Skip to content
Snippets Groups Projects
ScrollClickedScript.cs 342 B
Newer Older
  • Learn to ignore specific revisions
  • using UnityEngine.EventSystems;
    
    public class ScrollClickedScript : MonoBehaviour, IPointerDownHandler
    
    {
        public Scroll scroll;
    
        public GameObject DetailScreen;
    
        public void OnPointerDown(PointerEventData eventData)
    
            this.DetailScreen.GetComponent<ScrollDetails>().setScroll(this.scroll);