInChildren<Image>().color = colChangeable2;
                        break;
    
    
    
                    default:
                        ExBttnPreview1.GetComponentInChildren<Image>().color = UIconfig.colClear;
                        ExBttnPreview2l.GetComponentInChildren<Image>().color = UIconfig.colClear;
                        ExBttnPreview2r.GetComponentInChildren<Image>().color = UIconfig.colClear;
                        ExDpadPreview1.GetComponentInChildren<Image>().color = UIconfig.colClear;
                        ExDpadPreview2.GetComponentInChildren<Image>().color = UIconfig.colClear;
                        break;
                }
            }
            else
            {
                ExBttnPreview1.GetComponentInChildren<Image>().color = UIconfig.colClear;
                ExBttnPreview2l.GetComponentInChildren<Image>().color = UIconfig.colClear;
                ExBttnPreview2r.GetComponentInChildren<Image>().color = UIconfig.colClear;
                ExDpadPreview1.GetComponentInChildren<Image>().color = UIconfig.colClear;
                ExDpadPreview2.GetComponentInChildren<Image>().color = UIconfig.colClear;
            }
    
    
    
    
    
        }