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ButtonHandler.cs 830 B
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  • using UnityEngine;
    
    namespace PlayerCtrl
    {
        public class ButtonHandler : MonoBehaviour
        {
    
            public string Name;
    
            void OnEnable()
            {
    
            }
    
            public void SetDownState()
            {
                CrossPlatformInputManager.SetButtonDown(Name);
            }
    
    
            public void SetUpState()
            {
                CrossPlatformInputManager.SetButtonUp(Name);
            }
    
    
            public void SetAxisPositiveState()
            {
                CrossPlatformInputManager.SetAxisPositive(Name);
            }
    
    
            public void SetAxisNeutralState()
            {
                CrossPlatformInputManager.SetAxisZero(Name);
            }
    
    
            public void SetAxisNegativeState()
            {
                CrossPlatformInputManager.SetAxisNegative(Name);
            }
    
            public void Update()
            {
    
            }
        }
    }