Newer
Older
using System.Collections.Generic;
Benjamin Bösl
committed
using UnityEngine;
public class PythagorasScript : MonoBehaviour
{
private Dictionary<string, Fact> items = new Dictionary<string, Fact>();
Benjamin Bösl
committed
public void putFact(string name, Fact obj)
{
if (this.items.ContainsKey(name))
{
Benjamin Bösl
committed
this.items.Remove(name);
}
this.items.Add(name, obj);
}
public void doMagic()
{
Dictionary<string, Fact>.Enumerator enumerator = this.items.GetEnumerator();
while (enumerator.MoveNext())
{
Benjamin Bösl
committed
Debug.Log(enumerator.Current.Key + " is mapped to " + enumerator.Current.Value);
}
}
}